the main difference between The Emperor and Sigmar is that Sigmar knows hes a god and does, in fact, care about people. He was pretty cool when he was just a guy! Saves people and has adventures and is big buff good guy and also doesn't eat a thousand people every day! which is a plus My old physics and latin teachers, who were married, used to play LONG LONG LONG weekend long campaigns of Mordheim with built up boards of towns and what not. I first got interested in playing Warhammer through playing D&D at their house and hearing about their old Mordheim campaigns. Honestly... I think a Mordheim-like setting could be REALLY fun for a high lethality survival/combat focused DND game.
There is a prophecy around the twin tailed comet which I remember from my Warhammer Fantasy Roleplay days back in the 1990’s: “For when the Dwarfs return to Zaion/Zaigon and a twin tailed comet fills the sky, though the chaos gates be open, the mutant hordes shall die. Amidst a band of warring brothers, a standard is unfurled, rallying man and dwarf behind it at the battle at the end of the world.” I think it is meant to portent of the 2nd coming of Sigmar essentially to save everyone at the end of the world.
“One To Rock, One To Stock” as diehard collectors of trainers like to do things. The same adage works perfectly for collecting toys! As you can crack a pack to play your battles, while keeping another set of your most prized collectable miniatures sealed in their display packaging.
On the origins of Mordheim: can't remember if Stuart mentioned this, but I remember it was originally published in White Dwarf, with a big explainer in the magazine from Tuomas Pirinen about how he came up with the idea (basically, 50 point games of Warhammer, at a time when 2000 was the usual army size) AND a model of the city someone had made?! This is an interesting parallel with Necromunda, which (as Ian says) has it origins in Confrontation which was also published in White Dwarf some years ago. Incidentally: to bring it all back round, Confrontation was a big inspiration for Inquisitor, with some of the rules copied straight over, and as we all know Inquisitor was the inspiration for Dan Abnett writing the first Eisenhorn book!
Watching the two videos back to back is hilarious ! I proposed my local group a game of Mordheim as a joke last month and we are playing our first game this weekend. People just go crazy when you talk about MORDHEIM ! (also no seasons and general handsbook release every other week got even the grumpy anti GW farts join the party !)
Love the video, your path of discovery, and enthusiasm in learning. I introduced this game to my daughter when she was about 11. I made a Sisters of Sigmar warband for her amd a Witch Hunters warband for me. I made paper minis for us and together we made boards out of Lego, cardboard, and random things from around the house. She absolutely loves it. Thank you for making this video.
There's definitely parallels between Mordheim and Necromunda. Two warband-sized games where gangs have punch-ups in dense, urban environments with lots of verticality, over treasure and territory.
fyi: The comet was actually a demon, called Be'Lakor. The People of Mordheim thought it would be Sigmar, gathered all outside, had orgies with one another and with daemons and beastmen (I am not making this up, trust me) and got all wiped out in an instant
Ian is building the new Lionel Jonson model for 40K (not HH). Re: The Two-Tailed Comet - Sigmar supposedly ascended into the heavens on a two tailed comet at the end of his reign. The Two-Tailed Comet is basically the holy symbol of Sigmar in Age of Sigmar.
Had the time of my life with Mordheim. Was one of the games that we played a LOT of and made multiple warbands for. I used to play Witch Hunters although would always have a mercenary Dwarf Slayer on hand just because. Great to hear people still talking about it and it would be great to see if have a resurgence. I hope that The Old World ends up being the catalyst for it to return to tabletops officially.
This is just brilliant :) Rock and role gnome made me laugh so much 😂. I think the next one should be Mira learning about Necromunda or Blood Bowl and explaining that to Ian :)
I'm really glad I found this channel. Your discussion content is great! I only played Mordheim once and was very fun (silly zombies vs. ratmen). It's really cool that you're looking into this!
This series is great. Just started running Warhammer Fantasy Role Playing with a fairly tentative engagement with all the lore and this is just the amount I want to steal for my games.
Pains me to say it, but: Age of Sigmar is likened to a PG Nickelodeon Cart00n (Mordheim & WHFB is for the real Adults in the room.....who are discerning *_Kids_*_ @ Heart)_ (How's that for a smooth-bore Edge-Lord (?) Great Vid guys;-)
Ian gets the knife out and the video ends 😅 I've got an old Witch Hunter Warband that was sold in White Dwarf I think. They weren't the official boxed Mordheim minis, but the various minis that made up someone's warband that featured in that WD. They required some minor conversion and included some metal minis from Hero Quest I think. On the subject of the rules I'm 100% sure (having read and played both) they are Warhammer-ified OG Necromunda. I thought, although I could be mis-remembering, that in WD they even said as such.
Yessss! This is the video I wanted when I clicked on the other Mordheim video. The other chap certainly knew his Mordheim onions, but... no, this is the stuff. *nods sagely*
I went through all of the zines recently and could only find 1 useful tactics article, called “Axes All Areas” about winning strategies for Dwarf warbands. There’s a gap in the market!
Don't want to be funny, but there's all this "is Mordheim just fantasy Necromunda" and "is Necromunda just the boxed set of Confrontation" but really this "small band of figures you play with and level up over time in a Warhammer setting" lark all started with Blood Bowl in 1986! Much like a lot of other things, it's all Jervis Johnson's fault. ;-)
If you go and watch some Total War Warhammer videos you can learn alot more about some of these factions. I'm sure someone has cut out all the cut seeds from all 3 games. Have fun 😊
I love Mordheim a lot, but Gorkamorka is the best game ever, so I'm not accepting Ian's claim that it was a "rush job"... Just... a terrible take there.
Didn 6th Ed really make it so you needed that many more models? I felt 7th and 8th Ed pushed that far, far harder.. Maybe if you went OTT with the heroes in WHFB - you did not have many points left? 6th Ed is by far the most balanced edition....
No - the Witch Hunters in mordheim do NOT have big hats. That was a conscious decision to NOT give them. People use models THESE days that have them. But it was NOT a thing in Mordheim.
@@miramanga I can´t say for sure but that is a fact from one of the Tuomas Pirinen interviews on the you Tube. I had that feeling.. But that confirmed it. My *feeling* is that the Witch Hunters in Mordheim is more of a mob, ie like Gaston in Beauty & The Beast than van hellsing or something.. it is something like that and maybe they did not want the comic version of a Witch Hunter? A good question to ask him?
@@miramanga Would be nice to hear about.. :) He talked a bit about Orcs not being in the setting from the start.. Which i buy, the current models at the time was a bit too goofy and comical.. but the new Brian nelson sculpt for 6th Ed (coming a little later) were already on the way and they soon got rules in White Dwarf, not many months after release.. I paid more attention to that as O&Gs is what I play.. I was painting and running one of those interviews and picked that about the Witch Hunters up while listening with half an ear..
I got Mari's warp joke immediately 😆 Poor Ian, the water damage must be getting to his brain 🥺
The next tale of four gamers Ian and the guys do after HH should be Mordheim, with Mira involved.
Agreed.
the main difference between The Emperor and Sigmar is that Sigmar knows hes a god and does, in fact, care about people. He was pretty cool when he was just a guy! Saves people and has adventures and is big buff good guy and also doesn't eat a thousand people every day! which is a plus
My old physics and latin teachers, who were married, used to play LONG LONG LONG weekend long campaigns of Mordheim with built up boards of towns and what not. I first got interested in playing Warhammer through playing D&D at their house and hearing about their old Mordheim campaigns. Honestly... I think a Mordheim-like setting could be REALLY fun for a high lethality survival/combat focused DND game.
There is a prophecy around the twin tailed comet which I remember from my Warhammer Fantasy Roleplay days back in the 1990’s:
“For when the Dwarfs return to Zaion/Zaigon and a twin tailed comet fills the sky, though the chaos gates be open, the mutant hordes shall die.
Amidst a band of warring brothers, a standard is unfurled, rallying man and dwarf behind it at the battle at the end of the world.”
I think it is meant to portent of the 2nd coming of Sigmar essentially to save everyone at the end of the world.
“One To Rock, One To Stock” as diehard collectors of trainers like to do things. The same adage works perfectly for collecting toys! As you can crack a pack to play your battles, while keeping another set of your most prized collectable miniatures sealed in their display packaging.
I'm using that expression everyday!
The start of this video feels like you went, “Hey Ian, you have a few minutes?” and started the camera. I love it
That's kind of what happened...
On the origins of Mordheim: can't remember if Stuart mentioned this, but I remember it was originally published in White Dwarf, with a big explainer in the magazine from Tuomas Pirinen about how he came up with the idea (basically, 50 point games of Warhammer, at a time when 2000 was the usual army size) AND a model of the city someone had made?! This is an interesting parallel with Necromunda, which (as Ian says) has it origins in Confrontation which was also published in White Dwarf some years ago.
Incidentally: to bring it all back round, Confrontation was a big inspiration for Inquisitor, with some of the rules copied straight over, and as we all know Inquisitor was the inspiration for Dan Abnett writing the first Eisenhorn book!
Lovely bit of lore thank you
So it all comes back to Confrontation.
Watching the two videos back to back is hilarious ! I proposed my local group a game of Mordheim as a joke last month and we are playing our first game this weekend. People just go crazy when you talk about MORDHEIM ! (also no seasons and general handsbook release every other week got even the grumpy anti GW farts join the party !)
Love the video, your path of discovery, and enthusiasm in learning. I introduced this game to my daughter when she was about 11. I made a Sisters of Sigmar warband for her amd a Witch Hunters warband for me. I made paper minis for us and together we made boards out of Lego, cardboard, and random things from around the house. She absolutely loves it.
Thank you for making this video.
There's definitely parallels between Mordheim and Necromunda. Two warband-sized games where gangs have punch-ups in dense, urban environments with lots of verticality, over treasure and territory.
fyi: The comet was actually a demon, called Be'Lakor. The People of Mordheim thought it would be Sigmar, gathered all outside, had orgies with one another and with daemons and beastmen (I am not making this up, trust me) and got all wiped out in an instant
😵
I think it became Be'lakor, it was added to the lore later... Even if the rest is exact, in the rulebook i think they refer to the shadowlord.
Ian is building the new Lionel Jonson model for 40K (not HH).
Re: The Two-Tailed Comet - Sigmar supposedly ascended into the heavens on a two tailed comet at the end of his reign. The Two-Tailed Comet is basically the holy symbol of Sigmar in Age of Sigmar.
Rick Preiestly rock and roll gnome made me laugh. He does look a little gnomish. A very wise man 🙂
The UA-cam channel: Eric’s Hobby Workshop, built a warband and went to a Mordheim tournament! He also built some terrain for it. Check it out!
Oh thank you I will 😊
Had the time of my life with Mordheim. Was one of the games that we played a LOT of and made multiple warbands for. I used to play Witch Hunters although would always have a mercenary Dwarf Slayer on hand just because. Great to hear people still talking about it and it would be great to see if have a resurgence. I hope that The Old World ends up being the catalyst for it to return to tabletops officially.
Okay, that was the perfect last line. :D
Mordheim is an amazing hidden gem - thanks for doing this video!
This is just brilliant :) Rock and role gnome made me laugh so much 😂.
I think the next one should be Mira learning about Necromunda or Blood Bowl and explaining that to Ian :)
Ian's building a 28mm scale plastic thunderhawk gunship.
Had to like as soon as I heard "the floors are WARPED".
I'm really glad I found this channel. Your discussion content is great!
I only played Mordheim once and was very fun (silly zombies vs. ratmen).
It's really cool that you're looking into this!
This series is great. Just started running Warhammer Fantasy Role Playing with a fairly tentative engagement with all the lore and this is just the amount I want to steal for my games.
Pains me to say it, but: Age of Sigmar is likened to a PG Nickelodeon Cart00n (Mordheim & WHFB is for the real Adults in the room.....who are discerning *_Kids_*_ @ Heart)_
(How's that for a smooth-bore Edge-Lord (?) Great Vid guys;-)
Ian is building a Squat Titan to play in an inevitable Let's Play Mordheim video.
Oooo
Ian gets the knife out and the video ends 😅 I've got an old Witch Hunter Warband that was sold in White Dwarf I think. They weren't the official boxed Mordheim minis, but the various minis that made up someone's warband that featured in that WD. They required some minor conversion and included some metal minis from Hero Quest I think. On the subject of the rules I'm 100% sure (having read and played both) they are Warhammer-ified OG Necromunda. I thought, although I could be mis-remembering, that in WD they even said as such.
Yessss! This is the video I wanted when I clicked on the other Mordheim video. The other chap certainly knew his Mordheim onions, but... no, this is the stuff.
*nods sagely*
Ok, so how are we going to get the five hundred quid together for Mira to do the rules analysis of Mordheim?
I mean....!!!!
I went through all of the zines recently and could only find 1 useful tactics article, called “Axes All Areas” about winning strategies for Dwarf warbands. There’s a gap in the market!
Don't want to be funny, but there's all this "is Mordheim just fantasy Necromunda" and "is Necromunda just the boxed set of Confrontation" but really this "small band of figures you play with and level up over time in a Warhammer setting" lark all started with Blood Bowl in 1986! Much like a lot of other things, it's all Jervis Johnson's fault. ;-)
If you're looking for an intro to mordheim, theres a group on Mondays and Tuesdays at seven dials club
I should mention, In london 😅
This is an awesome format :)
Nik!!!! ❤️🙏😊 you are the awesome format x
Brilliant. Anytime there's more Mordheim I'm stoked.
Get properly into Mordheim, you won't regret it.
One of the best games released by GW.
Aah, such a fun vid! ♥
If you go and watch some Total War Warhammer videos you can learn alot more about some of these factions. I'm sure someone has cut out all the cut seeds from all 3 games. Have fun 😊
Ian was building the Lion
Sigmar's just a guy???? Someone call the Witchhunters.!
Oh no!!!
I love Mordheim a lot, but Gorkamorka is the best game ever, so I'm not accepting Ian's claim that it was a "rush job"...
Just... a terrible take there.
Didn 6th Ed really make it so you needed that many more models? I felt 7th and 8th Ed pushed that far, far harder..
Maybe if you went OTT with the heroes in WHFB - you did not have many points left?
6th Ed is by far the most balanced edition....
No - the Witch Hunters in mordheim do NOT have big hats. That was a conscious decision to NOT give them. People use models THESE days that have them. But it was NOT a thing in Mordheim.
Oooh interesting! What was their distinctive feature originally?
@@miramanga I can´t say for sure but that is a fact from one of the Tuomas Pirinen interviews on the you Tube. I had that feeling.. But that confirmed it.
My *feeling* is that the Witch Hunters in Mordheim is more of a mob, ie like Gaston in Beauty & The Beast than van hellsing or something..
it is something like that and maybe they did not want the comic version of a Witch Hunter?
A good question to ask him?
@@ja37d-34 a good question to ask him indeed
@@miramanga Would be nice to hear about.. :)
He talked a bit about Orcs not being in the setting from the start.. Which i buy, the current models at the time was a bit too goofy and comical.. but the new Brian nelson sculpt for 6th Ed (coming a little later) were already on the way and they soon got rules in White Dwarf, not many months after release..
I paid more attention to that as O&Gs is what I play..
I was painting and running one of those interviews and picked that about the Witch Hunters up while listening with half an ear..
@@ja37d-34 Did you watch the Let's Talk with Stuart Cresswell too?