Feudal drush is rushing with militia but going fast feudal to get the extra attack/speed/LoS on the scout. So “feudal” for feudal scout but “drush” because militia (not maa)
@@MisterBhuiyanI understand that “drush” is a contraction of “dark age rush” but I’m just explaining why feudal drush is called feudal drush. It has some similarities with drush because you use militia in both, despite not actually being in the dark age.
This is pretty useful. Concise enough with each civ, but giving just the right amount of detail to show what to do, but not go "always do exactly this", which some people can get hung up on.
I have been playing quite a lot of Vietnamese lately and at 1100-1200 scouts into knights into Rattan archers in Imp catches a lot of people off-guard. The good economy means you can often outproduce even good cavalry civs in castle age.
The only thing that gives you an advantage by going scouts into knights with Vietnamese, is the power of surprise. There is literally no other benefit, when all Feudal Age and Castle Age military bonusses are designed to help range units.
@@offydannerson8049the wood savings are huge and allow you to farm with horse collar right away and gives you extra wood for more farms. Wheelbarrow puts you 1.5 vils ahead as well.
@@offydannerson8049 Not necessarily. By having an excellent economy, you can actually do quite good scout rush and with knights, this will push your opponent into a territory where they don't go skirms or siege workshop, so once Rattans hit the ground, it is over
Since most of them are scout rushes you can counter them with this one strategy: Make 1 spear at the start of feudal and start making scouts. When you confirm he is going for scouts, make a second spear and keep pumping out your own scouts until you are fully walled. Then cut scout production and go up. That's the counter.
@@schmeed0000 nah... I tried the 8 Pop and it's such a meme, disliked it passionately. I tired 10 Pop scouts, and it was much better, I got all the time in the world to pusch deer, etc. Then I settled on 12 PopSc., as it leads to an INSANE economy - you can even build a lumber camp, imagine that!
It's funny for civs like Vietnamese that their best opening is scouts not archers. I agree, it also let's you prioritise the eco upgrades to get you ahead there.
For Malians I prefer to turtle up till imp, then spam farimba lightCav from 60 farmers. They can trade almost evenly against halb and melt buildings too
Hi Hera, if you read this, I've been trying to main Armenians to learn them and been struggling a lot. I do like the early spears idea and have been attempting a french rush, only with spears instead of militia. I feel like Armenians fall behind when doing scouts against another good scout civ due to their eco, or archers vs another archer civ, leading me to skirms or a slower castle age. From then on it feels like Armenians have no good options, knights drop off post Imp or play with xbow without TR. All in castle age seems like the natural state of the civ, but without Fereters an inf ram push feels lacklustre. I'm probably approaching this wrong but would love to hear from you. Thanks! (Armenians are full OP on water, devs pls fix)
Next time don't mention you don't have friends, just mention to show this to a friend since all of your friends already play this game like alot or well or would already know that. That selfde won't work. Keep up the great content Hera you are really killing it...
For Poles your approach seems to be: 1. all-in knights in castle with the unique tech for cost OR 2. get to imp and go all-in winged hussars with that unique tech for trample damage. You've gotta pick one or the other.
Georgians are in a rough spot for the future. The low HP of Monaspa and the Georgians weakness to range means if/when they nerf them, the civ will be D tier.
for me it is suprising, that in an CA Meta, you only recommend going CA with four civs, Huns, magyars, tatars and mongols. These civs were always expected to go CA, even when CA were weaker. That is only 8,88% (4/45 civs) of the time, what seems very little for a „Meta“. So is the CA Meta off?
Georgian late game - monaspa. Mid game - monaspa. Early game - monaspa. Dark age - monaspa. Loading screen - monaspa Armenians - Champions/ halbs and skirm or champ/halb and arbs/composite bowmen if you have the gold. Roman's - legionary and scorpion. Support with light cav to take out onagers
What? You live in Argentina and don't have any friends? They are the easiest people in the world to befriend. Naa, i know you are just kidding ;) como va tu español, che?
...fuedal drush... fuedal dark age rush.... instructions unclear im pregnant
Unfair, that baby is going to be born knowing build orders.
Feudal drush is rushing with militia but going fast feudal to get the extra attack/speed/LoS on the scout. So “feudal” for feudal scout but “drush” because militia (not maa)
....drush=dark age rush....
@@MisterBhuiyanI understand that “drush” is a contraction of “dark age rush” but I’m just explaining why feudal drush is called feudal drush. It has some similarities with drush because you use militia in both, despite not actually being in the dark age.
@@richardslade1333 you miss the whole point
This is pretty useful. Concise enough with each civ, but giving just the right amount of detail to show what to do, but not go "always do exactly this", which some people can get hung up on.
As a campaign only player this video is barely applicable but here to give our guy the precious watch time
I don't even play the game and I still watch all the videos hahahaha, my hands are too slow
The best advise ever for Dravidians imo. “Resign”
at least you won't be wasting time picking a strat
@@drleopoldopires 1
I have been playing quite a lot of Vietnamese lately and at 1100-1200 scouts into knights into Rattan archers in Imp catches a lot of people off-guard. The good economy means you can often outproduce even good cavalry civs in castle age.
The only thing that gives you an advantage by going scouts into knights with Vietnamese, is the power of surprise. There is literally no other benefit, when all Feudal Age and Castle Age military bonusses are designed to help range units.
@@offydannerson8049the wood savings are huge and allow you to farm with horse collar right away and gives you extra wood for more farms. Wheelbarrow puts you 1.5 vils ahead as well.
@@offydannerson8049 Not necessarily. By having an excellent economy, you can actually do quite good scout rush and with knights, this will push your opponent into a territory where they don't go skirms or siege workshop, so once Rattans hit the ground, it is over
Now all we need is a video with the best strategies to counter these ideal strategies :)))
Since most of them are scout rushes you can counter them with this one strategy:
Make 1 spear at the start of feudal and start making scouts.
When you confirm he is going for scouts, make a second spear and keep pumping out your own scouts until you are fully walled.
Then cut scout production and go up.
That's the counter.
Best strategy is from the Church of Daut. Just put entire economy onto gold with a market, then you can make whatever strategy you want
12:23 nope, the very best strategy is 12 Pop Scouts into ragequit... someone's ragequit.
12 pop scouts is a malay strat, khmer go 8 pop scouts
@@schmeed0000 nah... I tried the 8 Pop and it's such a meme, disliked it passionately. I tired 10 Pop scouts, and it was much better, I got all the time in the world to pusch deer, etc. Then I settled on 12 PopSc., as it leads to an INSANE economy - you can even build a lumber camp, imagine that!
Why do u say you dont have friends, Hera? We are your friends! Cheers, excellent video
It's funny for civs like Vietnamese that their best opening is scouts not archers. I agree, it also let's you prioritise the eco upgrades to get you ahead there.
Thanks Hera
Moving on to the dravidians the ideal opening is resigning 😂
Excelente video Gerardo!
I appreciate videos like this
So accordingly from Thumbnail, every civ should make Monaspa?
if they could they would 11
@@HeraAgeofEmpires2 🤣. Monk in rescue
Monaspa just dumb. Even vs beavy camels they trade decently (unless its Gurjaras, Hindus or Saracens).
the actual ideal strategy that works for every civ is never playing multiplayer, you will never lose that way
I sometimes still lose to extreme AI if I'm not sharp lol
@@LeicaFleury well that's clearly not my problem
This is pretty useful.
Nice video Hera, needed this video
this should be the most viewed AoE2 vid on YT.
Larry and Heartt watching this video hearing you have no friends: "What am I, a joke to you???" 🤣🤣
new dlc coming soon to make u redo the "for every civ"
21:00 that tower vil arrangement looks sus 😉
Ideal opening for dravidians: "resing"
I believe, we also need a video that shows *which unit is each civ weaker to.*
I thought this was a video about Hussars.
For Malians I prefer to turtle up till imp, then spam farimba lightCav from 60 farmers. They can trade almost evenly against halb and melt buildings too
Saracens have a really ez castle rush also with the great market you'd get out with it for free in most games mid level and below
I didn't know how much I needed this video until I watched it, thank you Hera.
Chinese. You didnt even begin to explain the advantage that the Chu Ku Nu gives you. They are awesomely awesome. :D
Hi Hera, if you read this, I've been trying to main Armenians to learn them and been struggling a lot. I do like the early spears idea and have been attempting a french rush, only with spears instead of militia.
I feel like Armenians fall behind when doing scouts against another good scout civ due to their eco, or archers vs another archer civ, leading me to skirms or a slower castle age. From then on it feels like Armenians have no good options, knights drop off post Imp or play with xbow without TR. All in castle age seems like the natural state of the civ, but without Fereters an inf ram push feels lacklustre.
I'm probably approaching this wrong but would love to hear from you.
Thanks!
(Armenians are full OP on water, devs pls fix)
So every faction generally just goes Scout rush at the start
With Persians is there a scenario where you would want to go CA right out of Castle Age instead of knights/camels?
Poor Dravidians 7:36 , but I kinda agree lmao
I think he said that mostly to tease the viper lmao
Franks - 200 paladins, Byzantines - 200 Catas, Persians - 200 Elephants...
laughs in 200 huskarls or 200 teutonic knights
@@1AEGIS210 huskarls*.
@@1AEGIS 210* huskarls.
Malay - 400 karambits
Next time don't mention you don't have friends, just mention to show this to a friend since all of your friends already play this game like alot or well or would already know that. That selfde won't work. Keep up the great content Hera you are really killing it...
Spontaneous request: Set up a diplomacy game with you and some of the other top 10 to 50 players and see if you can get t90 to cast it.
It really be time to change the background music
When you say go expo, what does that mean?
X-bow. Crossbows
Yeah I had Japanese on Arena and I pretty much just lost once it got to mid-imp because my options were awful
For Poles your approach seems to be:
1. all-in knights in castle with the unique tech for cost
OR
2. get to imp and go all-in winged hussars with that unique tech for trample damage.
You've gotta pick one or the other.
You can go arbs with obuch or arbs with winged hussar too
i love to eat salmon (forward castle)
We are not friends Hera, we are Family
They should have made the kamondoaran tec effect cav archers instead of crossbow
so only Teutons, Polish and Sicilians opt currently for a tower rush?
Georgians are in a rough spot for the future. The low HP of Monaspa and the Georgians weakness to range means if/when they nerf them, the civ will be D tier.
👍🏻
Love it
GOOD GAME
Hera whre are you?
I don't see you in ranked list, anymore.
Did you quit the game?
21:02 11111
07:34 HAAHAHAHA
for me it is suprising, that in an CA Meta, you only recommend going CA with four civs, Huns, magyars, tatars and mongols. These civs were always expected to go CA, even when CA were weaker.
That is only 8,88% (4/45 civs) of the time, what seems very little for a „Meta“.
So is the CA Meta off?
hindustanis "and u can go scouts into light cav, and then we have Huns.:" Like, that wasnt a viable strat for castle age xD
Which composition is the best to counter camel + crossbow?
no info about lategame comps on romans, armenians or georgians, update that plzzz i needd yourr heelppp
Georgian late game - monaspa. Mid game - monaspa. Early game - monaspa. Dark age - monaspa. Loading screen - monaspa
Armenians - Champions/ halbs and skirm or champ/halb and arbs/composite bowmen if you have the gold.
Roman's - legionary and scorpion. Support with light cav to take out onagers
@@youcanthandlethetruth5433 ty so muchhh i really apreciate that
What to do after scouts wirh chinese? I didnt understand. :(
After that it will literally depend every game since chinese can do pretty much anything in the castle age.
@@LeicaFleury yea there are very flexible. Maybe i do Heras Mainstrat 3 Tc into defensive Castle :) 11
I recommend to try with x0.75 speed
Georgians: Pick them.
I haven’t gotten to Malians yet but it be MAA->longsword->cavalier
The time stamps are missing
Added them now
Archers
AOE2 Civilizations sorted by initial letter, as of 2024.
A 2
B 8
C 3
D 1
E 1
F 1
G 3
H 2
I 2
J 1
K 2
L 1
M 5
P 3
R 1
S 4
T 3
V 2
Total 45
У Геры нет друзей?? - не верю! ))))
Am i the first one to comment?
Hi Hera, i love that you are Muslim!
I am 1100 elo
Selam Brother, a bot was before u here 😅
I love him regardless of politics or religion
Sorry brother Islam is a false religion and David wood debunked it easily
That don't mean I like Jews. Israel is doing horrible things.
Hi
What? You live in Argentina and don't have any friends? They are the easiest people in the world to befriend. Naa, i know you are just kidding ;) como va tu español, che?
damm 1 comment in 30 seconds hera really fell off