Master Remeshing & UV Unwrapping in ZBrush: Optimize High-Poly Models for Texturing & Games

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  • Опубліковано 8 січ 2025

КОМЕНТАРІ • 6

  • @peter486
    @peter486 Місяць тому +2

    im working alot with High detailed meshes atm, Zbrush Unwrap is Powerfull, but this pipeline works better. 1. Blender Smart UV unrwap 2. Packmaster 3 for blender Job sorted. you will get the full benefits of the entire UV if if you want speficic reagons for more detail you can fible with that after. i dont like the way Zbrush unpacks because 50% of the UV map will be unused, you can also try this make the UV ilands in Zbrush run a packmaster on it. that could also work.

    • @ArghanionsPuzzlebox
      @ArghanionsPuzzlebox  Місяць тому

      I'll give the workflow a go and see what happens. Thanks for the tips.

  • @j1mmyvfx
    @j1mmyvfx 6 місяців тому +1

    amazing vids. appreciate the help

  • @diegomarinho1322
    @diegomarinho1322 2 місяці тому +1

    Friendly suggestion: make shorter videos, go straight to the point, add chapters.

    • @ArghanionsPuzzlebox
      @ArghanionsPuzzlebox  2 місяці тому

      Cheers. I'm actually working on making more straight to the point tutorials.