im working alot with High detailed meshes atm, Zbrush Unwrap is Powerfull, but this pipeline works better. 1. Blender Smart UV unrwap 2. Packmaster 3 for blender Job sorted. you will get the full benefits of the entire UV if if you want speficic reagons for more detail you can fible with that after. i dont like the way Zbrush unpacks because 50% of the UV map will be unused, you can also try this make the UV ilands in Zbrush run a packmaster on it. that could also work.
im working alot with High detailed meshes atm, Zbrush Unwrap is Powerfull, but this pipeline works better. 1. Blender Smart UV unrwap 2. Packmaster 3 for blender Job sorted. you will get the full benefits of the entire UV if if you want speficic reagons for more detail you can fible with that after. i dont like the way Zbrush unpacks because 50% of the UV map will be unused, you can also try this make the UV ilands in Zbrush run a packmaster on it. that could also work.
I'll give the workflow a go and see what happens. Thanks for the tips.
amazing vids. appreciate the help
Thank you for watching
Friendly suggestion: make shorter videos, go straight to the point, add chapters.
Cheers. I'm actually working on making more straight to the point tutorials.