WHY ROBIN IS DESTINED TO BE BAD
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- Опубліковано 4 жов 2024
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As a robin player this ones gonna hurt
Robin remains an interesting character in a game with often vastly better options. It's going to be a pain if you want to use them at higher level but luckily for most they work fine online and such.
Personally I simply want a better trade-off for having limited resources.
We got to tell the devs to fix that initial dash first lol. Understandably they're a trap/zoner hybrid but it's criminal how hard it can be to close the distance.
Idk Robin is actually pretty okay, I've seen them get better results than a lot of other mid tiers and low tiers. Angel for example is actually goated, and Leaf is CRAZY, I mean 13th at a supermajor and even beating some goated players like Zackray is nothing to scoff at. I genuinely think Robin can be mid tier with how broken most of their levin sword aerials are.
Problem with Levin Aerials is they lose durability when hitting the air unlike Steve diamond tools. So its a commitment to throw it out even if it doesnt hit anything. Which you can play around by playing bait and punish/just baiting. Especially since both players have acess to the durability meter
He also 3-0d maister
@@benross9174 So why not do Levin durability like Steve's? In fact, in most Fire Emblem games, physical weapons don't use up durability unless they hit. 😜 (Levin Sword is a magical weapon but don't tell Sakurai that)
@@lucyc.5816its obvious that Sakurai could already tell that himself though, because thats the whole reason why Levin Sword would lose durability even if it hit nothing to begin with.
As a person that uses Robin as a secondary, there is a mechanic on his projectiles they need to get rid of. This mechanic has it programmed to have Robin's projectiles neutralize by an attack. You can start jabbing and you will beat out his projectiles. Samus and other projectile characters don't have that problem which causes Robin to have to play more careful because his projectiles can be snuffed.
Besides that, change down tilts angle and make levin sword attacks have no sour spots. It hurts getting sour hit spot with Levin sword when bronze would have done the same.
I believe that's a direct result of the projectile priority nerf that happened early in Ultimate history. Sadly that was a direct decision that Nintendo made. I agree that it absolutely blows to have a limited resource cancelled out by someone's backair. :/
Unfortunately, I wish it was part of the nerf. it wasn't the projectile nerf. The projectile nerf was against shields. There is a video out there of a snake jabbing through a thoron because the jab would clank with the thoron.
i think removing his command grab and just making his down B a sword switch would do wonders, also just have the spells slowly regenerate over time, but regenerate faster when completely depleted since your locked out of them anyways. But have levin sword only regenerate charge when bronze sword is at play (or else Robin would be broken)
I wish robin defaulted to levin sword when applicable because i rather play with tilt stick and there is little to no reason to not use the levin sword when it's avaliable.
Arcfire also has this problem where if the initial ball is hit by any attack, it just dissappears. It should just burn like normal when it comes in contact with a hitbox.
Arcthunder should travel faster initially and trap for longer. It's so difficult to hit and robin is too slow to follow up.
All elwind uses should be a single charge. The fact that you can end up with an odd number charge thanks to jab and end up with a half recovery is stupid. It might be reasonable to not make robin enter freefall similar to sonic and g&w as well.
Robin should recover weapon charges over time or atleast if it's not the current weapon equipped. Shouldn't ever be in a position where burning through a weapon just so i have more uses when i need it later is optimal.
Robin shouldn't do the full special animation if there are no more uses of a weapon left. Why does robin deserve 63 frames of lag for hitting side b with they don't have any uses left
For real, that would be very great
It's a shame since Robin's kit is actually really cool and also by far the most unique of the fire emblem characters.
I think what Robin needs is something he can set up on stage to help him pressure better and cover more of the stage. Think Link's bombs or snake's mines. Nosferatu's the obvious move to look at since it's the least used of the spells, so that'd be the move I buff/rework. Robin can use it to set a magic crest on the ground, and it lasts for like 20 seconds, and if an opponent steps on it they get hit by nosferatu, dealing damage and healing robin while giving him the opportunity to follow up and combo off of it. Not exactly how nosferatu works in fire emblem, but eh Robin shouldn't be able to use dark magic anyways so Sakurai was unfaithful to the source first anyways.
Next, the thunder problem. I'd actually make arcthunder way slower, but also considerably bigger, last much longer as well as have better startup and endlag so it's both a better combo starter at close range as well as a neutral tool at longer ranges where Robin can run behind it. It'll be like a slightly charged hothead that combos. Thoron just needs to be way faster.
As for sword moves, he now starts with his levin sword as well as ALL bronze sword attacks boosting his levin sword recharge. His pummel now also uses his bronze sword to benefit from this change too. I don't want to change his movement stats or ground moves since I like those as weaknesses, and fittingly reflects the core series' slower, more tactical gameplay.
I’m surprised Bronze Sword doesn’t do that already.
Characters who are good into Steve and Kazuya specifically but has serious problems against the rest of the meta: Hero, Robin, Shulk
Comment below if you have other suggestions
Ike
Seph destroys Steve.
I don’t think any of the above mentioned characters are good against Steve
How do we still manage to talk about Steve and Kazuya counterplay when they aren’t even the topic of the video😭
@@gabrielabrera9966 Cause Robin does good against them
A way to buff Robin? Go play Hero lol who is just Dlc Robin. Jokes aside i figure you have to coke out their strengths to an absurd degree to make the weaknesses bearable. Normalizing their stats wouldnt help either as balance isnt the way in Ultimate.
Robin starts the game with Levin
Bronze Sword speeds up recharge ONLY when Levin is depleted
Have all three tomes do different KB and kb angle to give players a reason to use them
Change Nosferatu for a discard command menu like Hero where Robjn can force a recharge on any of the tomes, applying to Levin too
Honestly he needs better close range options like good oos or an actual good move he can use to punish when he parries. Maybe make his ground moves use levin sword could help?
My best and easy to add buff would to be to start with sword get rid of down b and make it item discard instead. It discards the last special item you used. You get an edge guard up b to ledge and down b to get your book as an item to open up your opponent and to start recharging that book. Hope that makes sense. This would give robin away to use items more and a way to force a recharge to add more to resources management.
I LOVE nosferatu and I can always tell I'm playing well if i'm landing them a lot, but this is a very cool idea for downB!
I wish robin would do his full elwind even if they only had half charge
DownB should have been a counter that recharges durability of something. Similar to ho Revenge works for incineroar. The other option is to turn him into knock-off shulk by giving him "normal" Special for a swordie and his NeutralB changes gives him elemental damage and changes his specials depending on the element
A fun idea, but does not sound familiar to the mechanics of the Fire Emblem franchise
@@TommyGunnThompson and durability is the main problem, the solution is either removing it entirely, lessening it's impact or adding a way to recharge before the items run out
For the sake of characters like Robin, I wish smash had a true smash attack button. Having to push two buttons is so inconsistent.
Awakening has a pair up mechanic so what if we just let him swap with his fellow mid tier chrom aegis style
Unfortunate...Robin was fun for me in Sm4sh. But haven't touched the character in Ultimate...
Hello! So I watched the video and thought it was interesting!
I am wondering though if you've ever mained the character or tried him out for a while. There was just a lot of stuff that I heard from you that made me question if you even really know this character. I can understand where you're coming from, but as someone who has been playing Robin since Smash 4 and now in Ultimate, I actually think that Robin is a great character with a lot of untapped potential! My thoughts are that a lot of people would love for Robin to be the way that they want to like more speed, not running out of your tools, but that goes against what the character is supposed to be. A grandmaster.
The character might be slower than most of the characters in the cast, but that means that you need to understand positioning. You can't just run in and out.
The character might run out of resources, but that means that you need to plan well. You can't just mash buttons.
The character might not have Thunder available when you charged to Arcthunder, but that means that you need to read the situation better on what is better to use. You can't follow 1 plan.
I also think that because this character is so hard to play. Most people just give up on the character because it requires a lot of thinking and effort to really get good with him.
Heck, I've been maining Robin for years and I'm still learning new things! All of this untapped potential is the reason why I keep on playing this character actually!
I noticed from the start he wasn't simple and that people haven't figured him out yet, so he actually always feels like a character who can surprise someone if the player is good enough because not many people even understand the character to begin with. At least, that's my experience! I have a great Rosalina main in my country called SOLO and I took a win at a tournament with Robin.
I even saw a French Robin called Kimarito beat Homika who also plays Rosalina. I don't think Rosalina was a character you thought was destined to be bad, because you were one of the only people to see it's potential and look at you now! You actually put Rosa on the map together with all the other Rosa mains like the ones I've mentioned.
What I'm trying to say is, I think Robin is in the same category as a character that not a lot of people play and might've been seen as not viable at one stage of the game.. BUT.. the meta is still evolving and with that, I think Robin can DEFINITELY rise to the top! And I can feel it! Fun video though! Would love to actually talk to you sometime about this whole thing! Robin might be better than you think if you're open to it!
This title threw me for a loop, I play WAY too much Honkai: Star Rail
I hate to be that "I'm the best player in my friend group guy",
but I doubt there is a single person in the comments section who could last 3 minutes in the ring with my Robin, bad character or not.
The slow character that is good: Kazuya. So I guess make combos more damaging, armor?
Snake AKA grenade the character l. Lol
He needs Steve’s sword / pick axe with craft ability.
I can sum up my reasoning in two words - bronze sword
Slow characters can be decent
The resources running out sucks but his projectiles are good
It’s the fact that your tilts are ass and your aerials run the binary of omega active and strong vs slow weak moves that don’t combo into anything
If bronze sword worked like it did in HDR where you got great combo utility from it and could confirm into levin aerials from them it would be great but you essentially HAVE to use levin with the punishment for running out being one of the worst aerial kits in the game
I think Robin is ok Down Tilt and forward tilt are safe on shield you can't shield grab it unless you parry it and forward air and back air to side b is also safe down tilt combos into instant dash attack and neutral special is good for movement when you jump cancel it Side b is laggy but also safe on shield and combos into itself to up air for good damage I feel like people just don't play the character I don't agree with the normals on the ground being bad when 2 of them you literally can't shield grab down tilt and forward tilt specifically up tilt is garbage tho but who knows nobody plays Robin all to much fair is safe so is bair up air can combo into itself on plats sometimes I feel like speed is the issue and lack of representation their are so many cooler characters then Robin I see him as a spacey zoner character that is constantly safe. You zone with your projectiles and your safe with down tilt and forward tilt on the ground and you use back air and forward air since their safe only use his safe moves and hit the tip of the sword to. Drop down platform back air and forward air is super good to.
You lost us at forward tilt 😂😂
Down tilt - dash attack was phantom nerfed. Forward tilt is Robin’s worst tilt by far; you can combo out of up tilt and can apply it against taller characters on shield crossups.
Robin can’t be safe forever, we have to take many calculated risks over time to keep up the pressure because Robin is that slow and can’t use Levin sword indefinitely. I still think there’s a lot of potential left in the character, but it’s understandable why they’re rated low on lists. Just a lot of characters that don’t have to think to play well in Ultimate.
Actually Robin a good character do u know how to play as Robin just asking? Bc that was a stupy comment so sorry😭
@@breannawillis9494 I literally have to be in comments to correct/inform unique interactions about Robin constantly, hell Leaf and I follow each other. In the grand scheme of things Robin is only ok.
Robin = Rob in a World Where he is Low tier trash and hard to play.
I see him more as a version of Hero where he's easier to use, but his toolkit & resource management system is so much worse
@@jjtjp2469Fun fact: Onin actually used to main Robin. Which is probably a big help in how good he is at resource management
But like i like hiw robin plays despite all thier flaws : (
Dabuz this was an interesting video with good information. However, I am a native English speaker and I had to rewind a few times as it was difficult to understand you due to how you speak. It's not a big deal say in a voice call on discord, but when recording something that you're going to post on YT or metafy, try to avoid this kind of "gamer mumble" where the ends of words get passed over quickly e.g. "really," also words ending in d, t, s. You don't have to go full U.K. English with it but take your time a little bit and try to enunciate clearer. People stay shitting on people for the dumbest stuff on the internet these days and I don't want this to seem like that. Just sharing my experience.
BATMAN
We only claim male robin. Female robin = 🗑️
Still better than mewtwo 😅 but yeah Robin could get a tune up
Who?
A good robin online is still harder to deal with than most aegis/joker players I run into 😂
Pretty much a worse Samus
Pretty bad description😂,in that case every chargeable neutral B projectile character is a worse samus
Bruh using male robin 🤢
As someone who struggles against Robin, as Rosalina, this video is a little confusing
as someone who co-mains both Rosa & Robin, it’s also very confusing