Retopology In Maya | Fix Your 3D mesh Automatically in Autodesk Maya

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 84

  • @dionjennings2379
    @dionjennings2379 9 місяців тому +1

    I swear I nearly crapped in my pants when you revealed this. This is incredible!!! Thanks for this. Not only can I see how the topology is corrected, but I can go into my own examples and actually try to fix a situation by observing how the topology is rearranged.

    • @MrHarraga
      @MrHarraga  5 місяців тому

      You're very welcome!

  • @Rokos_modern_handle
    @Rokos_modern_handle 3 роки тому +5

    I’ve been working with maya for a few years now, and this was mind blowing, total game changer 🤟🏻👍

  • @CGITutorials
    @CGITutorials 4 роки тому +8

    3:33 Shut the front door. That's life changing. I can finally use Booleans!

    • @MrHarraga
      @MrHarraga  4 роки тому +1

      Yah Right ! They Upgrade it in Maya 2020, Now you can fiend it under "Mesh"

  • @1airdrummer
    @1airdrummer 11 місяців тому +1

    So glad they exposed these! I did not know about the dynamic edit tho! Very cool!

  • @ashwithullal
    @ashwithullal 3 роки тому +1

    I have bing watched modelling tutorials today . This was easily lord of the tutorials to me today. Thanks Buddy

  • @Iad83
    @Iad83 6 місяців тому +1

    Thanks, very useful. Also your PC tower looks cool :)

  • @kikinhenry
    @kikinhenry 3 роки тому +2

    I love the way you put things together and how easy it looks like when somebody knows what they are doing! Thanks my friend! I have learned a lot from this tutorial!

  • @aussieraver7182
    @aussieraver7182 4 роки тому +3

    4:09
    The fun part?
    I'm already amazed!

  • @KUNAL7995
    @KUNAL7995 4 роки тому +2

    Oh my god... You've no idea how much this gonna help me.. Thanks a lot ❤️❤️❤️

  • @biiancandy
    @biiancandy 3 роки тому +1

    YES this is what i have been looking for; an easy way to automatically reduce polycount by saying how many polys you want...
    only thing is my mesh turns green now lol

  • @d-slang
    @d-slang 3 роки тому +1

    What????...oh my god.....Thanks a lot man.....you UA-cam tutorial guys are the f***king TEACHERS to me 🙏🏻🙏🏻 love & respect.....please keep sharing that knowledge & experience

  • @cookyape472
    @cookyape472 3 роки тому +1

    Wow thank you just started working with Maya and was worried about making it clean , amazing 🤗

  • @basically001
    @basically001 2 роки тому +1

    im from india im big fan of u Sir................

  • @chikotrujillo
    @chikotrujillo 2 роки тому +1

    you saved me bro

  • @floofs1499
    @floofs1499 2 роки тому +1

    Really gud stuff.

  • @paolaschiavon1079
    @paolaschiavon1079 3 роки тому +2

    Wooooow!!!This is amazing!!

  • @princevasimalla
    @princevasimalla 3 роки тому

    this is so far the coolest tutorial amazed, subscribed 🖐️

  • @rmabith
    @rmabith 3 роки тому +1

    Thanks a lot man, U saved my time from doing Retopo 👏

  • @이동현-n4n9t
    @이동현-n4n9t 3 роки тому +1

    Woww very useful technic it is! Thank you.

  • @pain_codm
    @pain_codm 5 років тому +1

    Mr Maya Master lol
    Keep up the good work 🤟🏻

  • @ELYTUBE
    @ELYTUBE Рік тому

    Hey great video. but i have a question? i cant acces my UUID parameters, it only shows a serial key number

  • @muhammadmustanisharal9910
    @muhammadmustanisharal9910 2 роки тому +2

    I also have tried the same you did, but my object distorts, like the mesh becomes distorted. What should I do now?

    • @muhammadmustanisharal9910
      @muhammadmustanisharal9910 2 роки тому

      Kindly tell me something. plz.

    • @jackintheboxkun8781
      @jackintheboxkun8781 2 роки тому +1

      Don't you have the slide thing on +_+

    • @YellowMoo
      @YellowMoo Рік тому

      @@muhammadmustanisharal9910 same here, bloody mess of 5 green faces..
      Did u find the answer btw? )

  • @mdminhajulislam9256
    @mdminhajulislam9256 3 роки тому +1

    Great Man

  • @uniksty
    @uniksty 3 роки тому +1

    Super awesome...just sub

  • @hassansaleh6508
    @hassansaleh6508 4 роки тому +1

    that is fantastic; your help have saved me man ;thaaaaaaanks

  • @kamelia8774
    @kamelia8774 2 роки тому +1

    Thank you so much! That was really helpful

  • @brkrvisions780
    @brkrvisions780 4 роки тому +1

    Thank you helped me a lot

  • @alisher1731
    @alisher1731 3 роки тому +1

    Amazing Tip!!!!

  • @aakashnanavaty221
    @aakashnanavaty221 4 роки тому +1

    You saved my life bro!!!!!!!!!

  • @virtuous_pixel
    @virtuous_pixel 2 роки тому +1

    Hey MrHaraga, how do you like the samsung monitor? I was gifted the same one but feel like it has some issues with glare. It's the Samsung U28E570 4k 28" at 60hz? Right now it's my only monitor and was wondering if you had any recommendations for a good monitor?

    • @MrHarraga
      @MrHarraga  2 роки тому +1

      it served me well back in the day it's an excellent option for the price, but now my primary monitor is the Samsung odyssey g9 and I'm still using the 4K Samsung monitors for coding and as a second monitor, great monitor in general !!! Thanks for asking 😉

    • @virtuous_pixel
      @virtuous_pixel 2 роки тому

      @@MrHarraga Thanks for letting me nitpick. Appreciate the helpful video!

  • @kentlarsson1263
    @kentlarsson1263 3 роки тому +1

    Great tutorial! I loved it! Thank you!

  • @555jayan
    @555jayan 5 років тому +1

    superb bro,, very useful trick

  • @CorinaStMartinArt
    @CorinaStMartinArt Рік тому

    This is magic! Thanks!!

  • @RunTheTape
    @RunTheTape 3 роки тому +1

    How does this compare to the new Retopology modifier in Max?

  • @damiaxis6666
    @damiaxis6666 4 роки тому +1

    Thank you, very useful!!!

  • @555jayan
    @555jayan 5 років тому +1

    one small request,, about resolution, I saw in 1080p and 4K also,, the Maya screen doesn't look clear, its little blur,, can please fix it.

  • @Vnzkb
    @Vnzkb 3 роки тому +1

    Hey Hi. I have a question : How much it is important when you do modeling your corner edge must be in loop ?
    Because I'm trying basic models like sofa, table etc but I am not able to achieve that hard edge loop, whenever I use insert edge loop that hard edge loop connection gets cut I don't know how :/
    (& I mostly do modeling using 'insert edge loop' tool not like making 2 different parts & then merge/attach them.)*
    Does this video's method will solve that ?
    & If I want to make showreel then should I use this method ? Is it ok or is it like 'not industry standard' ?
    please guide me. 🙏

    • @MrHarraga
      @MrHarraga  3 роки тому

      it's a workflow you need to figure out which workflow would work for you and that depends on the quality that you want to reach in the end,and the time that you are going to spend on the project 😊

  • @ahmedelj6258
    @ahmedelj6258 5 років тому +1

    Great job 💪🏻

  • @Salem3DArt
    @Salem3DArt 5 років тому +1

    many thanks for u brother

    • @MrHarraga
      @MrHarraga  5 років тому +1

      You are welcome brother

  • @farahharaga1998
    @farahharaga1998 5 років тому +1

    Amazing keep going

  • @chloem5224
    @chloem5224 4 роки тому +1

    why the polyRetopo didn't work on my 3D object

  • @artmayur
    @artmayur 4 роки тому +1

    Some how this does not work with extruded surface or imported object from max. Anyone can answer ?

    • @artmayur
      @artmayur 4 роки тому

      Thanks for the highlight...I hope to get an answer from you after some experiment...

  • @3dcrazycuriosity63
    @3dcrazycuriosity63 4 роки тому +1

    polyRetope; is not working, will you tell us without a script ? quad is also not working when we bring a high poly model and want to convert it by the quad option, tell me something if you have any solution.

    • @MrHarraga
      @MrHarraga  4 роки тому

      I have to see or have the object, so I can help !

    • @3dcrazycuriosity63
      @3dcrazycuriosity63 4 роки тому

      @@MrHarraga its just a simple curtain with heavy mesh . (very high poly)

  • @kendallstrahan
    @kendallstrahan 4 роки тому

    I have maya 2019 and I cant get the Retop to work

  • @dbzandrs2
    @dbzandrs2 5 років тому +1

    Thank you

  • @uople3066
    @uople3066 5 років тому +1

    Amaizing

  • @Aynadht
    @Aynadht 3 роки тому +1

    Does this also work on 2020 version of maya?

    • @MrHarraga
      @MrHarraga  3 роки тому +1

      in 2020 you don't have to use the code they actually included in the edit mesh tab

    • @Aynadht
      @Aynadht 3 роки тому +1

      @@MrHarraga omg thank you so much for the reply 🙏 is there other way to lower the poly from a high poly whenever doing 3d design without messing up the details? (Whenever i do auto retopo, it kinds of messes up the details i did)

  • @fcschiavon
    @fcschiavon 3 роки тому +1

    how i change "Phyton" to "MEL"? Ty!

    • @fcschiavon
      @fcschiavon 3 роки тому

      and why my maya says "Can't perform polyRetopo1 on selection"?

    • @TAKASHI2010SAM
      @TAKASHI2010SAM 3 роки тому +1

      @@fcschiavon use it in MEL double click on phython in will chng to MEl

  • @rmabith
    @rmabith 3 роки тому +1

    Bro, after giving that script my mesh becomes green, how to fix it?

    • @MrHarraga
      @MrHarraga  3 роки тому

      just assign a material to it!

    • @rmabith
      @rmabith 3 роки тому +1

      @@MrHarraga 👍ya I done it thanks...

  • @STI293
    @STI293 2 роки тому +1

    Does not work with complex shapes

  • @venkateshchintu726
    @venkateshchintu726 4 роки тому +1

    Hi sir, this is venkatesh.
    I have imported 3ds max file into maya, how to convert it into quadrangulate mesh

    • @MrHarraga
      @MrHarraga  4 роки тому

      if you have maya 2020, Select the object, switch to modeling, and then go to Mesh and click on quadrangulate, you can also rebuild the mech in the same menu.

    • @venkateshchintu726
      @venkateshchintu726 4 роки тому +1

      @@MrHarraga iam using 2018 . Now what to do?

    • @MrHarraga
      @MrHarraga  4 роки тому +1

      @@venkateshchintu726 same things for the quadrangulate, But if it didn't work use the scripts that left in the description.

  • @OCanalDeVideoGames
    @OCanalDeVideoGames 3 роки тому +1

    The topology was pretty bad when a retopologyase

    • @MrHarraga
      @MrHarraga  3 роки тому

      If the opject was scaned for exambil and mybe to coblecated you need to prepare it befor going with the retopologyase

  • @davethenewrider1338
    @davethenewrider1338 4 роки тому +1

    its got flaws.. it depreciates your geometry

    • @MrHarraga
      @MrHarraga  3 роки тому

      you need to prepare it befor going with the retopologyase

  • @haroldtejero
    @haroldtejero 2 роки тому +1

    Hi Crush

  • @raelroque5595
    @raelroque5595 3 роки тому +1

    this is no usefull for character mess everything

    • @MrHarraga
      @MrHarraga  3 роки тому

      you just need to practice more to learn how to use it with every geometry, because this method is very useful especially in character design

    • @raelroque5595
      @raelroque5595 3 роки тому +1

      @@MrHarraga i grabed a ready retopo character from a profissional, and just try the same thing that you did, the character get all messed, i dont know what do you mean