Thanks Dennis! I liked this and more advanced than your other puddle tutorial. It would be great if you could just give a one sentence explanation not only of what you are doing but also why you are doing it, sometimes; to explain what you want to achieve before you take the action. For instance, I saw you using the mix map but I wasn't 100% sure how that was working. Nevertheless a fantastic tutorial, I especially your care of detail showing of the a/b vfb, showing maps more clearly in diffuse slots etc, very patient and nice work. Great end result too. Please keep making these, I subscribed. :-) PS. I appreciate any english translation especially in titles as I don't speak Russian!
Hello, thank you for a wonderful tutorial. When recreating it I tried a close up but couldn't add displacement bc it affected also the water surface. Do you have any tips how to solve it :-)?
Really clear instruction, and the result is fairly effective for me. Thanks a lot, Denis!
thanks you for the very helpful tutorial....i really appreciate the effort....god bless
Glad it was helpful!
Thx Dude, your tutorial was very precise and punctual. Cheers
Wow, nice to hear, thank you!
Nice 😍
HI Denis thank you so much! i watched a lot of your tutorials ! they are very helpful :) keep it going
Fady Khreis Hi ;) thank you for support, it's very important for me!
thank you so much, material creation and all those parameters are so confusing for someone new to this
Thanks Dennis! I liked this and more advanced than your other puddle tutorial. It would be great if you could just give a one sentence explanation not only of what you are doing but also why you are doing it, sometimes; to explain what you want to achieve before you take the action. For instance, I saw you using the mix map but I wasn't 100% sure how that was working. Nevertheless a fantastic tutorial, I especially your care of detail showing of the a/b vfb, showing maps more clearly in diffuse slots etc, very patient and nice work. Great end result too. Please keep making these, I subscribed. :-) PS. I appreciate any english translation especially in titles as I don't speak Russian!
Thank you for such detailed feedback. It's really important for me to know this.
Nice..
Thank you!
Hi Denis thanks for your videos
one question how to control the size of the pudle water??
You are welcome. Change size of noise map it will help)
When first making water why did you not just give the material refraction so you could see through to the concrete? Thanks
It was long ago, but now i can say that sometimes you need to make things look like you want and it doesn't mean they must be made by rules
Hello, thank you for a wonderful tutorial. When recreating it I tried a close up but couldn't add displacement bc it affected also the water surface. Do you have any tips how to solve it :-)?
Thanks for feedback, but I don't have fast solution idea for this
Nice , Can you teach like this in maya please ☺️
+PATCHA RIDA thanks, but I doesn't work in maya
chugging buggy guff great free by huh utter try tugged this hug you go son by?