I found the elemental protection putfits to be superior armor vs those machines. I slotted multi mods, max.ing melee protwction and elemental resistances. That turned put to be a superior option to shieldweaver or nora protector.
I love the fact you get probably TWO Antagonists in the sequel. SPOILER, PLAY THE MAIN GAME AND FROZEN WILDS: Sylens & Hiphaestus. Well 3, IF Hades frees himself someway...
Tbh not at all, i passed it un like 5 times un ultrahard playing the game once; it's all about put traps to deal with the "anoyance" and shoot up the criogenic stuff
@@scarredable lol record it next time on ultra hard new game+.i never did frozen wild in standard new game, only on my first ultrahard new game + playthrough. This fight was by far the toughest I had on hzd; didn't die but used around 16 boost potions (and I had shield weaver on)
@@kalamrashid78 sadly i don't have where to play :( (i stayed a week in my uncle's house, there i played the game and finished it). But i dealt more or less easy (because strategy is fundamental but also is the skill) putting traps, before the fight starts, near to the "big triangle doors" where vigilants were constantly summoned. To deal with the grizzly bear and the tower the easiest way (imo) is to shoot the cryo tubes loaded by the magnetic carriers, the grizzly or you may break the cryo load and when it becomes freeze you insta-react to desactivate the tower (and of course it's not the only usage, freezing the grizzly this quick makes you easier to deal him more damage)
@@scarredable he's still right, it is the hardest comparatively to all other battles in HZD. It can be made easier by strategy and proper outfit choice but no other machine battle in HZD equals the challenge of the fireclaw in epsilon.
Remember the first time I came across a frost claw. Thought to myself "I take down stormbirds and thunderjaws all the time. And that scorcher wasn't too hard. This guy will be easy" Oh how wrong I was
i just started playing the game on ultra hard so i know im gonna die a bunch of times. i'm not letting a fireclaw or frostclaw stop me! i'm relentless when it comes to boss battles
@@TheMegatron673 Same here. They're both worthy foes on UH, but Frostclaws are significantly easier if you can blow up their chillwater sacs and freeze them.
It’s funny when you think just how badly a fireclaw could kick a deathbringers shit in, not only is the fireclaw far more agile, but it has fire, which are all corrupted machines weakness
Deathbringer does a lot of dmg, i think that the Deathbringer could win because he has very strong weapons and literally shoots all the time and from everywhere nonstop + he has a lot of health too ^^ but it could be close. But for Aloy (us players) is a Deathbringer easier to kill than a firclaw, because of his speed, he got build to kill hunters so.
I don't think so. The Deathbringer is so heavily armored that you can only damage it by attacking hardpoints. The Fireclaw, scary as it is, still takes damage if you shoot it in the body. Unless the bear can manhandle the war machine off a cliff, it doesn't have the accuracy to hit the Deathbringer's weak spots and would get whittled away by the Deathbringer's guns.
@The Man-Eating Couch (Yes, I realize I'm a few months late but I always am when it comes to UA-cam comments.) I feel like the range point is somewhat negated by the fact that the Fireclaw can literally leap the distance between the two of them, and release a giant fire explosion at its landing point too. Not to mention that it can smash a giant burning/partially molten piece of rock right on top of the machine, which is bound to do some significant damage. Doesn't matter how advanced your armor is against projectile weapons, if you get a chunk of rock that is partly molten smashed on you, that IS going to hurt. It might be an even one on one if the Deathbringer gets some fair warning of the Fireclaw's arrival(and it would be pretty difficult to miss, considering its size), but if the Fireclaw has the element of surprise, I'm almost certain it will win, as the Deathbringers have their most powerful weapons in a front locked firing position with limited angles to either side, and the Fireclaw can probably prevent the turret body from turning to at least some degree.... if not straight up lift the machine and throw it on its side, with enough force applied, or temporarily knock it on its legs(which we can do even as Aloy by shooting out the stabilizers, so I doubt a bear-imitation which is several times taller than a human, especially standing up, will have any such problems). There's also the consideration that the Fireclaw can rip out the loose wires of the machine, or rip off its armor plates and damage the machinery underneath, if not straight up rip the weapons off. Those things are SCARY. I mean, seriously. If I wasn't the best hunter in that world, I would be thinking at least five times if I want to even consider going up against a Fireclaw. Hell, I probably still would if I was. While most of the machines Hephaestus has made prior are likely still subject to the limitations of security measures it was unable to bypass in Cauldrons, there's none of that on a Fireclaw, and it shows. They are absolutely vicious. The only thing they are missing is cannons like on the Thunderjaw. Yes, Deathbringers have a close range ground pound move, but do you think the Fireclaw is seriously going to even remotely care about that? You can hardly even make it feel staggers unless you hit it with the improved Icerail while it's frozen, which is probably also the most devastating single hit attack in the game, period. It's definitely heavy enough to not go anywhere if the Deathbringer tries to do that at close range, not to mention the Fireclaw can just jump away if needed. They're kinda helpless if the Fireclaw manages to get, and stay, close. It doesn't even feel like a fair match, but there's many other variables to consider, like the place of the encounter and the roughly 1,000 year difference in technology between Deathbringer and Fireclaw, and I already pretty much wrote a whole essay of its own, so I think I'll leave that there. For now.
TheMGSlow Aww dude ditto. Root canals are more fun than that fight lol. I'm glad they made it solid though, the end fight in the base game is weak sauce but the Fireclaw fight on UH with this track booming in the background has made a memory I'm not likely to forget anytime soon.
dude that happened to me yesterday, like HELLO do you bandits not see the bigger threat here?!? yeah a girl with a bow, kill her first not the flaming bears or cats
Me, several years late : Having flashbacks to going into the DLC blind and despite it being on Normal difficulty, going into a mantra where there was little room for actual thought and just processing visual and audio information fighting three Frostclaws at a time. Yeah, that was intense enough that I still needed minutes after the fight to calm down my nerves to an acceptable level, when I did it the first time. Don't think a game has ever made me feel like I was fighting for life like that before then. The Frozen Wilds machines are really punishing if you don't nail that timing down to a T. Or however the saying goes again. But damn, does it ever feel rewarding when you finally manage to bring one of them down.
@@thewhompingwampa2671 watchers are everywhere on the map so the whole map would be fucking hell lol. sundom forests burned down, meridian destroyed. oseram claim uninhabitable.
It's a shame they squandered this epic boss theme on dlc when it is really good and should have been in the base game, one of the standout best boss themes I have heard for many years.
I do not like how your bow hunting is nullified by enemies who jump 500m across. Tearblast does nothing Status changes almost not possible No viable melee combat available Enemies leash to the spot you will be after dosging not your current location Thrown like a ragdoll by actually any attack... Ah and of course only demonic machines at the relevant areas, which nullifies ypur reward of overwriting them (cauldron epsilon). My first playthrough made me almost shit my pants in fear of those scorcher and frostclaws... arataks challenge is the most epic, most frustrating and most idiotic quest regarding balance. The aim slider is not nearly enough for optimizing accuracy and combat vs. these machines, which make the main story endboss look like a toy. I am still wondering as how to battle the initial furnace hall at the powerplant. The scorchers are so brutal I almost threw my controller at my tv the first few times. p.s.: surprise frostclaw after barely surviving the furnace hall behemoth and scorchers. Sometimes developpers deserve being smashed with a ps4 controller. p.p.s.: ah and "surprise mothafucka" repair tower spawn.... well played, Guerilla, well played.
For the initial furnace hall on ultra hard, kill 1 scorcher first (shoot its butt pack to stun, then its mine launcher). Then go down the rope and into the big pit so the behemoth can't tag team with scorcher 2 and spam you with rock attacks. shoot freeze canisters of behemoth and spam it with precision shots. then take the ravager cannon and kill the surprise extra frostclaw as it comes out the bay door.
When i destroyed the rockbreaker there was no claw. After the endboss, however, I overwrote the frostclaw in that designated claw areal to have help which worked fine. Does a certain condition need to be fullfilled to have the claw roaming around?
To be honest all large machines including the fireclaws are the best bosses in videogames I've seen.They all give that feeling of a little human that is hunted by a large and incredibly strong thing made of metal
Approaching this fight again on my new game + ultra hard run was incredibly scary. I was challenging myself not to use the lodge ropecaster too, so I relied on sticky mines and the occasional bow shot to slowly whittle I it down. But my god, the fight was exhilarating with this song pumping
Just a small correction. The music plays on other occasions as well. For example, when fighting the 2 Frostclaws at the rescue of Inatut from his exile
Hades probably would've taken over Hephaestus, had they both not become Self Aware. Hades had to improvise and convince humans to bring it Machines to take over.
@@thewhompingwampa2671 True, his original programming would've given him complete control if they were not made intelligent all at once. However, in my theory of events, Hades was drawn to one of the Horus titans for a reason, while the others may be completely free to act. (I believe that since Hephaestus was able to secure itself in a place where it could act safely to take over Firebreak and influence the other sites that Hades could to...IF it were allowed to, but it has masters and is therefore a puppet. Who's the master? I say it's the dormant Faro Plague itself.) But basically, take it this way: They're both dangerous, but Heph is Kevin Flynn while Hades is CLU. Yes, I went Jeff Bridges on this. You can now no longer unthink it.
@@Jason-..- The problem is that what Hades needs is the full support package of the big production units to keep topping off their numbers, which we'll probably get to see in the next game. The *problem* is that Haephestus appears able to make unhackable killing machines that could be purpose-built to end the Deathbringers. When it was machines versus humans, the machines had the advantage. When it's one computer versus another, the more innovative one will probably win. The Fireclaw was definitely the better final boss. And by that, I means *really, really hard.*
Hades has 4 meters high walking weapon stations with grenade launchers and auto canons. Hephaestus had fire robot bears. Aloy had a bow that she could load with three arrows and pull very hard. It was not even a fair fight.
It's kind of a bummer that the other Fireclaws you fight afterwards only use the normal Frostclaw theme, but I guess it also makes sense, since they're less dangerous outside with all the space you have to dodge etc.
Not entirely true. At least Fireclaw actually had some new moves such as digging up a massive piece of a rock and doing differnt attacks with it depending on situation and distance from you. Plus his design, he is a bit bigger and i like red coloured armor on him. Still a way better 'reskin boss but with fire instead' compared to 'same cleric beast but on fire' in Bloodborne dlc in my opinion. Still love both games.
What's worse than a robotic polar bear?
A robotic flame bear.
A robotic equatorial bear
Patrick: Oh I know! Two robotic polar bears!
@@Mangost8en and make one purple. Cuz I like dat color - Guerilla games game balance supervisor
Its a Guerrillia
Wod But has Claws
So much medicinal salve was used
....
I found the elemental protection putfits to be superior armor vs those machines. I slotted multi mods, max.ing melee protwction and elemental resistances. That turned put to be a superior option to shieldweaver or nora protector.
@@pst5345 the adept chieftain outfit with 3 warrior's weave makes the fight normal in ultra hard xD
Hades be like:
"ive got deathbringers"
Hephaestus:
"allow me to introduce myself"
hold my bear
“You just picked up some trash off the floor you edgelord, I made my own weapons of mass destruction!”
@@irondragon1785freaking scraping off the work of other people, but this shit is some high quality, cauldron-made, the finest of the finest killers
heaphaestus: laughs I Fireclaw, frostclaw and thunderjaw
I love the fact you get probably TWO Antagonists in the sequel.
SPOILER, PLAY THE MAIN GAME AND FROZEN WILDS:
Sylens & Hiphaestus. Well 3, IF Hades frees himself someway...
Hades:
"What could be more intimidating than a deathbringer?"
Hephaestus:
*W I N N I E D A P O O H*
Nein, it is not WINNIE THE POOH, it’s *AMERICAN KODIAK BROWN BEAR*
😂😂😂 The horror pooh
What IS the state of China post-Zero-Dawn?
@@FalloutJack It's In Colorado Utah
@@nextbigthingthebeastincarn7216 frozen wilds is in Idaho, Montana, Wyoming
One of the best Final Boss Themes ever. The Fight against the Fireclaw was the hardest in Horizon Zero Dawn.
Tbh not at all, i passed it un like 5 times un ultrahard playing the game once; it's all about put traps to deal with the "anoyance" and shoot up the criogenic stuff
@@scarredable lol record it next time on ultra hard new game+.i never did frozen wild in standard new game, only on my first ultrahard new game + playthrough. This fight was by far the toughest I had on hzd; didn't die but used around 16 boost potions (and I had shield weaver on)
@@kalamrashid78 sadly i don't have where to play :( (i stayed a week in my uncle's house, there i played the game and finished it). But i dealt more or less easy (because strategy is fundamental but also is the skill) putting traps, before the fight starts, near to the "big triangle doors" where vigilants were constantly summoned. To deal with the grizzly bear and the tower the easiest way (imo) is to shoot the cryo tubes loaded by the magnetic carriers, the grizzly or you may break the cryo load and when it becomes freeze you insta-react to desactivate the tower (and of course it's not the only usage, freezing the grizzly this quick makes you easier to deal him more damage)
@@scarredable he's still right, it is the hardest comparatively to all other battles in HZD. It can be made easier by strategy and proper outfit choice but no other machine battle in HZD equals the challenge of the fireclaw in epsilon.
wasn't that hard, just use tripcaster and then shoot one shock barrel and repeat.
Remember the first time I came across a frost claw. Thought to myself "I take down stormbirds and thunderjaws all the time. And that scorcher wasn't too hard. This guy will be easy"
Oh how wrong I was
Niskara and the we met the Fireclaw. Still one of the best final bosses I’ve ever faced
Gotta admit. The soundtrack for the two is BADASS
Dame here
i just started playing the game on ultra hard so i know im gonna die a bunch of times. i'm not letting a fireclaw or frostclaw stop me! i'm relentless when it comes to boss battles
@@TheMegatron673 Same here. They're both worthy foes on UH, but Frostclaws are significantly easier if you can blow up their chillwater sacs and freeze them.
It’s funny when you think just how badly a fireclaw could kick a deathbringers shit in, not only is the fireclaw far more agile, but it has fire, which are all corrupted machines weakness
Deathbringer does a lot of dmg, i think that the Deathbringer could win because he has very strong weapons and literally shoots all the time and from everywhere nonstop + he has a lot of health too ^^ but it could be close. But for Aloy (us players) is a Deathbringer easier to kill than a firclaw, because of his speed, he got build to kill hunters so.
I don't think so. The Deathbringer is so heavily armored that you can only damage it by attacking hardpoints. The Fireclaw, scary as it is, still takes damage if you shoot it in the body. Unless the bear can manhandle the war machine off a cliff, it doesn't have the accuracy to hit the Deathbringer's weak spots and would get whittled away by the Deathbringer's guns.
@@Nugnugnug Nope, Fireclaw vs Deathbringer and Fireclaw Wins 🤯🤯🤯
@The Man-Eating Couch (Yes, I realize I'm a few months late but I always am when it comes to UA-cam comments.) I feel like the range point is somewhat negated by the fact that the Fireclaw can literally leap the distance between the two of them, and release a giant fire explosion at its landing point too. Not to mention that it can smash a giant burning/partially molten piece of rock right on top of the machine, which is bound to do some significant damage. Doesn't matter how advanced your armor is against projectile weapons, if you get a chunk of rock that is partly molten smashed on you, that IS going to hurt.
It might be an even one on one if the Deathbringer gets some fair warning of the Fireclaw's arrival(and it would be pretty difficult to miss, considering its size), but if the Fireclaw has the element of surprise, I'm almost certain it will win, as the Deathbringers have their most powerful weapons in a front locked firing position with limited angles to either side, and the Fireclaw can probably prevent the turret body from turning to at least some degree.... if not straight up lift the machine and throw it on its side, with enough force applied, or temporarily knock it on its legs(which we can do even as Aloy by shooting out the stabilizers, so I doubt a bear-imitation which is several times taller than a human, especially standing up, will have any such problems).
There's also the consideration that the Fireclaw can rip out the loose wires of the machine, or rip off its armor plates and damage the machinery underneath, if not straight up rip the weapons off. Those things are SCARY. I mean, seriously. If I wasn't the best hunter in that world, I would be thinking at least five times if I want to even consider going up against a Fireclaw. Hell, I probably still would if I was. While most of the machines Hephaestus has made prior are likely still subject to the limitations of security measures it was unable to bypass in Cauldrons, there's none of that on a Fireclaw, and it shows. They are absolutely vicious. The only thing they are missing is cannons like on the Thunderjaw.
Yes, Deathbringers have a close range ground pound move, but do you think the Fireclaw is seriously going to even remotely care about that? You can hardly even make it feel staggers unless you hit it with the improved Icerail while it's frozen, which is probably also the most devastating single hit attack in the game, period. It's definitely heavy enough to not go anywhere if the Deathbringer tries to do that at close range, not to mention the Fireclaw can just jump away if needed. They're kinda helpless if the Fireclaw manages to get, and stay, close.
It doesn't even feel like a fair match, but there's many other variables to consider, like the place of the encounter and the roughly 1,000 year difference in technology between Deathbringer and Fireclaw, and I already pretty much wrote a whole essay of its own, so I think I'll leave that there. For now.
@@inquisitorpig5760 Deathbringer Win Easily
Man going in blind on UH was one of the craziest battle I've ever had in a video game.
TheMGSlow Aww dude ditto. Root canals are more fun than that fight lol. I'm glad they made it solid though, the end fight in the base game is weak sauce but the Fireclaw fight on UH with this track booming in the background has made a memory I'm not likely to forget anytime soon.
what is UH?
Ultra Hard difficulty.
TheMGSlow oh, duh
Yea you REALLY gotta strategize and make the best use of your weapons to win, and when you do beat it, you KNOW you earned it.
When you are fighter a lone Fireclaw but out of nowhere, 2 scorchers joins the party, then a group of bandits.
dude that happened to me yesterday, like HELLO do you bandits not see the bigger threat here?!? yeah a girl with a bow, kill her first not the flaming bears or cats
Me: Aight time to fast travel outta there
The new unit CYAN warned us about. It's here.
"This won't be easy!!"
Neflyte “Take it down!”
Me, several years late :
Having flashbacks to going into the DLC blind and despite it being on Normal difficulty, going into a mantra where there was little room for actual thought and just processing visual and audio information fighting three Frostclaws at a time.
Yeah, that was intense enough that I still needed minutes after the fight to calm down my nerves to an acceptable level, when I did it the first time. Don't think a game has ever made me feel like I was fighting for life like that before then. The Frozen Wilds machines are really punishing if you don't nail that timing down to a T. Or however the saying goes again. But damn, does it ever feel rewarding when you finally manage to bring one of them down.
Yea, I know it's scary and all but imagine all watchers replaced by daemonic fireclaws (°-°)
Jesus fucking Christ.
The Nora Lands would become literal fucking Hell.
The trees would be ashes and it would be mass chaos. Hell fucking no.
Aloy would be one of the few nora who survives if that happened
@@thewhompingwampa2671 watchers are everywhere on the map so the whole map would be fucking hell lol. sundom forests burned down, meridian destroyed. oseram claim uninhabitable.
Finally played the DLC on Ultra Hard and damn these drums. It's all I could focus on during the fight.
they actually helped me with dodging. a lot of times the rhythm of the fireclaw's attacks kinda sync with the beat xD
Oh man, thank you so much. This version is so much more intense and I'm glad someone finally uploaded it!
I still listen to this quite often and 2:09 ALWAYS sounds as awesome as the first time I've heard it.
this final fight was an improvement over the final fight in the vanilla story mode and the music was a big factor
I just finished this game a week ago...this music made the expansion's boss fight that much more epic
Thanks for this! This is a really clean recording, too - awesome.
Thank you. :)
I think some sections of this OST and a slight variation of them play every time you fight a fireclaw.
Glad I had the Shield-Weaver armor during this battle or I would have been screwed, BIG TIME
HOW IS THIS NOT ON THE OFFICIAL SOUNDTRACK!?!?
RIGHT?! I was so sad when I found out this didn't make it into The Frozen Wilds OST!
it did, it’s the final boss before freeing cyan from daemon - unless you mean the base game only
@@harrythomas2657 they meant the base game
It's a shame they squandered this epic boss theme on dlc when it is really good and should have been in the base game, one of the standout best boss themes I have heard for many years.
This Is Just For Final Boss Theme For Giving Respect To Daemonic Fireclaw Because We Know Aloy Can Defeat The Beast 😒
Everybody gangsta till 3 more daemonic frostclaws show up and you wasted all your heals on 1 frostclaw
I do not like how your bow hunting is nullified by enemies who jump 500m across.
Tearblast does nothing
Status changes almost not possible
No viable melee combat available
Enemies leash to the spot you will be after dosging not your current location
Thrown like a ragdoll by actually any attack...
Ah and of course only demonic machines at the relevant areas, which nullifies ypur reward of overwriting them (cauldron epsilon).
My first playthrough made me almost shit my pants in fear of those scorcher and frostclaws... arataks challenge is the most epic, most frustrating and most idiotic quest regarding balance. The aim slider is not nearly enough for optimizing accuracy and combat vs. these machines, which make the main story endboss look like a toy.
I am still wondering as how to battle the initial furnace hall at the powerplant. The scorchers are so brutal I almost threw my controller at my tv the first few times.
p.s.: surprise frostclaw after barely surviving the furnace hall behemoth and scorchers. Sometimes developpers deserve being smashed with a ps4 controller.
p.p.s.: ah and "surprise mothafucka" repair tower spawn.... well played, Guerilla, well played.
For the initial furnace hall on ultra hard, kill 1 scorcher first (shoot its butt pack to stun, then its mine launcher). Then go down the rope and into the big pit so the behemoth can't tag team with scorcher 2 and spam you with rock attacks. shoot freeze canisters of behemoth and spam it with precision shots. then take the ravager cannon and kill the surprise extra frostclaw as it comes out the bay door.
They invented the ropecaster to solve all your problems, never go into a big fight without it!
I know this comment is from 2 years ago but you spelled Overriding wrong
When you hear this song, you know you’re in trouble! Lol.
IKR
Hands down best boss song ever
How many of you overrode the Fireclaw in the northeast corner of the map to have some help against the Claws Beneath?
When i destroyed the rockbreaker there was no claw. After the endboss, however, I overwrote the frostclaw in that designated claw areal to have help which worked fine.
Does a certain condition need to be fullfilled to have the claw roaming around?
but...the fireclaw only shows up after you kill the claws beneath.
The fireclaw only shows up there after you kill the claws beneath.
To be honest all large machines including the fireclaws are the best bosses in videogames I've seen.They all give that feeling of a little human that is hunted by a large and incredibly strong thing made of metal
Approaching this fight again on my new game + ultra hard run was incredibly scary. I was challenging myself not to use the lodge ropecaster too, so I relied on sticky mines and the occasional bow shot to slowly whittle I it down. But my god, the fight was exhilarating with this song pumping
makes me wanna fight another fireclaw or two again.
Just a small correction. The music plays on other occasions as well. For example, when fighting the 2 Frostclaws at the rescue of Inatut from his exile
It was nice seeing the fireclaw back in forbidden west, but this theme is way cooler than the one it has on that game.
Haephestus was too good at his job. He makes a far more dangerous foe than Hades.
😂👌
Hades probably would've taken over Hephaestus, had they both not become Self Aware. Hades had to improvise and convince humans to bring it Machines to take over.
@@thewhompingwampa2671 True, his original programming would've given him complete control if they were not made intelligent all at once. However, in my theory of events, Hades was drawn to one of the Horus titans for a reason, while the others may be completely free to act. (I believe that since Hephaestus was able to secure itself in a place where it could act safely to take over Firebreak and influence the other sites that Hades could to...IF it were allowed to, but it has masters and is therefore a puppet. Who's the master? I say it's the dormant Faro Plague itself.) But basically, take it this way: They're both dangerous, but Heph is Kevin Flynn while Hades is CLU. Yes, I went Jeff Bridges on this. You can now no longer unthink it.
@@FalloutJack thats not true, HADES could wake millions of deathrbingers, far more than how many fireclaws HAEPHESTUS could ever make.
@@Jason-..- The problem is that what Hades needs is the full support package of the big production units to keep topping off their numbers, which we'll probably get to see in the next game. The *problem* is that Haephestus appears able to make unhackable killing machines that could be purpose-built to end the Deathbringers. When it was machines versus humans, the machines had the advantage. When it's one computer versus another, the more innovative one will probably win. The Fireclaw was definitely the better final boss. And by that, I means *really, really hard.*
Hades has 4 meters high walking weapon stations with grenade launchers and auto canons. Hephaestus had fire robot bears. Aloy had a bow that she could load with three arrows and pull very hard. It was not even a fair fight.
The only thing that can protect Aloy now is Plot Armor
@@KD-Slayer105 She Weaks A Banuk Outfit In Story Not Plot Armor
r/whooosh
She's literally the protagonist
Theme: FIRECLAW
Thumbnail: THUNDERJAW, STORMBIRD, GLINTHAWKS, BEHEMOTH, ROCKBREAKER, TALLNECK. XD....
I like how they place a stormbird in the poster but there isn't even a stormbird in the area
It's kind of a bummer that the other Fireclaws you fight afterwards only use the normal Frostclaw theme, but I guess it also makes sense, since they're less dangerous outside with all the space you have to dodge etc.
I thought the errand for hunting 3 frost cloaks was harder than one daemon fireclaw which bearing in mind had a enclosed space to be harder
If they ask for a hug... Just say no, 7/8 of your health at level 60 doesn't worth it
I love this theme you know how the other boss fight music was like the frost claw then it upgraded to fit a more powerful beast
Thank you very much for doing this
Man 2 fureclaws took me 16 minutes to fight and 4 frost claws were way easier than one fireclaw
Fireclaw is 4 Times Bigger Than Frostclaw That's Why
Y’all thought this battle was hard?
Draac the Destroyer. Yep C:
Try playing the frozen wilds DLC on Ultra Hard..
Chloe T ohh true I have yet to do that! But I will! Someday.
Let me guess you played on Easy?
Mint Brisk no I think it was on normal
Also when the towers dropped I knew it was over for me 😁
I knew what was coming and I was sweating 😂😂
Fight me 7 fire claws
when two Chinese comrades have two answers
I JUST WANT IT TO BE SPOTIFY 😭
Nostalgia...
Deathbringers: I’ve brought thousands of machines under my control I can handle this shi-
Fireclaw: Are you sure about that?
Alfin luego de tanto tiempo lo halle ahora a usarlo
Fireclaw Boss
Was honestly pretty disappointed when the new big bad machine was just "Frostclaw but it does fire now".
Ultra hard fireclaw on new game + would like to speak with you
Not entirely true. At least Fireclaw actually had some new moves such as digging up a massive piece of a rock and doing differnt attacks with it depending on situation and distance from you. Plus his design, he is a bit bigger and i like red coloured armor on him. Still a way better 'reskin boss but with fire instead' compared to 'same cleric beast but on fire' in Bloodborne dlc in my opinion. Still love both games.
саунд просто КОСМОС))
God Bless super Icetrail!...
Buys 400 blaze 😁
But it’s FIRE claw not frosty
@@mintbrisk5961 :) same theme for both beasts
San Nyan this one is more dangerous
@@mintbrisk5961 😂🤡
@@sannyan848 eh why blaze? fireclaw is weak to freeze and shock so it should be sparkers and chillwater xD
Boss theme=Good
Boss itself=Unfair af
I REALLY love this song, perhaps you could upload it to UA-cam music
Hello
“[{Prepare_Unit_F-Mark-9S6_For_Immediate_Deployment.}]” ~HEPHAESTUS
then the 'lil bear get slapped in the face
[{Deploying_Priority_Unit_S-Mark-1.}]
@@imcpilotmichaelbell1185 yeah yeah....develop anything you want as it will be reduced to a pile of SCRAP
[{Execute_Contingency_Alpha-7._Assemble_Unit_RNZLR-1._Load_Combat_Files._Calibrate_Adaptation_Matrix._Implement_Network_Spike._Prepare_Unit_RNZLR-ALY_For_Deployment.}]
@@imcpilotmichaelbell1185 you can deploy what you want....you will NEVER catch me.....so....COME ON