2 Years Of Indie Game Development [FULL MOVIE]

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  • Опубліковано 5 чер 2023
  • Couch Combat is a splitscreen FPS that I made in Unity. I went from practically zero knowledge of game development to scripting, designing, animating, and 3d modeling the entire game, and I faced many problems along the way. This is the entire story of my game's development, from start to end.
    Couch Combat on Steam: store.steampowered.com/app/16...
    My Discord Server: / discord
    Get My Free Games: butwhylevin.itch.io/couch-combat
    My Twitter: / whylevin
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КОМЕНТАРІ • 60

  • @Robyamdam
    @Robyamdam Рік тому +47

    couch

    • @NiaReshay01
      @NiaReshay01 9 місяців тому +1

      r❤r❤r❤❤❤❤❤❤❤❤❤❤❤rrr❤❤❤❤❤❤❤r❤❤❤r❤❤❤❤❤r❤❤r❤r❤❤r❤❤errrr❤rrrr❤❤re❤rr❤❤❤❤rrr❤❤❤❤r❤rr❤❤r❤r❤r❤❤❤❤❤❤❤❤❤❤❤❤rrrr❤r❤❤r❤rr❤❤❤❤r❤rrrrr❤r❤❤❤r❤❤❤rrr❤❤❤

    • @Hynesngaming
      @Hynesngaming 7 місяців тому

      Combat

  • @PinoPrime
    @PinoPrime Рік тому +98

    Man you're mad for editing 3 hours of content... respect

    • @ButWhyLevin
      @ButWhyLevin  Рік тому +18

      Thanks, although to be fair it is a compilation of older videos, but I felt they needed a bit of an overhaul and some people like really long videos

    • @hourlawncare5861
      @hourlawncare5861 4 місяці тому +1

      it was even more than that when you account what he had to cut out

    • @anonyms2935
      @anonyms2935 3 місяці тому

      True

  • @JujuProdGames
    @JujuProdGames 10 місяців тому +10

    This is awesome! I love how 2 hours and 40 minutes of the devlog are labeled “Bug Fixes” because that’s very accurate 😂

  • @cursedkaito
    @cursedkaito 6 місяців тому +4

    This is such an insanley well made devlog, congrats my guy on your game

  • @TheSpectralForce
    @TheSpectralForce 10 місяців тому +12

    This is an avenger level dev log. Congrats

  • @nikolainyegaard
    @nikolainyegaard Місяць тому +1

    “Each frame, the bullets draw a ray cast between where it was and where it is last frame.
    The bullet draws a line cast between where it is now and where it was last frame.
    If that line cast, yes it’s a line cast, not a ray cast, hits anything, then it calls an event that destroys the bullet and creates particles.
    This also completely eliminates the need for bullets to have a collider at all, they just use ray cast.”
    So is it a ray cast or a line cast?

  • @TheFramPlays
    @TheFramPlays 7 днів тому

    I know this is almost a year ago, but thank you for this video! I’m working on my game currently, and hopefully will have a demo by the end of this year 🙏🏽

  • @estowell109
    @estowell109 10 місяців тому +4

    Don’t know if you will see this or if your still even thinking about couch combat, but I think a fun twist (could also be a modifier) would be that when characters are killed they enter a “down but not out state” where an enemy would have to throw/push them off the map for them to actually die, and if the character is left in the down but not out state for a set amount of time they get revived… feels like that would add to the fun chaotic mess especially in games with +2 people

    • @ButWhyLevin
      @ButWhyLevin  10 місяців тому +6

      Right now I’m pretty much 100% focused on my new game, but I’ll keep a modifier like this could be fun for an update in the future

  • @jamesnewman430
    @jamesnewman430 Рік тому +5

    I actually have couch combat, its a lot of fun with friends.

  • @light2937
    @light2937 11 місяців тому +5

    Awesome , I love the details through your journey , I enjoy it ..

  • @ZammieUndead
    @ZammieUndead Місяць тому

    Fun fact all call of duty games released on steam support split screen! (this project is really cool I just wanted to bring up cod)

  • @cheezum
    @cheezum Рік тому +3

    Awesome!

  • @cheesebradley3369
    @cheesebradley3369 9 місяців тому +2

    Well done mate

  • @UntitledBeanie195
    @UntitledBeanie195 10 місяців тому +3

    I've felt the same the feeling there is no game you like so you make your own and from that feeling im working on a high octane shooter because I don't want to pay for ultra kill or just spend money

  • @NightFall_Studio
    @NightFall_Studio 3 місяці тому

    Wish I wasn’t so late, look fun man 🎉

  • @TheMashedCouchPotato
    @TheMashedCouchPotato 2 місяці тому

    "The four corners of a large circle"

  • @xticxs4656
    @xticxs4656 Рік тому +2

    this video is so good

  • @_Cotton
    @_Cotton Рік тому +1

    YO 3 HOURS OF CONTENT

  • @broken-code
    @broken-code Рік тому +3

    Nice

  • @secondary-smiles
    @secondary-smiles Рік тому +1

    Holy WOAH. I’m gonna watch this entire thing tomorrow at work.

  • @Mr.EventHorizon
    @Mr.EventHorizon 3 місяці тому

    totally accurate battle simulator* not grounds. (just saying, also I love your vids.)

  • @isaakm1
    @isaakm1 9 місяців тому

    Hey man I was wondering how you deal with situations where you hit a wall and take a lot of time to eventually only make very little progress. I am a musician but hit those walls especially often when I try to complete projects and upload them to the internet with visuals. My projects never took more than 1 week max. so I really would like to learn how to work invested on a project for at least half a year in order to reach more complete and "perfect" results that are worthy of sharing on the internet.
    Thanks for the long compilation of your older videos!
    Wish you only the best and keep doing what you enjoy! :)

    • @ButWhyLevin
      @ButWhyLevin  9 місяців тому +1

      I hit walls like that often, and most of the time, I just kind of keep going. I usually will lose a lot of productivity over these times, but I’m not really in a time crunch so it sort of works for me now and I eventually get out of the rut and become way more productive for awhile

    • @isaakm1
      @isaakm1 9 місяців тому

      ​@@ButWhyLevin Then I guess what I am doing different is that I just switch to another project instead of waiting out until I "get out of the rut". I think I'll try to limit my projects to a number of 3-5 then. That still allows me to switch when I need some distance from a problem but I still get projects done since I don't just start endless new ones!
      Thanks a lot for you help! You definetely earned the sub and I'm looking forward to watching your progess! :)
      You really inspire me to overcome those walls! :D

  • @LiquidMark
    @LiquidMark Рік тому +1

    very epic

  • @user-uw7ys1vs7x
    @user-uw7ys1vs7x 11 місяців тому

    hey man, love your content, i have a request if you could...
    I'd love to know the difference between visual studio and visual studio code. please:)
    lately i been trying to get into VS Code but couldnt help it because visual studio felt more comfortable, even though everyone tells me VS Code is better...
    maybe i didnt set up VS Code as i should?
    maybe its different from windows and mac?
    im on mac by the way, if anyone else can answer me it would be appreciated aswell
    thanks in advance:D

    • @ButWhyLevin
      @ButWhyLevin  11 місяців тому

      Honestly, I just used vs code as it was easy to set up. If visual studio is working better for you, then just use it

  • @NivinKevy-dj9eu
    @NivinKevy-dj9eu 10 місяців тому

    Make a hat was actually just the bucket

  • @Ddotsun
    @Ddotsun 3 місяці тому

    mostly positive on steam im gonna try the demo

  • @Samuel11959
    @Samuel11959 2 місяці тому

    why does he sound like he is having a stroke in the first episode

  • @zackayala1655
    @zackayala1655 9 місяців тому

    In the small change you see this, how should I start my coding/ game dev journey

    • @ButWhyLevin
      @ButWhyLevin  9 місяців тому

      I’d recommend to just try to follow a beginner tutorial series over a simple sort of game to make, like a platformer or rolling ball game, and while you’re doing it, try and pay special attention to what the code you’re writing actually does. By far the best way to learn coding is just by making things, so even if it initially feels like you aren’t getting anywhere, just working on anything programming related will eventually pay off. Just stay consistent and willing to learn new stuff and you’ll go far

  • @mrmarcus3899
    @mrmarcus3899 6 місяців тому

    Did you use netcode for multiplayer?

    • @ButWhyLevin
      @ButWhyLevin  6 місяців тому

      The final game ended up being local multiplayer only, so I didn't use anything for online multiplayer

  • @GamingCornerYT580
    @GamingCornerYT580 9 місяців тому

    THis reminds me of the good old days on fortnite, even though many people relate, none relate to how those were the last memories of my brother, him playing a match or teo with me, and always going to this dusty place (not dusty depot) then to a haunted castle then to another pleasent park, then to polar peak, and unless we gliding to polar peak, we neve made it there, i still havr thr worlds we trained on, but i never learned 😂, it hard having those memories here, but not being able to do them anymore😢

  • @nick-nd8ey
    @nick-nd8ey Рік тому

    the pixilated gradient background you use is killing the bit rate so even at 1080p the video in the center is still bad quality

    • @ButWhyLevin
      @ButWhyLevin  Рік тому

      Yeah, those old devlogs had some questionable editing choices, I tried to improve them, but since they’re like 3 years old, I don’t have the original screen recordings, so I can’t redo them for this video

  • @jessemiller2404
    @jessemiller2404 11 місяців тому

    Big head mode needs to be a modifier 😂

  • @oglothenerd
    @oglothenerd 7 місяців тому +2

    Are you gonna switch to Godot now that Unity is charging stupid fees?

  • @cheesed8752
    @cheesed8752 6 місяців тому

    At 48:18 was your friend playing sprocket

    • @ButWhyLevin
      @ButWhyLevin  6 місяців тому +1

      idk what sprocket is, but his username is Spud

    • @cheesed8752
      @cheesed8752 6 місяців тому

      damn@@ButWhyLevin

  • @galencole2108
    @galencole2108 10 місяців тому

    nice

  • @eyeamnecyrb4567
    @eyeamnecyrb4567 6 місяців тому

    you should add silly walking like the game west of loathing. as an option in player settings

  • @stefanwszyszynski1405
    @stefanwszyszynski1405 Рік тому +1

    my advices if you want :D - use new free AI skybox becacuse your is little boring. You can add more terrain becasue maps are empty and there is no place to walk or hide.

  • @sashybunny
    @sashybunny 9 місяців тому

    i was sleeping n woke up to this on so ur welcome for the 2 hours of watchtime i guess

  • @user-uw7ys1vs7x
    @user-uw7ys1vs7x 11 місяців тому

    if its multiplayer theres no need for splitscreening it. split screens purpose is for couchplay only

    • @MrSqurk
      @MrSqurk 10 місяців тому +1

      Split screen is multiplayer…

    • @subarked1697
      @subarked1697 9 місяців тому +1

      it's called couch combat, it's literally made for "couchplay"

  • @Monkkie
    @Monkkie 2 місяці тому

    If steam actually did reject you putting your game they are idiots they’ll let a game that is barely even playable and cost $200 but not again that is playable and cost only $10 corporate logic makes sense

  • @coldie45
    @coldie45 9 місяців тому

    Make better player models and animations cuz they look like some crap asset flip

  • @Koolkid42
    @Koolkid42 Рік тому

    Quick

  • @user-ti6uh2hf5q
    @user-ti6uh2hf5q 3 місяці тому

    fgh