One thing that I would say is the most important part about picking a hero is picking one that you enjoy! Picking heroes that you also enjoy playing will help you be a lot better at them because you will spend more time learning and more time being curious about how to solve difficult situations.
I play ~5 heroes with 70% win - 15 heroes with 40% wins. They are all similar types (generally) - I’m just getting into bloodstone heroes (spell tanks). And recently added Kaya Sange heroes (magic nukers). Normally I do hitters / tanks (hearts, moonshards). I still don’t play force staff, Euls, targeted magic item / team positioner heroes. :)
@@aimanilhan4155 I mean, if you play 1 role specifically I feel like you should have more than a 2 hero pool for that role. I play offlane most of the time, and I refer playing Brood and Brewmaster when it's an okay pick, but I still play roughly 10 other heroes decently enough to pick them in ranked if it's the right pick for the game.
Heroes have diff skill sets and by that, they have diff ways to play. We , as humans have diff tendencies, bias, prejudice and way to act things up. So there will always be heroes that fit in our playstyle (meta or not) which we have a surprisingly high win rate. There are also heroes that we love playing with which sometimes does not equate to high win rate. So, best way is to test / play the heroes then select for about 10 hero pool which you can adapt at ANY enemy pick and situation, of course considering the meta as well. By these, you can climb up to your desired mmr.
The way I see the optimal amount is, is that you should know at least 3 heroes per role so that you can account for bans and good/bad matchups. There is a bit more to consider like for pos 1 and 2 that you should know at least one melee and range as well, but the main thing to be optimal is to have 3 per role. But of course this is assuming you can play 3 heroes good enough in each role. if you only have the ability to know 1 per role well, then that is what you would be picking. except maybe not under a very bad matchup.
When I came back to play as 7.33 hit, I was on a goal to expand my hero pool big time & was during a month where I had plenty of time to play, but that came to a close & quickly got reminded why that's not sustainable. Because at some point, you realize too much time has passed since the last time you played your regulars, as well as the ones you wanted to pick up, so you start getting rustier at 'em. Flex heroes are awesome especially when you're lacking on time. That's basically snap for me, whom I mainly 3, but used her as 4 and sometimes 5 too before I found the time to expand the pool with better picks. This on top of the edge you have in that you can 1st pick 'em whenever you got that team where everyone wants to counterpick that no1 picks... cause folks won't know for sure where you're going.
The problem with playing meta heroes is you dont even get to spam/practice them much. I think for that reason its better to pick good but not the best in the meta heroes like a or b tier heroes.
That's my experience in trying to learn Nature's Prophet. Barely got like 2 games of him out of 12 I tried to last week, lmao. The ironic part was that my incentive to pick him was precisely because I felt like he was left open too much and here I was with 0 experience on him, shying away from locking him in.
You can still ban heroes that counter yours, like pick ww and ban timber. Alternatively, try to get synergistic picks. Like pick treant and then say PICK RANGED CARRY PLEASE
As meta slave, I stick to my hero droplet of just 2 heros for spamming and climbing purposes, there are other heroes I used to play and/or comfortable with to switch things up or if it feels like in a draft This is particularly critical for me because I only play 2-4 games a day, and believe me I've climbed more than 800 mmr over a few months thanks to this - same among other things
maybe its confirmation bias but it is nice to have it confirmed that, yeah, you dou want a few heros you can play as in every role, ive been curating my own list for awhile, and probably have had one of my best payoffs for that in awhile, i tend to not play mid, out of my little group of people i play dota with i tend to put myself in the 3-5 posistions, depending on what we need in pubs, but sometimes the stars align perfectly and im put in hte mid slot again, and i get a look at their lineup and get to go "yeah this is a huskar game" and more or less snowball the game in my teams favor for an early win, i hadnt personally played huskar in a range of a year to several months at that point, but a few years back i was a huskar spammer and know the hero really well, that muscle memory really pays off, even on roles you arent the most comfortable in
I would say, to piggyback off of the pick a hero in a good game comment comment… I don’t consider late game for these when I’m trying to learn, I only imagine what is going to win me the lane in terms of a match up… And then with an advantage I can ignore some of the other external factors, and just learn the mechanics. It makes it a little bit harder to choose some heroes because they lose most lands…But you can still try to maximize your lane, so you should have maximal comfort in the hero.
I would add that it's important to identify the archetypes of heroes in your main role so you can fill any situation for your team. You don't need to be able to play brood, lycan AND beast master to play offlane but being able to play one of them so you can fulfill the zoo archetype and takes towers when needed will help.
Thanks a lot for the video, I hope all the viewer can understand what you trying to say and manage to have the pool needed to play when they lack role queue token. I recently suffer a lot at 4k bracket for people who just play for role queue token and then totally ruin the game, not doing the job needed at all like pos 5 afk behind carry watching offlane and pos 4 harass carry, or pos 4 try to be a core and not get item to help themselves survive or help team at all, and then end up being totally useless in the game, or some carry long time no play just hug he tier 1 tower till 20' and end up feeding 5 times there without farming any creeps. So I hope you can make 1 more video about role like this but fousing about what job each position should do from 1 to 5, so people can have bigger picture and less likely to ruin game when they queue some role not familiar with them. Thanks a lot!
Hey SlamJamma! I love your content m8, keep up the good work. I wanted to propose you a concept, where you make video about countering meta heroes, but in format that you show us pick phase and reasons why you pick or don't pick certain heroes. It could be something like one or two videos a week. Looking forward to your next video, peace!
I really like BSJ’s solution based approach to the hero pool question. Have x number of heroes that can tackle x number of specific problems you come against.
I know how to play every hero but not every specialist (meepo, invoker, arc warden). I would then check meta heroes on a certain patch. Since supports are certainly first phase pick I try to limit it to 3 heroes strictly for gaining MMR, these heroes are on meta and together with that I will ban a certain hero I dont want in order to preemptively counter the picks for my chosen hero. I would then add some few heroes to counter boredom or experiment but are still reliable enough either via save, disable or push. For core role, it should at least be 5-10 meta heroes for certain situations (countering shown heroes, synergising with my teammate picks). Just sharing my thoughts.
I don't know why, but I've always tried to play heroes, that you don't see that often. Not because they are shite in the patch, those heroes are just super situational, but in my MMR bracket (~3500) I've noticed, not many people play for example Shadow Demon on supports. You get a save or initiate with your Q, the ult on SD is super strong, almost like Veno ult, in this bracket if you throw that ult onto someone, they are dead. The shard/scepter "Demonic Cleanse" is ültra great as well. But if I'm asked to play melee support I'm often choosing Treant (which sadly lately is more and more popular, so playing him isn't really a 100%) but there's tons of great supports to choose from. Oracle? That mf can make a grown man cry, but no one plays it. AA is somewhat good, since there's always one or two heroes that can steamroll you because their HP regen or overall HP pool is big (Pudge, Primal, ES, Necro) but great against popular picks for carry like Morphling, Slark or LC. TL;DR I've always enjoyed getting better with unexpected pocket picks. Picking a meta hero puts you in a position, where everyone knows (mostly) the timings for items, knowing their power spikes whereas not a meta pick makes the enemy guessing. Yes seein' that AA's got level 6 you KNOW it's a powerspike, but playing SD and enemy sees you've got the shard? Be honest, who knows exactly what SD's shard does? Most people have no clue and your carry can just jump in while you cleanse him, heal him whilst dishing out other spells getting you an easy kill in the early game. That would be my take on what to play and what to know ... I've been playing Veno since the universal heroes conversion and that mf was busted (like most universal heroes) but especially veno pos4. Their safelane was havin' a real fucking bad day :^)
This Stoic kind of analysation is very valuable not only for dota. Iam delighted and thankfull for your affort to share your experience and your new perceived wisdom with us. its a Admiring pleasure to have you.
So before I watch the Vid I want to take my opinion about that and hope, that I am not so wrong with it. I have like 5 Heroes per role to be able to play every role if it's needed. I try to have different types of playstyles among that heros to adress different parts for the draft. For my main role, wich is pos 1, I have 3 signature heros an like 2-4 Meta strong heros, differ from meta to meta. That means I have like 10 heros I draft for my main role to adress even more different kinds of needs in the draft. That being said, I play DotA for many years and I didn't startet off with such a pool, I build that up. Every new Meta gave me new heros to watch and learn from pros why I can play some carrys much better then other. Most of the times I play the same 5 heros. But sometimes if the draft needs it, I have 5 other options to choose from. That worked very well. And because heros come back to the meta from time to time like Gyro right now, I can play thoose heros better then heros, who are new like Muerta. Now watching. Edit: Okay now I am feeling, that I was not so wrong with my thoughts. I think because I played this game for so many years it's ok for me, to have a slightly greater Pool but maybe I should shorten it a little bit and train them before getting into the ranked grind again. Thank you very much for your insight about this topic. I think I start off with the all hero challenge in non ranked games and then building my hero pool to get ready for the ranked grind and hopefully be able to get to the next level. My goal is divine for now!
The problem I have as a support in 3k is that I'm expected to pick first. Really would be interested in hearing how to approach that position in the draft better and how to play when you just get outright countered.
Personally i ban WD and play a support that fit my lane if there a pre-pick, i'm always playing pos 4-5. Warlock if i'm playing with gyro or any AOE heroes, Jakiro is never bad to me, Venge is good to me at the moment too.
I think the best idea for this is know characters that are good against either the meta picks and/or just popular picks, because these characters are meta they are more likely to get picked, Gyro is a strong pick right now so first phase picking Kotl/Bane is good because they are good against gyro, this either accomplishes one of two things, either you picked a good hero against their carries or you have forced their carry to pick and off-meta character or a character they are inexperienced on.
@@nuzzlefutz hard to improve as a 3k player with a big ego while someone else is genuinely trying to help u improve ur approach to the game. you're a 3k support in 2023, drop ur ego a bit and listen to other people. i reiterate 3k in 2023. thank you.
There is a nice hill like chart for hero playability based on experience. If you're new, you barely play a couple, mid level you play everything, expert level you play a couple (because you know they are busted)
I usually play 3 roles, everyday i start with all role queue(basically pos5) and then pos 4 and pos3 so i have like 10 heroes pool for each role. Its huge.
My personal struggle is that i try to spam few heroes if I want to learn but i get bored and start thinking less, autopilot becomes more frequent Also if I climb with one role and few heroes, let s say to divine 4 (im divine 2 right now) spamming 3 offlaners (my main role) the moment i try to learn something else or change role I immediately feel the difference in skill between me and the average player in that bracket
This was a good video. I always have a number of heroes in my mind, but I've never organized it in game by roles. I think it would help in conceptualizing how many heroes I have for each role, something I need to work on. Thanks for the video.
I used to be the same way and a thing that helped me alot with that is making new categories in your hero viewer, think I saw BSJ doing that in his last video. I play support so I have a category for 4 and 5s and one for bans, makes picking heroes great and thinking about what you're going to pick/ban really easy
Sometimes I prefer picking the heroes I can really play well the most rather than the metas, because in close games my experience with my go-to heroes almost always been the difference from losing to winning
What BSJ said this video "to learn a hero alteast for any single role" had me thinking. I was a legend 4 player prior to a years pause and came back recently. Managed to win 20 games "almost" in a row as a support player and now im in divine while being out of shape and generally worse than before the layoff. I just wonder how i could transition into also having a chance as a mid or carry. I think that if i start playing mid or safelane carry now id just get owned and be a hindrance to the team even more than i already am
I guess, once you reach higher mmr than yours (like 200 at least) you Just spend more time being able to be an all around player in that skill level first, then you try again to climb with One Role. This Is what I do
My main thing is 2-3 per role. Don't focus on meta heroes at first if you aren't in the top 5% of the community. You can get by simply by being better than everyone else. After that, you can practice on the meta heroes and start shifting. Keep practicing and learning different heroes so you can play them in the meantime if they become meta. If they are something that is difficult for you then focus on learning how to counter them instead etc. Edit: Also, play bot matches. . . They are good practice, teach you your combinations, map awareness etc. Are bots easy to kill and beat? Yes, but they have other purposes. It's funny that I commented this before watching the video and you're saying the same thing. Checks out :)
The 500MMR trench is real 😂 Good video BSJ, especially the part about not resenting a hero that you hate playing against, but finding a hero to counter that hero. Don't get bitter, get better.
This is an awesome video BSJ. It can't be emphasized enough how important to be able to play a hero is. It's the biggest investment, but once you learn it, you can add it or remove it from your hero pool as you wish.
I resent ever learning ember spirit invested hundreds of games to just see him get nerf after nerf after nerf. None of his skills are particularly broken no idea why they keep nerfing him. Hes a popular pro pick for his general concept and catch not because hes particularly busted ever.
Ember and puck are just so good in general, that their skills are nerfed to misery, but the high skill dudes with billions of experience on them (bzm ember or maybe puck) still gonna rekt you. I would never spam such hero
@@abyssalblade7244 Used to be fun to play him now it just feels like misery. And im not even talking like back in the battlefury days but a year or 2 ago. The damage just feels so lacking for how much mana you have to invest to kill now. He's become almost more of a pos 4 in some ways except a massively level dependant one. I used to have like a 60% win rate on him its defo under 50 i just cant win with him anymore consistently.
I still remember the days of dota 1, where it was just so common to get leavers every single game on warcraft 3. This made it such that you could easily rake 10+ games a day in a couple of hours. The good takeaway i got out of it was having the chance to play so many different heroes as there was no such thing as the “meta” . It was just 10 motherfuckers randomly doing weird ass shit to outplay enemies every single game. Back then people of the same servers/room didnt fear the so called “meta”. They feared the IGN of said dota gods.
I can play tinker at a divine 1 level, all my other heroes that I play mid are probably ancient 2 or 3 at most. Tinker is banned in like every single game so yeah I’m constantly hovering between ancient 4 and divine 1 lmao
I have been expanding My pool from 5 to 7 but recent I find turbo a great way to get good practise in for this , trying to get it so I can be effective in each role but learning what hero's are good for what is a hard grind
I play all heroes unashamedly, I pick my heroes from sorting by lowest winrate, but I always propeerly learn it from guides and spam those heroes for a while until they are near top of my winrate. But rest easy, I play only unranked
At first a couple in each row. But as someone with over a few thousand hours, I feel it would be criminal to not at least understand all of them and be able to play any of them. Understanding of items and hero’s goals go a long way towards that.
The only thing I dislike about the advice to learn flex heroes if you need to play support is that those type of players don't play as supports. They pick up carry items and farm like a carry, they play the lane like they are the carry. Then they get angry at the actual carry for losing the lane and having no way of making up the loss because no camps were stacked by the "flex" support.
Playing support, great to have range and melee Heroes in the pool. Now working on méta, every patch you learn the best sup, and u end UP with having 10 Heroes mastered in a couple of months, sick tho
I play 2 for serious ranked oracle and disruptor. Turbo I go for io and pudge too. A suggestion dont keep ur profile with those heroes cause if people see a hugh rste they will ban it. I ised to do that strat but it felt really cheap and didn't have fun in winning games too. It happened too often to me too but it was also cauae there were the datamining app back then. I stopped that and actually dont get my heroes banned. In a stranfe idea i put up heroes i would ban so that maybe others would do it instead.
It's funny to see every comment on this video blatantly disagreeing with him. If you already had an answer in mind, why did you watch the video in the first place? Back when I played a bunch of Overwatch, I saw a stat from some youtuber that changed the way I conceptualize picking characters in any game. The idea was that if everyone on the team picks a character that they have >50% winrate with, the odds of the team winning that game skyrocketed to something like 90%. Obviously, Dota is a different game, but it seems to me like the principle still applies. We as players have to be realistic with ourselves. If we want to play another hero, we have to put in the time to learn that hero. If we don't have the time to learn that hero, we shouldn't play that hero (if our goal is to maximize winrate). The idea behind that statistic is that people are so quick to try and pick the right character for the situation that they ignore whether or not they can actually execute that character well. That your team can increase your winrate by so much by ignoring the meta and proper roles and just picking characters we already know how to play and are good at is evidence that the vast majority of people are picking characters they don't know how to play and are not good at. Game knowledge beats draft 100% of the time. Pros hmm and haa over the draft because when you're at the point of playing the game all day every day both as your job and as free time, the draft is a key way to gain an advantage. Of course, the draft remains a powerful tool to gain an advantage at all tiers of play. But look at the dota+ winrate statistics next time you pick a hero. If the hero I chose has about a 5% advantage against the enemy draft and with my team's draft but I have a 41% winrate with the character, I've not drafted myself an advantage at all. I've drafted myself a liability. Anyway, the point is that we certainly shouldn't expect ourselves to learn and know how to play every hero regardless of how much time we have in the game. Unless you are the type of person to spend your 10 games on a hero and then move on to the next to learn every single hero (a process that would take 930 hours on average), it's just not realistic. Sure, plenty of us have 1000s of hours in the game, but time spent doesn't matter. It's about the activity you're doing with that time.
if you have to count how many heroes you play, or if you are unable to play rubick, I would suggest not playing ranked. Play in nonranked games and pick random. Learning and understanding a new hero is the most fun experience of dota.
I disagree, I think you can put a number: 3-5 per role, mostly because of roleque (per role), proper lineup (range+mele), bans, counters (some are unplayable just by proper picking in low mmr) or even meta (absolutely broken). If you invest a lot in climbing the ladder. Other than that, I strongly agree with the points made in the video, That you need to know how to play your hero and be comfortable with them or that you should have knowledge of heroes, what they do, what are their advantage/disadvantage. What their plan is in lane, what your plan is in lane, what your plan is in teamfight, what their plan is in teamfight. I think too many people DON'T think about the future, even the future in 1 minute. Mostly because these things people don't pick a single frontliner and got higher chance of losing or they don't have jump to hunt sniper and he pew pew 5 people.
The problem with support in current ranked drafting is that you never address anything you just pick and hope carry/off sinergizes and hope you don't get ultra countered. You can only pick general good heroes. That it's something of course. But sad anyways
Brian, what is your take on the idea of someone "being able" to play 80-90% of the heroes? Asking as someone who has been playing dota since wc3 era, that's more than 20 years. I'm just getting older and have more obligations in life, hence I took a long break from dota, two years to be precise and with this new calibration system I've dropped from Divine 5 to Ancient 1. I stopped playing because it was frustrating being a few matches away from getting immortal and end up botching a few matches and being on a losing streak so I just quit since I grew tired of the game. I have around 7000 matches played since dota 2 beta, and much more on dota wc3. The only heroes I refrained from playing were meepo, chen, arc and tinker. Just don't like those heroes. Should I follow the same rule you've given to the general public in order to climb or do you believe there's another underlying problem I might have since I dropped from Divine 5 to Ancient 1 after calibration? I might consider taking some of your coaching sessions if my time allows since I'm in a middle of job hopping. I'm a software engineer. I've been following you and your content for quite some time and you're by far the most genuine person in Dota community. Thank you for your presence, openness, honesty and all the time and effort you've put into delivering us both entertaining and educational content. Much love from me.
My girlfriend (who isn't a Dota player) saw me checking my character record the other day and said that it was strange how I haven't played all of the heroes after 1800+ hours of play. I have tried out all of the heroes in offline bot matches in any case but I am definitely more tempted to take a couple out for a spin in unranked soon. Pray for my teammates 😂
@@knoxville6155 Yeah, I don't think it's necessary to master a lot of heroes, but getting a little bit of the online experience playing them can be a nice experience. My first Visage, Meepo, Lone Druid, and Arc Warden games will probably not be as enjoyable, but maybe it could also be like my first Terrorblade game where my team stomps so hard that I can literally just vibe and learn without any real danger after the laning stage.
Serious question, how good is the dota plus win rate calculator when looking to choose heroes. Sometimes i see shit like 7% win rate favor for heroes which seems absurd. Is it a valuable tool to use to help figure out the right hero for a match or is it kinda skewed
Cool video, but I think it is not the best time to learn a new hero when it is Broken. Because there is high probability that it will be banned instantly or both you and ur enemy end up picking (banning it), or even someone else from your team gonna be like click spaming for pick or saying give me Natures prophet or I feed. So in my opinion the right time to really learn a new hero is when it is like A or B tear but not S/broken. You will usually have chance to play a broken hero like once in 10 games or so.
After about 20 years of mostly randoming, I can play almost everything, except Voker and Tinker. I would not prefer Morphing, although it's my highest win rate according to Valve. Arch warden and Chen are also not my top fav picks. Anything else is just fine for me. Oh yea, and my record win rate on Random only was 75% at one point :D Now it's more like 55%
My hero pool is too large. Indicated by the pentagon versatility over 9 points. I could spam 5 maybe heroes only but it would get old fast even if i won more.
I highly recommend to play turbo to test/learn new heroes. A game averages around 20min, you get a bit of early, mid and late game, you cut down the farming time for item depended heroes by a lot and fights happen way more often. The only downside is people take turbo as serious as ranked and will flame the living s*it out of you for not being able to play your hero 🤣
The reason we always lose to tinker and arc...99% of the time if you see them they are a smurf. Never experience a person that vaguely knows what they are doing on them. They either haven't got a clue and feed or they are smurfing/using scripts.
Some free advice. If you are a core player, and don't have role queue tokens, Don't play rubick. Don't play mirana, don't play a "Support". Learn how to play lich, CM, Silencer or someone who you can actually play as a support. YOU can't play rubick. YOU can't play Mirana support. YOU are griefing your team by trying to steal their farm and cucking your cores.
It's kinda weird about Dota. In LoL, I play about 4-8 heroes in a rank season. In Dota, I play about 50 heroes. LoL is more about knowing your hero/limit where Dota is more about knowing how to play the game/macro/obj/pressure/buying time. LoL map is just too small, macro is way too simple and it so snowbally that game end in 15 min.
Select hero on ur keybind, i put number 1 for my hero ...everytime u press the key the camera will back to ur hero but if camera following the Hero with centered idk but when i press 1 repeated like 3/4 times the camera will follow
What do you do if you played this game forever and you have played each hero at least 20 to 30 times how can you focus on a hero pool that is meta and how many as a number
I already knew this because I've been watching you for so long, but damn man, so many players need to watch this video. I hope everyone who watches this sends it to their friends. Players at low MMR do not understand how much wine rely on 1, draft; and 2, itemisation. Too many people rely on comfort picks and good mechanics, and then get angry when they lose, not realising that their picks, and/or their items were sh*t.
i change hero everytime i stay in guardian, then i began playing the completionist challenge and now im stuck at herald. take me as exemplary lol, i uninstalled dota tho, hope the mood comes back to me
How about playing games for... fun (I know this is a wild concept, but try it out). That mean that you pick new hero when you feel like it. It's that simple
Agree ob almost everything but if you dont play mid i dont think you need to learn how to play any mid hero at all because you will never get mid and even if you somehow do people will trade role with you for the mid.. I play all roles cause i play mostly support and never got mid like ever.. I get offlane a lot and carry once in a life time but never mid
I play all heroes including visage, meepo, arc warden. I have 17k games in dota and most heroes 100+ games. Meepo and Broodmother 300+ & 200+ games. Im a crusader still.
Then the reason you’re not winning is because you over diversify your picks and make the same mistakes in game. I have 3k games and am ancient 2 so it goes to show that, in order to rank up, you need to master the basics as well as keep a cool head. I also gained a lot of mmr in a short time by only playing 1 or 2 heroes only (Mirana and silencer in my case) and only pos 4/5.You got this and gl next!
There are a lot of games where people cry for lastpick and pick something ridiculous instead of obvious amazing counters because they can`t play Bloodseeker or something =) If you only play a limited amount you should go pick first.
I played like 20 up to divine but really I was great on maybe 5-6(offlane) Sand King; Underlord; Magnus; Dawnbreaker; Axe; Centaur. I personally think you need a bit of diversity. You need an initator; lane bully; Tank
Im only an ancient Offlaner, but I think adding a few ranged offlaner (veno, viper) are pretty good too. Especially when the pos 4 meta have many melee heroes like earthshaker and spirit. Having a 2 melee lane is sometimes just miserable
true, I like veno, only if your team has like an earthshaker support or something so your team doesnt lack initiation/cc dawnbreaker and centaur are surprisingly decent vs range, especially when you get vanguard on cent and you have a 2nd nuker with dawn @@vandalm9311
As a support player i always first pick anyway so i have no need to counterpick anything. Except using a support thats good in average shit tier game of dota.
One thing that I would say is the most important part about picking a hero is picking one that you enjoy! Picking heroes that you also enjoy playing will help you be a lot better at them because you will spend more time learning and more time being curious about how to solve difficult situations.
Definitely 2 for support. The hero you play and the hero you play when the first one is banned.
What if both are banned?
@@aimanilhan4155 then you lose. Wcyd.
I play ~5 heroes with 70% win - 15 heroes with 40% wins.
They are all similar types (generally) - I’m just getting into bloodstone heroes (spell tanks). And recently added Kaya Sange heroes (magic nukers).
Normally I do hitters / tanks (hearts, moonshards).
I still don’t play force staff, Euls, targeted magic item / team positioner heroes. :)
@@bluefireandblades I miss going bongo boots BKB CM most games. Get the shard from tormentor and just waltz through the fighting ruining everybody.
@@aimanilhan4155 I mean, if you play 1 role specifically I feel like you should have more than a 2 hero pool for that role. I play offlane most of the time, and I refer playing Brood and Brewmaster when it's an okay pick, but I still play roughly 10 other heroes decently enough to pick them in ranked if it's the right pick for the game.
Heroes have diff skill sets and by that, they have diff ways to play. We , as humans have diff tendencies, bias, prejudice and way to act things up. So there will always be heroes that fit in our playstyle (meta or not) which we have a surprisingly high win rate. There are also heroes that we love playing with which sometimes does not equate to high win rate.
So, best way is to test / play the heroes then select for about 10 hero pool which you can adapt at ANY enemy pick and situation, of course considering the meta as well.
By these, you can climb up to your desired mmr.
The way I see the optimal amount is, is that you should know at least 3 heroes per role so that you can account for bans and good/bad matchups. There is a bit more to consider like for pos 1 and 2 that you should know at least one melee and range as well, but the main thing to be optimal is to have 3 per role. But of course this is assuming you can play 3 heroes good enough in each role. if you only have the ability to know 1 per role well, then that is what you would be picking. except maybe not under a very bad matchup.
When I came back to play as 7.33 hit, I was on a goal to expand my hero pool big time & was during a month where I had plenty of time to play, but that came to a close & quickly got reminded why that's not sustainable. Because at some point, you realize too much time has passed since the last time you played your regulars, as well as the ones you wanted to pick up, so you start getting rustier at 'em.
Flex heroes are awesome especially when you're lacking on time. That's basically snap for me, whom I mainly 3, but used her as 4 and sometimes 5 too before I found the time to expand the pool with better picks. This on top of the edge you have in that you can 1st pick 'em whenever you got that team where everyone wants to counterpick that no1 picks... cause folks won't know for sure where you're going.
The problem with playing meta heroes is you dont even get to spam/practice them much. I think for that reason its better to pick good but not the best in the meta heroes like a or b tier heroes.
That's my experience in trying to learn Nature's Prophet. Barely got like 2 games of him out of 12 I tried to last week, lmao. The ironic part was that my incentive to pick him was precisely because I felt like he was left open too much and here I was with 0 experience on him, shying away from locking him in.
You can still ban heroes that counter yours, like pick ww and ban timber.
Alternatively, try to get synergistic picks. Like pick treant and then say PICK RANGED CARRY PLEASE
As meta slave, I stick to my hero droplet of just 2 heros for spamming and climbing purposes, there are other heroes I used to play and/or comfortable with to switch things up or if it feels like in a draft
This is particularly critical for me because I only play 2-4 games a day, and believe me I've climbed more than 800 mmr over a few months thanks to this - same among other things
maybe its confirmation bias but it is nice to have it confirmed that, yeah, you dou want a few heros you can play as in every role, ive been curating my own list for awhile, and probably have had one of my best payoffs for that in awhile, i tend to not play mid, out of my little group of people i play dota with i tend to put myself in the 3-5 posistions, depending on what we need in pubs, but sometimes the stars align perfectly and im put in hte mid slot again, and i get a look at their lineup and get to go "yeah this is a huskar game" and more or less snowball the game in my teams favor for an early win, i hadnt personally played huskar in a range of a year to several months at that point, but a few years back i was a huskar spammer and know the hero really well, that muscle memory really pays off, even on roles you arent the most comfortable in
I would say, to piggyback off of the pick a hero in a good game comment comment… I don’t consider late game for these when I’m trying to learn, I only imagine what is going to win me the lane in terms of a match up… And then with an advantage I can ignore some of the other external factors, and just learn the mechanics. It makes it a little bit harder to choose some heroes because they lose most lands…But you can still try to maximize your lane, so you should have maximal comfort in the hero.
I would add that it's important to identify the archetypes of heroes in your main role so you can fill any situation for your team. You don't need to be able to play brood, lycan AND beast master to play offlane but being able to play one of them so you can fulfill the zoo archetype and takes towers when needed will help.
Thanks a lot for the video, I hope all the viewer can understand what you trying to say and manage to have the pool needed to play when they lack role queue token. I recently suffer a lot at 4k bracket for people who just play for role queue token and then totally ruin the game, not doing the job needed at all like pos 5 afk behind carry watching offlane and pos 4 harass carry, or pos 4 try to be a core and not get item to help themselves survive or help team at all, and then end up being totally useless in the game, or some carry long time no play just hug he tier 1 tower till 20' and end up feeding 5 times there without farming any creeps. So I hope you can make 1 more video about role like this but fousing about what job each position should do from 1 to 5, so people can have bigger picture and less likely to ruin game when they queue some role not familiar with them. Thanks a lot!
Hey SlamJamma! I love your content m8, keep up the good work. I wanted to propose you a concept, where you make video about countering meta heroes, but in format that you show us pick phase and reasons why you pick or don't pick certain heroes. It could be something like one or two videos a week. Looking forward to your next video, peace!
Like this idea
I really like BSJ’s solution based approach to the hero pool question. Have x number of heroes that can tackle x number of specific problems you come against.
Ammar watching this
:😮
I know how to play every hero but not every specialist (meepo, invoker, arc warden). I would then check meta heroes on a certain patch. Since supports are certainly first phase pick I try to limit it to 3 heroes strictly for gaining MMR, these heroes are on meta and together with that I will ban a certain hero I dont want in order to preemptively counter the picks for my chosen hero. I would then add some few heroes to counter boredom or experiment but are still reliable enough either via save, disable or push.
For core role, it should at least be 5-10 meta heroes for certain situations (countering shown heroes, synergising with my teammate picks). Just sharing my thoughts.
I don't know why, but I've always tried to play heroes, that you don't see that often.
Not because they are shite in the patch, those heroes are just super situational, but in my MMR bracket (~3500) I've noticed, not many people play for example Shadow Demon on supports. You get a save or initiate with your Q, the ult on SD is super strong, almost like Veno ult, in this bracket if you throw that ult onto someone, they are dead.
The shard/scepter "Demonic Cleanse" is ültra great as well.
But if I'm asked to play melee support I'm often choosing Treant (which sadly lately is more and more popular, so playing him isn't really a 100%) but there's tons of great supports to choose from.
Oracle? That mf can make a grown man cry, but no one plays it.
AA is somewhat good, since there's always one or two heroes that can steamroll you because their HP regen or overall HP pool is big (Pudge, Primal, ES, Necro) but great against popular picks for carry like Morphling, Slark or LC.
TL;DR
I've always enjoyed getting better with unexpected pocket picks.
Picking a meta hero puts you in a position, where everyone knows (mostly) the timings for items, knowing their power spikes whereas not a meta pick makes the enemy guessing. Yes seein' that AA's got level 6 you KNOW it's a powerspike, but playing SD and enemy sees you've got the shard?
Be honest, who knows exactly what SD's shard does?
Most people have no clue and your carry can just jump in while you cleanse him, heal him whilst dishing out other spells getting you an easy kill in the early game.
That would be my take on what to play and what to know ... I've been playing Veno since the universal heroes conversion and that mf was busted (like most universal heroes) but especially veno pos4.
Their safelane was havin' a real fucking bad day :^)
This Stoic kind of analysation is very valuable not only for dota. Iam delighted and thankfull for your affort to share your experience and your new perceived wisdom with us. its a Admiring pleasure to have you.
How (...add w/ever...) should I PLAY? -> Do whatever you want, is a game, you SHOULD do what you want - spam, play all heroes, PLAY
So before I watch the Vid I want to take my opinion about that and hope, that I am not so wrong with it.
I have like 5 Heroes per role to be able to play every role if it's needed. I try to have different types of playstyles among that heros to adress different parts for the draft. For my main role, wich is pos 1, I have 3 signature heros an like 2-4 Meta strong heros, differ from meta to meta. That means I have like 10 heros I draft for my main role to adress even more different kinds of needs in the draft. That being said, I play DotA for many years and I didn't startet off with such a pool, I build that up. Every new Meta gave me new heros to watch and learn from pros why I can play some carrys much better then other.
Most of the times I play the same 5 heros. But sometimes if the draft needs it, I have 5 other options to choose from. That worked very well. And because heros come back to the meta from time to time like Gyro right now, I can play thoose heros better then heros, who are new like Muerta.
Now watching.
Edit: Okay now I am feeling, that I was not so wrong with my thoughts. I think because I played this game for so many years it's ok for me, to have a slightly greater Pool but maybe I should shorten it a little bit and train them before getting into the ranked grind again. Thank you very much for your insight about this topic. I think I start off with the all hero challenge in non ranked games and then building my hero pool to get ready for the ranked grind and hopefully be able to get to the next level. My goal is divine for now!
The problem I have as a support in 3k is that I'm expected to pick first. Really would be interested in hearing how to approach that position in the draft better and how to play when you just get outright countered.
Personally i ban WD and play a support that fit my lane if there a pre-pick, i'm always playing pos 4-5. Warlock if i'm playing with gyro or any AOE heroes, Jakiro is never bad to me, Venge is good to me at the moment too.
I think the best idea for this is know characters that are good against either the meta picks and/or just popular picks, because these characters are meta they are more likely to get picked, Gyro is a strong pick right now so first phase picking Kotl/Bane is good because they are good against gyro, this either accomplishes one of two things, either you picked a good hero against their carries or you have forced their carry to pick and off-meta character or a character they are inexperienced on.
Play meta.
@redboy5x070 hard to trust a guy that calls them "characters" :)
@@nuzzlefutz hard to improve as a 3k player with a big ego while someone else is genuinely trying to help u improve ur approach to the game. you're a 3k support in 2023, drop ur ego a bit and listen to other people. i reiterate 3k in 2023. thank you.
There is a nice hill like chart for hero playability based on experience. If you're new, you barely play a couple, mid level you play everything, expert level you play a couple (because you know they are busted)
this is a really good vid! Clear, logical explanations. Straightforward strategy and the reasons for
THe hardest part is keeping track of when a hero is good or bad in a draft, not actually playing it, draft dynamics are tough
after 16000 hours i have the luxury of playing all heroes. REAL MEN RANDOM
I usually play 3 roles, everyday i start with all role queue(basically pos5) and then pos 4 and pos3 so i have like 10 heroes pool for each role. Its huge.
My personal struggle is that i try to spam few heroes if I want to learn but i get bored and start thinking less, autopilot becomes more frequent
Also if I climb with one role and few heroes, let s say to divine 4 (im divine 2 right now) spamming 3 offlaners (my main role) the moment i try to learn something else or change role I immediately feel the difference in skill between me and the average player in that bracket
This was a good video. I always have a number of heroes in my mind, but I've never organized it in game by roles. I think it would help in conceptualizing how many heroes I have for each role, something I need to work on. Thanks for the video.
I used to be the same way and a thing that helped me alot with that is making new categories in your hero viewer, think I saw BSJ doing that in his last video. I play support so I have a category for 4 and 5s and one for bans, makes picking heroes great and thinking about what you're going to pick/ban really easy
Sometimes I prefer picking the heroes I can really play well the most rather than the metas, because in close games my experience with my go-to heroes almost always been the difference from losing to winning
What BSJ said this video "to learn a hero alteast for any single role" had me thinking.
I was a legend 4 player prior to a years pause and came back recently. Managed to win 20 games "almost" in a row as a support player and now im in divine while being out of shape and generally worse than before the layoff.
I just wonder how i could transition into also having a chance as a mid or carry.
I think that if i start playing mid or safelane carry now id just get owned and be a hindrance to the team even more than i already am
That Is, my friend, my exact issue. I found myself in that situation so many times
I guess, once you reach higher mmr than yours (like 200 at least) you Just spend more time being able to be an all around player in that skill level first, then you try again to climb with One Role.
This Is what I do
My main thing is 2-3 per role. Don't focus on meta heroes at first if you aren't in the top 5% of the community. You can get by simply by being better than everyone else. After that, you can practice on the meta heroes and start shifting. Keep practicing and learning different heroes so you can play them in the meantime if they become meta. If they are something that is difficult for you then focus on learning how to counter them instead etc.
Edit: Also, play bot matches. . . They are good practice, teach you your combinations, map awareness etc. Are bots easy to kill and beat? Yes, but they have other purposes. It's funny that I commented this before watching the video and you're saying the same thing. Checks out :)
The 500MMR trench is real 😂 Good video BSJ, especially the part about not resenting a hero that you hate playing against, but finding a hero to counter that hero. Don't get bitter, get better.
This is an awesome video BSJ. It can't be emphasized enough how important to be able to play a hero is. It's the biggest investment, but once you learn it, you can add it or remove it from your hero pool as you wish.
the answer is : every hero that is not a specialist hero, to a decent degree. All the heroes you find fun to a competitive/ranked degree
I resent ever learning ember spirit invested hundreds of games to just see him get nerf after nerf after nerf. None of his skills are particularly broken no idea why they keep nerfing him. Hes a popular pro pick for his general concept and catch not because hes particularly busted ever.
Ember and puck are just so good in general, that their skills are nerfed to misery, but the high skill dudes with billions of experience on them (bzm ember or maybe puck) still gonna rekt you. I would never spam such hero
@@abyssalblade7244 Used to be fun to play him now it just feels like misery. And im not even talking like back in the battlefury days but a year or 2 ago. The damage just feels so lacking for how much mana you have to invest to kill now. He's become almost more of a pos 4 in some ways except a massively level dependant one. I used to have like a 60% win rate on him its defo under 50 i just cant win with him anymore consistently.
1:50 Golden advice, if only people listened!
I still remember the days of dota 1, where it was just so common to get leavers every single game on warcraft 3. This made it such that you could easily rake 10+ games a day in a couple of hours. The good takeaway i got out of it was having the chance to play so many different heroes as there was no such thing as the “meta” . It was just 10 motherfuckers randomly doing weird ass shit to outplay enemies every single game. Back then people of the same servers/room didnt fear the so called “meta”. They feared the IGN of said dota gods.
I can play tinker at a divine 1 level, all my other heroes that I play mid are probably ancient 2 or 3 at most. Tinker is banned in like every single game so yeah I’m constantly hovering between ancient 4 and divine 1 lmao
As p5 and p4 i got pool as something about 8 or 9. With 2 heroes with 450+ games, 250+ x 2, 150+ x 2, rest is about 100+ games.
I have been expanding My pool from 5 to 7 but recent I find turbo a great way to get good practise in for this , trying to get it so I can be effective in each role but learning what hero's are good for what is a hard grind
I play all heroes unashamedly, I pick my heroes from sorting by lowest winrate, but I always propeerly learn it from guides and spam those heroes for a while until they are near top of my winrate. But rest easy, I play only unranked
At first a couple in each row. But as someone with over a few thousand hours, I feel it would be criminal to not at least understand all of them and be able to play any of them. Understanding of items and hero’s goals go a long way towards that.
The only thing I dislike about the advice to learn flex heroes if you need to play support is that those type of players don't play as supports. They pick up carry items and farm like a carry, they play the lane like they are the carry. Then they get angry at the actual carry for losing the lane and having no way of making up the loss because no camps were stacked by the "flex" support.
Playing support, great to have range and melee Heroes in the pool. Now working on méta, every patch you learn the best sup, and u end UP with having 10 Heroes mastered in a couple of months, sick tho
I play 2 for serious ranked oracle and disruptor. Turbo I go for io and pudge too.
A suggestion dont keep ur profile with those heroes cause if people see a hugh rste they will ban it. I ised to do that strat but it felt really cheap and didn't have fun in winning games too. It happened too often to me too but it was also cauae there were the datamining app back then. I stopped that and actually dont get my heroes banned. In a stranfe idea i put up heroes i would ban so that maybe others would do it instead.
It's funny to see every comment on this video blatantly disagreeing with him. If you already had an answer in mind, why did you watch the video in the first place?
Back when I played a bunch of Overwatch, I saw a stat from some youtuber that changed the way I conceptualize picking characters in any game. The idea was that if everyone on the team picks a character that they have >50% winrate with, the odds of the team winning that game skyrocketed to something like 90%. Obviously, Dota is a different game, but it seems to me like the principle still applies. We as players have to be realistic with ourselves. If we want to play another hero, we have to put in the time to learn that hero. If we don't have the time to learn that hero, we shouldn't play that hero (if our goal is to maximize winrate).
The idea behind that statistic is that people are so quick to try and pick the right character for the situation that they ignore whether or not they can actually execute that character well. That your team can increase your winrate by so much by ignoring the meta and proper roles and just picking characters we already know how to play and are good at is evidence that the vast majority of people are picking characters they don't know how to play and are not good at.
Game knowledge beats draft 100% of the time. Pros hmm and haa over the draft because when you're at the point of playing the game all day every day both as your job and as free time, the draft is a key way to gain an advantage. Of course, the draft remains a powerful tool to gain an advantage at all tiers of play. But look at the dota+ winrate statistics next time you pick a hero. If the hero I chose has about a 5% advantage against the enemy draft and with my team's draft but I have a 41% winrate with the character, I've not drafted myself an advantage at all. I've drafted myself a liability.
Anyway, the point is that we certainly shouldn't expect ourselves to learn and know how to play every hero regardless of how much time we have in the game. Unless you are the type of person to spend your 10 games on a hero and then move on to the next to learn every single hero (a process that would take 930 hours on average), it's just not realistic. Sure, plenty of us have 1000s of hours in the game, but time spent doesn't matter. It's about the activity you're doing with that time.
Me playing 70% of the Dota heroes just because I get bored of a hero after 5 matches in a short time😂
if you have to count how many heroes you play, or if you are unable to play rubick, I would suggest not playing ranked. Play in nonranked games and pick random. Learning and understanding a new hero is the most fun experience of dota.
I disagree, I think you can put a number: 3-5 per role, mostly because of roleque (per role), proper lineup (range+mele), bans, counters (some are unplayable just by proper picking in low mmr) or even meta (absolutely broken). If you invest a lot in climbing the ladder.
Other than that, I strongly agree with the points made in the video, That you need to know how to play your hero and be comfortable with them or that you should have knowledge of heroes, what they do, what are their advantage/disadvantage. What their plan is in lane, what your plan is in lane, what your plan is in teamfight, what their plan is in teamfight. I think too many people DON'T think about the future, even the future in 1 minute. Mostly because these things people don't pick a single frontliner and got higher chance of losing or they don't have jump to hunt sniper and he pew pew 5 people.
Mid I have Sniper, OD and Silencer (which is trash)
Safelane I have Troll and PA.
I hope to one day know every hero the variety is everything!
The problem with support in current ranked drafting is that you never address anything you just pick and hope carry/off sinergizes and hope you don't get ultra countered.
You can only pick general good heroes. That it's something of course. But sad anyways
Brian, what is your take on the idea of someone "being able" to play 80-90% of the heroes? Asking as someone who has been playing dota since wc3 era, that's more than 20 years. I'm just getting older and have more obligations in life, hence I took a long break from dota, two years to be precise and with this new calibration system I've dropped from Divine 5 to Ancient 1. I stopped playing because it was frustrating being a few matches away from getting immortal and end up botching a few matches and being on a losing streak so I just quit since I grew tired of the game. I have around 7000 matches played since dota 2 beta, and much more on dota wc3. The only heroes I refrained from playing were meepo, chen, arc and tinker. Just don't like those heroes.
Should I follow the same rule you've given to the general public in order to climb or do you believe there's another underlying problem I might have since I dropped from Divine 5 to Ancient 1 after calibration?
I might consider taking some of your coaching sessions if my time allows since I'm in a middle of job hopping. I'm a software engineer.
I've been following you and your content for quite some time and you're by far the most genuine person in Dota community. Thank you for your presence, openness, honesty and all the time and effort you've put into delivering us both entertaining and educational content. Much love from me.
My girlfriend (who isn't a Dota player) saw me checking my character record the other day and said that it was strange how I haven't played all of the heroes after 1800+ hours of play. I have tried out all of the heroes in offline bot matches in any case but I am definitely more tempted to take a couple out for a spin in unranked soon. Pray for my teammates 😂
1800 is like 18 heroes decently played, grind more hours letsgo
I have almost 7k hours and i haven't played all the heroes. There are people with even higher numbers than me who haven't played all the heroes.
@@knoxville6155 Yeah, I don't think it's necessary to master a lot of heroes, but getting a little bit of the online experience playing them can be a nice experience. My first Visage, Meepo, Lone Druid, and Arc Warden games will probably not be as enjoyable, but maybe it could also be like my first Terrorblade game where my team stomps so hard that I can literally just vibe and learn without any real danger after the laning stage.
I only play off meta heroes because it’s like time chamber training
Serious question, how good is the dota plus win rate calculator when looking to choose heroes. Sometimes i see shit like 7% win rate favor for heroes which seems absurd. Is it a valuable tool to use to help figure out the right hero for a match or is it kinda skewed
Cool video, but I think it is not the best time to learn a new hero when it is Broken. Because there is high probability that it will be banned instantly or both you and ur enemy end up picking (banning it), or even someone else from your team gonna be like click spaming for pick or saying give me Natures prophet or I feed. So in my opinion the right time to really learn a new hero is when it is like A or B tear but not S/broken. You will usually have chance to play a broken hero like once in 10 games or so.
Ordering a bespoke BSJ-tailored hero puddle.
In my Opinion, it is 5 in each role so a total of 25 heroes
but if you're climbing Ranks, its 15 so a total 3 in each role for me
I’ve played every hero to at least silver dota plus but, then again, that’s probably why I’m only crusader XD
After about 20 years of mostly randoming, I can play almost everything, except Voker and Tinker. I would not prefer Morphing, although it's my highest win rate according to Valve. Arch warden and Chen are also not my top fav picks. Anything else is just fine for me. Oh yea, and my record win rate on Random only was 75% at one point :D Now it's more like 55%
Thanks BSJ, great content as always, waiting for the 7.34c carry meta update😃
I play about 20 I think. Sometimes I try something new, but the one I come back to are still aprox 20.
Im learning earth spiryt rn i dont think 10 games will be even remotely close to enough
Editors might wanna reduce the background in game sound a little bit more.I am trying to listen to Master BSJ guidance.
My hero pool is too large. Indicated by the pentagon versatility over 9 points. I could spam 5 maybe heroes only but it would get old fast even if i won more.
I highly recommend to play turbo to test/learn new heroes. A game averages around 20min, you get a bit of early, mid and late game, you cut down the farming time for item depended heroes by a lot and fights happen way more often. The only downside is people take turbo as serious as ranked and will flame the living s*it out of you for not being able to play your hero 🤣
i cant play meepo and 1 other hero (forget the name thet hero that can make shield that enemy will miss to hit if hero and allied inside that shield)
Great video! Super good idea for a video tbh, i should probably try this out.
Great video idea BSJ
I play almost every hero, i just get really bored if dont play every kind of shit. maybe thats why i cant climb, lol
Healty pool is about 30-40 heroes, don't stress out too much.
The reason we always lose to tinker and arc...99% of the time if you see them they are a smurf. Never experience a person that vaguely knows what they are doing on them. They either haven't got a clue and feed or they are smurfing/using scripts.
this is how ammar becomes a pro
Some free advice. If you are a core player, and don't have role queue tokens, Don't play rubick. Don't play mirana, don't play a "Support". Learn how to play lich, CM, Silencer or someone who you can actually play as a support. YOU can't play rubick. YOU can't play Mirana support. YOU are griefing your team by trying to steal their farm and cucking your cores.
Good video man, put it out!
It's kinda weird about Dota. In LoL, I play about 4-8 heroes in a rank season. In Dota, I play about 50 heroes. LoL is more about knowing your hero/limit where Dota is more about knowing how to play the game/macro/obj/pressure/buying time. LoL map is just too small, macro is way too simple and it so snowbally that game end in 15 min.
How do you get the camera to move with your hero centred? It randomly triggers in my game but I want to know how to trigger it myself.
Select hero on ur keybind, i put number 1 for my hero ...everytime u press the key the camera will back to ur hero but if camera following the Hero with centered idk but when i press 1 repeated like 3/4 times the camera will follow
@@fiomelandri7015 shall try this. Thank you
What do you do if you played this game forever and you have played each hero at least 20 to 30 times how can you focus on a hero pool that is meta and how many as a number
Rewatch the video and listen?
That's a really good topic for a video!
All of them. But, 3 of each.
I already knew this because I've been watching you for so long, but damn man, so many players need to watch this video. I hope everyone who watches this sends it to their friends.
Players at low MMR do not understand how much wine rely on 1, draft; and 2, itemisation.
Too many people rely on comfort picks and good mechanics, and then get angry when they lose, not realising that their picks, and/or their items were sh*t.
no, everything can work if you are good enough
1 reason you missedd imo, play heroes that are fun to you, in order to not get burned out..
laughs in support player, we have to pick first
i change hero everytime i stay in guardian, then i began playing the completionist challenge and now im stuck at herald. take me as exemplary lol, i uninstalled dota tho, hope the mood comes back to me
Why is your camera always out of focus?
How about playing games for... fun (I know this is a wild concept, but try it out). That mean that you pick new hero when you feel like it. It's that simple
The problem is playing support, you have no idea what anybody else is going to pick
So make sure you know what your counters are, ban then, or itemize against them. Keep at it bro ❤
Agree ob almost everything but if you dont play mid i dont think you need to learn how to play any mid hero at all because you will never get mid and even if you somehow do people will trade role with you for the mid.. I play all roles cause i play mostly support and never got mid like ever.. I get offlane a lot and carry once in a life time but never mid
I get mid about 50% of the time when I q all 5 roles
@@JohnJMcEh Not even possible, otherwise it would be in the free queue roles along side the supports...
Great video! Esp cos i learned what stoic means
I play all heroes including visage, meepo, arc warden. I have 17k games in dota and most heroes 100+ games. Meepo and Broodmother 300+ & 200+ games. Im a crusader still.
Then the reason you’re not winning is because you over diversify your picks and make the same mistakes in game. I have 3k games and am ancient 2 so it goes to show that, in order to rank up, you need to master the basics as well as keep a cool head. I also gained a lot of mmr in a short time by only playing 1 or 2 heroes only (Mirana and silencer in my case) and only pos 4/5.You got this and gl next!
@@nxt. Or maybe he is just dumb af, and dont learn. 17k games man
Pick dark willow any pos Midas > Scepter = ancient 3 in 700 lifetime matches (true story)
hahaha i learnt WD in ranked games and it worked out for me
continue the counter list plz
Hey BSJ, i play casually. How can i know what are the dominant heroes in a given role ? (I tend to play 4-5)
dota2protracker
Watch BSJ content and don't pick the one's he hates hahaha
There are a lot of games where people cry for lastpick and pick something ridiculous instead of obvious amazing counters because they can`t play Bloodseeker or something =)
If you only play a limited amount you should go pick first.
I played like 20 up to divine but really I was great on maybe 5-6(offlane)
Sand King; Underlord; Magnus; Dawnbreaker; Axe; Centaur.
I personally think you need a bit of diversity. You need an initator; lane bully; Tank
Im only an ancient Offlaner, but I think adding a few ranged offlaner (veno, viper) are pretty good too. Especially when the pos 4 meta have many melee heroes like earthshaker and spirit. Having a 2 melee lane is sometimes just miserable
true, I like veno, only if your team has like an earthshaker support or something so your team doesnt lack initiation/cc
dawnbreaker and centaur are surprisingly decent vs range, especially when you get vanguard on cent and you have a 2nd nuker with dawn
@@vandalm9311
As a support player i always first pick anyway so i have no need to counterpick anything. Except using a support thats good in average shit tier game of dota.
Nyx assassin guide plz
I can literally play all heroes except for Elder Titan and Visage😂
I came back to dota 2, calibrated at 2k mmr. Decided pango doesnt look hard, my first game to my 10th was an insane difference lol
great video and amazing thumbnail lol