Very Nearly Epic - Fantasy! 🇰🇷 (T) Ss1nz! 🇰🇷 (P) on Vermeer - StarCraft - Brood War Remastered

Поділитися
Вставка
  • Опубліковано 19 січ 2025
  • -Join this channel to get access to perks!
    / @falconpaladin
    -Merch! falconpaladin....
    -FalconPaladin Discord! discordapp.com...
    -Donate! / falconpaladin
    -Find me at Twitter and Facebook; I'm /FalconPaladin on both.
    -Song: "Darker" by Cee Beats at / cee-beats
    -Motion Backgrounds by: "#AAvfx"
    / dvdangor2011
    StarCraft shoutcasts every day of the week!
    #FalconPaladin #StarCraftRemastered #BroodWar #rjbtv

КОМЕНТАРІ • 39

  • @MatthewJemilo
    @MatthewJemilo 11 місяців тому +4

    That was a fun display of carriers! I love the use of arbiters to cloak them, i feel we don't see that super often

  • @TheFlyingZulu
    @TheFlyingZulu 11 місяців тому +3

    I just got fiber internet installed where I live at. I went from 2.5mb down and .7mb up to 250mb down/up. I can watch these in 1440p now! Woop Woop.

  • @Jonio298
    @Jonio298 11 місяців тому

    I'm so glad you're still pumping out these fantastic vids. I haven't been on UA-cam much lately, but I'm watching this one as I'm writing. I subbed a whileeeeee back. You deserve more attention. I know it's a specific niche and your passion and commentation is amazing.
    Thanks again falcon paladin, I wish I could put your name on a billboard or something.

    • @FalconPaladin
      @FalconPaladin  11 місяців тому

      Hey, welcome back! And you're very welcome for the Brood War, it's my passion, and it's never gonna die as long as I'm around!

  • @Neveragain905
    @Neveragain905 11 місяців тому +1

    That game was epic. recalling his ground army to fight the goliaths that were fighting carriers was the winning move. I cant say I have ever seen that before :)

  • @pleb9243
    @pleb9243 11 місяців тому +1

    Ayeeeee Falcon is a Warhammer-boi now. Hydra Dominatus. Also, I love your reading sequence. The timeline will make more sense that way

  • @thecurbdog123
    @thecurbdog123 11 місяців тому +2

    This match is why broodwar needs a balance patch for tvp.
    Sinz is a A rank player at best. Fantasy asl level player. Yet, the noob wins because when you're protoss, sometimes you're just lucky

    • @Ziegfried82
      @Ziegfried82 11 місяців тому

      Yeah it was a hideous match with the protoss player goofing several times and still winning. Carriers needed nerfs back when the game first came out and never got any. Goliath range was added in BW as an answer to guardians hilariously enough...a unit that was never OP. Either the interceptors needed to cost more, or they needed to be less durable. Or terran needed some kind of massive range boost on ghost lockdown.

    • @thecurbdog123
      @thecurbdog123 11 місяців тому

      @@Ziegfried82 I agree, and terran needs some sort of early game pressure units. Like make firebats do full damage or something. Terran is the only race with 3 different damage types

  • @soali
    @soali 11 місяців тому +1

    27:25 killing blow

  • @JJtoutcourt
    @JJtoutcourt 11 місяців тому

    Shield battery ! wouhouu ! that's even more rare than zerg queens and ghosts x)

  • @AshenOneX
    @AshenOneX 11 місяців тому

    Never noticed the AMD logo at the center of The map

  • @rinscheida
    @rinscheida 11 місяців тому +3

    this is just proof it takes no talent to be good with carriers lol

    • @Ziegfried82
      @Ziegfried82 11 місяців тому +2

      Pretty much. Free win vs terran even when there is a huge skill disparity. Protoss goofed with the carriers several times and still won the match, even when caught out and getting several of them blown up! Terran has nothing like this. Zerg at least has defilers which are hard to use but once mastered are god tier units. Plague and dark swarm make carrier players cry. But terrans? They are forced to go mech vs protoss at the beginning and midgame due to bio being complete trash vs reaver/storm. Can't go BCs because protoss has like 3 hard counters to them: Scouts, Dark archons, mass dragoon. Can't use ghosts, the unit is too flimsy and even with ocular implant the range on lockdown is too short. Which leaves them with mass goliath or a wraith ball and both die to storms.

  • @danielpankew9371
    @danielpankew9371 5 місяців тому

    Thanks RJB!!!

  • @luansk8-
    @luansk8- 11 місяців тому

    talvez se tivesse feito Valkyrie quando viu os Carrier tinha chances maiores

  • @dominikgeisler2926
    @dominikgeisler2926 11 місяців тому

    I still believe recalling carriers would be a winning strategy, only saw it done once.

  • @dylaninnes8541
    @dylaninnes8541 11 місяців тому

    The base race was epic

  • @jinleeusa17
    @jinleeusa17 11 місяців тому +2

    Sargas tribe!

  • @EbeeDeeby
    @EbeeDeeby 11 місяців тому

    I'm a big fan of kawaii nekos and Starcraft Brood War!

  • @Snetesov
    @Snetesov 11 місяців тому +2

    once again, why not Valkyrie but Goliath

    • @nickcc3065
      @nickcc3065 11 місяців тому +1

      Try Valkyrie against Carriers and then learn

    • @fatemakeus
      @fatemakeus 11 місяців тому

      why not Valkyrie and not Wraith answer are the same. This is because of the psi strom and stasis.
      2nd due to different upgrades and different production facilities. Normally TVP won't have so much star port.
      3RD when the resources are used on Wraith or Valkyrie, it will leave your siege tanks wide open. Goliath is way better because of the same production facilities and the same upgrade with the siege tank. Goliath also can tank damage and support siege tanks better than air units. Battlecruisers are counter Carriers pretty well too... but not used in this matchup due to the same reasons.
      But I think Ghost's lockdown is underrated. The pros always said Ghost are too fragile and the upgrades for Ghost are too time consumed. I had to say when the opponent has more than 6 carriers, a lockdown is always necessary...even 2 ghosts exchange with 1 carrier that's Terran's advantage...

    • @Snetesov
      @Snetesov 11 місяців тому

      @@fatemakeus I understand this, but the Valkyrie causes damage to the entire group at once, I’m not saying to build a fleet, it’s enough to drive the carriers with the Valkyrie and help with the Goliaths, it seems to me that 5-6 Valkyries are enough for 12 carriers, 2 of which can be thrown with a protective from scientific vessel, and if you remove the shields from the Protoss with the same scientific vessel, 5-6 Valkyries are enough to destroy the fleet

    • @fatemakeus
      @fatemakeus 11 місяців тому +2

      @@Snetesov 1) Valkyries's AOE only works on carrier body shoot don't work against interceptor.
      2) Terran has no starport to build Valkyrie if you want to build Vessels.
      3) A carrier has 4+3 armor. A Valkyrie only has 8 damage per rocket. That's mean only 1 damage per rocket. It take 40 shots to kill a carrier. If you have 5 Valkyrie, you need to shoot 8 times together regardless the 150 shield...
      And Valkyrie cannot shoot ground units, it is a free target for Dragoons...
      And when you have 5 Valkyries they will kill them all with just 2 psi storm...

    • @Snetesov
      @Snetesov 11 місяців тому

      @@fatemakeus I have now checked in the game, the valkyrie only deals damage to a group of Zerg air units, no damage is caused to a group of carriers :( i destroyed only 2 from 12 carries without shield by 8 valkyrie

  • @-Nick-T
    @-Nick-T 11 місяців тому

    battle day

  • @mcn111
    @mcn111 11 місяців тому +2

    I don't know guys what was epic here. We played this way in early broodwar days. No spellcasting on both sides, just carriers and brute force. I mean nice, but nothing special.

    • @-Nick-T
      @-Nick-T 11 місяців тому

      for me, how close the terran came to a win at a critical tech swap for the protoss made for an exciting match

    • @thecurbdog123
      @thecurbdog123 11 місяців тому +1

      Fantasy clearly cast emp several times, as well as defense matrix

    • @Ziegfried82
      @Ziegfried82 11 місяців тому +1

      A massive skill gap overcome by making the I win unit in TvP, carriers. I don't consider this epic either simply a highlight of how badly balanced carriers have always been in SC1. Super strong unit with no counter play if you are terran. I did like how the protoss added to the OPness with the arbiter mixed in though! I remember waaay back playing SC1 and it was that carrier/arbiter that was simply unstoppable to us noobs back in the day. Low APM kids with no idea what we were doing but everyone knew the Carrier/Arbiter was OP haha!

  • @williamtweed9011
    @williamtweed9011 11 місяців тому

    The first 15 minutes...kind of slow...the next 15 minutes ALL HELL BREAKS LOOSE!

  • @derkrebskandidat8911
    @derkrebskandidat8911 11 місяців тому

    Warum wird gegen Trägerschiffe, immer nur auf Goliaths zurückgegriffen. Fliegende Einheiten wären doch da die bessere Option...

    • @kentoylampingasan
      @kentoylampingasan 11 місяців тому

      Valks are expensive due to having starports and different upgrade paths. Plus 2 psi storms will kill them easy. They also cannot attack ground units, so they are goon food. Splash only damages the main carrier but not the interceptors. Lastly, carrier armor is 4+3, valks do 8 damage, it’ll be pitiful.
      Goliaths on the other hand follows the same upgrade paths as the tank, making it cost effective, cheap, and a bit tanky to support the tanks. Plus the Goliaths hellfire missile range is huge.

    • @Ziegfried82
      @Ziegfried82 11 місяців тому +1

      @@kentoylampingasan ghost lockdown needed the hellfire missile type range. There won't be any more changes to SC1 so it is what it is.

    • @kentoylampingasan
      @kentoylampingasan 11 місяців тому

      @@Ziegfried82 plus that. Lovkdown is good indeed but is severely lacking in range.

  • @collincollar1398
    @collincollar1398 11 місяців тому

    For the algorithm

  • @axel77708
    @axel77708 11 місяців тому +1

    Я бы не сказал что игра фантастичная, так себе, не госу гейм…