Shovel Knight and Nailing Nostalgia

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  • Опубліковано 30 сер 2016
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    Some games are all about nostalgia - a reminder of how games used to be. No game nails this sensation quite like Shovel Knight, which expertly picks and chooses the right bits to emulate from old games. Here's how Yacht Club Games pulled it off.
    Recommended reading / viewing:
    Gamasutra: "Breaking the NES for Shovel Knight"
    www.gamasutra.com/blogs/DavidD...
    dustmop.io: "NES Graphics - Part 3"
    www.dustmop.io/blog/2015/12/18...
    Games shown in this episode (in order of appearance):
    Shatterhand (Natsume, 1991)
    Bloodstained: Ritual of the Night (Inti Creates, 2019)
    Yooka-Laylee (Playtonic Games, 2017)
    Thimbleweed Park (Ron Gilbert and Gary Winnick, 2017)
    Shovel Knight (Yacht Club Games, 2014)
    Mega Man (Capcom, 1987)
    Ninja Gaiden (Tecmo, 1988)
    DuckTales (Capcom, 1989)
    Castlevania (Konami, 1986)
    Super Mario Bros. 3 (Nintendo, 1988)
    Zelda II: The Adventure of Link (Nintendo, 1987)
    Blaster Master (Sunsoft, 1988)
    The Legend of Zelda (Nintendo, 1986)
    Final Fantasy (Square, 1987)
    Mega Man 2 (Capcom, 1988)
    Metal Storm (Tamtex, 1991)
    Mega Man 3 (Capcom, 1990)
    Super Mario Bros. (Nintendo, 1985)
    Ghosts 'n Goblins (Capcom, 1985)
    Rush'n Attack (Konami, 1985)
    Adventure Island 3 (Now Production, 1992)
    Double Dragon (Technōs Japan, 1987)
    Batman: Return of the Joker (Sunsoft, 1991)
    Sword Master (Athena, 1990)
    Castlevania III: Dracula's Curse (Konami, 1989)
    Mighty Gunvolt (Inti Creates, 2014)
    Hyper Light Drifter (Heart Machine, 2016)
    Mighty No. 9 (Comcept, 2016)
    Mega Man 8 (Capcom, 1996)
    Shantae and the Pirate's Curse (WayForward, 2014)
    Music used in this episode:
    Intro (Shatterhand)
    Strike the Earth! (Shovel Knight, Jake Kaufman)
    An Underlying Problem (Shovel Knight, Jake Kaufman)
    In the Halls of the Usurper (Shovel Knight, Jake Kaufman)
    High Above the Land (Shovel Knight, Jake Kaufman)
    No Weapons Here (Shovel Knight, Jake Kaufman)
    The Starlit Wilds (Shovel Knight, Jake Kaufman)
    Clip credits
    AZar027 - "Mega Man 8 - Terrible Voice Acting"
    • Mega Man 8 - Terrible ...
    Contribute translated subtitles - amara.org/v/C3BFW/

КОМЕНТАРІ • 1 тис.

  • @thekiss2083
    @thekiss2083 7 років тому +1

    As someone who never owned a NES or SNES growing up, I thought Shovel Knight stood perfectly well on its own merits.

  • @WritingOnGames
    @WritingOnGames 7 років тому +1

    Oh man, those mocked up game logos at the start had the typography fetishist in me feelin' all warm and gooey inside you're gettin' me all riled up over here Mark

  • @mrspartacust
    @mrspartacust 7 років тому +545

    "We'll find docta wawee."

  • @Stratelier
    @Stratelier 2 роки тому +73

    My favorite improvement Shovel Knight makes over retro titles is subtle: When you hit an enemy,

  • @DrearierSpider1
    @DrearierSpider1 7 років тому +351

    I don't think your bit on the game being more progressive was anything bad. I can totally understand why a lot of people want to push for more strong female characters. It's only when people start defending blindingly stupid arguments like "Mario is sexist because subject object dichotomy, and Peach is being acted upon...(

  • @DustyMusician
    @DustyMusician 7 років тому +408

    You could say that Shovel Knight really

  • @LectroDub
    @LectroDub 7 років тому +391

    Those opening title screens though, wow. You're one hell of a graphic designer, if I'm using that term right.

  • @splashback788
    @splashback788 7 років тому +109

    Even though the DuckTales comparison is more similar, their actual inspiration for the downward stab is from Zelda II.

  • @tchitchouan
    @tchitchouan 7 років тому +121

    so in a way mighty number 9 is more faithful to mega man than shovel knight is.

  • @TinyDeskEngineer
    @TinyDeskEngineer 3 роки тому +13

    "But he doesn't shoot lemons out of his arms"

  • @the_kraken6549
    @the_kraken6549 4 роки тому +781

    Here’s a principle for making something look like a nostalgic NES game:

  • @gunpuncher3817
    @gunpuncher3817 7 років тому +171

    What's interesting about Shovel Knight is that, at least to me, Shovel Knight sort of transcends Nostalgia much in the way the new DOOM did. It felt less like a game that gave me nostalgic feelings for the past, and more like a game I would be nostalgic for in and of itself, if you understand what I'm saying.

  • @noventia8125
    @noventia8125 7 років тому +610

    I absolutely lost it at the mega man cartoon.

  • @thrillhouse_vanhouten
    @thrillhouse_vanhouten 7 років тому +234

    Those opening splash screens tho. Fantastic!

  • @GMTK
    @GMTK  7 років тому +501

    Can anyone guess what the 6 games are referenced in the title cards at the start? For "Nostalgia", "Good Old Days", "Micro Transactions", "Military Shooters", "Massive Updates", and "Kickstarter"

  • @ThatBoyJackaboy
    @ThatBoyJackaboy 5 років тому +48

    8:13

  • @kaylubproductions4517
    @kaylubproductions4517 5 років тому +49

    3:37

  • @criticalinput
    @criticalinput 7 років тому +6

    I'm so glad that someone else has heard of Shatterhand. Truly one of the NES's hidden gems.

  • @CheeseBlaster
    @CheeseBlaster 3 роки тому +3

    Shovel Knight is currently at a point, where it started to be a love letter to the NES era, but ended up being a game that people write love letters to. Shovel Knight is a perfect inspiration for any new developer who desires to create something big.

  • @RobdeliaYT
    @RobdeliaYT 6 років тому +42

    I feel like you inadvertently hit the nail on the head on why people were/are disappointed with Yooka Laylee. Because the game didn't pull elements from a large resource of 3D platformers, and instead used the first two Banjo games as the source of the mechanics, it was stuck being compared to those two games. Shovel Knight, as you stated in this video, can't really be compared to classic Megaman because the way the two games handle and play is very, very different, and Shovel Knight adds some modern mechanics so people who didn't grow up in the NES era can have fun too. Yooka Laylee can be compared to Banjo Kazooie (and Tooie), because the two games play very similarly and have the same structure, and couple that with Yooka Laylee not really adding a whole lot of "modern" mechanics, it's only natural for the games to be compared to each other. And when two games are being compared, the one that people grew up with will come out on top most of the time, because of our rose-tinted glasses.