I don't want to seem harsh but as feedback maybe try to smooth out the transitions (for example into the Tophat) by not giving one rotation point 0° and the other a big step, rather try to space them out. I had the same problem with my coasters, because the track wouls swivel around but was able to fix it by using less rotation nodes. Hope the feedback helps and you continue uploading, because the layout is fantastic!
I don’t think it needs to stop before the switch track starts this is Vekoma not intamin track and the first launch the airtime hill should provide ejector airtime so it could be smaller
oh, I just wanted the coaster to have a better capacity, and the first hill, I was going to make it smaller, but for some reason I didn't. thank you for your feedback!
I don't want to seem harsh but as feedback maybe try to smooth out the transitions (for example into the Tophat) by not giving one rotation point 0° and the other a big step, rather try to space them out. I had the same problem with my coasters, because the track wouls swivel around but was able to fix it by using less rotation nodes. Hope the feedback helps and you continue uploading, because the layout is fantastic!
thanks! that helps me very much!
I don’t think it needs to stop before the switch track starts this is Vekoma not intamin track and the first launch the airtime hill should provide ejector airtime so it could be smaller
oh, I just wanted the coaster to have a better capacity, and the first hill, I was going to make it smaller, but for some reason I didn't. thank you for your feedback!
Intamin? Blud Thats a MK-1101 Vekoma
I know, I am going to rename it