Program Your Own Busted Build Bullet Heaven! - Net.Attack() [Demo]

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  • Опубліковано 4 лют 2025

КОМЕНТАРІ • 59

  • @julain-f6w
    @julain-f6w Місяць тому +118

    I like the idea that you the hacker is hacking so well that you have to nerf your own mines process to stop the computer from accidental DDoS

  • @ZombieWolf2113
    @ZombieWolf2113 Місяць тому +10

    Watched one minute, saw the concept of using hacking as a rouge system and instantly went to steam to wishlist it!

  • @Piflik
    @Piflik Місяць тому +52

    FYI, if you have a node with two inputs and at least one output (more than one is better), you can make an infinite loop. Sadly I have only found OnKill outputs on nodes with multiple inputs. An OnHit output would be bonkers. I linked a mine node to itself, with a For(2) node in between, so every time a mine killed an enemy, two more mines got spawned.

    • @AlexisCheynas
      @AlexisCheynas Місяць тому +1

      First picture on the steam page shows off both a PingNear and PingRandom with two inputs and an onHit output... might be old pictures tho.

  • @ByteRockersGames
    @ByteRockersGames Місяць тому +55

    OMG thank you for playing our game. And how cool that you like it. As an indie we are so thankful for such a unplanned and unexpected christmas gift. Merry X-mas to your community from ByteRockers' Games!

    • @marcdel_
      @marcdel_ Місяць тому +3

      downloaded the demo last night and it’s giving me all the good brain chemicals!

    • @reconab12
      @reconab12 Місяць тому +2

      I LOVE THE BIONICLE LANGUAGE EASTER EGG ON THE MAP!!!!!!!!

  • @myboatforacar
    @myboatforacar Місяць тому +18

    Paying attention to your executors is helpful. When you attach the onHit from a splitPing to forBytecoinInRange then Collect, it is the enemy that collects the byte coins, not you, since the onHit makes the _enemy_ the executor of Collect!

  • @rosaschlupfer635
    @rosaschlupfer635 Місяць тому +4

    Oh, this one looks amazing. Thanks for letting me know about it :)

  • @Dx_Ach
    @Dx_Ach Місяць тому +4

    If you want to learn programming, PLEASE do a series on Farmer was replaced. It is like an idle programming game where you write your own scripts in python

  • @mgoll_88
    @mgoll_88 Місяць тому +5

    Maybe SHENZHEN I/O would be something you would enjoy. It's older and no suvivorlike, but you got to use your brain and build awesome stuff

  • @nsgcommando2861
    @nsgcommando2861 Місяць тому +11

    This is very interesting, thanks bringing it to my attention. Sounds a lot like Bioprototype to me, or whatever its called now after that hostile takeover by the publisher

    • @Lordrockerkiller
      @Lordrockerkiller Місяць тому +6

      It is still called bioprototype, and it wasn't a hostile takeover by the publisher, it was the publisher getting banned off steam for doing the classic "if we give you a review code you have to give us a positive review" shenanigans.

    • @nsgcommando2861
      @nsgcommando2861 Місяць тому +3

      @Lordrockerkiller Ah okay. Thanks for the info. I heard something about the publisher making a rip-off clone or something with the same name. Didn't know they got banned at all. The devs are self publishing now?

    • @wanderbots
      @wanderbots  Місяць тому +8

      Devs self-published a sequel called Bioweaver that is entirely legitimate I think.

    • @EpsilonRosePersonal
      @EpsilonRosePersonal Місяць тому +1

      @@wanderbots They're also planning to re-upload Bioprototype.

  • @Seldser
    @Seldser Місяць тому +24

    Wait a sec… that top island, is that the Matoran language from Bionicle?!

    • @elmok
      @elmok Місяць тому +1

      Sure is

    • @ravageMK2
      @ravageMK2 Місяць тому +1

      @@elmok I'd have to agree.

    • @ravageMK2
      @ravageMK2 Місяць тому +3

      I think the south west area is Digimon script as well. 2 easter eggs I did not expect :P

    • @t.estable3856
      @t.estable3856 Місяць тому

      YUP!

    • @reconab12
      @reconab12 Місяць тому

      YEP! and it says GLACIA

  • @destroyer68175
    @destroyer68175 Місяць тому +1

    He got a spawn mine with an ohHit trigger, that could be hilariously goofy

  • @demian_csomic_winters9484
    @demian_csomic_winters9484 Місяць тому +3

    Infected chain laser mines sound terrifying. Basically infected spawn mines when mines explode they infect something else with a laser.

  • @SpecialPieMan66
    @SpecialPieMan66 Місяць тому

    Ayy, not sure if you saw my comment the other day suggesting it or found into it yourself, but glad you did!

  • @TallinuTV
    @TallinuTV 27 днів тому

    This game looks like it could get truly bonkers!
    26:46 - When I paused to read the description on Collect, it said that if the target was not something it was able to collect, it would attempt to cause coins to be dropped by the target. So, uh, I think you do in fact have an option to cause things to drop more money. 😆

  • @TheMugbearer
    @TheMugbearer Місяць тому +1

    Bionicle font spotted!

  • @theRethalaSystem
    @theRethalaSystem Місяць тому +1

    "Cat"... my friend, that is a skunk, which is why she has a stink aura =P

  • @ino145
    @ino145 Місяць тому

    This looks interesting and fun!

  • @SalkolianLegion
    @SalkolianLegion Місяць тому +1

    it has Thai baby!

  • @katatobia
    @katatobia Місяць тому +6

    you should try "The Farmer was replaced" as an easy intro to python coding and playing games at the same time.
    and automation/idle game

  • @reconab12
    @reconab12 Місяць тому

    OH MY GOD! THE ISLAND ON THE TOP IS IN BIONICLE LANGUAGE!!!!!!!
    It translates to Glacia.

  • @SalkolianLegion
    @SalkolianLegion Місяць тому +1

    Noita is kind of the same sort of. It can get very funny

  • @shiniselune399
    @shiniselune399 Місяць тому

    ah the missed opportunity to add the onhit => pingrandom after the collect() with your mine build.

  • @Ethan13371
    @Ethan13371 Місяць тому

    Very neat

  • @thomasdechman9376
    @thomasdechman9376 Місяць тому

    When I was playing, I made infinitely replicating mines by having an on hit go into something with multiple inputs so they would also just pasively spawn on me lol

  • @anastacius2696
    @anastacius2696 Місяць тому +1

    Would it have been possible to take off the ApplyDamage(42dmg), put the SpawnMine(10dmg;2nm) in its place and link that to Infect() on the upper chain to spread infection to any enemy hit by mines?

    • @archangel7126
      @archangel7126 Місяць тому

      yess that should be possible °°

    • @anastacius2696
      @anastacius2696 Місяць тому

      The only thing that I can think of that would be a issue other than the potential lag is whether or not the game will allow you to tie two tick chains to the same final action.

    • @archangel7126
      @archangel7126 Місяць тому

      @@anastacius2696 i tested it quickly on itch and it worked for me, i do remember that not being possible at one point but it seems to be as of now

    • @AlexisCheynas
      @AlexisCheynas Місяць тому

      ​@@anastacius2696
      The first image on the Steam page show them doing that... and I wouldn't be surprised if you could chain some outputs into its own input.
      Ex OnTick -> PingNear -> On Hit -> (self)
      Will try to get that setup when home from work.

  • @ahabsbane
    @ahabsbane Місяць тому

    Very interesting world design, but the actual gameplay is a bit underwhelming. I'll have to follow this one, and see if it gets better!

  • @DubbleKoi
    @DubbleKoi Місяць тому

    Man, I'm already buildcrafting in my head. What if you plugged ForEachInfected into Infect's second input, or into a Ping which outputs into Infect?

    • @techwizsmith7963
      @techwizsmith7963 Місяць тому +1

      For your first, it would just try to infect every infected, which obviously doesn't do much. Instead, foreachinfected into a ping into an infect. Could also swap ping for an eachinarea, but it requires them to clump up a bit

    • @AlexisCheynas
      @AlexisCheynas Місяць тому

      ​@@techwizsmith7963
      Well, I did notice the Infection wear off, so I assume infecting something that's already infected would just reset that timer... thus ForEachInfected -> Infect would just make the infections permanent

  • @z9blitz532
    @z9blitz532 Місяць тому

    52:37 could he have have looped the pingbytecoin (510 deal) into itself using foreachunitinrange to make it infinitely chain around byte coins?😂

  • @SalkolianLegion
    @SalkolianLegion Місяць тому

    Your members first thing might sort of broken not sure. It says members first today but im not a member.

    • @Jestre_The_Grandest_Fool
      @Jestre_The_Grandest_Fool Місяць тому

      That being there indicates that members saw it earlier than others, that is intended behaviour.

    • @SalkolianLegion
      @SalkolianLegion Місяць тому

      @@Jestre_The_Grandest_Fool Ok thanks!

  • @luca4k484
    @luca4k484 Місяць тому

    looks interesting, but the level/gameplay itself looks lacking

  • @firekingalex4930
    @firekingalex4930 Місяць тому

    play more and get all hackers plz

  • @JetFightzer
    @JetFightzer Місяць тому

    Yep, you shoud learn how to code

  • @chuabinglun2112
    @chuabinglun2112 Місяць тому

    wow no comment

  • @SlycerZ
    @SlycerZ Місяць тому

    if you like the skill programming of this game you might like W.A.N.D. project!