For anyone interested in the ratios, each fusion power plant consumes 1 rod every 66,67 seconds (if you're using all the power). So you can feed 66 power plants for 600 MW with only 1 rod/s!
I cannot actually play the game due to visual handicap. but it's a real pleasure to see you get through it like a champ. your patient explannation in what your doing, what your planning are really usuful to me to understand what's going on the screen. I hope you'll keep going unto the end ^^
I’m registered blind or as it’s now severely visually impaired. I can just about play this game using a large screen on screen magnification in my iPhone the map called seeing AI to read the text in the tech tree another places where it’s important I have just managed to move to a new planet and start to mine titanium.. It’s very slow going but I don’t really have that much else to do.
@@r0bhumm Man that's awesome. So many people would give up because it's too difficult, so I respect your ingenuity and dedication. I hope your factory succeeded.
When you set your mind to do something and fly over to get supplies and see a logistics choke point so you end up spending an hour fixing that first and forgetting what you wanted to do in the first place. Yeah, no idea what you mean about one thing at a time :P
I went to check on my titanium supply. I ended up connecting the whole second planet to my interstellar logistics network. 6 hours later I was definitely better off, but titanium wasn't fixed 🤗
The stellarator was an US invention, first created by Lyman Spitzer of Princeton University in 1953. It has significantly worse than predicted efficiency and it was abandoned for the Russian tokamak design which also hasn't been able to reach over unity energy production. Fusion energy production - always just a decade away... Just a few years ago Lockheed Martin was claiming they had a solution to make actual power production. That was supposed to come to fruition by 2017 if memory serves, and it may not.
@@InservioLetum I don't know, what is LIFTR? Lockheed Martin's design is called a Compact Fusion Reactor (CFR). I'm just suspicious about the possibility of energy production with fusion. When I was a kid FORTY YEARS ago it was supposed to be powering the world by the time I was a young adult, 30 years ago. I don't know, I'm certainly not knowledgeable enough about the physics to understand the problems but I expect to be dead before I see fusion as a power source. When I was in college the Tokamak was going to be it! 2010 at the latest! Now whenever I hear "fusion is just around the corner!" I read it as a PR advertisement for investors. Seems like the easiest thing to do is just set off a bunch of fusion bombs 5 miles under ground, then build a geothermal plant to consume the energy produced. I've not done any calculations though to see if even THIS would produce over-unity energy. This was Project PACER. Less nuts than Project ORION.
@@InservioLetum Oh, thorium reactors. The US dropped that project because the main reason to make nuclear reactors, to the insane sociopathic nutcases that run our nation, is to produce plutonium for nuclear bombs. Thorium energy production seems very promising and safe. Too bad lunatics run the United States and they don't care about it.
I was having a hard time thinking about where to place automation of these buildings that are needed in low quantity but wouldn't want to be handcrafted, and you gave me the perfect idea!
I feel like logistically, it makes sense to turn all miners into sending ore to the interplanetery stations, and having all the ore travel to smelting locations, and then send those into interplanetery stations too, that way you'd just need to visit other planets to fix a shortage rather than trying to figure out why x item is no longer being produced.
This is just the video I needed. I'm slightly behind you in my own world and I'm definitely running into an issue with way too much hydrogen. Thanks for another great DSP video!
Hey dude. Sorry for the super late comment on this video. The things I am hearing you say is 100% how you should play this game. I decided to come back to this game and compare my recent build to yours (yes, yours is better, so far). Adding literally every resource to the logistics network is the key to this game. I am sure in later episodes you do that just fine, but I just wanted to reiterate that you are on the right track here. I do know this is a useless comment on an old video, but don't beat yourself up so bad. I base all of my factorio designs off of yours, so you're freaking golden.
Late comments are helpful. Some of us that just started the game might watch these videos before watching the newer Nilaus videos. So keep doing it. And Thanks.
3 роки тому+11
Excess Hydrogen was a problem for a short while, but as soon as you get to green science you won't have enough hydrogen. I suddenly had the reverse problem where I was harvesting hydrogen from orbitals (gas giant exploitation), and then I couldn't prioritize the leftovers from other processes and keep the orbitals as a backup source. Luckily the update yesterday fixed that with an option!
I was amazed at how fast I went from "OMG what do I do with all this Hydrogen" to "OMG Where did all my hydrogen go!!??" resorting to building 2 entire refinery setups (40+) dedicated to outputting hydrogen and burning off graphene... lol
I'm starting to save everything to my logistics stations, as you expand across the galaxy you can output any excess product to any planet and not have to build that production stream again.
I have Green research nearly done, had a excess, than a Lack of hydrogen, now I have a stockpile of 250k hydrogen and the same for Deuterium.... And again ask myself what the heck to do with it. I cant really built more antimatter fuel as my Planet already run on minisuns and the antimatter cells do stockpile. I think I should start using kimberlite and shut off the refineries. Anyway I would like to fill the refined oil tsnks first if things change again.
I love and hate watching yuo play this game. I love it because you're freakin' brilliant at playing this game. Specifically, I really like how you scale each element one at a time and decide to never build yourself; get the assemblers to do it! I hate watching you play because it reminds me how inefficient my game is... I think I need to start over... I'm having scaling issues already.
Your polar logistics setup is brilliant. By the time you get to this level of abstraction, the whole point is to be able to drop a single assembler and walk away. You will then be able to do that on any other planet. Well done!
The only problem with them are that the fastes conveyer belt just can handle 6 mk 3 assembler to provide them . such a huge part of my planet ist used just for burning hydrogen to get rid of it because i have such a huge production of it because i need so much refined oil. why i need this for sulfuric acid, that makes no sence xD
It's nice to set factories to make a full belt of each item that then runs into logistics and leave room to the south or north so that you can keep adding another full line every time you think you aren't supplying enough of something to make a full belt of the next tier items. It will require more and more room for the earlier tier items, but that will be mitigated a bit by the fact that the higher tier items can require new resources that don't get made from earlier tier items. I find that generally satisfies my desire to calculate what it takes to make a full belt and mitigates my distaste for recalculating how much of the lower tier items I have to build to supply the new product.
yeah -- my suggestion from the last video on going form miners -> logistics tower was b/c of what might happen when raw resources run out and assembling machines that rely on them run dry. glad to see you're looking to change that setup. you're basically going to a logistics bot/chest fed manufacturing setup like you have for one of the sciences in your factorio 3k science build. makes sense here i think where raw resource patches are relatively smaller. loving this series btw!
I used this circular fractionator set up for deuterium for a long while, and it's great in the earlier game when it is your only way to make deuterium, but eventually when you are using a lot of fusion power both locally as well as requesting it for your other colony worlds PLUS using the deuteron fuel rods for building your dyson sphere component rockets, the supply from even several dozen fractionators cannot even close to keep up. Once I got gas giant harvesting up and running all the way around the equator of my local gas giant and ALSO unlocked the particle colliders for taking 10 hydrogen and converting it into 5 deuterium per second my deuterium woes were finally put to rest (as well as my graphene woes: LONG LIVE FIRE ICE!). Of course at that point in the game the power output of my growing dyson sphere was steadily climbing, so I was already beginning to switch things over to charging accumulators at home and shipping them abroad to discharge at my remote colonies lol. What I love and hate about dyson sphere program is that as I use one upgraded tech to make my life easier, it always seems I am already on the cusp of unlocking the next great thing in power production.
watching your play through makes me want to start a new one. Even though I am on green science now i still want to start new one again hahah. Good Video thanks got the game on the 24th. i have 130+ hours :)
@@blvckcvrd Oh ok, then you will not lose too much progress. I have restarted 3 times after getting to purple science packs. I keep thinking I can do it better then the last run. I Hope that does not happen to you. Good luck & have fun
Love this idea. You are creating an interstellar mall of sorts. Instead of ferrying these components manually, you can simply haul an interstellar tower and order the stuff remotely. You're late game self will thank you for this foresight.
Don't panic! You're right on the cusp of needing to set up mass production. Once there, I know you will sky rocket through the research and automation process. Can't wait for you to build the dyson sphere!
You can use foundations to push veins below the surface (or restore them). It’s one of the buttons on the menu when you have foundations selected in construction mode.
dang i'm at 43hours and my yellows are at 32/min production but i just finished all yellow research, now chipping away at purple i need to start over and build up a logistics network like you have
Not sure if someone has pointed it out yet ... You can select the item for crafting and it shows you what it is used in (like you are crafting from your inventory, not a machine).
Power poles are on a transition latitude where the grids wiggle a bit so you could be sitting a long time trying to get them aligned. Good thing about using the logistics tower for inputting hydrogen is you can use the slider and throttle back on how much it demands once you start to need it elsewhere again.
I have like 10 tanks of deuterium, heh Oh, and your design is good because eventually that planet will be barren and youll be pulling materials from dozens of worlds.
You can use hydrogen in early-mid game as a good fuel in thermal power station. 8 mj +100% effective 5sec per one. graphite - 6mj +60% effective with same time and hydrogen cell usable too with same energy\time as 5 hydrogen but +200% effectiveness. additionally - hydrogen is a mecha fuel too.
might have to move my research to the pole, looks too good, im sure i can get my belt system to work up there. p.s. dont like that my equatorial belt of solar panels isnt a perfect fit, ive got 1 square more than needed.
You'll need to fix the priority of the inner most splitter - the input needs to be prioritized to the belt coming from the deuterium fractionators, or they will stop moving things... they will back up against the incoming supply
Great video as always.. :) - Guess I gonna be watching them all again tho, as I just figured out that my gas giant doesn't have fire ice and you just mentioned that that comes in the next video, so am gonna get a good seed from the steam forums that does have a fire ice giant in starting location and start all over again, so will be watching all your videos again LOL (thinks it gonna be a while before I start catching you up again)
1:16 Omgomgomg! You can pull items from any Logistics tower on the map from Planet view?!?!?! I didn't know that! I was going to watch your video but now I gotta go play! I'll come back...
You can never have enough in this game Yes Stellarator is real thing .. enough variance for a comment content Love your Dyson Sphere Program stuff and your style so dropping the comment and the like for da Algorithm of d00m since I can't afford to support you. 🙏
Love your Dyson Sphere Program stuff and your style so dropping the comment and the like for da Algorithm of d00m since I can't afford to support you. 🙏
The planet logistics tower be great to have in the logistics system too. They would be much cheaper and energy efficient for all the mining outposts you will need. Feed them all into your space logistics tower to ship back. Makes warping to new systems for mining easier too. Bc you would only need to supply 1 or 2 towers with the warp drive items.
I added a second hydrogen line from the Interstellar logistics station half way round the loop to fill in the gaps 180 degrees from the first Fractionation input. We lose two fractionators but gain throughput. I was considering making this fractionation loop on the equator where an extra hydrogen line would make more sense. Perhaps one at each cardinal point, each 90 degrees, 45 ? So one full hydrogen line = one full deuterium line or four ..... Love this silly game. Cheers and thanks!
The issue with crossing conveyors with splitters is that once the (in this case) deuterium clogs up it will go into the hydrogen line that has no filter, since you can only set a filter on the *priority* lane
The small power poles should be able to fit in between assemblers. The only place that this is not possible is when the grid allows them to be packed closer before a fault line, but in normal circumstances they will fit so no need to leave a space every 3 assemblers.
Basically, the problem is when you get to late game with multiple planets, you may have some hydrogen lying around from a smattering of refineries or with graphene from fire ice production. Thermal power isn't going to cut it, deletion is a pain, remote supply might choose a nearby gas giant. You can turn it into deuterium... on a remote planet... which will get nowhere, or you can produce kasimir crystals and have them eaten up by plane filters (lol).
You need like 2000 accumulator per planet you want supplied by them, late game vessel have 1000 capacity so you need 1000 charged on the charging planet and 1000 not charged on the recieving planet so they can be transported. You can also reduce the amount of stuff the vessel transport but then you are wasting warp charge
The fractionators lose efficiency as they stack, due to loss of belt capacity. I believe the optimal is 10 on one band. So in this design that could be a loop per quadrant, with all quads feeding back to the same station Nice design
You might have realized thi already but you don't actually need the extra gap between assemblers. They will always have a 1 wide gap so you can fit regular power poles between then normally. Edit: It actually depends on Latitude it appears, though, in that situation it did not appear necessary .
A "Stellarator" is actually a name for a fusion reactor concept.
It's a bit more than a concept. There's a reactor in Germany that uses the stellarator design.
It's a donut shaped magnetic container for plasma
@@javierzurera986 It's more complicated than a donut.
Maybe you got it mixed up with the Tokamak design?
@@lisstem8135 you are right, thanks for the correction
en.wikipedia.org/wiki/Stellerator Came to comment this but yours already
When I'm playing and making all my connections and sorters I hear Nilaus' voice in my head, lol.
"Input. Input. Output."
I've started doing the same since watching him play. I dont even remember how I did stuff before....
Can you not just copy and paste the sorters?
I'm a functional programmer, every time I use functions, inbound, outbound.
For anyone interested in the ratios, each fusion power plant consumes 1 rod every 66,67 seconds (if you're using all the power). So you can feed 66 power plants for 600 MW with only 1 rod/s!
Dang lmao
Why do we even build dyson spheres lmao
@@failandia To flex on K-1 pleb civilizations
That's too much horribleness for just 600MW. Super magnetic rings are the bane of my existence in DSP. I HATE MAKING THEM.
The Interstellar Logistic Station Ring is absolute craziness!
I love it!
That deuterium build is gorgeous.
I cannot actually play the game due to visual handicap.
but it's a real pleasure to see you get through it like a champ.
your patient explannation in what your doing, what your planning are really usuful to me to understand what's going on the screen. I hope you'll keep going unto the end ^^
I’m registered blind or as it’s now severely visually impaired. I can just about play this game using a large screen on screen magnification in my iPhone the map called seeing AI to read the text in the tech tree another places where it’s important I have just managed to move to a new planet and start to mine titanium..
It’s very slow going but I don’t really have that much else to do.
@@r0bhumm Man that's awesome. So many people would give up because it's too difficult, so I respect your ingenuity and dedication. I hope your factory succeeded.
@@r0bhumm That's amazing! Well done
I still play it and when im on work i watch Videos from this game. Yeeaaahhhh im addicted to dyson sphere ^^
I have to tell myself, “one thing at a time” almost every time I play 😂
When you set your mind to do something and fly over to get supplies and see a logistics choke point so you end up spending an hour fixing that first and forgetting what you wanted to do in the first place. Yeah, no idea what you mean about one thing at a time :P
I went to check on my titanium supply. I ended up connecting the whole second planet to my interstellar logistics network.
6 hours later I was definitely better off, but titanium wasn't fixed 🤗
Me too! My list of things to do just gets longer and longer :)
correct 1 game at a time 1 star cluster at a time :P
@@nekroneko It's so frusterating!
But so much fun!
😭
Is it efficient ? -no
Is it awesome ? - YOU BET IT IS AWESOME
A stellarator is actually a real thing and was built in Germany in cooperation with the Dutch.
TIL
The stellarator was an US invention, first created by Lyman Spitzer of Princeton University in 1953. It has significantly worse than predicted efficiency and it was abandoned for the Russian tokamak design which also hasn't been able to reach over unity energy production.
Fusion energy production - always just a decade away... Just a few years ago Lockheed Martin was claiming they had a solution to make actual power production. That was supposed to come to fruition by 2017 if memory serves, and it may not.
@@InservioLetum I don't know, what is LIFTR? Lockheed Martin's design is called a Compact Fusion Reactor (CFR).
I'm just suspicious about the possibility of energy production with fusion. When I was a kid FORTY YEARS ago it was supposed to be powering the world by the time I was a young adult, 30 years ago.
I don't know, I'm certainly not knowledgeable enough about the physics to understand the problems but I expect to be dead before I see fusion as a power source.
When I was in college the Tokamak was going to be it! 2010 at the latest! Now whenever I hear "fusion is just around the corner!" I read it as a PR advertisement for investors.
Seems like the easiest thing to do is just set off a bunch of fusion bombs 5 miles under ground, then build a geothermal plant to consume the energy produced. I've not done any calculations though to see if even THIS would produce over-unity energy. This was Project PACER. Less nuts than Project ORION.
@@fuzzywzhe eh, Orion wasn't THAT crazy... 😂 ok, I can't even type that with a straight face 😁
@@InservioLetum Oh, thorium reactors. The US dropped that project because the main reason to make nuclear reactors, to the insane sociopathic nutcases that run our nation, is to produce plutonium for nuclear bombs.
Thorium energy production seems very promising and safe. Too bad lunatics run the United States and they don't care about it.
Everything on the logistics network is clearly how this game should be played!
I was having a hard time thinking about where to place automation of these buildings that are needed in low quantity but wouldn't want to be handcrafted, and you gave me the perfect idea!
I feel like logistically, it makes sense to turn all miners into sending ore to the interplanetery stations, and having all the ore travel to smelting locations, and then send those into interplanetery stations too, that way you'd just need to visit other planets to fix a shortage rather than trying to figure out why x item is no longer being produced.
That would make it a lot cleaner. Half the planet has clear area which is room for the smelters .
you are correct. It is just hard to do when you NEED some Iron to set it up as robustly as that, but it is probably the best way
@@Nilaus I mean I just refactored it when I got hubs tbh.
It’s like you’re a mind reader, was just thinking about this a few mins ago.
me to
Fractional distillation is done in fractionating columns, the shiny chrome towers with pipes, an integral part of any REFINERY and BOOZE making.
"Not enough vespene gas!".. errrr, I mean, "Not enough Hydrogen!", heh.
Handy to know in extreme circumstances: the full accu can be used directly in Icarus' fuel slot, but as of now this also DEVASTATES the item.
Hmmm, has anyone ever seen both Heinz Doofenshmirtz and Nilaus at the "same" time...?
You basically made "all you can eat" buffet for giant mechs. Kudos and gg, i love it :D
Oh i got a heart :D Nice! Thx!
This is just the video I needed. I'm slightly behind you in my own world and I'm definitely running into an issue with way too much hydrogen. Thanks for another great DSP video!
Wait until you get the particle accelerator you can turn 10 hydro into 2 Deuterium, Or a 1% chance to convert 1 Hydrogen to 1 deuterium.
@@TheKlecker1 :o
I gotta play more
glad to see Nilaus keeping up with the robot/drone abuse.
Hey dude. Sorry for the super late comment on this video. The things I am hearing you say is 100% how you should play this game. I decided to come back to this game and compare my recent build to yours (yes, yours is better, so far). Adding literally every resource to the logistics network is the key to this game. I am sure in later episodes you do that just fine, but I just wanted to reiterate that you are on the right track here. I do know this is a useless comment on an old video, but don't beat yourself up so bad. I base all of my factorio designs off of yours, so you're freaking golden.
Late comments are helpful. Some of us that just started the game might watch these videos before watching the newer Nilaus videos. So keep doing it. And Thanks.
Excess Hydrogen was a problem for a short while, but as soon as you get to green science you won't have enough hydrogen. I suddenly had the reverse problem where I was harvesting hydrogen from orbitals (gas giant exploitation), and then I couldn't prioritize the leftovers from other processes and keep the orbitals as a backup source. Luckily the update yesterday fixed that with an option!
I was amazed at how fast I went from "OMG what do I do with all this Hydrogen" to "OMG Where did all my hydrogen go!!??" resorting to building 2 entire refinery setups (40+) dedicated to outputting hydrogen and burning off graphene... lol
I'm starting to save everything to my logistics stations, as you expand across the galaxy you can output any excess product to any planet and not have to build that production stream again.
I have Green research nearly done, had a excess, than a Lack of hydrogen, now I have a stockpile of 250k hydrogen and the same for Deuterium.... And again ask myself what the heck to do with it. I cant really built more antimatter fuel as my Planet already run on minisuns and the antimatter cells do stockpile.
I think I should start using kimberlite and shut off the refineries. Anyway I would like to fill the refined oil tsnks first if things change again.
"Fraction-inator" quote by Dr. Doof
Followed closely by the Fractionator-inator.
I love and hate watching yuo play this game. I love it because you're freakin' brilliant at playing this game. Specifically, I really like how you scale each element one at a time and decide to never build yourself; get the assemblers to do it! I hate watching you play because it reminds me how inefficient my game is... I think I need to start over... I'm having scaling issues already.
I also did lol I literally restarted and used this more or less as a step to step guide lol
Just start over in a different system 🤨🤣
Man, this is pretty elegant. I’m further along in the game, but it’s so fractured. I love how organized this is.
Your polar logistics setup is brilliant. By the time you get to this level of abstraction, the whole point is to be able to drop a single assembler and walk away. You will then be able to do that on any other planet. Well done!
A stellarator is a specific magnet design to contain plasma in fusion reactors.
It's pretty beautiful to look at
en.wikipedia.org/wiki/Stellarator
Wait unit Science catches up and finds out gravity is caused by electromagnetism. And not at all how Cross dressing Einstein said it is.
Looks like a cousin of the mobius loop, with leylines wrapped around it!
Beautiful indeed!
Wowwwww, 30k+ views on number 9 of a series! Congrats and love the new content.
"too" much Hydrogen.
cries in kasimir crystal
Yah Green matrix cubes are head ache 🤕
For realz. I just got done with Green and seeing this makes me sad, I wish I had stockpiled hydrogen. But we all will learn at some point.
that is a problem for Future-Nilaus
The only problem with them are that the fastes conveyer belt just can handle 6 mk 3 assembler to provide them . such a huge part of my planet ist used just for burning hydrogen to get rid of it because i have such a huge production of it because i need so much refined oil. why i need this for sulfuric acid, that makes no sence xD
@@kindredsong7363 just visit a planet with sulfuric acid oceans and import it directly
My wifi isn’t working so I’m watching this in 360-480p and don’t even care 😬😬 love your let’s play series man
Next video needs to be 'how to deal with excess duterium.'
We need more :) Brilliant work Nilaus
I love that you make the cirkel at the pole
It's nice to set factories to make a full belt of each item that then runs into logistics and leave room to the south or north so that you can keep adding another full line every time you think you aren't supplying enough of something to make a full belt of the next tier items. It will require more and more room for the earlier tier items, but that will be mitigated a bit by the fact that the higher tier items can require new resources that don't get made from earlier tier items. I find that generally satisfies my desire to calculate what it takes to make a full belt and mitigates my distaste for recalculating how much of the lower tier items I have to build to supply the new product.
You are very inspiring , many ideas i would never think of.
"Tree, the bane of my existence"
yeah -- my suggestion from the last video on going form miners -> logistics tower was b/c of what might happen when raw resources run out and assembling machines that rely on them run dry. glad to see you're looking to change that setup. you're basically going to a logistics bot/chest fed manufacturing setup like you have for one of the sciences in your factorio 3k science build. makes sense here i think where raw resource patches are relatively smaller. loving this series btw!
yessssssssssssssss i was hoping you'd start playing this game! now they need to make blueprints so you can just play the game for me.
I used this circular fractionator set up for deuterium for a long while, and it's great in the earlier game when it is your only way to make deuterium, but eventually when you are using a lot of fusion power both locally as well as requesting it for your other colony worlds PLUS using the deuteron fuel rods for building your dyson sphere component rockets, the supply from even several dozen fractionators cannot even close to keep up. Once I got gas giant harvesting up and running all the way around the equator of my local gas giant and ALSO unlocked the particle colliders for taking 10 hydrogen and converting it into 5 deuterium per second my deuterium woes were finally put to rest (as well as my graphene woes: LONG LIVE FIRE ICE!). Of course at that point in the game the power output of my growing dyson sphere was steadily climbing, so I was already beginning to switch things over to charging accumulators at home and shipping them abroad to discharge at my remote colonies lol. What I love and hate about dyson sphere program is that as I use one upgraded tech to make my life easier, it always seems I am already on the cusp of unlocking the next great thing in power production.
Nice 👍 I learn 2 things lol 😂 that you can delete stuff in inventory . And that having ore go into interplanetary first then out is optimal
watching your play through makes me want to start a new one. Even though I am on green science now i still want to start new one again hahah. Good Video thanks got the game on the 24th. i have 130+ hours :)
That almost happened to me but I found this channel right as I got to red matrices. I was fine with starting over.
@@blvckcvrd Oh ok, then you will not lose too much progress. I have restarted 3 times after getting to purple science packs. I keep thinking I can do it better then the last run. I Hope that does not happen to you. Good luck & have fun
Love this idea. You are creating an interstellar mall of sorts. Instead of ferrying these components manually, you can simply haul an interstellar tower and order the stuff remotely. You're late game self will thank you for this foresight.
>Obligatory, "It's a manufacturing hub, not a damn MALL!" comment here =)
I was googling exactly that few hours ago. Thanks for the video 💛
Great ideas .... I do have a question: How do you get your mech to GLOW at night?
It's called "Guiding Light" on the control panel in the bottom right, Keybind L
That's a pretty audacious build. I LOVE it! 👍
Don't panic!
You're right on the cusp of needing to set up mass production. Once there, I know you will sky rocket through the research and automation process.
Can't wait for you to build the dyson sphere!
Hah, you just need a disco ball for your North pole lights. xD
You can use foundations to push veins below the surface (or restore them). It’s one of the buttons on the menu when you have foundations selected in construction mode.
I showed that in a previous episode...
@@Nilaus Yeah, I wasn’t sure why you were concerned about the copper vein is all. I guess you just don’t want to waste it.
dang i'm at 43hours and my yellows are at 32/min production but i just finished all yellow research, now chipping away at purple
i need to start over and build up a logistics network like you have
After you put the fifth one I couldn't help but say 'this sucks' out loud though the dumb grin on my face, you're mad it's awesome
I love that you build on such big scales.
Not sure if someone has pointed it out yet ... You can select the item for crafting and it shows you what it is used in (like you are crafting from your inventory, not a machine).
Power poles are on a transition latitude where the grids wiggle a bit so you could be sitting a long time trying to get them aligned.
Good thing about using the logistics tower for inputting hydrogen is you can use the slider and throttle back on how much it demands once you start to need it elsewhere again.
Thats really creative way to use planet's pole xD
I have like 10 tanks of deuterium, heh
Oh, and your design is good because eventually that planet will be barren and youll be pulling materials from dozens of worlds.
Nilaus. shout out! love you buddy. thank you for your video's. love this game. keep on trucking. :)
Love that circle of glowing science
You in a round about way fulfilled my last video request for a mud game jump start hub lol.
You can use hydrogen in early-mid game as a good fuel in thermal power station. 8 mj +100% effective 5sec per one. graphite - 6mj +60% effective with same time and hydrogen cell usable too with same energy\time as 5 hydrogen but +200% effectiveness. additionally - hydrogen is a mecha fuel too.
I'd love to see more power! (As in the power screen, to see those awesome numbers!)
You're spoiling us with these daily episodes!
might have to move my research to the pole, looks too good, im sure i can get my belt system to work up there.
p.s. dont like that my equatorial belt of solar panels isnt a perfect fit, ive got 1 square more than needed.
love the Phineas and Ferb reference
I would like to see a low, or minimal resource run, because you don't need many planets to get the resources u need.
that air traffic is amazeballs!
Very Nice your Lab Circel cool great
"Trees are the bane of my existence" : there you go, you did it again. It's spring, go hug one so you're done for this year ^_^
I love your polar research rings!
Great video! I was wondering, from which country are you?
You'll need to fix the priority of the inner most splitter - the input needs to be prioritized to the belt coming from the deuterium fractionators, or they will stop moving things... they will back up against the incoming supply
Cheers for this!
23:23 You can remove ores (and get them back) with concret
Your videos on this game are very nice, thank you very much :)
Great video as always.. :) - Guess I gonna be watching them all again tho, as I just figured out that my gas giant doesn't have fire ice and you just mentioned that that comes in the next video, so am gonna get a good seed from the steam forums that does have a fire ice giant in starting location and start all over again, so will be watching all your videos again LOL (thinks it gonna be a while before I start catching you up again)
Is it just me or is your home world starting to look like the corona virus with all these massive towers? :P
Too soon dude, too soon 😣
@@Nick-B78 Corona viruses have been around for decades. If now is too soon, then we’ll never get around to joking about it.
@@Nick-B78 Too during*
1:16 Omgomgomg! You can pull items from any Logistics tower on the map from Planet view?!?!?! I didn't know that! I was going to watch your video but now I gotta go play! I'll come back...
Aren't the logistic towers blocking your railguns?
You can never have enough in this game
Yes Stellarator is real thing .. enough variance for a comment content
Love your Dyson Sphere Program stuff and your style so dropping the comment and the like for da Algorithm of d00m since I can't afford to support you. 🙏
Love your Dyson Sphere Program stuff and your style so dropping the comment and the like for da Algorithm of d00m since I can't afford to support you. 🙏
I also stay by the Icarus cam :)
Planet is tuning not into an ecumenopolis but a Ecumenilausopolis.
Ecumenilausopolis: An industrial cousin of the residential Ecumenopolis 'City-Planet'
The planet logistics tower be great to have in the logistics system too. They would be much cheaper and energy efficient for all the mining outposts you will need. Feed them all into your space logistics tower to ship back. Makes warping to new systems for mining easier too. Bc you would only need to supply 1 or 2 towers with the warp drive items.
I added a second hydrogen line from the Interstellar logistics station half way round the loop to fill in the gaps 180 degrees from the first Fractionation input. We lose two fractionators but gain throughput. I was considering making this fractionation loop on the equator where an extra hydrogen line would make more sense. Perhaps one at each cardinal point, each 90 degrees, 45 ? So one full hydrogen line = one full deuterium line or four ..... Love this silly game.
Cheers and thanks!
For the smelting areas you've built up already, just replace the empty ore patches when they're done with logistics towers. Easy fix
25:17 "hand crafting for the next 30 minutes or so...lets jump forward
4 hours later OOF
damn, the game reveals my play time off camera :P
19:38 - Scrub rods. I laughed more than I should have.
Very useful and looks rather cool at a pole. As result I did something similar with one line of fractionators.
Perhaps make a large scale green motor production on a different planet.
Also my intention. I will need to do that off camera while videos are processing, since it is super repetitive
Hahaha. Way to just sneak a Doofenshmirtz reference in there.
The issue with crossing conveyors with splitters is that once the (in this case) deuterium clogs up it will go into the hydrogen line that has no filter, since you can only set a filter on the *priority* lane
"next half hour":
in game clock: 37:45
*cut*
ingame clock: 41:50
longest half hour in history :D
or I was moving very fast compared to the clock ;)
Love the Doof reference
The small power poles should be able to fit in between assemblers. The only place that this is not possible is when the grid allows them to be packed closer before a fault line, but in normal circumstances they will fit so no need to leave a space every 3 assemblers.
man tanks for contend i love you
Basically, the problem is when you get to late game with multiple planets, you may have some hydrogen lying around from a smattering of refineries or with graphene from fire ice production. Thermal power isn't going to cut it, deletion is a pain, remote supply might choose a nearby gas giant. You can turn it into deuterium... on a remote planet... which will get nowhere, or you can produce kasimir crystals and have them eaten up by plane filters (lol).
I had the thought about your smelting setup right before you explained your mistake.
You need like 2000 accumulator per planet you want supplied by them, late game vessel have 1000 capacity so you need 1000 charged on the charging planet and 1000 not charged on the recieving planet so they can be transported. You can also reduce the amount of stuff the vessel transport but then you are wasting warp charge
The fractionators lose efficiency as they stack, due to loss of belt capacity. I believe the optimal is 10 on one band.
So in this design that could be a loop per quadrant, with all quads feeding back to the same station
Nice design
Wait you don't know about Stellarators? It's the Sun in a Magnetic confinement twisty tube. It's the bees knees of takamak!
You might have realized thi already but you don't actually need the extra gap between assemblers. They will always have a 1 wide gap so you can fit regular power poles between then normally.
Edit: It actually depends on Latitude it appears, though, in that situation it did not appear necessary .