RIGGING - Tips on rotating your RIG (Harmony)
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- Опубліковано 25 кві 2024
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New artworks, Thumbnail Arts and cool emotes/illustrations by Ale!
/ aleartstuff
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More Videos to come in the following weeks! :)
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Pivot point at the rig place being the hardest part of rigging... SO TRUE. It's a subtle art
I been doing thing Wrong 😭😭😭😭😭 omg
DIDN'T WE ALL
I discovered this about a year ago and it was like 🤯, it's a big change when working with master controllers. You explain it very well, I didn't know how to put it into words, you are amazing.
THANK YOU
This is so true. When learning rigging in academy, we are constantly dealing with the pivot problem - but I KNEW DEFORMERS WERE THE KEY!! AHA! Very nice video
Such a simple, but such a wise and cunning solution! I wonder why I didn't think of this myself. I guess I just decided that moving a piece with the deformer points, while you can use the *higher link* (peg) is illegal or something 😅
You think to yourself: you have to squeeze the most out of the pegs. You squeeze, you move, everything seems wonderful. You create a master controller, and when the big moment finally comes when your gorgeous, freshly baked character needs to turn its head..you turn the slider and everything goes haywire. *I don't understand, - you think, - I did everything PERFECTLY! Am I supposed to?!* And then you start growling at your master controller. *Slider wizard*. ARE YOU A WIZARD?? More like a wizard called *destroy your character with one click*! Out of anger, you remove that master controller and make another one (from exactly the same key frames). You customize his color, give him a nice name, and he... is ungrateful. He still works crookedly. After this story repeats itself with the second and third rig you built..you draw a conclusion. *OK. I was not lucky. I I have completely fallen out with my master controllers and they will NEVER obey me again. I have to accept it. This is my bitter fate.* That's my story :P
Thank you for your videos Ze :) I've been watching you for two years now, and I still didn't dare to write a comment. Somehow it always turns out that you talk about exactly what I need at the moment. For example, the recent video about flipping pegs with symmetrical pieces..or about gradients in rigs...that's a brilliant idea, damn it! Especially for me (who loves to add gradients with blending wherever possible).
Ellу is a cutie greenie really 😇💗I don't know who complained about Woo, but I admire this character too. Just look at the crystal on his neck and the metal inserts in his ears 😸In my project, my favorite character also has a lot of details, and drawing them frame by frame would be a terrible chore. Especially since I have a lot of scenes planned. Actually, that's why I switched to rigging - to make life easier for myself as an animator (although at that time I had little faith that rigging could make anything easier).
I wish your project to continue to develop rapidly, it clearly deserves it. Your team does quality work and thinks through everything down to the last detail. it is really very cool and intriguing! And yes..sorry for such a bar of text, I just couldn't stop myself :D
Thank you! Gotta remake my rigs asap 😂
Great video
Nice
Super Tips! Thank you! How do you turn the legs though? Hip socket, feet etc.
I would Like to Turn Torso with hip Sockets independently from the feet....
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