Dude my eyes were getting so heavy watching this video holy shit. No offense to you but everytime an old not hopt deck gets modern support its all about recycling opt effects and doing endless combos to do a big endboard lmao. Look at infernity, infernoid, volcanic(although their turns arent complicated) and Inzektors etc etc haha If you have 0 handtraps against those deck play fast before it goes into time
Great, I can tag my videos as ASMR now!! This video is about the best way to play Ritual Beast bro. I'm sure there are other combos out there that might be less repetitive, but this is how the Deck is meant to be played.
It’s Ritual Beast. That’s what the deck has been about since people realized Ulti-Cannahawk only needed to successfully return 1 card to the GY to get its search. Ulti-Kimunfalcos and the new support have only made it more consistent and powerful, not changed the way it plays. EDIT: The last sentence originally said “better” after the “not”. That’s dumb. The new support does make Ritual Beast better. I was thinking of something completely different and forgot to make sure I was saying things that are apt to the situation.
I know playing multiples of the traps can be bricky sometime, but the increase in the ceiling is definitely worth is. One field Pop is often not enough. In my testing I realized the additional interruption is quite necessary.
Great point! I went back and forth between 1x & 2x Steeds. Its definitely great to run at two, but due to being weak to hand traps, I ended up opting for more cards like Crossout, Called by, and Tactics.
Small note but in combo #2, the pengu 1 card combo, the steeds can pop 4, not just 2-3. You summon Apelio off of the ulti-canahawk than use Apelio’s quick effect to banish new Lara. New Lara summons another name from deck giving you the 4th pop. You do lose the protection in GY, but you more than likely don’t need it if you are popping 4 cards anyways. Just another option from that board state.
The problem is if kimunfalocos is hitted by impermanence or veiler, basically when you made it you aren't able to return him to extra as ulti- cannahawk, cause all targs were already ss.......
@lucatempesta6027 true, I love this deck but we have to admit that it sufferers a lot the hand trap (droll and nibiru kill the deck or when they stop the starter as cannahawk if you haven't started with elder or the new lara too). In my opinion it will be only a rogue deck as dark world for example.....
You want something to play, World chalice is secretly busted as all hell, but people just dont understand that you dont have to keep suckling at the teat of The agent venus or the Kaiju field spell. I play 7 axis World chalice or Spright chalice and am currentlt theorizing galaxy chalice. The deck is insanely fun to play an and surprisingly strong.
@@earthteamjordan Blind second isnt half bad with cards like the world legacy link. If you resolve chalice you can OTK through 5 monsters on field (Assuming no other negation). The main issue about a generaider variant is that the world legacy level 9 support card is a quickplay, so you cant really use Lib to access it and would have to rely on hard drawing it.
Here is my criticism of your combos, lines are not optimised: Combo #1 (canna): its better to use apelio eff, probably banish Falco, so draco -> falco -> 2 rb is accessible Combo #2 (pengu): there is a line that does not use Bond, and ends on Reirautari + S:P. I argue that this is better, since you can revive Reiratuari turn 3 which is huge. Combo #3 (canna + new lara): your line searches only 1 Steed, but 2 steed is possible, while also ending on Draco instead of on Falco (better). Combo #4 (elder + canna): same as before, it is possible to end on Reirautari + I:P + Draco + 2x Steeds, objectively better board Combo #5 (elder + pengu): same as above There are other 2 card combos that end on above board, these are: ETele + Canna, Etele + Pengu, Etele + Elder, New Lara + Pengu. There are other 2 card combos that end on 1 less Steeds: New lara + non-pengu non-canna RB, ETele + non-canna non-pengu RB.. Additionally, there are Rank 4 lines which will be important in the upcomming formats it seems. I have showed ALL of the above lines in this video: ua-cam.com/video/p4Li_pmZ4E8/v-deo.html
I've been playing since it first came out. I have also been playing DDD and plants. Ritual beast isn't that hard, but it can easily confuse the opponent if they don't know what is going on.
@@earthteamjordan a friend of mine who judges our locals says it won't activate because it will have maxx c/droll restriction where they are specifically fall to the gy. What can i say to defend that Pengu will banish from deck this time?
@Wenzan3pm a simulator should not be used for rulings and card interactions as they are 1 not official and 2 don't always follow the right procedure, Pengu is an ignition effect, we know this by the : this means everything after that is the effect, so you banish 1 from extra and send 1 from the deck to the GY with the same type, but under shifter the monster sent will be banished instead
So i used ritual beasts on a tourney this weekend (placed 6th). On one of my matches i realized that i bricked (my opponent is fire kings). I have elder and new lara on hand and thought i only have 2 tamers so i scooped. 2 days later i realized that, spiritual beast tamer winda counts both as a tamer and a beast new lara carries the same naming Does this mean lara is a beast/tamer too?
I believe the effect is to summon a spiritual beast and since the fusions are ritual beast tamers no is the answer. I could be wrong though I’d have to look at the cards again
I love ritual beasts. Like LOVE them.. ….Buuuuuuuuuuuuuuut, this shit die hard to literally every hand trap ever created! And nib straight up ends the turn. Cool shit, great video, but ritual beasts have long since been power crept out sadly..
Zefra Ritual Beast is the way, only beaten by Droll, Nib needs to be fired on summon 5 or 6, or Will be baronne negated and there are hands that can play through 4 handtrap and still leave 3-4 interrupts. The trade off is almost no space for non-engine
Thank you! I agree thats a big problem for the deck. Thats why Crossout, Called by, and Tactics are really important if you want to keep playing with this deck.
Actually, Ritual Beast has many hands that play through some handtrap or another after the new support comes out, and several of them play through most handtraps. I’m pretty sure you even have ways to play through Nibiru.
Dude my eyes were getting so heavy watching this video holy shit. No offense to you but everytime an old not hopt deck gets modern support its all about recycling opt effects and doing endless combos to do a big endboard lmao.
Look at infernity, infernoid, volcanic(although their turns arent complicated) and Inzektors etc etc haha
If you have 0 handtraps against those deck play fast before it goes into time
Great, I can tag my videos as ASMR now!!
This video is about the best way to play Ritual Beast bro. I'm sure there are other combos out there that might be less repetitive, but this is how the Deck is meant to be played.
It’s Ritual Beast.
That’s what the deck has been about since people realized Ulti-Cannahawk only needed to successfully return 1 card to the GY to get its search. Ulti-Kimunfalcos and the new support have only made it more consistent and powerful, not changed the way it plays.
EDIT: The last sentence originally said “better” after the “not”. That’s dumb. The new support does make Ritual Beast better. I was thinking of something completely different and forgot to make sure I was saying things that are apt to the situation.
You're wrong, that is the deck's gameplay. It has always been like that.
that's how the deck has always played. Same with Inzektors and infernity. I think you just don't know those old decks
I know playing multiples of the traps can be bricky sometime, but the increase in the ceiling is definitely worth is. One field Pop is often not enough. In my testing I realized the additional interruption is quite necessary.
Great point! I went back and forth between 1x & 2x Steeds. Its definitely great to run at two, but due to being weak to hand traps, I ended up opting for more cards like Crossout, Called by, and Tactics.
Small note but in combo #2, the pengu 1 card combo, the steeds can pop 4, not just 2-3.
You summon Apelio off of the ulti-canahawk than use Apelio’s quick effect to banish new Lara. New Lara summons another name from deck giving you the 4th pop.
You do lose the protection in GY, but you more than likely don’t need it if you are popping 4 cards anyways.
Just another option from that board state.
The problem is if kimunfalocos is hitted by impermanence or veiler, basically when you made it you aren't able to return him to extra as ulti- cannahawk, cause all targs were already ss.......
You can summon nochiu before using kimun
@lucatempesta6027 true, I love this deck but we have to admit that it sufferers a lot the hand trap (droll and nibiru kill the deck or when they stop the starter as cannahawk if you haven't started with elder or the new lara too).
In my opinion it will be only a rogue deck as dark world for example.....
@@mattiasacchitime tearing morganite works really well in this deck honestly
@@Yummyking32Sure, if you wanna disable your handtraps tho
You can play the zefra penguin if you want another tamer name. It has the same effect as old lara though.
I actually played it at one point its actually not bad at all and can be a good extender
Im very curious to know some lines through shifter, i havent seen anyone show combos througj shifter yet.
Shifter basically accelerates all your combos. Try experimenting with these combos under shifter, youll see what i mean bro!
You want something to play, World chalice is secretly busted as all hell, but people just dont understand that you dont have to keep suckling at the teat of The agent venus or the Kaiju field spell. I play 7 axis World chalice or Spright chalice and am currentlt theorizing galaxy chalice. The deck is insanely fun to play an and surprisingly strong.
I've been thinking about mixing world chalice with Generaidor think 🤔 blind second sounds interesting too
@@earthteamjordan Blind second isnt half bad with cards like the world legacy link. If you resolve chalice you can OTK through 5 monsters on field (Assuming no other negation). The main issue about a generaider variant is that the world legacy level 9 support card is a quickplay, so you cant really use Lib to access it and would have to rely on hard drawing it.
Any decklist for me to play? I like picking up old forgotten devks that are surprisingly rogue with modern cards. Often winning locals with togue
Just wanted to correct that the tamers are not HOPT!
Thanks for catching that bro! Yes the tamers are not hard once per turns!
Can you also do a combo for a Dimension Shifter open?
Também queria ver uma situação com dimension shifter 😊
@6:00 you said Chain Link 2 twice but keep up the good work, homie!
Good catch bro thank you!
Awesome! 😎
Here is my criticism of your combos, lines are not optimised:
Combo #1 (canna): its better to use apelio eff, probably banish Falco, so draco -> falco -> 2 rb is accessible
Combo #2 (pengu): there is a line that does not use Bond, and ends on Reirautari + S:P. I argue that this is better, since you can revive Reiratuari turn 3 which is huge.
Combo #3 (canna + new lara): your line searches only 1 Steed, but 2 steed is possible, while also ending on Draco instead of on Falco (better).
Combo #4 (elder + canna): same as before, it is possible to end on Reirautari + I:P + Draco + 2x Steeds, objectively better board
Combo #5 (elder + pengu): same as above
There are other 2 card combos that end on above board, these are: ETele + Canna, Etele + Pengu, Etele + Elder, New Lara + Pengu.
There are other 2 card combos that end on 1 less Steeds: New lara + non-pengu non-canna RB, ETele + non-canna non-pengu RB..
Additionally, there are Rank 4 lines which will be important in the upcomming formats it seems.
I have showed ALL of the above lines in this video: ua-cam.com/video/p4Li_pmZ4E8/v-deo.html
IS THIS REALLY THE HARDEST DECK IN YUGIOH? 🤔
its one of the most fun thats for sure.
@@blind0wl123 Its super addicting lol and the lore is just crazy
One of ig but not for me I learned this deck pretty quickly when I first learned them
Its so hard to use
I've been playing since it first came out. I have also been playing DDD and plants. Ritual beast isn't that hard, but it can easily confuse the opponent if they don't know what is going on.
Can Pengu do its effect if you're under shifter/cosmos?
@Wenzan3pm Yes you can both monsters will be banished
@@earthteamjordan a friend of mine who judges our locals says it won't activate because it will have maxx c/droll restriction where they are specifically fall to the gy. What can i say to defend that Pengu will banish from deck this time?
Apparently my opponent called me out saying I can't use Pengu under shifter he even proved it with edopro
@Wenzan3pm a simulator should not be used for rulings and card interactions as they are 1 not official and 2 don't always follow the right procedure, Pengu is an ignition effect, we know this by the : this means everything after that is the effect, so you banish 1 from extra and send 1 from the deck to the GY with the same type, but under shifter the monster sent will be banished instead
So i used ritual beasts on a tourney this weekend (placed 6th). On one of my matches i realized that i bricked (my opponent is fire kings). I have elder and new lara on hand and thought i only have 2 tamers so i scooped.
2 days later i realized that, spiritual beast tamer winda counts both as a tamer and a beast new lara carries the same naming
Does this mean lara is a beast/tamer too?
Thank you
Can old Lara summon a properly summoned fusion ritual beast in the grave?
I believe the effect is to summon a spiritual beast and since the fusions are ritual beast tamers no is the answer. I could be wrong though I’d have to look at the cards again
I love ritual beasts. Like LOVE them.. ….Buuuuuuuuuuuuuuut, this shit die hard to literally every hand trap ever created! And nib straight up ends the turn. Cool shit, great video, but ritual beasts have long since been power crept out sadly..
Zefra Ritual Beast is the way, only beaten by Droll, Nib needs to be fired on summon 5 or 6, or Will be baronne negated and there are hands that can play through 4 handtrap and still leave 3-4 interrupts. The trade off is almost no space for non-engine
Thank you! I agree thats a big problem for the deck. Thats why Crossout, Called by, and Tactics are really important if you want to keep playing with this deck.
@ollievirus6695 That sounds really interesting! Whats the Spice for Zefra Ritual Beast?
Actually, Ritual Beast has many hands that play through some handtrap or another after the new support comes out, and several of them play through most handtraps. I’m pretty sure you even have ways to play through Nibiru.
@@cephalosjr.1835 how!?