Primal Tall-Nut: Can resist 5 times instant kill, I mean Gargantuar smash/All-star dash/Z-Corp Racer dash(I think 6 time is too much) Primal Repeater: A Primal-Peashooter that fire two peas. Primal Choy: Attack three zombies (Since Bonk Choy can attack one only) Primal Squash: Can squash back two times, squash five times when upgraded (Squash only can squash back three times when he is upgraded) Primal Chard Guard: Knockback 7 times or maybe an Endurian that knockback zombie when he is attack (You draw seven thorns) I want to see Primal Jack, Primal Ultomato, Primal Inferno and Primal Wasabi
Not bad but i made more detailed almanac in part 1 and i should have done the same in this part Edit: WHY DIDN'T I GET PINNED IN PART 1 AND YOU GOT PINNED FOR LESS CREATIVE ALMANAC!??!?!?!!? Edit 2: I'll do mine
PTL: I think it's good enough PR: Must have the same fire rate as primal peashooter. PBC: I think it's good enough PS: That's ok PCG: I don't like chard guard. So I don't have anything to say here
I love primal repeater's design he looks so handsome :) it's like primal peashooter showing his true look "popcap should make a variation of their looks :)" this means there is a chance that planting them will sometimes comes with a different look and they have abilities (okay that sounds unbalanced because of the way it's called maybe it needs called the "prehistoric peashooter pack"..)
1:15 primal tall-nut Description: as tough as normal tall-nut, can resist up to 7 insta-kills as each insta-kill is reduced to 1500 damage maybe and also can't be moved by zombies but gets eaten insted Cost: 175 Recharge: 7 seconds Plant food: covers himself in a rock with 8000 toughness but that rock misses insta-kill resistance 3:15 primal repeater Description: a primal peashooter with double firing rate but 20% lower accuracy, that loss of accuracy can go up to 50% (-1% accuracy per pea shot) Cost: 300 Recharge: 5 seconds (not upgradeable) Plant food: shoots 5 strong peas that can affect a tile of zombies then finishes with a powerful pea that yeets a tile of zombies off the lawn (peas from plant food can still lower primal repeater's accuracy and they also have the low accuracy effect) 5:15 primal bonk choy Description: attack speed is 2× lower compared with normal bonk choy but does 30 damage to a close zombie and 15 splash damage to all zombies 1 tile behind that zombie stunning them for half the time, also click to knock all the close zombies 1 tile back dealing 50 damage to those zombies and hold for 2.5 second to yeet all of those zombies off the lawn but the knockback attack makes him vulnerable for 7 seconds and no ability will be usable for 10 seconds and the yeet ability makes him vulnerable for 15 seconds and no ability will be usable for 20 seconds Cost: 250 Recharge: 7 seconds Plant food: attacks for 1800 damage in 3×3 area in front of him stunning the surviving zombies for 5 seconds 7:15 primal squash Description: single use, triggered when a zombie is 1 tile close: does 1800 damage to all zombies in that tile and 1200 damage to zombies in a 3×3 area and also disables all the abilities of all the zombies that got hurt and only base health and speed remain (exp: brickhead zombie loses his helmet made of bricks, football mech (i forgot the actual name) can no more move plants but eats them instead) Cost: 100 Recharge: 25 seconds Plant food: squashes zombies in 2 random tiles (Any use of his tail?) 8:25 primal chard guard Description: has 6000 toughness, zombies that hurt primal chard guard receive 20 damage per 50 toughness eaten and gargantuars that destroy him are destroyed, after primal chard guard loses half his health, he yeets all the zombies in 1 tile in front of him but he loses his thorns so it's safe for zombies to hurt him and gargantuars to destroy him Cost: 175 Recharge: 20 seconds Plant food: slaps zombies nearby vertically to yeet them and recovers his thorns
@Ivanda Farias Tenorio this is not how it works, a long-time explaining wasted, 200 suns seem too expensive for primal tall-nut Edit: your way to write the comment seems a little... misunderstandable
@@simondavidras4738 he seems kinda bold Edit: i found an idea: if something's eaten, it loses its boldness so primal chard guard should have high toughness but if it gets low enough, he can do his attack
i was watching this thinking it'd be like all the other lame photoshops but these videos are actually good and you can tell they put alot of effort into their work, hope you succeed.
I see everyone makes their own fan ideas of these plants... So here are mine: PRIMAL TALL NUT: can survive up to 5 insta-kills and when resisting a insta-kill, will make a 3x3 shockwave around him dealing very small damage, and knocks the damage source away, when attacked by a non-insta-kill, it will stun then then for a extremely short time with a 3 second cooldown. PLANT FOOD: wil grant a bit of extra protection, knock all zombies back and leave rocks on random tiles. When a zombie steps on a rock, they will get slowed down for a short time, when you plant a plan to on rock, it will grant a little shield, but it will only work upfront, damage won't be blocked in the back PRIMAL RE-PEATER: his attacks do very less damage, but when hitting the same target, it will get greatly stronger. If this plant switch targets, the extra damage will not be removed, not will it get brought over to the new target. PLANT FOOD: primal re-peater will shoot one big pea that goes through all zombies and knock them back, zombies who got hit by this will get extra damage from all sources. When plant fooded for the first time: his damage build-up starts faster and slowly slows down but never goes under the normal increase PRIMAL BONK CHOY: his attacks now go trough all zombies and gains extra range, when he attacks he also creates a shockwave witch deals less damage but travels further PLANT FOOD: primal bonk choy slams on the ground dealing damage to all zombies, Zombies closer to bonk choy receive more damage, but zombies further from him gain less damage PRIMAL SQUASH: he can jump 2 times and will not jump back to it's original tile, when jumping for the last time, he will explode in a 3x3 area PLANT FOOD: roars very hard and calls his buddy's to fall from the sky, dealing damage to all the zombies in that tile, and dealing damage in a 3x3 area PRIMAL CHARD GUARD: primal chard guard uses his thorns to grab zombies, witch makes them get stunned, and then throw them away of the lawn, after doing this, he needs to rest. After he is awake again, he will no longer fling zombies of the lawn, but pierce them with his thorns, dealing some damage and stunning them, the stun can't be repeatedly used on 1 zombie PLANT FOOD: grabs all zombies in a 3x4 area in front of him and tosses them all of the lawn, after this, he can use its first attack again (without te rest part)
@@simondavidras4738 Oh sorry2x I'm mistaken, It was released on 20201 it's like a PVZ one but not same mechanics since you can spawn cats to fight enemies doesn't need to be planted they just spawn and attack the enemy base the goal is to destroy enemy base first before they destroy your base Here's a video example Edit:ua-cam.com/video/btcV9M8cjtI/v-deo.html
Primal tallnut: Blocks all flying zombies and thrown imps and prospector zombies. Higher health. Every 5secs lets out a roar that knocksback zombies and stuns whenever its damaged. Resists 6 gargantuar strikes Plantfood: lets out a roar, pushing back zombies at the start of the lawn in 3 lanes and stuns them. He has niw longer tusks that provides additional armor. Primal Bonkchoy: Starts with an uppercut than a regular punch. Uppercut has a chance to fling weaker zombies off the lawn. Like Pokra; has a chance to do a punch barrage the longer a zombie is being punched Slightly tougher than regular bonkchoy. Plantfood: does a punch barrage in the whole lane infront of him dealing big damage, zombies that survive will be stunned Primal ChardGuard: Flings back zombies 5 times dealing damage. When eaten, deals damage proprtional to eating speed Has health similar to a half eaten wallnut. Plantfood:charges in one lane flinging zombies off the lawn and return to original position with regrown "leaves" Primal squash: Rushes down the lane and causes tremors in every 3x3 area it lands, stunning zombies. No plantfood Primal Repeater: Has a higher chance to knockback zombies. Imps are thrown of the lawn when hit. Jurassic Bullies and Stone smasher has a chance to be knocked back.(half chance) When zombies gets close, it will head but the zombie knocking it back 5tiles but Primal repeater will be stunned for 1 sec before shooting again. PlantFood: Shoots out 2 massive rolling peas that kills all zombies and pushes back gargantuars Primal "Chili bean?"(at the end of the video there is a sketch): When eaten, the zombie explodes into toxic gas in a 3x3 area that lingers for 10secs poisoning zombies and slowing them down. Plantfood: multiplies into 4-6 additional beans. The beans lets out a gas in a 1x2 area poisoning zombies.
Very nice video, the only thing I would say is I would have liked if the primal repeater looked more like the primal peashooter. Also would love to see a primal chomper please :).
Primal Tallnut: Costs 175 sun to plant and recharges fast Primal Repeater: Costs 225 sun, shoots two peas with a very small chance to push back zombies and can also stun zombies Primal Bonk Choy: Punches zombie with a very small chance to knock them off the screen, and when the zombie is flying offscreen it damages all zombies in lane Primal Squash: Cost 100 sun and acts exactly like a normal squash but does damage in a 3x3 area Primal Chard Vaargh: Costs 125 sun and does more damage than regular chard vaargh at the trade off of knocking them back less
i loved watching this and thinking of all the cool things they could do. my fav that i thought of was the chard gaurd pulling up the tile in front of it when it pushes to be a temporary wall
I like the primal bonk choy, just look at his fist, for me the fist is kind of like a rock. I mean who wants to get punched by a rock, that plant is crazily awesome
Im a new subscriber and I have a few requests if you don’t mind but can you do Primal Lighting Reed, Primal Stallia, Primal Spikeweed by any chance pls?
Primal Tall-Nut: is just like Tall-Nut but it has endurian effect. Plant food: armor that increases damage and gives 1.5x more hp. Primal Repeater: double normal primal Peashooter. Plant food: shoot and moderate speed for a bit, shoots 3 knock back peas in the lane in front of it and 3 on the lanes on each side. Primal Bonk Choy: extra damage, faster attack, higher hp. Plant food: attacks very fast in front of him, shooting fist bullets in all direction 90 degrees in front of him. Primal squash: creates a 3x3 explosion when landing, doing big damage to anything around it. Plant food: jumps to the center, making a shockwave that damages all zombies on screen. Primal Chardguard: flings back 5 times, zombies go farther back, does damage when flinging zombies. Plant food: shoots 5 homing spikes that pierce, like the cat tail projectiles, but they last longer and pierce up to 5 zombies.
Primal Repeater was the best one, with Tall Nut being the weakest, Tall-Nut should have been more rock like, similar to Primal Wall-Nit, instead of big wall of hair
Primal Tall-Nut costs 175: can withstand 4 mortal blows and resists the cold. Particularity: there is 1/4 that mortal blows are canceled. fertilizer: gain armor that resists a fatal blow
Primal Tall-Nut: Can resist 5 times instant kill, I mean Gargantuar smash/All-star dash/Z-Corp Racer dash(I think 6 time is too much)
Primal Repeater: A Primal-Peashooter that fire two peas.
Primal Choy: Attack three zombies (Since Bonk Choy can attack one only)
Primal Squash: Can squash back two times, squash five times when upgraded (Squash only can squash back three times when he is upgraded)
Primal Chard Guard: Knockback 7 times or maybe an Endurian that knockback zombie when he is attack (You draw seven thorns)
I want to see Primal Jack, Primal Ultomato, Primal Inferno and Primal Wasabi
I feel Like IT would be a little too op for these
Not bad but i made more detailed almanac in part 1 and i should have done the same in this part
Edit: WHY DIDN'T I GET PINNED IN PART 1 AND YOU GOT PINNED FOR LESS CREATIVE ALMANAC!??!?!?!!?
Edit 2: I'll do mine
@@PlsIgnoreMyCringyComments I think the reason is I comment first.
PTL: I think it's good enough
PR: Must have the same fire rate as primal peashooter.
PBC: I think it's good enough
PS: That's ok
PCG: I don't like chard guard. So I don't have anything to say here
@@PlsIgnoreMyCringyComments Mine got pin cuz I comment the time-lapse that sirjin forgot.
I love primal repeater's design he looks so handsome :) it's like primal peashooter showing his true look "popcap should make a variation of their looks :)" this means there is a chance that planting them will sometimes comes with a different look and they have abilities (okay that sounds unbalanced because of the way it's called maybe it needs called the "prehistoric peashooter pack"..)
Bro how is a plant handsome 💀
@@100normalnameguy5 idk -_-
@@100normalnameguy5 look at his beautiful beard hair .
3 days remaining
Prehistoric Peashooter Pack
Primal Repeater, Primal Threepeater Primal Torchwood
$9.99
@@100normalnameguy5 I agree bro how is a plant handsome? It’s a literal plant and you attracted to it. 💀
Primal Squash looks really cool, like it's about to crush a zombie with its tail as a secondary attack
I love every designs especially the one for repeater, btw is there goin to be part 3?
1:15 primal tall-nut
Description: as tough as normal tall-nut, can resist up to 7 insta-kills as each insta-kill is reduced to 1500 damage maybe and also can't be moved by zombies but gets eaten insted
Cost: 175
Recharge: 7 seconds
Plant food: covers himself in a rock with 8000 toughness but that rock misses insta-kill resistance
3:15 primal repeater
Description: a primal peashooter with double firing rate but 20% lower accuracy, that loss of accuracy can go up to 50% (-1% accuracy per pea shot)
Cost: 300
Recharge: 5 seconds (not upgradeable)
Plant food: shoots 5 strong peas that can affect a tile of zombies then finishes with a powerful pea that yeets a tile of zombies off the lawn (peas from plant food can still lower primal repeater's accuracy and they also have the low accuracy effect)
5:15 primal bonk choy
Description: attack speed is 2× lower compared with normal bonk choy but does 30 damage to a close zombie and 15 splash damage to all zombies 1 tile behind that zombie stunning them for half the time, also click to knock all the close zombies 1 tile back dealing 50 damage to those zombies and hold for 2.5 second to yeet all of those zombies off the lawn but the knockback attack makes him vulnerable for 7 seconds and no ability will be usable for 10 seconds and the yeet ability makes him vulnerable for 15 seconds and no ability will be usable for 20 seconds
Cost: 250
Recharge: 7 seconds
Plant food: attacks for 1800 damage in 3×3 area in front of him stunning the surviving zombies for 5 seconds
7:15 primal squash
Description: single use, triggered when a zombie is 1 tile close: does 1800 damage to all zombies in that tile and 1200 damage to zombies in a 3×3 area and also disables all the abilities of all the zombies that got hurt and only base health and speed remain (exp: brickhead zombie loses his helmet made of bricks, football mech (i forgot the actual name) can no more move plants but eats them instead)
Cost: 100
Recharge: 25 seconds
Plant food: squashes zombies in 2 random tiles
(Any use of his tail?)
8:25 primal chard guard
Description: has 6000 toughness, zombies that hurt primal chard guard receive 20 damage per 50 toughness eaten and gargantuars that destroy him are destroyed, after primal chard guard loses half his health, he yeets all the zombies in 1 tile in front of him but he loses his thorns so it's safe for zombies to hurt him and gargantuars to destroy him
Cost: 175
Recharge: 20 seconds
Plant food: slaps zombies nearby vertically to yeet them and recovers his thorns
@Ivanda Farias Tenorio this is not how it works, a long-time explaining wasted, 200 suns seem too expensive for primal tall-nut
Edit: your way to write the comment seems a little... misunderstandable
I love this concept, very interesting! Can't wait for squash and chard!
@@simondavidras4738 sorry but primal chard guard's body doesn't seem to help him act physically like normal chard guard
@@PlsIgnoreMyCringyComments yes i already tought of that too, but you can still be creative
@@simondavidras4738 he seems kinda bold
Edit: i found an idea: if something's eaten, it loses its boldness so primal chard guard should have high toughness but if it gets low enough, he can do his attack
I LOVE these primal remake videos, your art is so good. I want to see more!
To be honest now i want EA add something like primal pack with those plants
Repeater looks handsome in primal version :)
I'm still waiting
I thought he already was
B o n e h a t
i was watching this thinking it'd be like all the other lame photoshops but these videos are actually good and you can tell they put alot of effort into their work, hope you succeed.
Fun fact: we already have Primal Infinite nut and its called Wall-nut
Another great video
And another EPIC ARTIST
Chard guard Is A Ice Age Plant, So That's Not Much Different To Make Him As A Primal Plant
@Δt0mix lmaoooo
Modern age is closer to Ice age than the Jurassic
@@cubicklecub like irl or-
About that, what killed the dinosaurs, THE ICE AGE!!!
@@Tari_10_Editz No, The Real Killer of the Dinosaurs Is METEOR FALL And This Is Make Earth On The Ice Age Phase
I see everyone makes their own fan ideas of these plants... So here are mine:
PRIMAL TALL NUT: can survive up to 5 insta-kills and when resisting a insta-kill, will make a 3x3 shockwave around him dealing very small damage, and knocks the damage source away, when attacked by a non-insta-kill, it will stun then then for a extremely short time with a 3 second cooldown.
PLANT FOOD: wil grant a bit of extra protection, knock all zombies back and leave rocks on random tiles. When a zombie steps on a rock, they will get slowed down for a short time, when you plant a plan to on rock, it will grant a little shield, but it will only work upfront, damage won't be blocked in the back
PRIMAL RE-PEATER: his attacks do very less damage, but when hitting the same target, it will get greatly stronger. If this plant switch targets, the extra damage will not be removed, not will it get brought over to the new target.
PLANT FOOD: primal re-peater will shoot one big pea that goes through all zombies and knock them back, zombies who got hit by this will get extra damage from all sources. When plant fooded for the first time: his damage build-up starts faster and slowly slows down but never goes under the normal increase
PRIMAL BONK CHOY: his attacks now go trough all zombies and gains extra range, when he attacks he also creates a shockwave witch deals less damage but travels further
PLANT FOOD: primal bonk choy slams on the ground dealing damage to all zombies, Zombies closer to bonk choy receive more damage, but zombies further from him gain less damage
PRIMAL SQUASH: he can jump 2 times and will not jump back to it's original tile, when jumping for the last time, he will explode in a 3x3 area
PLANT FOOD: roars very hard and calls his buddy's to fall from the sky, dealing damage to all the zombies in that tile, and dealing damage in a 3x3 area
PRIMAL CHARD GUARD: primal chard guard uses his thorns to grab zombies, witch makes them get stunned, and then throw them away of the lawn, after doing this, he needs to rest. After he is awake again, he will no longer fling zombies of the lawn, but pierce them with his thorns, dealing some damage and stunning them, the stun can't be repeatedly used on 1 zombie
PLANT FOOD: grabs all zombies in a 3x4 area in front of him and tosses them all of the lawn, after this, he can use its first attack again (without te rest part)
@@PlsIgnoreMyCringyComments awh thanks i appreciate it 😊
Wow it's actually amazing but judging from shockwave stuff is it by chance inspired from Battle Cats abilities?
@@whoami8373 huh no what even is that game? A pvz ripoff?
@@simondavidras4738 Oh sorry2x I'm mistaken, It was released on 20201 it's like a PVZ one but not same mechanics since you can spawn cats to fight enemies doesn't need to be planted they just spawn and attack the enemy base the goal is to destroy enemy base first before they destroy your base Here's a video example
Edit:ua-cam.com/video/btcV9M8cjtI/v-deo.html
@@whoami8373 oh, seems kinda funny. But i don't see what that has to do with the shockwave concept 😅
Primal tallnut:
Blocks all flying zombies and thrown imps and prospector zombies.
Higher health.
Every 5secs lets out a roar that knocksback zombies and stuns whenever its damaged.
Resists 6 gargantuar strikes
Plantfood: lets out a roar, pushing back zombies at the start of the lawn in 3 lanes and stuns them.
He has niw longer tusks that provides additional armor.
Primal Bonkchoy:
Starts with an uppercut than a regular punch.
Uppercut has a chance to fling weaker zombies off the lawn.
Like Pokra; has a chance to do a punch barrage the longer a zombie is being punched
Slightly tougher than regular bonkchoy.
Plantfood: does a punch barrage in the whole lane infront of him dealing big damage, zombies that survive will be stunned
Primal ChardGuard:
Flings back zombies 5 times dealing damage.
When eaten, deals damage proprtional to eating speed
Has health similar to a half eaten wallnut.
Plantfood:charges in one lane flinging zombies off the lawn and return to original position with regrown "leaves"
Primal squash:
Rushes down the lane and causes tremors in every 3x3 area it lands, stunning zombies.
No plantfood
Primal Repeater:
Has a higher chance to knockback zombies.
Imps are thrown of the lawn when hit.
Jurassic Bullies and Stone smasher has a chance to be knocked back.(half chance)
When zombies gets close, it will head but the zombie knocking it back 5tiles but Primal repeater will be stunned for 1 sec before shooting again.
PlantFood:
Shoots out 2 massive rolling peas that kills all zombies and pushes back gargantuars
Primal "Chili bean?"(at the end of the video there is a sketch):
When eaten, the zombie explodes into toxic gas in a 3x3 area that lingers for 10secs poisoning zombies and slowing them down.
Plantfood: multiplies into 4-6 additional beans.
The beans lets out a gas in a 1x2 area poisoning zombies.
Honestly i got. Great idea
You could draw every plant as primal and make a series
But what about turn plants into SHROOMS? / Beans
or peashooters!
Pea-shroom/squash bean/cabbage-pea
Nice video always SirJhin =)
Very nice video, the only thing I would say is I would have liked if the primal repeater looked more like the primal peashooter. Also would love to see a primal chomper please :).
You fool, chomper IS primal!
yooo al of these look fire! I love the repeater
I really love these Primal video, they’re my favorite videos you’ve made
My favorite is primal repeater it's so cool
Aw hell yeah!!! This is such an improvement from your last primal video, glad my advice helped
i thought the last part was great, but this ones even greater! you’re really talented with this kind of stuff!
I'm surprised you haven't done Primal Chomper yet, seeing as it is a veteran of PvZ1
Cool I like it
Primal Repeater would be too OP, if you have 2 of them then the zombies would be knocked back like Imps
Thx for the heart
Man the chard guard looks amazing
Cab u do next primal pepper pult next :D
Primal Tallnut: Costs 175 sun to plant and recharges fast
Primal Repeater: Costs 225 sun, shoots two peas with a very small chance to push back zombies and can also stun zombies
Primal Bonk Choy: Punches zombie with a very small chance to knock them off the screen, and when the zombie is flying offscreen it damages all zombies in lane
Primal Squash: Cost 100 sun and acts exactly like a normal squash but does damage in a 3x3 area
Primal Chard Vaargh: Costs 125 sun and does more damage than regular chard vaargh at the trade off of knocking them back less
Probably why these primal plants didnt exist because there were no bong choy, and squash stuff.
Next ideas
Primal levitater
Primal three peater
Primal bramble bush
Primal roto-baka
Primal infi - nut
primal squash looks like mike wazowski and shrek combined as a meme
Tall nut would probably be a very skinny plant but it has a lot of hair making it look very big
Very cool! Can you pls do in the next part primal snapdragon, if you haven't.
Cool video to plants primal
I LOVE your fan art anyway in the third episode you could do the mega galting pea ??
i loved watching this and thinking of all the cool things they could do.
my fav that i thought of was the chard gaurd pulling up the tile in front of it when it pushes to be a temporary wall
I like the primal bonk choy, just look at his fist, for me the fist is kind of like a rock. I mean who wants to get punched by a rock, that plant is crazily awesome
wooooooooooooow part 3 pliss pliss eres mi idolo
Id really appreciate if you did threepeater, ice pea, fire pea, or normal gatling pea next.
I love peas
Primal bonk Choy looks badass
Wow
This is done so professional like that the plants don’t even look like they belong in a 2-D game
Nice
Primal Bonk choy looks like a rocky or strong
Day 2 of asking for Primal Citron
*PLEASE MAKE PRIMAL CITRON.*
*FAR FUTURE IS ONE OF MY FAVORITE WORLDS.*
Its not in pvz1 so that mean its species is not made yet so how will be primal and also rip all coffie_beans (not in pvz2 or heros)
and also citron is well FROM THE FUTURE smh
@@cheese_productions it's fan-art, not real-art.
I love your fan art..I bet this will inspire me :)
Amazing art!
Love the chaurd guard one
5:11 man this one its just fire, IT IS BETTER THAN THE ORIGINAL ONE
Okey 😀
I like those drawings! Very well done SirJhin!
My favorite was primal repeater
I agree on that one too :) he is so handsome =)
@@alan-pingcas yeah :)
Take a sub btw
@@majorleaguegamingpack828 okay! =)
@@majorleaguegamingpack828 here goes nothin'!
@@majorleaguegamingpack828 ...........
Primal Tall-Nut (Kills a Zombie when killed)
Primal Repeater (Knockback + hitstun)
Primal Cois (Huge damage)
Primal Squash (Attacks with it's tail)
Primal Chard (Attacks with it's front horns)
this is so amazing
next do hypno shroom as a primal plant
Cool, my favorite is Primal Repeater
Very Cool
I want Primal Bowling Bulb, Primal Heath Seeker and Primal Shadow Shroom for Next Time:)
Im a new subscriber and I have a few requests if you don’t mind but can you do Primal Lighting Reed, Primal Stallia, Primal Spikeweed by any chance pls?
Primal Tall-Nut: is just like Tall-Nut but it has endurian effect.
Plant food: armor that increases damage and gives 1.5x more hp.
Primal Repeater: double normal primal Peashooter.
Plant food: shoot and moderate speed for a bit, shoots 3 knock back peas in the lane in front of it and 3 on the lanes on each side.
Primal Bonk Choy: extra damage, faster attack, higher hp.
Plant food: attacks very fast in front of him, shooting fist bullets in all direction 90 degrees in front of him.
Primal squash: creates a 3x3 explosion when landing, doing big damage to anything around it.
Plant food: jumps to the center, making a shockwave that damages all zombies on screen.
Primal Chardguard: flings back 5 times, zombies go farther back, does damage when flinging zombies.
Plant food: shoots 5 homing spikes that pierce, like the cat tail projectiles, but they last longer and pierce up to 5 zombies.
Yes
I don't like the plants looking like dinosaurs but I really loved the repeater design
Primal bonkchoy is definitely my favorite
Nice hearthstone reference
Cool drawing and cool design
coolio fanart
Make all the plants futuristic and I'LL sub
Next fusion idea : tall nut + fire peashooter
pop cap should add more primal plants at least make cost money at least or like an event
Mix and match King Right here
Heres my ideas you should turn to primal in these kinds of videos:
1.Ghost Pepper
2.Chomper
3.Grave Buster
4.Bramble Bush
5.Rhubarbarian
sup
Soup
@💙Kevin gaming💙 At my place soup means sup
@@Seashroomthejellyfish wow interesting:O
Cool Arts!Please make in the next part primal chomper!
Suggestion of primal plants:
Lily Pad
Banana Laucher
Melon Pult
Laser Bean
Split pea
Chomper
Love your art. Keep it up bro
Looks cool!
It amazing to see how a hayball can turn in a potato
Primal bonk choy is the only design i hate.. It looks like an offbrand pvz trying to make a bonk choy
Primal Repeater was the best one, with Tall Nut being the weakest, Tall-Nut should have been more rock like, similar to Primal Wall-Nit, instead of big wall of hair
Primal Tall-Nut costs 175: can withstand 4 mortal blows and resists the cold. Particularity: there is 1/4 that mortal blows are canceled. fertilizer: gain armor that resists a fatal blow
A primal Chomper would look cool
Man i relly want to se primal chomper and primal snap dragon
my favorite is primitive repeater ❣️🥺 beautiful
Snap pea a primal! Please
Request Primal Puff Shroom lol
Primal chard guard: toss zombies farther while also doing damage
What if you make it futuristic next time after you make the primal version, it's up to you whether you make it or not
They were made in the future so how will it be primal
Primal moonflower
I very like that models!!!
Can you do Primal Chomper or primal Twin-SunFlower???
Sirjhin already made primal twin sunflower
I can see the primal bonk choy being instead of fast, a slow bunch that deals a lot of damage and knocks them back a few squares
Primal reapeater : doesnt do knock back but can stun only but 2 primal peas in instead of 1
You should do hypno shroom fume shroom and other mushroom plants
Dawg it's to realistic it's like you made pvz3 but on primal #Mod.
WOW, THATS GOOD DRAWING
i hope ea makes a primal or jurrasic update (:
Primal tall nut: more power full then primal wall nut but takes 50 hits for a gargantuar and 30 hits for a pianist zombie
Cost: YOU CANT PLANT IT
I like the repeater..it looks like it is made from popcap and it is so realistic to me..
create a primal coconut cannon
Make if plants were shadow plants
Primal Twin Sunflower pls :D
You should do primal red stinger, it's my fav plant
Nice even tho Primal Repeater already exist which is Primal Peashooter pf
Primal Buttercup next