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Introduction to ChatAvatar - Part 3: How to Import Avatar Models into Unreal Engine
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- Опубліковано 15 сер 2024
- This video will introduce how to use plugins to import Avatar packaged by the ChatAvatar platform into Unreal Engine
00:00 Introduction
00:16 Searching and downloading the ChatAvatar Plugin as the main plugin for importing models
00:27 Using the Live Link to drive model expressions control
00:50 Demonstrating the import of each format
02:11 Selecting drive methods: expression control and body operations for models
Try ChatAvatar: hyperhuman.dee...
For inquiries, contact: hello@deemos.com
#AI #GenAI #ChatAvatar #3D #Avatar #tutorial # UnrealEngine
Man, U guys are amazing. Keep it up, guys!
BP_statichead was on firstperson and can export into metahuman creator
The current plugin does not work with UE 5.4, do you plan to update the plugin?
Amazing job ! Is it possible to use Metahuman animator capabiltiies on a chat avatar model ?
What version does this work for?
I made all the steps but my model stays in T-pose. I can just relocate and jump with it. Do you have any recommendation?
Please check the animation blueprint of the skeletal mesh component "SkeletalMesh" in "BP_ThirdPersonCharacter_C/BP_ThirdPersonCharacter_C_LL" imported into the scene, which is normally AnimBPControl_C/AnimBPControlAndLL_C
Hello how can i acess them in metahuman creator?>
You could email hello@deemos.com or join our DC: discord.com/invite/AhYWCT8WNH We will help you out.
Can't import the zip, it says directly "Failed! Please Import the package..." but it's the same
Do you mind joining our dc or leaving a message on our website? We would like to help solve this problem.
Same here. Did you find a fix yet
@@LeviteSound Hi, it should be a problem with the plugin, we can help you fix it. You could join our dc or email us: hello@deemos.com