I remember when I used to play Helldivers with my friends and we thought "Man this would be the ultimate coop horde shooter if they made a sequel with third person, more freedom of movement, etc..." And ten years later here it is. Goddamn I'm so happy for Arrowhead
The smartest thing they did for the future of that game, and I mean this completely seriously, was in the first 5 seconds of the opening cutscene, showing that the helldiver has a black wife and a mixed-race child. Can you imagine the gaming media's reaction to the entire game, IF his wife had been white? I am not joking.
Then you get in game and he kills you with an orbital then the guy by himself halfway across the map reinforces you. Then you run all the way back to your body to grab your samples, because no one else will. And the guy who killed you yoinks your auto cannon that is still 3 mins on cd. Helldivers.
I like that doing secondary objectives actually impact the game. Activate an artillery position allows you to call in additional strikes, using the ammunition you loaded into it. Radar stations uncover the map, etc. It's not just another check mark for more xp.
The funny thing to me about Helldivers 2 is that the game could be reskinned to many other franchises. It could be a WH40k game with Guardsmen. It could be a HALO game with ODST soldiers. It could be a proper Starship Trooper game It could be Alien's Colonial marines game. It could be Star Wars with almost any faction (Clones, Imperial, Rebels, etc) So I guess somewhere it scratches an itch for many people.
This is the best comment, I've probably ever read about this game. Has a HUGE Star Wars fan, this is literally what the boys and I ever wanted. Yes, we got some of that with BF2 but this feels like it's just one common goal ( SUPER EARTH ). This game has scratched that itch my friends and I had or better yet HAVE for a Star wars game like HD2. You couldn't have said it any better my friend.... OVERALL! It's just FUN!
@@kevind6965 Ah just imagine dropping in as a squad of Republic Commando to blow up clanker resources and key targets. Dream of many Star Wars fan, I am sure!
DO NOT GIVE THEM IDEAS!!!! They will cost $70 plus, MTX out the ass basically FUCK YOU GIVE ME MORE MONEY, and a way less exciting gameplay. They will make the gameplay trivial through powerups and weapons to make the game a pay to win experience. No thanks. Would rather have 1 golden egg than 100 terrible ones.
I heard people didn’t know all samples are shared between the squad at the end of the mission. They were killing people to collect the samples. Games over the years have made people greedy and have no understanding that it’s even possible that you earn stuff as long as someone on your squad extracts with it. When you dive you are a team and it’s such a refreshing experience in a video game.
Where did you hear this? Within a couple games, before that sick thought of killing your teammates for samples pops into your head, you realize it's all shared. 😂
It's the same in Deep Rock Galactic, where all minerals mined are shared between the players. Did your team of four dig up a total of 50 Bismor? That total doesn't get split four ways. All four players get 50 bismor apiece.
Tbf almost every single 4 player coop pve shooter i can think off has shared loot, xp etc. Its just all the PVP multiplayer shooter people who have no idea what cooperative means that expected the samples to be on a per player basis.
@@balazsfoldes4700In lore something from the Bugs is needed for FTL travel. I dont know what but they were farming Animals before the events of the second game
@@balazsfoldes4700it’s actually canon from the first game that that the bugs do contain oil, hence why we didn’t kill them all intitially. The bugs broke out from the contained farms we were exploiting them on, and that’s mostly why they’re back in Helldivers 2
Helldivers 2 is doing exactly what Deep Rock galactic did. having players work together towards a common goal in an extremely dangerous world, building camradiere, making people randomly go "Rock&Stone!", "We're rich!" and "Muchroom", being genuinely fun to play and having a great sense of humor about it's topic.
The only time Super Earth isn't a utopia, like when procreation gets outlawed, is when we aren't strong enough to hold up the liberty and freedom that is Super Earth! MAJOR ORDER INBOUND, DIVERS! GO GO GO!
Remember to fill in your C1 form before any activity which could result in a child. Imagine a world where people who don't have the personal agency to fill in a form or get someone to help them complete it, don't multiply. Extremely based.
Funny thing about the AAA studios is that by the time they make a game to compete with hell divers, the industry will have had our fill of this kind of game.
You know some CEO & Manager meeting right now is telling a team to make this. And about 4-7 yrs from now we will see it release with terrible microtransactions battlepass and it will fail.
@@Become-Eggplant even better the cosmetics will be over 50 dollars each. what will these cosmetics be? nicki minaj, snoop dog, sponge bob and a gun that has dragon wings and speaks Chinese to u
It's crazy that anyone produces a game that is this obviously good, and only expect to sell 40k copies. That one is on us gamers honestly. All Arrowhead games have been amazingly fun too honestly. Magicka blew my mind when it released comedy wise.
I'm so glad that Helldiver's 2 is as popular as it is. Another great one is Titanfall 2, but it didn't take off like it should have, so this makes me very happy.
@@Gofex1337 I think you underestimate how much luck a game needs. there are tons of good games that failed. since it happened recently Dragon's Dogma 1 was a good game that "failed". Ttianfall 2 is considered by many to a great story/pvp shooter and it "failed". It is not unreasonable to assume that the devs didn't expect more than at best 100K people. they only had like 7k concurrent players for HD1.
I’ve bought all three of the Premium Warbonds (1000 Super Credits each) just by playing the game. You can find the “Premium” currency in-game while looting, even up to 100 credits at a time. It’s great.
I love that Palworld, Helldivers 2, and Last Epoch are currently in the Top 5 of Steam right now, without any BS predatory business models, and coming from smaller teams. Eat it, predatory-AAA. Edit: I didn't include Baldur's Gate 3 initially, being from 2023, being in a class of its own (quality-wise) imo, and because I don't think AAA could pull off a Baldur's Gate if they tried to. Baldur's Gate 3's quality + one-time purchase definitely = 👑
AAA left a void in the market several years ago for serious quality content that doesn’t exploit its players with micro transactions and bullshit nobody wants. It takes several years to develop a game…we are seeing the pendulum swing in the right direction for the first time in YEARS. Gamers are eating well. I can’t wait to see what else is on the menu
Bro IDK Helldivers 2 has microtransactions and a battlepass style progression in which the paid version gives weapons that without paying you don't get (Pay to win IMO). The thing is that the game is really fun so no one gives a shit about the business model. I really dont think people give a fuck about "predatory" models as long as the game is actually fun, which recent triple A has not been.
True. All of these titles are fun for what they ask in money in return. I dont feel pressured to "play" to get somewhere. I play for fun xD. Who knew that it would be sucessfull to have "fun" xD. Outside of the troubles ... that came with too much sucess. This is a big win for small studios. While there's AAAA Games now out ... that suck so hard.
Helldivers 2, Last Epoch, and Pal World has pissed in the eye of so many AAA studios over the last month and it makes me smile. Edit: A few more that you guys mentioned. BG3, Lethal Company, and Enshrouded,
@@StephGoKrazy Its a "Diablo" like ARPG that was created by the indie studio "Eleventh Hour". The game has been growing in popularity since its 1.0 launch 2 weeks ago. To be fair, already had a bit of a cult following during its like 6 year beta test. However, with its 1.0 release it has become popular with the general public. Over the last few every gaming content creator was making a video about Last Epoch, Palworld, or Helldivers 2.
I totally agree with the Battlepass, it's a thing that actually made me quit certain games, I just do not have the time to play 3 different games that all have a ~2 month Battlepass that requires you to play like 100-150 hours, then faster progress and most of the actually cool things are locked behind buying it every month too, you could say just ignore it, but I grew up with games like MW2 where you could unlock EVERYTHING just by playing and WHENEVER you could/wanted to, that was my prime for gaming.
@@josephgoodman2777 that's totally fine, but my comments focus was not on paying money, it was on every damn game having a Battlepass that takes many hours to complete and is limited in time, but if you work every day of the week like me and sometimes 10h or more you don't have the time to keep up with them all, so I had to cut it down, which is a bit sad as I grew up with games where it did not matter when you played, you could still unlock it. I think it'd be more fair to have a Battlepass but allow ALL of the items to be unlocked once the season is over by playing the game normally or buying a skin, I don't like time-limited exclusive items in games, it's predatory, there is no need for it. Edit: This also goes more towards games you already have to pay for, rather than free games like Fortnite where it's a lot more understandable.
Everyone asking why Halo didnt do this .... Halo employees tried doing this. It was supposed to use ODST since they basically are equivalent to helldivers and it was cancelled by higher ups who said "no one would ever play this". i really hope there's a reorg that happens after this in 343. biggest "i told you so" in gaming history
343 has dropped the ball so much with a shit story and shit design since they were created. I'd be willing to bet the employee who said that was talking out his ass so people would say "Oh so 343 has good ideas!!! It's Microsoft's fault!!!" I have Zero faith in 343.
If 343 had done this, we would have gotten: $70 base game price Three levels of Collector's Edition for extra money A $40 premium battle pass Day One DLC Pre-order bonus cosmetics Having to unlock additional enemy factions with premium currency Predatory premium currency amounts No way to earn premium currency through gameplay PvP being the game focus with ranked matches No friendly fire No crossplay 4090 & 16gb RAM minimum specs and would still run like ass So yeah, I'm glad it wasn't friggin 343
Elden Ring was wakeup call. BG3 was wakeup call. Palworld was wakeup call. HD2 is wakeup call. At this point, corporations are acting like their interns skiping clock alarm
The problem is that it takes awhile for things to change properly, and this is a common thing in entertainment, shows, movies, and games, they take a long time to make so it can be hard to change them when you have real wake up calls because can they be changed? should they be restarted or just scrapped after that wake up call? It really is not going to show till 2025 minimum
I think it all comes down to pricing, I've seen much better games called trash before, once the industry accepts that most of the developers are not able to delivery games worth 60 dollars or more we will be good.
30€ for Skull and bones or 30€ for suicide squad isn't the fix for the garbage that they are at their core. They need to learn how to make good games again, how are the indies managing to do it and veterans in industry struggling. @@bartolirodrigo94
Fax dude late twice this year alone, we’ve had pal world hell divers both games moderately priced everyone’s enjoying them they’re enjoying them so much so that the pal world devs needed to buy more servers and now the hell diver devs need to fix their servers because too many people are trying to play the game this is a very good thing
Fck triple a. More like triple thrash, and they just scam players for stock prices . The whole for-profit thing and milking players on pay to win stuff model needs to change.
We have got a lot of "wake-up calls" recently. Elden ring, baldurs gate 3, palworld, etc. However, every single one has been criticised by devs. If this doesn't become an actual wake-up call, nothing will be...
One other detail. Devs interacting with player base and listening. I played world of warships for years and watched it slowly get worse. Devs not listening to player base. They now went so far that they are listening to player base because the situation has gotten so bad. Plus I'm sure the success of HD2 has something to do with it.
The best part about this is that the devs complaints about Baldur's Gate 3 was mainly that it was TOO GOOD and that no dev could live up to it. I mean that says a lot about the devs who complained tho lol
@@brandonhindal7094 That was the funniest criticism. BG3 is my new #1 game of all time and I never cared for D&D nor turn based games mostly playing fps. It begs the question how a relatively small studio like Larian can pull off a game that is "too good" and make big studio devs cry their eyes out.
I actually bought Helldivers 2 for $60. Not because there was something I wanted in the Deluxe edition. But because I want to support Arrowhead and Helldivers 2. I have played everything they ever put out and they are just an upstanding studio that is very rare these days. So I say... take my money. Just keep doing what you are doing.
I bought the basic $40 game, but admittedly I was so impressed by what I saw that I did a "shut up and take my money!" and bought some Super Credits. I honestly haven't had this much fun playing games in a number of years.
The exact reason I bought the premium edition. $60 for a premium edition? $60 for a special edition of a full quality game? Yes please. I fully support Arrowhead and even more so with how they're responding to redditors that are complaining about the harder difficulties. I went in thinking it would be like DRG but I was so pleasantly wrong that I'm now glad I bought the premium edition and have even spent $40 more on super credits just to further support them.
Helldivers 2 is interesting that you can hop in and be viable at pretty much every level of the game, even the super hard modes. I live in challenging and hard, but when I want to take it up a notch I don't need 500 hours of grinded gear to be able to hold my own. That was a huge refreshing mark for the game.
This is *sort of* true. You need a good answer to armor if you want to go past like... difficulty 5. Enemy armor and how much anti-armor you possess pretty much determines how well that'll go. The game is a smidge imbalanced in that the Railgun is undeniably the best personal anti-armor pick in the game at the moment, which requires at least level 20. But it's 1.0, and the devs have all but admitted there is some balancing needs to be done so I think that'll be fixed soonish. But beyond that, you're generally correct. Besides that small issue, it really does come down to player skill and/or teamwork to determine wins and losses.
@@FlamingNinjaBoiyou get solutions to armour by playing through the game and level progression naturally. After that your issue with armour is typically due to not having enough people to play or the people you're teamed with eat rocks. It can be infuriating playing with some randoms
@@OnlyGrafting Yes, I'm level 40 so I have everything. My point was that you can kind of run whatever you want... but also not really, because armor dominates the game the higher you go.
I only have 20 hours in the game and I main helldive difficulty with a pretty high win rate. You don't need to be crazy skilled in the second to second fights like some 13 year old asian kid in CSGO or like a guy with 10,000 hours in rust who has ingrained every weapon's recoil pattern as muscle memory, you just have to be smart across the overall operation. Don't get bogged down fighting, run like hell when you're outnumbered, always stay mobile, and don't be afraid to take risks to complete objectives. That's all you need to keep in mind, and if your team has the same mindset you're looking at really good odds at any difficulty.
Joel make get in the way but he also rewards us for perseverance. mech production delayed by an attack, but granted to all players for free for afull week upon clearing the planet, even if you dont have it unlocked yet. its a give and take based around our actions. like a proper dungeon master
Ex-Halo devs went to 343/Xbox/Microsoft with over 20 different ideas, several based upon ODST type storylines, some of them being horde shooters. And got told to pound dirt.
To be fair its enhanced firefight but 343 suck major ass and can’t do anything interesting let alone barely even give a product equivalent to stuff we got 12 years ago so its like they didn’t even need its own game because again it can just be a side mode within the main game 🤷
I still highly doubt any of those studios would've had the creativity to make the game as good as HD2 is. There is a specific charm with HD2 that only a small studio could pull off. AAA is dead.
I saw the video mint put up, not shocked Microsoft shot down all of the cool ideas devs came to them about the halo universe. It would have been so nutty to have a game like this but based on the halo universe.
Helldivers 2 gained a lot of trust from me when I realized you can get the in game items buy just playing the game...and it's not an unreasonable amount of time. can get like an item from the store with like 3-5 hours of just playing normally.
can even get the "paid for battlepass" by just collecting supr credits from your missions and if you get lucky with ti you will have the needed 1000 super credits in couple sessions.
Starts you off with nothing that kills armor and sells stuff that kills armor for cash money. Pretty scummy. If this was an ubisoft game everyone would call it what it is.
@FuzzyWalrus123 When you're starting you don't encounter heavy armour. The LMG is sufficient for anything you come up against at lower difficulty levels - you just need to know how to take down heavier bots by hitting their weak spots. And you can't buy anything hugely more effective. For high concentrations of armoured enemies you have the turrets, which are very effective, and orbital/air strikes. It's very far from pay to win.
The notion "Make a good game and people will buy it" resonates with me. I was 0% aware that Helldivers 2 was a thing when it launched. Wasn't until 2 weeks after launch, when I saw a video with a group of 4 having a blast, that I knew it even existed. Then I mulled it over for a day, and bought the base game. No regrets. And I'm thinking about upgrading to the Super Citizen edition now, just to support the developers.
I went straight in with the Super Citizen edition because what I was seeing was far beyond what "AAA" £70 shite game was offering. Helldivers is awesome and I'm having a hell of a time playing it....for far less than the "major" titles
HD2 is the birth of the 'Grand War' genre. In a few years I bet we will see the trend chasing companies use their IPs to match (yet probably ruin) the style of HD2. Star wars, Halo, Warhammer 40k to name a few. Look at what vampire survivors has done, it will happen get ready.
I'll be honest, I hope they do try. This genre of game is amazing. The last time I had this much fun with a game was gears of War couch coop playing the never ending missions were they just get harder and harder
@@TitusAndromadonThey have to try, but not half-ass it just to make a quick buck. That's why people love HD2, the devs put their heart and soul into making it fun, and making monetization extremely fair. They wanted to make a game they could stand behind, and I just don't see many other companies willing to do that these days. But yeah, I'd love to see big franchises make their own version of this game. But they need to do it right.
I didn't notice that that studio also made Magicka and Gauntlet which we had crazy fun to play these games with each other. No wonder why they successed on Helldivers.
This is the 40k game I’ve always wanted. Being a disposable meatbag with a gun dropped onto a planet overrun with hostile aliens. I don’t understand how GW just swings and misses every single time with their video games. This was such low-hanging fruit for them. Fingers crossed for some sort of collab with Imperial Guard skins.
@@DreamingVoid I played a single game of Darktide and uninstalled. Absolutely garbage game. It just makes me scratch my head how GW is so protective of their IP, yet they lease it out to the most bottom-barrel developers who crank out wet dogshit games instead of letting a good team make something amazing. Imagine if Arrowhead had made Helldivers 2 but with a 40k license. What could have been.
@@DreamingVoidDude have you never played Vermintide? One of the best Melee combat games in a co op game there is with so many different weapons with different combos and different Cleave/stagger/finesse stats? You take that, make it slightly more simply, and that is what Darktide is, it's still good, not as satisfying as Vermintide combat, but is still good.
@@prich0382 Vermintide and VT2 were actually good. The melee combat felt better, the maps were better, the loot system was better, the narrative was better, the character banter was better, literally everything about the Vermintide series was better. Darktide was just awful. And I’m someone who likes WH40k much much more than WHFB. It’s just not a good game.
@@TheDustyChinchilla It's not awful, as someone who's had thousands of house in VT2, the melee is simplified somewhat, but it's not awful. Gunplay is fantastic. Yes the loot system is not great, but really that's because a lot of people have the wrong mindset of a good weapon, chasing high modifiers that aren't needed, you just need a good enough modifier spread which can be achieved in a day. 80 damage is the worst offender, Breakpoints are still Breakpoints and very few weapons benefit from 80% Damage, Damage modifier stats can be a lot more important most of the time as the spread is wider, where Damage can be only like 5-10% but the modifiers a lot more. Darktide is not a bad game, right now it's just slow with content. So many mods are available that bring a lot of QoL go the game or fix some "issues". Yes the game needs more work, but it's of course not as Matured compared to Vermintide.
Former Bungie employees were fuming because they totally pitched Helldivers 2 as a halo game to Microsoft, but as usual Microsoft shot down a million dollar idea.
And it’s good they did, if this game was dev’d by bungie it would have been another cash grab with expansions Locked behind a paywall and multiple expansions that you would have to buy for 20$ plus, while being a 70 dollar game
Ive also been really enjoying that there is no annoying menu screens. You boot up the game, get the opening cut scene, then you are just on your ship ready to go on missions. No stupid confusing menu screens and UI that no one asked for, just straight to the game.
I really appreciate when a game makes it simple to jump in. One of the reasons I was able to play overwatch 1 so much. I'd get home from work turn on the Xbox, and I was in game within 5 minutes.
What I love is that Co-Op and solo play are both perfectly viable. Playing solo almost feels like playing MGS5 with some kind of procedural operations. The stealth is really fun to use, ambushes are crazy effective and jetpacks add an amazing mobility to capitalise on enemy weaknesses. This game has so much variety in experiences, I'm amazed.
Solo level 9 helldive missions on malevalon creek are pretty fun but you have to play so cautiously and bring very specific meta equipment with a few possible variations (the deployable shield is good for certain missions because you can pop it down on a terminal and bum rush the terminal but it’s niche and there are a few other options) you are REQUIRED to bring a personal shield and a railgun or if your incredibly confident with your aim the anti material rifle and you need eagle rocket pods or orbital laser for tanks preferably both because you can just orbital laser large factories and it will generally just knock out the whole thing and the rocket pods have really high up time for dealing with hulks tanks and structures without feeling like you have wasted a valuable resource because you have so many of them and they come back so fast. If you bring only one of those two then your last thing should be eagle cluster (preferably not in tandem with the rocket pods so you don’t end up wasting uptime on one when you run out and need to rearm) in general though it’s frustrating because you need to run either stealth armor to not be seen in the first place or the cheat death armor to prevent rockets from ruining your whole game. You also HAVE to have a shield backpack or you will both die to rockets constantly and be constantly getting aim punched by laser fire making hitting anything much less a tiny weak spot pretty impossible. I would like to be able to run more goofy stratagems but if you do that you will get obliterated by 19 rocket devastators and heavy devastators from 8 different directions blasting you with pinpoint precision fire from 60+ meters
@@Grebogoborp That and you sure as hell won't be finishing secondary objectives. Just do the mains and get outta there. Every bile titan you kill is just immediately replaced by a bile titan.
@@Grebogoborp Just based on how you said this i can tell you are in the top 0.1% of the player base. All this solo, meta, high difficulty optimization simply does not matter for more than 99% of the player base or the games success. And the fact that it is even in the game in the great state it is right now with basically 0 patches is amazing...
@@marcogenovesi8570 It's like if 343 prove they can make something good, Microsoft will want them to upkeep that good product. They'd rather remain mediocre just to pay their bills instead of reaching for something greater.
@@marcogenovesi8570Or, or, or, they tried to make it but some suits at Microsoft had no balls or game knowledge and cut it off? Look at the big, expensive games coming out that flop or are just fun for the 5-10 hours their campaign takes to finish... These games look FANTASTIC on presentations but are only fun for a limited time because once you've had the cinematic experience once there's nothing left to do. That's the point. It looks good on paper but doesn't last.
12:55 Counter argument: Stability and amount of work. A good reason why a lot of games are not natively on other platform is just that it takes efforts to adapt and keep working ( Linux for instance is very tough).
I agree but with Linux specifically, any distro COULD run everything through wine/proton without major extra added work, and the only real issues always boil down to anti-cheat companies that refuse to spend resources on developing it for those environments (or in other cases, inept developers that refuse to allow AC compatibility even if the AC in question is already native), so we do need to account for how greedy management can be if they don't see immediate gain. I understand this being an issue for smaller studios with in-house AC's though (and I personally never bother to criticize too much for that), but a lot of developers outsource to already-established ones anyway. I use Linux daily (and only really keep a Windows boot for one very niche use), and game just fine without native ports, but AC's are where the real trouble is. That's just a different aspect of the whole reason why games are not on all platforms though, sadly.
It’s ironic, developers in the past spent millions trying to create a “Halo killer”, only for Halo to burn itself out eventually under Microsoft and leaving a void to be filled after the fact.
Who in your opinion has filled that void? EDIT: oh I'm assuming you're saying it's helldivers 2, but I feel like it's very different from halo. Not sure if it captures the same audience.
Helldivers 2, Palworld, Last Epoch, Enshrouded. Were seeing these indie games blow up because the devs actually care. Best part is that these games arent even $60
You're absolutely right about why AAA would avoid this. I was a PA on Starship Troopers and it was an onset concern that it would not be taken as satire.
Maybe because not everyone cares about the deep massage behind a mindless shooter? Fuck Minecraft could be a satire too but nobody would care because its not important for the fun.
What sold me was the $40 price tag. Gameplay is amazing, graphics are fantastic, and the functionality of multiplayer is easy to join and drop groups. Another thing were the microtransactions: the max Super Credits bundle was $19.99. It's not some crazy overpriced bundle and it's an in-game currency you can still obtain through war bond progression (of course you will need to be more picky with what you purchase).
you can also find super credits in the missions, obviously not that many, but I have actually managed to get to almost 1K relatively quickly, all it takes is being a little thorough in the exploration.
I’ve found 3000+ Super Credits in the 75ish hours I’ve played. Bought all three premium warbonds with them and have a stack of 400+ again already lol…. You can even find a stack of 100 Super Credits.
Its so satisfying seeing Helldivers 2 so successful especially after the Arc Raiders dev decided to switch their game to an extraction shooter because "PVE only isn't fun". Based on their closed alpha I can't wait to see their eventual Death of a Game video from Nerdslayer.
I like how people say Sony is a Japanese company for games they like and a japanese company that forget their heritage to please "Commiefornia" for games they dont like lmao
Watch blizzard trying to spin their own Helldiver 2 in the Starcraft universe and miserably fail. On another note, Warhammer 40k NEEDS a co-op game like this.
I know it's not quite the same, but I feel like Darktide fills a similar enough niche that making another 40k game in this framework might almost be too much to actually maintain a playerbase right now.
If I can be a marine or a ghost or a fucking firebat in that game against a horde of zergs. I'll consider. They can also add mechas in the game like goliaths, vikings, thors, and hellbats. It has so much potential but I doubt blizzard can pull it off.
There was rumors about a Planetside like Starcraft game. And Diablo 4 in 3rd person Dark Souls inspired. Devs having creative ideers killed by management that likely never plays games,backed by shareholders that also likely doesn't play games. F EM
Honestly this is a moment in gaming I didn't think possible, a fun co-op, not being toxic (for like 99% of it) thanks to no PVP and over saturation of always-on mechanics, but an evolving narrative that you can feel you're a part of, and have players of all skills still feel like you contribute to. I'm so happy that this game is here, and it's doing the Numbers. It only shows how starved gamers and casuals are for an actually good gaming experience. We need more of this.
I feel a big point is also that - about a decade or so ago - the business world discovered that "video games" were starting to be big money, and a shift happened, CTO, CFO, COO etc were "willing to lend their expertise as in leading a company" and started nestling themselves in those tripple A publishers, and over time more management came from the field of business purely, rather then from the field of gaming - and so it happend what had to happen. People with no connection to the medium of gaming, being the big desicionmakers for games. Fielding their invenstments of what to make and greenlite and the direction it should take more and more on, the maximazation of profit (appeal to as many people as possible, follow current trends, use psychologists to heck out what gets people the spend the maximun amount of money on their game etc) and the acutal content of the game became secondary. I feel this is much more on the publishers then it is on the devs. We see there still enough devs making awesome stuff. very often they had a time working for one of the big ones and went indie to make what they wanted to make. There is also the thing of triple A publishers having an ungodly amount of middle management - infesting them like a cancer that just drains money out of every game - needing it to make an crazy sum of money just to break even. We have the same in the Hollywood movie industrie right now. Movies costing several hundreds of million, having no business costing this much.
A JP game called FGO (the OG of big cash earner for stockholders) has already discovered and improved the way to earn big cash borrowing ideas from CN web games. (I used to play several CN games that manipulate players just for the money. Thought this practice would die down but nope, it spreaded to the entire industry like wildfire. rip)
The issue here is that any CFO worth their salt would blast the heck out of the way that many AAA games run their studios. There is nothing wrong with maximizing a game for profit. But the C-suite generally understand that in order to maximize profit, you need something that the customer wants, has long term functionality, and builds a brand that customers are willing to return due to the previous good products. They're looking for customers to be invested. That's not what we see in AAA games. Whoever is running these only sees short term profits which is brand suicide. It's not good for the company nor any shareholders if you make lots of money at first then watch it all tank later. And they definitely would allow any low level functionary from HR or some other group to have as much sway over content like we see now. The C-suite from the gaming world is considered as much of a joke by actual corporations as gaming journalists are to regular journalists.
That was my exact thought too. This is what I would have wanted from a Warhammer game. Full on war, with a sprinkle of maybe some RPG elements where you could choose to be a psyker, spacemarine, ETC.
What was HUGE for me is that you can find premium currency on the maps. I unlocked the second "pass" entirely for free by just playing. I know others who paid money to get some armor.
Yeah a couple of my mates tried flexing about the premium battle pass only for me to unlock it Infront of em for free 😊 justice for all the bullshit paywall shit we've all had to deal with
not only that, but the premium currency itself is also pretty cheap, if you don’t want to bother finding it ingame it’s only $15 in my country for the premium battlepass (1000 of the currency, which alternatively is enough for multiple of the most expensive items in the store)
I bought the premium battle pass with money. Not because I needed to, but because I was enjoying the game so much I felt like giving them extra money. Honestly I wish I could get my money back for D4 so I can give it to games like HD2 and Last Epoch instead
@@yllarius agreed I've since then bought super credits to help fund the cause :-) I've been playing playing last epoch on and off for the last four years an so happy it's getting the love it deserves
The lead dev of HD2 is personally a big fan of 40k, starship troopers, star wars, etc. His response to Melee weapons in hd2 was "bring me closer so i can hit them with my sword!" Mans loves his inspirations and respects them.
Never heard of the game, watched one UA-cam short that was about 30 seconds, it brought back memories of Starship Troopers, immediately bought the $60 edition while at work. Such an amazing game!
Theres been so many past "wake up call", early last year zelda ToftK, Elden ring 2022, ghost of tsushima 2020, sekiro 2019 breath of the wild 2017, all these game didnt have no greedy pricing model, straight up good gameplay good story, no BS political agenda. It's just "AAA" developers prefer to live in thier own bubble and refuse to listen to the majority of gamers.
The " gear grind" or pacing kf getting gear is so good in this game. Because you absolutely get more power but you can still be a great player lvl.1 . I understand some games have god modes like a Diablo 4 but helldivers has shown me I usually prefer a 30% gear 70% skill v. A 90% gear 10% skill.
Hell Divers vet here. Seeing how much love this game has gotten makes me super happy. The first Hell Divers was great and I spent hundreds of hours playing it. Was a pain to join a server when it came out but Arrowhead deserves all the love in the world. I hope games like Hell Divers 2 and Palworld shed some light on the gaming industry.
@@FuzzyWalrus123know this man’s is salty about something taking the time to comment on nearly every complement about the game 😂 if you don’t like the game just don’t play it lol, no one’s asking you to justify yourself
Do NOT let this man actually learn the lore of helldivers. "This is an utopia" "We are just killing evil bugs" Biggest dont tell em moment of the week.
@@Manpigeon They made Magicka 1 - but not 2, the DLC devs for 1 made 2 - and the re-boot of Gauntlet. And of course, Helldivers 1. So they have a history of making games that are genuinely quite fun, even if they're pretty small in scale and audience reach. I don't think anybody has played an Arrowhead title and said "the core gameplay loop is bad" because I think they do a good job of making sure that the loop is fun, even if you might not necessarily like the game as a whole for whatever reason. I'm so happy for them to see HD2 come out the gates with that same prioritization of fun gameplay at the very core and ensuring that the moment-to-moment gameplay is enjoyable.
You can actually earn super credits in the game game. Behind the two man doors or the blinky thing pod. So it’s not predatory u can earn premium battle pass just grinding in game
@@DreamingVoid I can get the premium warbond with like 3-4 days of playing. Faster if I absolutely no-life it. For Reference, the premium Warbond (Which is pretty much the premium battlepass) is just 1000 Supercredits. You can earn 100 per page on the first 5 pages of the normal Warbond then 50 on the last 5 pages. so that's 750 Supercredits on the warbond alone. You can get 10-20 supercredits quickly on a single mission if you're lucky. I'm already at 600 Supercredits and I only bought the game 2 days ago. And I'm not even no-lifing it yet.
@@durakeno5575 thanks for doing the explanation for this. Also I want to add the fact that I like u can gain PREMIUM CURRENCY from playing the game no limit. So like it’s not like a daily or weekly gem grind like gacha games it’s, X amount of runs = more super credits/medals/requisition. Also I do want to point out that even the premium currency gear is just cosmetics and the “premium” pass doesn’t have that many great weapons compared to basic pass. So I like it when games reward u with premium currency for constantly playing. And since there’s no leaderboards or PVP who is there to compete with?
This game made me buy a new headset to be social with others in game. 90% of my matches are amazing with perfect execution and teamwork. Community is solid. Devs are listening. I spent money on skins to support it (never done this before) This game is what gaming needed - a GOOD game that is executed well and is FUN You can pay for extra, but you unlock gear by grinding the old fashioned way.
@FuzzyWalrus123 Lol is what I'm doing reading your weak comments. "I had to walk over there whole exploring for resources etc to kill more stuff. Then I died because I didn't bother to learn how to play the game. This game sucks." Weak.
@quirinaled2752 dude, it's a boring game. Why does that hurt your feelings so bad? It's like you have to invent stories in your head about how I play. Even planet is mostly empty unless you are near the monster closet spawn points. If you are disputing that you obviously haven't played it. I solo high level stuff by omg just walking everywhere. The walking to shooting ratio is abysmally boring.
I just bought 2000 super dollars in Helldivers 2. I don't even have anything to use it on, I just bought it because I really like what they're doing with the game.
Respect. Somebody gave me a 25$ ps gift card for my birthday and I grabbed some super creds too. Great game, with no predatory microtransactions actually made me want to support more
It's been way more Starship Troopers than my Starship Troopers game..and even more Terminator meets Star Wars than anything Marvel could dream up. It's a blast!
Well I wouldn't say Helldivers SuperEarth is an Utopia, in fact, it seems that the bugs and automatons are SuperEarths fault and now the SuperEarth Government needs to build all of this narrative in order to cover it up. Which is fantastic in my opinion.
Yeah, i went from "Another shooter, whatever" to "Buying immediately", because I enjoyed the concept of the community working together to defend/liberate planets, the funny satirical slant and Starship Troopers references were a nice surprise though. Their promise of mechs in a future update is likely what will keep me and my friends playing at least for a while.
I bought it because a friend on discord got it and said it was pretty good and a second friend bought it and as soon as they started playing togeather it was just heaps of belly laughs and excitement. I thought "welp I better get it if the multiplayer is that fun."
@FuzzyWalrus123 Hahahaha. So you played a handful of missions and ragequit because you didn't instantly have the best weapons (such you have to level and play for - you can't buy them) and had your ass handed to you for charging across open spaces into encounters without preparing. You definitely didn't play enough of this game to be on here being so salty.
@@quirinaled2752 what are you talking about? The game is boring on all difficulty levels. Charging across open spaces? All the world's are procedurally generated. They are all open and empty outside of the few monster closet spawn points.
Picked up Helldivers yesterday, got to medium difficulty finished with 3 man group, been clearing level 2 difficulty solos for about 6hrs so far. Lot of potential, for some reason it crashes 1/4 of the time as soon as I evacuate and try to return to ship... I'm far from alone.. no crash report either heh... but potential is there
The common sample grind is Helldiver's alternative to a prolonged loot grind: you can't be jealous of someone else's ship upgrades unless you know you're supposed to be jealous of their ship upgrades.
0:45 yes. That's a modern game feature that can make things interesting over a long period of time. Games get stale quickly unless there's tons of "replay value" built into them, which can take a ton of time to mastermind on the front end of the game development. I don't play many games, but I know that Vermintide 2 used this tactic a few times and had good responses for the most part. It keeps things "fresh" in the game. It's good player engagement.
I feel like this decade will be dedicated and flourish for indie devs/studios. The mass lay offs from all these tech and game studios left a lot unemployed. Some of those people were probably talents restricted by the companies working for and as far gaming goes, triple A studios have been a huge miss for the majority of the time while indie games were massive hits in the market. I bet this will continue and grow, heck in an article a read a dev from activision that worked on crash bandicoot 4 stated he goes solo, so if anything the indie market will just grow and perhaps even surpass in sales triple A studios.
Yeah I think it’s possible. Games unlike cars for example have a lower threshold to gain mass acceptance. More scalable from a financial perspective. The dominance of monopolies in the industry hasn’t been able to stifle artists who have access to easy distribution systems through steam epic gog etc. I think the AAA business model squandering resources on dogshit is not sustainable.
Nah , sadly thats not how the industry . this was made by an small studio... but its a sony exclusive , not an indie game they needed the sony money or this would've been imposible
10:01 Helldivers is DEFINITELY a dystopia. Asmon is wrong here. From the contract written on the walls at the end of the tutorial to the occasional one star review on the super store being “redacted because it is treasonous.” It’s an extreme parody where everything seems very democratic on the surface, but it’s really quite authoritarian underneath. However, it’s all overshadowed by the looming threat of bugs and bots, so no one cares enough to look beneath since they’re too busy saving humanity.
It's an almost 40k situation where things are obviously bad, are we the baddies, etc, but the other threats out there are even worse, so it's accepted (it's also very heavily implied that Super Earth is responsible for the terminid outbreak in the first place in part to perpetuate its own existence)
I think what Asmon is trying to get at is that instead of the setting being a complete dystopia with you fighting tooth and nail as the last chance for humanity, there’s more happiness or at least comfort in where you’re coming from. Obviously there’s more to the “utopia” of Super Earth than meets the eye, but at the very least it doesn’t immediate paint it as “you are our last hope.” The point of the Helldivers is that they are well-trained, but ultimately expendable.
Nah, it is a Utopia - on Super Earth. This is partly colonialism/neo-colonoalism satire. Super Earth is a utopia because they live off of cyborg slave labor and E710 farms. We are just keeping the slaves in line.
They're lead by an AI supermind, codenamed 'J.O.E.L'. What does it mean? We'll never know. Doesn't matter; J.O.E.L needs some managed democracy in its life.
People fail to mention this, but in helldivers store the MOST you can spend a think is 10 bucks I might be wrong but that's what I remember when I saw it.
@@spacecat6019 yeah, the super credit amounts and pricing are still "predatory", since it tries to lure you into buying the 1000 package, since you pay 10 bucks for it, but if you pay 5 bucks you only get like 375, I think. obviously an attempt at making the more expensive deals more appealing by making it look like you are getting more bang for your buck.
“Helldivers 2 has done the impossible” nah, it’s not impossible to just do it right. It just takes more than the bare minimum effort to make something decent.
@@namesurname624 Canadian healthcare Squad took 9 years and it's DOA having the Arkham fanbase, just think about that. To be frank I never heard of Heldivers 1 but HD2 takes internet by the storm. That alone is impressive.
Fun fact, when your in your ship and you see the other ships outside the window those are player ships. Also when you see them shooting down in the background when entering the planet those are players as well. This games cool af.
@@DreamingVoidFor someone dooming about this game, you certainly have spent a fair amount of time commenting on it in an attempt to discourage other people from giving it a shot. Also, considering all of us are "idiot/morons", why are you even commenting for us to read? Just disconnect and go do the real life thing you must find so much fulfilment in. We're going to play Helldivers2 and have one of the best gaming experiences in recent memory, while you don't.
nope, this is just an animation, some people would stuck in long loading times, and some wont even load, its just representation of teams, but not in real time but yeah when u see 4 capsules coming down, it mean new team is deploying on mission, but its not in real time
@@DreamingVoid Of course its not "real" because that takes CPU and bandwidth. Most things in games arent "real", but are chopped down versions of what they represent in order to save on CPU and bandwidth. Culling and LOD's and such are commonplace in games. In halo 2 for example, all the ships outside the station fighting are 2d images.
The game is a copy of one of my favorite books "Red Rising". The helldivers were martian drillers. The Iron Rain is the same idea as the divers hitting the planet in a pod.
I've never read that series but I've seen it a lot when trying to find "Insignia" to reread. I'm assuming you'd recommend it? (This is my excuse to finally read it)
4:33 the most accurate thought process of how the gaming community is we will support good games and not touch bad games that don’t give the players what they want GAME OF THE YEAR
7:50 I mean if we calculate how much time a player should probably spend to fully complete a game, 500 hours, after that someone's interest is probably gone so after 500 hours a player should be able to get everything, if played optimally
I would say closer to 120 hours is perfect. It's not too long, but it should contain enough to be engaging and fulfilling for an average person with some replayability. Like AC6, Elden Ring, Skyrim, Witcher 3.
To clarify for those who didnt see the cost of super credits and didnt understand why 1-500 credits isnt a lot for cosmetics. Take two numbers off the end and youll get the actual cost of those credits. You can buy the most expensive cosmetics in the game for 5 dollars (or more likely less when you have probably already found credits in matches) The most expensive item in the entire game is the premium battlepass for 10 dollars worth of credits which you get after finding 100 super credit caches on the map which you can find 5-10 every round if you really look. The most expensive item in the game take between 10-20 matches to unlock if you dont include the money you can get elsewhere. Items are cheap and buying them is also extremely low in comparison to most games these days
I can farm 100-200 super credits in one hour, they are not terribly rare thankfully Bought the 1000 credit warbond and almost all of the super credit armors with just playing the game
"DPS" now stands for Democracy Per Second
Love it.
I'm using that
Yup, this needs to be a thing.
or democracy per shot xD
Democracy doesnt mean what you think it means.
@@DieselRamcharger
I've contacted a Democracy Officer to explain it for you.
At this point a "AAA" title is a warning label lol
triple A = western companies to avoid
you don't see fromsoft calling themselves a triple A studio
Actually Ass, Absolutely
A1: Graphics + A2: Microtransactions + A3: ??? = Profit
Luckily we have our first AAAA game to keep us happy 😂
Exacly. This is type of game that wants to keep investors happy, but not exacly players
I remember when I used to play Helldivers with my friends and we thought "Man this would be the ultimate coop horde shooter if they made a sequel with third person, more freedom of movement, etc..."
And ten years later here it is. Goddamn I'm so happy for Arrowhead
same
and then everyone stood and clapped. Lmao Joking. I unironically had the same convo with my dudes
I haven't played Helldivers 2, but I have around a hundred hours in the first game. It's kind of crazy how it blew up.
I'm happy for YOU! Glad you got it. And we got it, too! :D
That's absolutely the opposite of what I thought back when I was diving on the original. I'm glad to be wrong and man enough to admit it.
What makes helldivers so good:
The devs are chads and gamers
surprising for that to come out of sweden of all palces
Wouldn't be surprised if the development team is made up of only nerdy dudes with no dyed hairs in sight
The smartest thing they did for the future of that game, and I mean this completely seriously, was in the first 5 seconds of the opening cutscene, showing that the helldiver has a black wife and a mixed-race child. Can you imagine the gaming media's reaction to the entire game, IF his wife had been white? I am not joking.
@@squirrelsyrup1921even these amazing game studios gotta sneak PR into their games to make sure they dont get fucked to hell by mainstream
@@squirrelsyrup1921 not one white woman in sight, its perfect
Companies ask why they spend 100s of millions on B tier games, I ask myself every day why I spent $70 on D4. Never again.
gotta spend another $70 on Ubisoft's latest pirate ship AAAAAAA game too
Don't worry PoE 2 will be F2P and infinitely better than this dog shit ARPG from Pisszard
At least ya learned! We all do at some point. Mine was destiny back in the day.
I feel you bro, should have refunded it.
I paid $40 for Fallout 76 man. I still feel like a moron.
"Tony Stark was able to build this in a cave, with a box of scraps!"
But I'm not tony stark
Excellent analogy, creativity and talent can’t always be bought
Meme the sh*t out of this and then send it to Ubisoft, slapping it to their face with their so-called "AAAA" game!
Feel like I saw this comment somewhere else... still holds true though. The world is wide and wonderous.
But that's just movie nonsense, it's literally impossible
I love joining a random lobby and the host is standing there waiting to give me a hug or daps me up. It's so wholesome.
Bro that scout handshake…. I’m still salty
Had a dude hug me when he joined my lobby, after a few missions he hugged me again before leaving. This games community is really good.
Then you get in game and he kills you with an orbital then the guy by himself halfway across the map reinforces you. Then you run all the way back to your body to grab your samples, because no one else will. And the guy who killed you yoinks your auto cannon that is still 3 mins on cd. Helldivers.
@@Pardeux and then he kick you cause he can
That’s me, I’m that Helldiver trying to be a good host :)
I like that doing secondary objectives actually impact the game. Activate an artillery position allows you to call in additional strikes, using the ammunition you loaded into it. Radar stations uncover the map, etc. It's not just another check mark for more xp.
Realism is cool
The funny thing to me about Helldivers 2 is that the game could be reskinned to many other franchises.
It could be a WH40k game with Guardsmen.
It could be a HALO game with ODST soldiers.
It could be a proper Starship Trooper game
It could be Alien's Colonial marines game.
It could be Star Wars with almost any faction (Clones, Imperial, Rebels, etc)
So I guess somewhere it scratches an itch for many people.
@@DreamingVoid Shocking that even generic can be fun if its done right, huh? A couple of companies could take some lessons on the subject.
This is the best comment, I've probably ever read about this game. Has a HUGE Star Wars fan, this is literally what the boys and I ever wanted. Yes, we got some of that with BF2 but this feels like it's just one common goal ( SUPER EARTH ).
This game has scratched that itch my friends and I had or better yet HAVE for a Star wars game like HD2. You couldn't have said it any better my friend.... OVERALL! It's just FUN!
@@kevind6965 Ah just imagine dropping in as a squad of Republic Commando to blow up clanker resources and key targets. Dream of many Star Wars fan, I am sure!
DO NOT GIVE THEM IDEAS!!!! They will cost $70 plus, MTX out the ass basically FUCK YOU GIVE ME MORE MONEY, and a way less exciting gameplay. They will make the gameplay trivial through powerups and weapons to make the game a pay to win experience. No thanks. Would rather have 1 golden egg than 100 terrible ones.
Just like they did with the Dynasty Warriors series with Gundam & Hyrule & Samurai warriors
I heard people didn’t know all samples are shared between the squad at the end of the mission. They were killing people to collect the samples. Games over the years have made people greedy and have no understanding that it’s even possible that you earn stuff as long as someone on your squad extracts with it. When you dive you are a team and it’s such a refreshing experience in a video game.
Where did you hear this? Within a couple games, before that sick thought of killing your teammates for samples pops into your head, you realize it's all shared. 😂
It's the same in Deep Rock Galactic, where all minerals mined are shared between the players. Did your team of four dig up a total of 50 Bismor? That total doesn't get split four ways. All four players get 50 bismor apiece.
Ngl when I first started the game I was killing my teammates for those samples 😂 then I'd say "my bad man u were just in the line of fire"
Tbf almost every single 4 player coop pve shooter i can think off has shared loot, xp etc. Its just all the PVP multiplayer shooter people who have no idea what cooperative means that expected the samples to be on a per player basis.
Such bullshit. Shared rewards are everywhere in games
The amount of times me and some randoms just started screaming DEMOCRACY, while blasting without a care about the mission.. Such a beatiful game.
Do the bugs have oil, though?
Everything is oil. It's up to the eggheads back home to make it happen
@@balazsfoldes4700In lore something from the Bugs is needed for FTL travel. I dont know what but they were farming Animals before the events of the second game
@@balazsfoldes4700it’s actually canon from the first game that that the bugs do contain oil, hence why we didn’t kill them all intitially. The bugs broke out from the contained farms we were exploiting them on, and that’s mostly why they’re back in Helldivers 2
Helldivers 2 is doing exactly what Deep Rock galactic did. having players work together towards a common goal in an extremely dangerous world, building camradiere, making people randomly go "Rock&Stone!", "We're rich!" and "Muchroom", being genuinely fun to play and having a great sense of humor about it's topic.
Asmo really thinks Super Earth is a utopia. A true patriot
Outstanding patriotism!
The only time Super Earth isn't a utopia, like when procreation gets outlawed, is when we aren't strong enough to hold up the liberty and freedom that is Super Earth! MAJOR ORDER INBOUND, DIVERS! GO GO GO!
Of course it's a utopia! How else could the president get 98.5% of the vote?
Remember to fill in your C1 form before any activity which could result in a child.
Imagine a world where people who don't have the personal agency to fill in a form or get someone to help them complete it, don't multiply. Extremely based.
It is.
I wonder what is the secret to their success.
Reads they aren't publicly owned, so no shareholders.
Mistery solved.
basically the same thing a BG3 Larian studios.
I think the CEO said, "we don't have shareholders, so we don't have to listen to them"
Crazy how that works xD If Studios only knew, make good game = lots of money.
Shareholders are ruining everything. Games, movies, shows, entire corporations. Sad.
@@martinmccarthy3675 oh they know but their shareholders have other ideas outside of the product purpose
That, and the developers of those games are gamers and made the game they'd actually want to play.
Funny thing about the AAA studios is that by the time they make a game to compete with hell divers, the industry will have had our fill of this kind of game.
You know some CEO & Manager meeting right now is telling a team to make this. And about 4-7 yrs from now we will see it release with terrible microtransactions battlepass and it will fail.
ill try to remember this comment in 4-7 years to see what happened@@EchoDoctrine
@@EchoDoctrineI'll do you one better, it'll be done in 2 years thats buggy, broken, filled with microtransactions, and claimed to be a Quad A game.
@@Become-Eggplant even better the cosmetics will be over 50 dollars each. what will these cosmetics be? nicki minaj, snoop dog, sponge bob and a gun that has dragon wings and speaks Chinese
to u
And people will still buy it.
Whats crazy about this is the devs expected to sell 40k copies. They did. On PS alone. Then there was another 500K on PC in the first WEEK
They have sold 8 million copies by now
It's crazy that anyone produces a game that is this obviously good, and only expect to sell 40k copies. That one is on us gamers honestly. All Arrowhead games have been amazingly fun too honestly. Magicka blew my mind when it released comedy wise.
Its crazy becouse this is like the best game I played for long time, and not only gameplay but graphics are amazing
I'm so glad that Helldiver's 2 is as popular as it is. Another great one is Titanfall 2, but it didn't take off like it should have, so this makes me very happy.
@@Gofex1337 I think you underestimate how much luck a game needs.
there are tons of good games that failed.
since it happened recently Dragon's Dogma 1 was a good game that "failed".
Ttianfall 2 is considered by many to a great story/pvp shooter and it "failed".
It is not unreasonable to assume that the devs didn't expect more than at best 100K people.
they only had like 7k concurrent players for HD1.
Helldivers 2 is a game with a Cash Shop.
Diablo 4 is a Cash shop with a game like delivery system attached.
I’ve bought all three of the Premium Warbonds (1000 Super Credits each) just by playing the game. You can find the “Premium” currency in-game while looting, even up to 100 credits at a time. It’s great.
Diablo Immortal is a cash shop. That's it.
@@Mendicant_Bias that's just amazing
@@SkeebleMan-sg9oi Time is money, most of us can't afford to grind.
I love that Palworld, Helldivers 2, and Last Epoch are currently in the Top 5 of Steam right now, without any BS predatory business models, and coming from smaller teams.
Eat it, predatory-AAA.
Edit: I didn't include Baldur's Gate 3 initially, being from 2023, being in a class of its own (quality-wise) imo, and because I don't think AAA could pull off a Baldur's Gate if they tried to. Baldur's Gate 3's quality + one-time purchase definitely = 👑
AAA left a void in the market several years ago for serious quality content that doesn’t exploit its players with micro transactions and bullshit nobody wants. It takes several years to develop a game…we are seeing the pendulum swing in the right direction for the first time in YEARS. Gamers are eating well. I can’t wait to see what else is on the menu
its now AAAA games
Bro IDK Helldivers 2 has microtransactions and a battlepass style progression in which the paid version gives weapons that without paying you don't get (Pay to win IMO). The thing is that the game is really fun so no one gives a shit about the business model. I really dont think people give a fuck about "predatory" models as long as the game is actually fun, which recent triple A has not been.
you should put Baldur's Gate 3 on the list as well.
True.
All of these titles are fun for what they ask in money in return.
I dont feel pressured to "play" to get somewhere.
I play for fun xD.
Who knew that it would be sucessfull to have "fun" xD.
Outside of the troubles ... that came with too much sucess. This is a big win for small studios.
While there's AAAA Games now out ... that suck so hard.
Helldivers 2, Last Epoch, and Pal World has pissed in the eye of so many AAA studios over the last month and it makes me smile.
Edit: A few more that you guys mentioned. BG3, Lethal Company, and Enshrouded,
Don't forget AAAA skull and bones
@@whomstthouamme2155 🤣🤣
What is last epoch ?
@@StephGoKrazy Its a "Diablo" like ARPG that was created by the indie studio "Eleventh Hour". The game has been growing in popularity since its 1.0 launch 2 weeks ago. To be fair, already had a bit of a cult following during its like 6 year beta test. However, with its 1.0 release it has become popular with the general public. Over the last few every gaming content creator was making a video about Last Epoch, Palworld, or Helldivers 2.
+ Enshrouded
The idea of having a 'Joel' for your game is honestly so fucking cool
its funny sharing his name
they better keep his ID a secret some peoples might wanna raid his home for democracy
@@LauftFafait’s a Chancellor Palpatine/Darth Sidious situation. He’s playing both sides of this and we don’t know who he is.
It is literally warhammer and he is the emperor.
@@c4sualcycl0ps48 LOL
I totally agree with the Battlepass, it's a thing that actually made me quit certain games, I just do not have the time to play 3 different games that all have a ~2 month Battlepass that requires you to play like 100-150 hours, then faster progress and most of the actually cool things are locked behind buying it every month too, you could say just ignore it, but I grew up with games like MW2 where you could unlock EVERYTHING just by playing and WHENEVER you could/wanted to, that was my prime for gaming.
I buy the battle pass in FN because I earned the free v-bucks after grinding for a year, and I have never spent any money on it.
@@josephgoodman2777 that's totally fine, but my comments focus was not on paying money, it was on every damn game having a Battlepass that takes many hours to complete and is limited in time, but if you work every day of the week like me and sometimes 10h or more you don't have the time to keep up with them all, so I had to cut it down, which is a bit sad as I grew up with games where it did not matter when you played, you could still unlock it.
I think it'd be more fair to have a Battlepass but allow ALL of the items to be unlocked once the season is over by playing the game normally or buying a skin, I don't like time-limited exclusive items in games, it's predatory, there is no need for it.
Edit: This also goes more towards games you already have to pay for, rather than free games like Fortnite where it's a lot more understandable.
Everyone asking why Halo didnt do this .... Halo employees tried doing this. It was supposed to use ODST since they basically are equivalent to helldivers and it was cancelled by higher ups who said "no one would ever play this". i really hope there's a reorg that happens after this in 343. biggest "i told you so" in gaming history
343 has dropped the ball so much with a shit story and shit design since they were created. I'd be willing to bet the employee who said that was talking out his ass so people would say "Oh so 343 has good ideas!!! It's Microsoft's fault!!!"
I have Zero faith in 343.
@@anglerfishtankingto be fair why does it have to be 1 or the other? Both have shown questionable decision making.
If 343 had done this, we would have gotten:
$70 base game price
Three levels of Collector's Edition for extra money
A $40 premium battle pass
Day One DLC
Pre-order bonus cosmetics
Having to unlock additional enemy factions with premium currency
Predatory premium currency amounts
No way to earn premium currency through gameplay
PvP being the game focus with ranked matches
No friendly fire
No crossplay
4090 & 16gb RAM minimum specs and would still run like ass
So yeah, I'm glad it wasn't friggin 343
Speaking of Halo, though, Hell Divers need vehicles soon. Plowing through bugs with guns mounted on a land vehicle? Yes, please.
@teve2189 Mech suits are in the pipeline, as is the third faction, the Illuminate, both features from HD1
Elden Ring was wakeup call. BG3 was wakeup call. Palworld was wakeup call. HD2 is wakeup call.
At this point, corporations are acting like their interns skiping clock alarm
That snooze isn't gonna push itself.
Fr fr.
The problem is that it takes awhile for things to change properly, and this is a common thing in entertainment, shows, movies, and games, they take a long time to make so it can be hard to change them when you have real wake up calls because can they be changed? should they be restarted or just scrapped after that wake up call? It really is not going to show till 2025 minimum
In short
Gamers have been choosing fun over slop
im sure kingmakers will kick ass too
Gaming Industry and triple A studios needed a wake up call. These games got the job done. Something fun to play finally.
I think it all comes down to pricing, I've seen much better games called trash before, once the industry accepts that most of the developers are not able to delivery games worth 60 dollars or more we will be good.
Wake up call should be for the players.Stop buying and supporting AAA cash grab.
30€ for Skull and bones or 30€ for suicide squad isn't the fix for the garbage that they are at their core. They need to learn how to make good games again, how are the indies managing to do it and veterans in industry struggling. @@bartolirodrigo94
Fax dude late twice this year alone, we’ve had pal world hell divers both games moderately priced everyone’s enjoying them they’re enjoying them so much so that the pal world devs needed to buy more servers and now the hell diver devs need to fix their servers because too many people are trying to play the game this is a very good thing
Fck triple a. More like triple thrash, and they just scam players for stock prices . The whole for-profit thing and milking players on pay to win stuff model needs to change.
Joel is like Palpatine during the clone wars pulling all the strings for more war lol
We have got a lot of "wake-up calls" recently. Elden ring, baldurs gate 3, palworld, etc. However, every single one has been criticised by devs. If this doesn't become an actual wake-up call, nothing will be...
Don't Forget Lethal Company, Bomb Rush Cyberfunk,, and Hi-Fi Rush. All games that were simply good, and emberrassed Triple-A games.
One other detail.
Devs interacting with player base and listening.
I played world of warships for years and watched it slowly get worse. Devs not listening to player base. They now went so far that they are listening to player base because the situation has gotten so bad. Plus I'm sure the success of HD2 has something to do with it.
GOD I wish Team Fortress 2 did HALF as much listening and communicating with the community as Helldivers 2.@@ultimaone3189
The best part about this is that the devs complaints about Baldur's Gate 3 was mainly that it was TOO GOOD and that no dev could live up to it. I mean that says a lot about the devs who complained tho lol
@@brandonhindal7094 That was the funniest criticism. BG3 is my new #1 game of all time and I never cared for D&D nor turn based games mostly playing fps. It begs the question how a relatively small studio like Larian can pull off a game that is "too good" and make big studio devs cry their eyes out.
I actually bought Helldivers 2 for $60. Not because there was something I wanted in the Deluxe edition. But because I want to support Arrowhead and Helldivers 2. I have played everything they ever put out and they are just an upstanding studio that is very rare these days. So I say... take my money. Just keep doing what you are doing.
I bought the delux edition just for stratagem hero lol. I've put way more time into it than i probably should have.
I bought the basic $40 game, but admittedly I was so impressed by what I saw that I did a "shut up and take my money!" and bought some Super Credits. I honestly haven't had this much fun playing games in a number of years.
The exact reason I bought the premium edition. $60 for a premium edition? $60 for a special edition of a full quality game? Yes please. I fully support Arrowhead and even more so with how they're responding to redditors that are complaining about the harder difficulties.
I went in thinking it would be like DRG but I was so pleasantly wrong that I'm now glad I bought the premium edition and have even spent $40 more on super credits just to further support them.
@@nuru666 I did exactly the same and regret nothing.
Same. Great game and happy to support them
Helldivers 2 is interesting that you can hop in and be viable at pretty much every level of the game, even the super hard modes. I live in challenging and hard, but when I want to take it up a notch I don't need 500 hours of grinded gear to be able to hold my own. That was a huge refreshing mark for the game.
This is *sort of* true.
You need a good answer to armor if you want to go past like... difficulty 5. Enemy armor and how much anti-armor you possess pretty much determines how well that'll go. The game is a smidge imbalanced in that the Railgun is undeniably the best personal anti-armor pick in the game at the moment, which requires at least level 20.
But it's 1.0, and the devs have all but admitted there is some balancing needs to be done so I think that'll be fixed soonish.
But beyond that, you're generally correct. Besides that small issue, it really does come down to player skill and/or teamwork to determine wins and losses.
@@FlamingNinjaBoiyou get solutions to armour by playing through the game and level progression naturally. After that your issue with armour is typically due to not having enough people to play or the people you're teamed with eat rocks. It can be infuriating playing with some randoms
@@OnlyGrafting Yes, I'm level 40 so I have everything. My point was that you can kind of run whatever you want... but also not really, because armor dominates the game the higher you go.
I played through a mission on Helldiver at level 8, and we even managed to extract. It was a great way to get into the game
I only have 20 hours in the game and I main helldive difficulty with a pretty high win rate. You don't need to be crazy skilled in the second to second fights like some 13 year old asian kid in CSGO or like a guy with 10,000 hours in rust who has ingrained every weapon's recoil pattern as muscle memory, you just have to be smart across the overall operation. Don't get bogged down fighting, run like hell when you're outnumbered, always stay mobile, and don't be afraid to take risks to complete objectives. That's all you need to keep in mind, and if your team has the same mindset you're looking at really good odds at any difficulty.
Joel make get in the way but he also rewards us for perseverance. mech production delayed by an attack, but granted to all players for free for afull week upon clearing the planet, even if you dont have it unlocked yet. its a give and take based around our actions. like a proper dungeon master
Ex-Halo devs went to 343/Xbox/Microsoft with over 20 different ideas, several based upon ODST type storylines, some of them being horde shooters. And got told to pound dirt.
To be fair its enhanced firefight but 343 suck major ass and can’t do anything interesting let alone barely even give a product equivalent to stuff we got 12 years ago so its like they didn’t even need its own game because again it can just be a side mode within the main game 🤷
I still highly doubt any of those studios would've had the creativity to make the game as good as HD2 is. There is a specific charm with HD2 that only a small studio could pull off. AAA is dead.
343 are the absolute worst people to have handed Halo to.
You think that was his original idea? That was just another recycled opinion from someone else as always, lmfao.
I saw the video mint put up, not shocked Microsoft shot down all of the cool ideas devs came to them about the halo universe. It would have been so nutty to have a game like this but based on the halo universe.
Helldivers 2 gained a lot of trust from me when I realized you can get the in game items buy just playing the game...and it's not an unreasonable amount of time. can get like an item from the store with like 3-5 hours of just playing normally.
can even get the "paid for battlepass" by just collecting supr credits from your missions and if you get lucky with ti you will have the needed 1000 super credits in couple sessions.
Starts you off with nothing that kills armor and sells stuff that kills armor for cash money. Pretty scummy. If this was an ubisoft game everyone would call it what it is.
@@FuzzyWalrus123 False.
@@Betoni haven't played the game or lying
@FuzzyWalrus123 When you're starting you don't encounter heavy armour. The LMG is sufficient for anything you come up against at lower difficulty levels - you just need to know how to take down heavier bots by hitting their weak spots. And you can't buy anything hugely more effective. For high concentrations of armoured enemies you have the turrets, which are very effective, and orbital/air strikes. It's very far from pay to win.
The notion "Make a good game and people will buy it" resonates with me. I was 0% aware that Helldivers 2 was a thing when it launched. Wasn't until 2 weeks after launch, when I saw a video with a group of 4 having a blast, that I knew it even existed. Then I mulled it over for a day, and bought the base game. No regrets.
And I'm thinking about upgrading to the Super Citizen edition now, just to support the developers.
Played ~10 missions and said yeah I’ll support this and did it. Since then, what a freaking blast
I went straight in with the Super Citizen edition because what I was seeing was far beyond what "AAA" £70 shite game was offering. Helldivers is awesome and I'm having a hell of a time playing it....for far less than the "major" titles
The satire of helldivers is ABSOLUTELY lost on tons of people around the world because it suits their mindset perfectly, unironically
Browsing the subreddit is sometimes a bit scary with how much people lean into it
95%of people know it's a satire and they just like to roleplay and joke about it, atleast i hope @@powderypastor1242
You hate humans?
Who cares 😂 it’s a game
News flash: One can enjoy a satire based game without caring about the satire at all.
HD2 is the birth of the 'Grand War' genre. In a few years I bet we will see the trend chasing companies use their IPs to match (yet probably ruin) the style of HD2. Star wars, Halo, Warhammer 40k to name a few. Look at what vampire survivors has done, it will happen get ready.
I'll be honest, I hope they do try. This genre of game is amazing. The last time I had this much fun with a game was gears of War couch coop playing the never ending missions were they just get harder and harder
Vampire survivors has no right being as good as it is.
Warhammer already has Space Marine coming out.
@@TitusAndromadonThey have to try, but not half-ass it just to make a quick buck. That's why people love HD2, the devs put their heart and soul into making it fun, and making monetization extremely fair. They wanted to make a game they could stand behind, and I just don't see many other companies willing to do that these days.
But yeah, I'd love to see big franchises make their own version of this game. But they need to do it right.
If star wars does it, it BETTER be the Clone Commandos.
I didn't notice that that studio also made Magicka and Gauntlet which we had crazy fun to play these games with each other. No wonder why they successed on Helldivers.
These guys made Magicka?? Haha no wonder there’s so much friendly fire
@@kinghash29 ARSE mine meta. They need to add those into HD2. Make up some kind of bs thing that it stands for.
Gauntlet was the shit man loved that game
I was interested in magicka, then magicka Vietnam came out, and i was sold. Magic missling friends never felt better.
Bruh gauntlet was such a good game back on x360 it was ahead of its time
This is the 40k game I’ve always wanted. Being a disposable meatbag with a gun dropped onto a planet overrun with hostile aliens. I don’t understand how GW just swings and misses every single time with their video games. This was such low-hanging fruit for them. Fingers crossed for some sort of collab with Imperial Guard skins.
@@DreamingVoid I played a single game of Darktide and uninstalled. Absolutely garbage game. It just makes me scratch my head how GW is so protective of their IP, yet they lease it out to the most bottom-barrel developers who crank out wet dogshit games instead of letting a good team make something amazing. Imagine if Arrowhead had made Helldivers 2 but with a 40k license. What could have been.
@@DreamingVoidDude have you never played Vermintide? One of the best Melee combat games in a co op game there is with so many different weapons with different combos and different Cleave/stagger/finesse stats? You take that, make it slightly more simply, and that is what Darktide is, it's still good, not as satisfying as Vermintide combat, but is still good.
@@TheDustyChinchillaYou've never played Vermintide too then I take it
@@prich0382 Vermintide and VT2 were actually good. The melee combat felt better, the maps were better, the loot system was better, the narrative was better, the character banter was better, literally everything about the Vermintide series was better. Darktide was just awful. And I’m someone who likes WH40k much much more than WHFB. It’s just not a good game.
@@TheDustyChinchilla It's not awful, as someone who's had thousands of house in VT2, the melee is simplified somewhat, but it's not awful. Gunplay is fantastic. Yes the loot system is not great, but really that's because a lot of people have the wrong mindset of a good weapon, chasing high modifiers that aren't needed, you just need a good enough modifier spread which can be achieved in a day. 80 damage is the worst offender, Breakpoints are still Breakpoints and very few weapons benefit from 80% Damage, Damage modifier stats can be a lot more important most of the time as the spread is wider, where Damage can be only like 5-10% but the modifiers a lot more.
Darktide is not a bad game, right now it's just slow with content. So many mods are available that bring a lot of QoL go the game or fix some "issues". Yes the game needs more work, but it's of course not as Matured compared to Vermintide.
Former Bungie employees were fuming because they totally pitched Helldivers 2 as a halo game to Microsoft, but as usual Microsoft shot down a million dollar idea.
And it’s good they did, if this game was dev’d by bungie it would have been another cash grab with expansions Locked behind a paywall and multiple expansions that you would have to buy for 20$ plus, while being a 70 dollar game
@@ezekielcampbell7245 to be fair it was pitched during bungie's Halo days(which was their peak)
Ive also been really enjoying that there is no annoying menu screens. You boot up the game, get the opening cut scene, then you are just on your ship ready to go on missions. No stupid confusing menu screens and UI that no one asked for, just straight to the game.
Interesting it's kinda like Warframe
I loved it when I logged in and I was at the ship
You cant skip the end mission reward screen.
I really appreciate when a game makes it simple to jump in. One of the reasons I was able to play overwatch 1 so much. I'd get home from work turn on the Xbox, and I was in game within 5 minutes.
Lol right. No frills just straight to the action.
@@DreamingVoidI think it’s like hiding the loading part of after the game maybe ? I hate it too but that’s kinda smart if so
What I love is that Co-Op and solo play are both perfectly viable.
Playing solo almost feels like playing MGS5 with some kind of procedural operations.
The stealth is really fun to use, ambushes are crazy effective and jetpacks add an amazing mobility to capitalise on enemy weaknesses.
This game has so much variety in experiences, I'm amazed.
Solo level 9 helldive missions on malevalon creek are pretty fun but you have to play so cautiously and bring very specific meta equipment with a few possible variations (the deployable shield is good for certain missions because you can pop it down on a terminal and bum rush the terminal but it’s niche and there are a few other options) you are REQUIRED to bring a personal shield and a railgun or if your incredibly confident with your aim the anti material rifle and you need eagle rocket pods or orbital laser for tanks preferably both because you can just orbital laser large factories and it will generally just knock out the whole thing and the rocket pods have really high up time for dealing with hulks tanks and structures without feeling like you have wasted a valuable resource because you have so many of them and they come back so fast. If you bring only one of those two then your last thing should be eagle cluster (preferably not in tandem with the rocket pods so you don’t end up wasting uptime on one when you run out and need to rearm) in general though it’s frustrating because you need to run either stealth armor to not be seen in the first place or the cheat death armor to prevent rockets from ruining your whole game. You also HAVE to have a shield backpack or you will both die to rockets constantly and be constantly getting aim punched by laser fire making hitting anything much less a tiny weak spot pretty impossible. I would like to be able to run more goofy stratagems but if you do that you will get obliterated by 19 rocket devastators and heavy devastators from 8 different directions blasting you with pinpoint precision fire from 60+ meters
@@Grebogoborp That and you sure as hell won't be finishing secondary objectives. Just do the mains and get outta there. Every bile titan you kill is just immediately replaced by a bile titan.
Solo play is hella stressful, but rewarding
@@Grebogoborp Just based on how you said this i can tell you are in the top 0.1% of the player base. All this solo, meta, high difficulty optimization simply does not matter for more than 99% of the player base or the games success. And the fact that it is even in the game in the great state it is right now with basically 0 patches is amazing...
It's a walking sim.
2:52 the funny thing is 343 came out and said there was an ODST game planned that had exactly this but it got scrapped.
Yap. They said "nah, people would hate a 3rd person shooter coop odst game" dumb ducks
they knew it would make money, but they hate money, that's just how 343 is
@@marcogenovesi8570 It's like if 343 prove they can make something good, Microsoft will want them to upkeep that good product. They'd rather remain mediocre just to pay their bills instead of reaching for something greater.
@@marcogenovesi8570343 arent the one writing the checks to make the games, microsoft is
@@marcogenovesi8570Or, or, or, they tried to make it but some suits at Microsoft had no balls or game knowledge and cut it off? Look at the big, expensive games coming out that flop or are just fun for the 5-10 hours their campaign takes to finish... These games look FANTASTIC on presentations but are only fun for a limited time because once you've had the cinematic experience once there's nothing left to do. That's the point. It looks good on paper but doesn't last.
12:55
Counter argument: Stability and amount of work.
A good reason why a lot of games are not natively on other platform is just that it takes efforts to adapt and keep working ( Linux for instance is very tough).
I agree but with Linux specifically, any distro COULD run everything through wine/proton without major extra added work, and the only real issues always boil down to anti-cheat companies that refuse to spend resources on developing it for those environments (or in other cases, inept developers that refuse to allow AC compatibility even if the AC in question is already native), so we do need to account for how greedy management can be if they don't see immediate gain. I understand this being an issue for smaller studios with in-house AC's though (and I personally never bother to criticize too much for that), but a lot of developers outsource to already-established ones anyway.
I use Linux daily (and only really keep a Windows boot for one very niche use), and game just fine without native ports, but AC's are where the real trouble is. That's just a different aspect of the whole reason why games are not on all platforms though, sadly.
It’s ironic, developers in the past spent millions trying to create a “Halo killer”, only for Halo to burn itself out eventually under Microsoft and leaving a void to be filled after the fact.
Who in your opinion has filled that void?
EDIT: oh I'm assuming you're saying it's helldivers 2, but I feel like it's very different from halo. Not sure if it captures the same audience.
@@non-blogger Helldivers 2 at the moment. Haven’t seen a shooter that wasn’t CoD get this much good attention for a long while.
@@non-blogger
Many Halo fans on XBox want to join the fight. This game has united the PC, PS, and XBox players. Now that's a great game
Halo infinite is the best multiplayer out there. And also it's pvp this is pve so they are not alike.
@@non-blogger Battlebit remastered is another one, it's more of a CoD/Battlefield killer but hey
I just love how you unlock everything from simply playing the game, how it should be.
Helldivers 2, Palworld, Last Epoch, Enshrouded. Were seeing these indie games blow up because the devs actually care. Best part is that these games arent even $60
>indie
xDDD
You forgot Baldur's Gate 3 and Lethal Company
@@ForienI just found out they just recently bent a knee to the woke mob and this game is $60 so makes sense why this commenter didn’t mention.
Not buying Woke-gate 3, but don't forget the best selling AA title Elden Ring
AAA Developers: "Tony Stark was able to build this in a cave! With a box of scraps!"
You're absolutely right about why AAA would avoid this. I was a PA on Starship Troopers and it was an onset concern that it would not be taken as satire.
helldivers dialed the satire to eleven and there's people that still take it seriously.
satire is dead
Maybe because not everyone cares about the deep massage behind a mindless shooter?
Fuck Minecraft could be a satire too but nobody would care because its not important for the fun.
In Finland we have a nice saying: The idiot is not the person who sets the price, but who pays the price.
I like this
In Idaho, we have the same saying.
interesting saying, would it be kinda similar to the "vote with your wallet" saying thats been floating around as of the last few years?
What sold me was the $40 price tag. Gameplay is amazing, graphics are fantastic, and the functionality of multiplayer is easy to join and drop groups. Another thing were the microtransactions: the max Super Credits bundle was $19.99. It's not some crazy overpriced bundle and it's an in-game currency you can still obtain through war bond progression (of course you will need to be more picky with what you purchase).
you can also find super credits in the missions, obviously not that many, but I have actually managed to get to almost 1K relatively quickly, all it takes is being a little thorough in the exploration.
@@DatAsianGuyI mean you gotta be attentive in exploration anyways, the ship upgrades don’t unlock themselves!
I’ve found 3000+ Super Credits in the 75ish hours I’ve played. Bought all three premium warbonds with them and have a stack of 400+ again already lol….
You can even find a stack of 100 Super Credits.
Its so satisfying seeing Helldivers 2 so successful especially after the Arc Raiders dev decided to switch their game to an extraction shooter because "PVE only isn't fun". Based on their closed alpha I can't wait to see their eventual Death of a Game video from Nerdslayer.
Yup I was pretty hyped for Arc... this will do.
Helldivers 1 is better and is not kinda w@ke that it's game, so no.
@@iso_Bandit Helldivers 1 is better and is not kinda w@ke that it's game, so no. XD
@IncognitoActivado I haven't seen anything woke in helldivers 2 yet. Helldivers is cool. I don't have any friends that play it though
@@iso_Bandit If you say so, dude.
Helldivers 2 has the same vibe with Deep Rock for me. Plus you can earn In-game currency just by exploring the mission area.
The other thing to remember is the players are not split between shards, everyone is on one massive server contributing to the fight.
the American dream game was done by a Swedish studio and published by a Japanese company... nice
It always takes the ones who don't take freedom for granted to make the best Freedom game. lol
I like how people say Sony is a Japanese company for games they like and a japanese company that forget their heritage to please "Commiefornia" for games they dont like lmao
nice
democracy
once had a lobby where the host demanded a hug for luck reasons befor he started the mission
i just had a session where the host was standing infront waiting for a hug
I had this too 😂 it was a weird but positive experience 😂
Liberty = Free Hugs
Ew
@@mattg9971 treason?
Helldivers 2 is a wake up call to clean your room
I love how the “battle passes” don’t have a timer Andy you can complete them as slow or fast as you would like to
Helldivers 2, Last Epoch, and Palworld.
Cripple-A companies hate them.
Watch blizzard trying to spin their own Helldiver 2 in the Starcraft universe and miserably fail. On another note, Warhammer 40k NEEDS a co-op game like this.
I know it's not quite the same, but I feel like Darktide fills a similar enough niche that making another 40k game in this framework might almost be too much to actually maintain a playerbase right now.
If I can be a marine or a ghost or a fucking firebat in that game against a horde of zergs. I'll consider. They can also add mechas in the game like goliaths, vikings, thors, and hellbats. It has so much potential but I doubt blizzard can pull it off.
Isn't Space Marines co-op?
There was rumors about a Planetside like Starcraft game. And Diablo 4 in 3rd person Dark Souls inspired. Devs having creative ideers killed by management that likely never plays games,backed by shareholders that also likely doesn't play games. F EM
Wh 40k fusion with batlefield 1 or another version, i dont care. That will be a blow.
Honestly this is a moment in gaming I didn't think possible, a fun co-op, not being toxic (for like 99% of it) thanks to no PVP and over saturation of always-on mechanics, but an evolving narrative that you can feel you're a part of, and have players of all skills still feel like you contribute to.
I'm so happy that this game is here, and it's doing the Numbers. It only shows how starved gamers and casuals are for an actually good gaming experience. We need more of this.
I feel a big point is also that - about a decade or so ago - the business world discovered that "video games" were starting to be big money, and a shift happened, CTO, CFO, COO etc were "willing to lend their expertise as in leading a company" and started nestling themselves in those tripple A publishers, and over time more management came from the field of business purely, rather then from the field of gaming - and so it happend what had to happen. People with no connection to the medium of gaming, being the big desicionmakers for games. Fielding their invenstments of what to make and greenlite and the direction it should take more and more on, the maximazation of profit (appeal to as many people as possible, follow current trends, use psychologists to heck out what gets people the spend the maximun amount of money on their game etc) and the acutal content of the game became secondary.
I feel this is much more on the publishers then it is on the devs. We see there still enough devs making awesome stuff. very often they had a time working for one of the big ones and went indie to make what they wanted to make.
There is also the thing of triple A publishers having an ungodly amount of middle management - infesting them like a cancer that just drains money out of every game - needing it to make an crazy sum of money just to break even. We have the same in the Hollywood movie industrie right now. Movies costing several hundreds of million, having no business costing this much.
That's the long and short of it, we'll said
Publishers end up deciding who are the devs
woke college losers have now graduated and populated every sector of corporate infrastructure. fail upwards, complete.
A JP game called FGO (the OG of big cash earner for stockholders) has already discovered and improved the way to earn big cash borrowing ideas from CN web games. (I used to play several CN games that manipulate players just for the money. Thought this practice would die down but nope, it spreaded to the entire industry like wildfire. rip)
The issue here is that any CFO worth their salt would blast the heck out of the way that many AAA games run their studios. There is nothing wrong with maximizing a game for profit. But the C-suite generally understand that in order to maximize profit, you need something that the customer wants, has long term functionality, and builds a brand that customers are willing to return due to the previous good products. They're looking for customers to be invested. That's not what we see in AAA games. Whoever is running these only sees short term profits which is brand suicide. It's not good for the company nor any shareholders if you make lots of money at first then watch it all tank later. And they definitely would allow any low level functionary from HR or some other group to have as much sway over content like we see now. The C-suite from the gaming world is considered as much of a joke by actual corporations as gaming journalists are to regular journalists.
This game type in a Warhammer 40k would be awesome as well
I’d love a Warhammer collab for heavy armor. That shit would look insanely cool in this game.
That was my exact thought too. This is what I would have wanted from a Warhammer game. Full on war, with a sprinkle of maybe some RPG elements where you could choose to be a psyker, spacemarine, ETC.
Well, so far we have W40K Darktide and waiting for the Space Marines 2.
somebody call the game modders and get them working on this idea ASAP lol
Fighting nids would be amazing
What was HUGE for me is that you can find premium currency on the maps. I unlocked the second "pass" entirely for free by just playing. I know others who paid money to get some armor.
Yeah a couple of my mates tried flexing about the premium battle pass only for me to unlock it Infront of em for free 😊 justice for all the bullshit paywall shit we've all had to deal with
not only that, but the premium currency itself is also pretty cheap, if you don’t want to bother finding it ingame it’s only $15 in my country for the premium battlepass (1000 of the currency, which alternatively is enough for multiple of the most expensive items in the store)
@@cheeemzy6651 lmao who the hell flexes about having a battlepass?
I bought the premium battle pass with money. Not because I needed to, but because I was enjoying the game so much I felt like giving them extra money.
Honestly I wish I could get my money back for D4 so I can give it to games like HD2 and Last Epoch instead
@@yllarius agreed I've since then bought super credits to help fund the cause :-) I've been playing playing last epoch on and off for the last four years an so happy it's getting the love it deserves
A 40K version of this would be awesome.
I want a game like Helldivers II for Star Wars Old Republic Era or Warhammer 40k...
Mass Effect would be another great option
More than anything
there is vermintide 2 for fantasy and dark tide for 40k but dark tide is bit of a letdown
The lead dev of HD2 is personally a big fan of 40k, starship troopers, star wars, etc. His response to Melee weapons in hd2 was "bring me closer so i can hit them with my sword!"
Mans loves his inspirations and respects them.
Dude a game like helldivers but 40k and the lore would be so sick
Never heard of the game, watched one UA-cam short that was about 30 seconds, it brought back memories of Starship Troopers, immediately bought the $60 edition while at work. Such an amazing game!
You won't regret it
Welcome to the fight, trooper.
For Super Earth!
Liberty guide you, helldiver. FOR DEMOCRACY
Sounds like you have the strength and the courage, to be free!
I see someone is feeling a bit patrotic today
Everything is a wake up call since BG3
Big true
Elden ring cost £50 think it started there
Elden Ring
Botw
Theres been so many past "wake up call", early last year zelda ToftK, Elden ring 2022, ghost of tsushima 2020, sekiro 2019 breath of the wild 2017, all these game didnt have no greedy pricing model, straight up good gameplay good story, no BS political agenda. It's just "AAA" developers prefer to live in thier own bubble and refuse to listen to the majority of gamers.
"Aged like fine milk" - seal.
The " gear grind" or pacing kf getting gear is so good in this game. Because you absolutely get more power but you can still be a great player lvl.1 . I understand some games have god modes like a Diablo 4 but helldivers has shown me I usually prefer a 30% gear 70% skill v. A 90% gear 10% skill.
Hell Divers vet here. Seeing how much love this game has gotten makes me super happy. The first Hell Divers was great and I spent hundreds of hours playing it. Was a pain to join a server when it came out but Arrowhead deserves all the love in the world. I hope games like Hell Divers 2 and Palworld shed some light on the gaming industry.
Is it supposed to be so boring?
cope 💀@@FuzzyWalrus123
@@FuzzyWalrus123know this man’s is salty about something taking the time to comment on nearly every complement about the game 😂 if you don’t like the game just don’t play it lol, no one’s asking you to justify yourself
@@d.e.dentertainment8246 He's just a troll shitting on something because its popular report him for spam and move on.
Do NOT let this man actually learn the lore of helldivers. "This is an utopia" "We are just killing evil bugs" Biggest dont tell em moment of the week.
Nah he knows. He's just a big grifter
Yes, endless war is the utopia we all dream of
Bugs produce oil.
Ignore the fact that bugs are allegedly sentient.
@@xanmontes8715frankly. I find the notion of a bug that thinks offensive!
@@tankhellisgreat8950 "That was a funny reference, boy." - Door.
It's the only game I've seen that those that haven't had the chance to be part of it really want it to come to their consoles
Arrowhead also did a game called Magicka. It is like Helldivers but with Magic that is also friendly fire.
I played that game hard when it came out. So original too. I just realized it used directional keys to cast spells like in HD2 to cast strats.
Wait they made Magicka?! Thats such a fun game LOL
@@Manpigeon They made Magicka 1 - but not 2, the DLC devs for 1 made 2 - and the re-boot of Gauntlet. And of course, Helldivers 1. So they have a history of making games that are genuinely quite fun, even if they're pretty small in scale and audience reach.
I don't think anybody has played an Arrowhead title and said "the core gameplay loop is bad" because I think they do a good job of making sure that the loop is fun, even if you might not necessarily like the game as a whole for whatever reason.
I'm so happy for them to see HD2 come out the gates with that same prioritization of fun gameplay at the very core and ensuring that the moment-to-moment gameplay is enjoyable.
@@bad_boy8269 Yeah kind of the same game but magic, lol. They also did Gauntlet.
Man I just had flashbacks to the Magicka Vietnam trailer. That was gold.
You can actually earn super credits in the game game. Behind the two man doors or the blinky thing pod. So it’s not predatory u can earn premium battle pass just grinding in game
You can also buy it in Requisition every page with medals
It's so easy to get it's insane great game
@@DreamingVoid I can get the premium warbond with like 3-4 days of playing. Faster if I absolutely no-life it.
For Reference, the premium Warbond (Which is pretty much the premium battlepass) is just 1000 Supercredits.
You can earn 100 per page on the first 5 pages of the normal Warbond then 50 on the last 5 pages. so that's 750 Supercredits on the warbond alone.
You can get 10-20 supercredits quickly on a single mission if you're lucky. I'm already at 600 Supercredits and I only bought the game 2 days ago. And I'm not even no-lifing it yet.
@@durakeno5575 thanks for doing the explanation for this. Also I want to add the fact that I like u can gain PREMIUM CURRENCY from playing the game no limit. So like it’s not like a daily or weekly gem grind like gacha games it’s, X amount of runs = more super credits/medals/requisition. Also I do want to point out that even the premium currency gear is just cosmetics and the “premium” pass doesn’t have that many great weapons compared to basic pass. So I like it when games reward u with premium currency for constantly playing. And since there’s no leaderboards or PVP who is there to compete with?
@@Ensteir325 "Who's there to compete with?"
The God damned enemies of Liberty, son.
Joel: ok I’m invading Malevelon Creek. It’s taken
Helldivers: why are we here just to suffer…
Honestly if halo devs made a halo game using the same cinematic and gameplay platform as helldivers 2 i could actually die happy
This game made me buy a new headset to be social with others in game.
90% of my matches are amazing with perfect execution and teamwork.
Community is solid.
Devs are listening.
I spent money on skins to support it (never done this before)
This game is what gaming needed - a GOOD game that is executed well and is FUN
You can pay for extra, but you unlock gear by grinding the old fashioned way.
Execution? All you do in the game is walk. Lol
cope 💀@@FuzzyWalrus123
@FuzzyWalrus123 Lol is what I'm doing reading your weak comments. "I had to walk over there whole exploring for resources etc to kill more stuff. Then I died because I didn't bother to learn how to play the game. This game sucks." Weak.
@quirinaled2752 dude, it's a boring game. Why does that hurt your feelings so bad? It's like you have to invent stories in your head about how I play. Even planet is mostly empty unless you are near the monster closet spawn points. If you are disputing that you obviously haven't played it. I solo high level stuff by omg just walking everywhere. The walking to shooting ratio is abysmally boring.
you havnt played the game@@FuzzyWalrus123
I just bought 2000 super dollars in Helldivers 2. I don't even have anything to use it on, I just bought it because I really like what they're doing with the game.
Respect.
Somebody gave me a 25$ ps gift card for my birthday and I grabbed some super creds too.
Great game, with no predatory microtransactions actually made me want to support more
Based, but you can probably use them for future armors and warbonds.
Buy me the game so the good game can have even more players playing it!
@@mjenampasvorde what platform
Another victim of predatory microtransactions. RIP
It's been way more Starship Troopers than my Starship Troopers game..and even more Terminator meets Star Wars than anything Marvel could dream up. It's a blast!
What’s crazy is it’s on a discontinued engine
that's how good games are made
Well I wouldn't say Helldivers SuperEarth is an Utopia, in fact, it seems that the bugs and automatons are SuperEarths fault and now the SuperEarth Government needs to build all of this narrative in order to cover it up.
Which is fantastic in my opinion.
This is undemocratic and a thought crime citizen! Only by joining the Helldivers and spreading Managed Democracy can you ever atone!
Sounds like treason to me.
Sir, when was the last time you talked to your democracy officer?
We fight the bugs to spread managed democracy, the fact that we harvest their dead bodies for space oil just happens to be a coincidence
even if it is, democracy cleans up its messes. back to the frontlines soldier, spread democracy
Yeah, i went from "Another shooter, whatever" to "Buying immediately", because I enjoyed the concept of the community working together to defend/liberate planets, the funny satirical slant and Starship Troopers references were a nice surprise though. Their promise of mechs in a future update is likely what will keep me and my friends playing at least for a while.
It's a boring walking simulator. You don't shoot enough for it to be called a shooter.
cope 💀@@FuzzyWalrus123
I bought it because a friend on discord got it and said it was pretty good and a second friend bought it and as soon as they started playing togeather it was just heaps of belly laughs and excitement. I thought "welp I better get it if the multiplayer is that fun."
@FuzzyWalrus123 Hahahaha. So you played a handful of missions and ragequit because you didn't instantly have the best weapons (such you have to level and play for - you can't buy them) and had your ass handed to you for charging across open spaces into encounters without preparing. You definitely didn't play enough of this game to be on here being so salty.
@@quirinaled2752 what are you talking about? The game is boring on all difficulty levels. Charging across open spaces? All the world's are procedurally generated. They are all open and empty outside of the few monster closet spawn points.
Picked up Helldivers yesterday, got to medium difficulty finished with 3 man group, been clearing level 2 difficulty solos for about 6hrs so far. Lot of potential, for some reason it crashes 1/4 of the time as soon as I evacuate and try to return to ship... I'm far from alone.. no crash report either heh... but potential is there
Yeah that's a new issue from the current patch. Hopefully they fix it next patch
The common sample grind is Helldiver's alternative to a prolonged loot grind: you can't be jealous of someone else's ship upgrades unless you know you're supposed to be jealous of their ship upgrades.
Fighting for the same goal with everyone is the best part
Asmongold : "this is not a dystopian future"
Hummm.....
It's not dystopian if it's realistic.
@@robcampion9917reality feels pretty dystopian at times 🫠
@@robcampion9917 incorrect
@@DieselRamcharger I know I was being kind of facetious, sometimes I can't help myself.
There’s also been rumor of duel infested planets meaning bots killing bugs while we kill them all.
That would be amazing
God I hope that’s real
Gamemaster Joel, PLEASE HEAR THIS MAN
I want to see missions defending super-earth in the future.
Fuckkkk yeeahhhhhhh
0:45 yes. That's a modern game feature that can make things interesting over a long period of time. Games get stale quickly unless there's tons of "replay value" built into them, which can take a ton of time to mastermind on the front end of the game development. I don't play many games, but I know that Vermintide 2 used this tactic a few times and had good responses for the most part. It keeps things "fresh" in the game. It's good player engagement.
I feel like this decade will be dedicated and flourish for indie devs/studios.
The mass lay offs from all these tech and game studios left a lot unemployed.
Some of those people were probably talents restricted by the companies working for and as far gaming goes, triple A studios have been a huge miss for the majority of the time while indie games were massive hits in the market.
I bet this will continue and grow, heck in an article a read a dev from activision that worked on crash bandicoot 4 stated he goes solo, so if anything the indie market will just grow and perhaps even surpass in sales triple A studios.
great point!
Yeah I think it’s possible. Games unlike cars for example have a lower threshold to gain mass acceptance. More scalable from a financial perspective. The dominance of monopolies in the industry hasn’t been able to stifle artists who have access to easy distribution systems through steam epic gog etc.
I think the AAA business model squandering resources on dogshit is not sustainable.
Nah , sadly thats not how the industry .
this was made by an small studio...
but its a sony exclusive , not an indie game
they needed the sony money or this would've been imposible
10:01 Helldivers is DEFINITELY a dystopia. Asmon is wrong here. From the contract written on the walls at the end of the tutorial to the occasional one star review on the super store being “redacted because it is treasonous.” It’s an extreme parody where everything seems very democratic on the surface, but it’s really quite authoritarian underneath. However, it’s all overshadowed by the looming threat of bugs and bots, so no one cares enough to look beneath since they’re too busy saving humanity.
It's an almost 40k situation where things are obviously bad, are we the baddies, etc, but the other threats out there are even worse, so it's accepted (it's also very heavily implied that Super Earth is responsible for the terminid outbreak in the first place in part to perpetuate its own existence)
Treason! See your nearest democracy officer immediately.
"Managed Democracy"
I think what Asmon is trying to get at is that instead of the setting being a complete dystopia with you fighting tooth and nail as the last chance for humanity, there’s more happiness or at least comfort in where you’re coming from. Obviously there’s more to the “utopia” of Super Earth than meets the eye, but at the very least it doesn’t immediate paint it as “you are our last hope.” The point of the Helldivers is that they are well-trained, but ultimately expendable.
Nah, it is a Utopia - on Super Earth. This is partly colonialism/neo-colonoalism satire. Super Earth is a utopia because they live off of cyborg slave labor and E710 farms.
We are just keeping the slaves in line.
I love the idea that the Automatons leader is just some guy named Joel behind a computer screen. Please make this canon.
They're lead by an AI supermind, codenamed 'J.O.E.L'.
What does it mean? We'll never know. Doesn't matter; J.O.E.L needs some managed democracy in its life.
Ghost of Tsushima recently got a PC port after being a PlayStation exclusive since release. Praying they do the same with other FromSoft PS exclusives
People fail to mention this, but in helldivers store the MOST you can spend a think is 10 bucks I might be wrong but that's what I remember when I saw it.
The largest super credits pack is $20, and you get something like 2100 credits.
@@spacecat6019Which you can get in about a month of playtime if you play semi-casually.
Every few days yeah
@@spacecat6019 yeah, the super credit amounts and pricing are still "predatory", since it tries to lure you into buying the 1000 package, since you pay 10 bucks for it, but if you pay 5 bucks you only get like 375, I think. obviously an attempt at making the more expensive deals more appealing by making it look like you are getting more bang for your buck.
And you can still grind to get those same items without spending money
“Helldivers 2 has done the impossible” nah, it’s not impossible to just do it right. It just takes more than the bare minimum effort to make something decent.
They just did it like used to be.
@@vespenegas261 Not really, the monetization model is extremely modern, it is just tuned in a more reasonable way.
@@SeeAndDreamify Can't disagree with that. But the game came first. The fact that didn't expect so many players to dive in says it all to me.
And 7 years of dev. That's almost 4x the usual
@@namesurname624 Canadian healthcare Squad took 9 years and it's DOA having the Arkham fanbase, just think about that. To be frank I never heard of Heldivers 1 but HD2 takes internet by the storm. That alone is impressive.
Fun fact, when your in your ship and you see the other ships outside the window those are player ships. Also when you see them shooting down in the background when entering the planet those are players as well. This games cool af.
@@DreamingVoidFor someone dooming about this game, you certainly have spent a fair amount of time commenting on it in an attempt to discourage other people from giving it a shot. Also, considering all of us are "idiot/morons", why are you even commenting for us to read? Just disconnect and go do the real life thing you must find so much fulfilment in. We're going to play Helldivers2 and have one of the best gaming experiences in recent memory, while you don't.
nope, this is just an animation, some people would stuck in long loading times, and some wont even load, its just representation of teams, but not in real time
but yeah when u see 4 capsules coming down, it mean new team is deploying on mission, but its not in real time
@@DreamingVoid Of course its not "real" because that takes CPU and bandwidth.
Most things in games arent "real", but are chopped down versions of what they represent in order to save on CPU and bandwidth. Culling and LOD's and such are commonplace in games.
In halo 2 for example, all the ships outside the station fighting are 2d images.
@@DreamingVoid Linux blows
Meanwhile GTA sits with a carrot of a Shark Card but you don't really need it. That's AAA legacy right there too.
Been saying this needs to be the new industry standard for battle passes good to see others think the same way
I love that you said “like a dungeon master” I was literally thinking the same thing!
The game is a copy of one of my favorite books "Red Rising". The helldivers were martian drillers. The Iron Rain is the same idea as the divers hitting the planet in a pod.
Bloodydamn true
@@nickfisher6306 A fellow Red!
Great books!
I've never read that series but I've seen it a lot when trying to find "Insignia" to reread. I'm assuming you'd recommend it? (This is my excuse to finally read it)
@@Dexrazor do it.
4:33 the most accurate thought process of how the gaming community is we will support good games and not touch bad games that don’t give the players what they want
GAME OF THE YEAR
7:50 I mean if we calculate how much time a player should probably spend to fully complete a game, 500 hours, after that someone's interest is probably gone
so after 500 hours a player should be able to get everything, if played optimally
In about 40 hours I unblocked 1/3 of stuff
I would say closer to 120 hours is perfect. It's not too long, but it should contain enough to be engaging and fulfilling for an average person with some replayability. Like AC6, Elden Ring, Skyrim, Witcher 3.
Helldivers should announce xbox compatibility with a spartan dropping in cinematic
wanna sell a few million copies more? That's how you do it lol
To clarify for those who didnt see the cost of super credits and didnt understand why 1-500 credits isnt a lot for cosmetics. Take two numbers off the end and youll get the actual cost of those credits. You can buy the most expensive cosmetics in the game for 5 dollars (or more likely less when you have probably already found credits in matches) The most expensive item in the entire game is the premium battlepass for 10 dollars worth of credits which you get after finding 100 super credit caches on the map which you can find 5-10 every round if you really look. The most expensive item in the game take between 10-20 matches to unlock if you dont include the money you can get elsewhere. Items are cheap and buying them is also extremely low in comparison to most games these days
I can farm 100-200 super credits in one hour, they are not terribly rare thankfully
Bought the 1000 credit warbond and almost all of the super credit armors with just playing the game
"I wanna only build turrets"
Ah, a fellow man of culture.