dude, dont pay attention to the messages, n trash talk and excuses or what not. lol. there is always a reason. and actually it means ur doing something right, when getting teabagged and messaged etc.. its when im running hot i get the most hate..when im playing bad, no TB or hate message, hehe
@@PJsurelyAs a general rule toxic people have nothing going on in their life whether your talking games or irl. Their own feelings of lack cause them to want to pull others down i.e. crabs in a bucket. Try not to let them bring you down bro. When you create content you open yourself to critics but just remember if they are watching and commenting they are just feeding the algorithm 😁
thank you brother 🤝 got a vid uploading right now trying a buncha different builds, probably ran into this weekend without knowing it if ur NA east lul
the damage numbers youre hitting with hatchet is kinda crazy lol bloodrinker rly isnt as big a nerf as i thought. good shit. also i praticaly live in opr and i dont remember ever seeing you
are you NA East? I really only play on weekends, work around 50 hours a week so can't really be asked on weekdays haha but yeah I been tryna tell people for a while you can get around the damage loss of blooddrinker but it's still not catching on really so.. it is what it is hah
I actually tweaked your build a bit for my own use. Was having a ton of fun with it, but thought this build would work with Heavy SnS/Hatchet. And it does pretty nicely! If I had blood drinker, it would be borderline OP lol. Good vid man!
What setup you had on SnS/Hatchet (attribute split, artifacts, main perks)? SnS doesn't get a lot of basedmg increases so blooddrinker hurts it way more than it does hatchet (that gets more basedmg increases in tree). Was it sns just backbar defensive or how it played?
ay thank you so much my man. not entirely sure yet which I'll stick with, going to try perforate some more this coming weekend and see how it feels but it felt pretty good yesterday. on one hand cyclone gives a little more burst, a decent heal, and stamina on demand. but then perforate gives another way to rend if I miss javelin, a 30% weaken and a 30% fortify n still good damage. I'd hate to drop sweep and lose a cc but we'll see how it goes hah they're both very useful
cant make blooddrinker work on my current build (closer ranger rapier, musket). the damage is just too low to be consistently outhealing the damage done to me when trading. i assume hatchet hitting like a truck on backstabs and spear debuffs help a lot
yeah you feel the damage reduction a lot more with some weapons than others. I really want to see how the new chest artifact works out with blooddrinker. If it negates most of the dmg loss, I'll be trying a lot more builds
can you explain why this build so much relies on crit? also, if you could have the gear of your choice what would be your ideal perk layout for all your pieces? It seems like you have a variety. in this video you are running perforate...did you change to that from the build video? thanks
I explained the change in the video brother, I just wanted to try perforate so I changed the gloves to have the perforate perk instead of cyclone but other than that it's the same. I wouldn't worry too much about the gear since things are about to change a bit with the new season coming up, already have a pretty good idea of what I'm going to switch to. but the ideal armor pieces for me always have shirking heals and as many damage mitigation perks as I can get, crit retribution on helm, and fill in any gaps with weapon perks, my current build only has 1 empty spot for perks tho bc of frigid dawn pieces. crits are so important for the build because they're so valuable for both weapons. for the spear a crit extends my debuffs on the enemy (rend and weaken) to keep me at an advantage, it also gives me stamina back per crit, and the spear has a just high enough crit dmg modifier that it actually matters in pvp, anything over 25% is value since it means more damage to light players. the hatchet gives me stamina back on crit for light attacks, but the real value is the damage, it's crit dmg multiplier is so high that it gives me extra damage against everyone, even heavy players. and the crit dmg % is a real % difference. like 7% vicious is a real 7% increase whereas other perks might say 5 or 10 % change but it's really just an empower or base dmg modifier so it's actually a bit weaker than it sounds
I really like the way they're going with the equip load changes. not a very drastic change for any class but does put a bigger damage gap between each. none of the new artifacts really seem insanely strong but I'll definitely be giving the chest a spin to see how it compares to tumblers. not too bothered about the health pants but I'll try them anyway
not for my playstyle, no. it seems like it'll be very good paired with other weapons but I typically play 1 melee and 1 ranged weapon for most builds, I only feel like I can get away with running double melee with this build specifically because of what sting allows me to do along with social distancing and all the haste hatchet has
definitely agree there, knockdown>root>stagger>stun(sleep) and the pull allows you to put people in a position they really don't want to be in, pulling a backline player into your own clump is basically a death sentence for them with the 40% rend
I try not to put people down unless they're just being toxic and have it coming. that guy was just tryna play like everybody else is kinda the way I look at it. who knows he might be a beast tank just trying a new build or something
well it's 32% on the ring itself, 5% from berserk, and then an additional 15% of that 37% because of divine and the passive on the ring so all together about 43%. and thank you brother
25% less base damage my man, so it's actually only about 14% less actual damage without any additional modifiers. my hatchet build can exceed the base damage modifier cap by enough that sometimes I don't lose any damage at all. did a couple videos trying to help people understand the math of it better with some testing a while back
you're not wrong, it's definitely a nice burst haha I played shirking lightning on my old spear build. it's great for trading but you don't get any value out of it when people are trying to run from you is the only problem I had with it
...barely anybody plays medium armor. NOBODY plays hatchet anymore, mecrow just did a tier list and called it the least used and worst weapon currently in the game. most people stopped using scorpion's sting when it got nerfed. NOBODY uses blooddrinker... brother I don't know what you think meta means, but this is about as far from the meta as it gets
berserk, torrent, and social distancing abilities all give 20%. I try to run zephyr cakes in opr if I don't have to go out of my way to get them, the tooltip says they're 10% but they're actually another 15%. keen speed on the weapon is also an option I've been considering
dude, dont pay attention to the messages, n trash talk and excuses or what not. lol. there is always a reason. and actually it means ur doing something right, when getting teabagged and messaged etc.. its when im running hot i get the most hate..when im playing bad, no TB or hate message, hehe
lol I hear ya, usually tune it out pretty well just wears on you sometimes. I appreciate the kind words tho brother 👊
@@PJsurelyAs a general rule toxic people have nothing going on in their life whether your talking games or irl. Their own feelings of lack cause them to want to pull others down i.e. crabs in a bucket. Try not to let them bring you down bro. When you create content you open yourself to critics but just remember if they are watching and commenting they are just feeding the algorithm 😁
haha very true, well said my man thank you
I’m currently using GA and the scorpion sting. About the same results 😂🎉 clancunningham here, will be looking out for ya
thank you brother 🤝 got a vid uploading right now trying a buncha different builds, probably ran into this weekend without knowing it if ur NA east lul
the damage numbers youre hitting with hatchet is kinda crazy lol bloodrinker rly isnt as big a nerf as i thought. good shit. also i praticaly live in opr and i dont remember ever seeing you
are you NA East? I really only play on weekends, work around 50 hours a week so can't really be asked on weekdays haha but yeah I been tryna tell people for a while you can get around the damage loss of blooddrinker but it's still not catching on really so.. it is what it is hah
yea im NA east top 3 total kills this season lol i truly live in there. ill have to give bloodrinker a shot@@PJsurely
good shit brother haha that's a grind. but yeah it's definitely worth giving a spin, feels better with some weapons than others
yea lol raging torrent seems perfect for it@@PJsurely
I actually tweaked your build a bit for my own use. Was having a ton of fun with it, but thought this build would work with Heavy SnS/Hatchet. And it does pretty nicely! If I had blood drinker, it would be borderline OP lol. Good vid man!
haha thank you brother, glad you enjoyed. but yeah I played that for a bit with BD and it's super toxic, ur basically a raid boss lol
What setup you had on SnS/Hatchet (attribute split, artifacts, main perks)? SnS doesn't get a lot of basedmg increases so blooddrinker hurts it way more than it does hatchet (that gets more basedmg increases in tree). Was it sns just backbar defensive or how it played?
Bro just ignore those hate message, as someone said here, if u get them it means your doing something fine. Keep your content and be proud of it. 👏
ay thank you bro, good to know it's the minority of people that feel that way at least. appreciate the kind words
Loving your content! So what are your thoughts on Perf vs Cyclone and which do you think you will stick with going forward?
ay thank you so much my man. not entirely sure yet which I'll stick with, going to try perforate some more this coming weekend and see how it feels but it felt pretty good yesterday. on one hand cyclone gives a little more burst, a decent heal, and stamina on demand. but then perforate gives another way to rend if I miss javelin, a 30% weaken and a 30% fortify n still good damage. I'd hate to drop sweep and lose a cc but we'll see how it goes hah they're both very useful
Nice build
thank you my man 🤝
Love the channel, man. Im on Maramma as well. What faction are you in? Is that marauders?
thank you my man, glad u enjoy. and yeah im marauders, governor of "surely solo" lul
cant make blooddrinker work on my current build (closer ranger rapier, musket). the damage is just too low to be consistently outhealing the damage done to me when trading. i assume hatchet hitting like a truck on backstabs and spear debuffs help a lot
yeah you feel the damage reduction a lot more with some weapons than others. I really want to see how the new chest artifact works out with blooddrinker. If it negates most of the dmg loss, I'll be trying a lot more builds
As soon as I got there I spotted you on baron but didn't get there in time. Gul Dukat
haha that's pretty funny, pretty sure I remember seeing that name more than once. I'll have to watch back the game see if we fought :)
can you explain why this build so much relies on crit? also, if you could have the gear of your choice what would be your ideal perk layout for all your pieces? It seems like you have a variety. in this video you are running perforate...did you change to that from the build video? thanks
I explained the change in the video brother, I just wanted to try perforate so I changed the gloves to have the perforate perk instead of cyclone but other than that it's the same. I wouldn't worry too much about the gear since things are about to change a bit with the new season coming up, already have a pretty good idea of what I'm going to switch to. but the ideal armor pieces for me always have shirking heals and as many damage mitigation perks as I can get, crit retribution on helm, and fill in any gaps with weapon perks, my current build only has 1 empty spot for perks tho bc of frigid dawn pieces. crits are so important for the build because they're so valuable for both weapons. for the spear a crit extends my debuffs on the enemy (rend and weaken) to keep me at an advantage, it also gives me stamina back per crit, and the spear has a just high enough crit dmg modifier that it actually matters in pvp, anything over 25% is value since it means more damage to light players. the hatchet gives me stamina back on crit for light attacks, but the real value is the damage, it's crit dmg multiplier is so high that it gives me extra damage against everyone, even heavy players. and the crit dmg % is a real % difference. like 7% vicious is a real 7% increase whereas other perks might say 5 or 10 % change but it's really just an empower or base dmg modifier so it's actually a bit weaker than it sounds
thank you for the detailed explanation@@PJsurely
absolutely brother no worries, hope it helps
@@PJsurelyhate to burst your bubble but vicious works same as basedmg in damage formula and should be treated as such.
Haters gonna hate bro! Love the content! ❤
thank you brother 🤝 truly appreciate the support
Nice video and GG!!! :) i hope i can do a lot of moves like u ! ::)
haha thank you brother
What do you plan on doing next season with the new medium artifact and changes to equip load update soon?
I really like the way they're going with the equip load changes. not a very drastic change for any class but does put a bigger damage gap between each. none of the new artifacts really seem insanely strong but I'll definitely be giving the chest a spin to see how it compares to tumblers. not too bothered about the health pants but I'll try them anyway
Do you think the new venom spear artifact is more useful than the sting spear in PvP? Have you try the winged leather shoes?
not for my playstyle, no. it seems like it'll be very good paired with other weapons but I typically play 1 melee and 1 ranged weapon for most builds, I only feel like I can get away with running double melee with this build specifically because of what sting allows me to do along with social distancing and all the haste hatchet has
I can't imagine it outweighs to value of the pull and it's knockdown. Crowd control > most things in this game.
definitely agree there, knockdown>root>stagger>stun(sleep) and the pull allows you to put people in a position they really don't want to be in, pulling a backline player into your own clump is basically a death sentence for them with the 40% rend
I really appreciate when you run into shitty players you don’t just dog them. Instead simply state that he needs more practice.
I try not to put people down unless they're just being toxic and have it coming. that guy was just tryna play like everybody else is kinda the way I look at it. who knows he might be a beast tank just trying a new build or something
Great video! How much life-stealing you getting from ring?
25% + Lifesteal but 25% less Dmg
well it's 32% on the ring itself, 5% from berserk, and then an additional 15% of that 37% because of divine and the passive on the ring so all together about 43%. and thank you brother
25% less base damage my man, so it's actually only about 14% less actual damage without any additional modifiers. my hatchet build can exceed the base damage modifier cap by enough that sometimes I don't lose any damage at all. did a couple videos trying to help people understand the math of it better with some testing a while back
@@PJsurely divine work on Blooddrinker? You sure Mate?
positive, it's always worked with lifestealing that hasn't changed
I put shirking nature on my berserker axe. That +45% extra dmg with no cooldown is really strong
you're not wrong, it's definitely a nice burst haha I played shirking lightning on my old spear build. it's great for trading but you don't get any value out of it when people are trying to run from you is the only problem I had with it
Really wish you will do some off meta spec soon. 😅
...barely anybody plays medium armor. NOBODY plays hatchet anymore, mecrow just did a tier list and called it the least used and worst weapon currently in the game. most people stopped using scorpion's sting when it got nerfed. NOBODY uses blooddrinker... brother I don't know what you think meta means, but this is about as far from the meta as it gets
Can i ask why you dont use zephyr cakes?
i do most of the time. some matches i just go straight for mid and never get around to it
What's object/perk/ability give you haste 20% plz ?
berserk, torrent, and social distancing abilities all give 20%. I try to run zephyr cakes in opr if I don't have to go out of my way to get them, the tooltip says they're 10% but they're actually another 15%. keen speed on the weapon is also an option I've been considering
What food buff you use with 200 split?
just normal banana bread, it's a little janky trying to get the magnify to line up but any of the 3 foods work really
Yeah figured! Thanks for sharing!