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I played in 5th, 9th and 10th. In 5th you had to take 2 troops choices, and blood angels could take assault marines (then you paid points to add jump packs). They are what attracted me to blood angels, the lore got me hooked. They were really good, and taking them as troops meant you had more slots for other things. I was winning a bunch by the end of the edition. Now, with jump intercessors, i wish we could take more than just 3 squads (i want two big squads and two little) because they seem to do a really good job of eliminating targets, screening and establishing board control, well just about everything. A squad of ten dudes with a captain gets 45 str 7 chainsword attacks, and 10 str 11 powerfist attacks. Red rampage and you are gonna get a fair amount of wounds on the oath target. Add a sang priest and a good portion of those wounds should stick. Vanguard veterans work great. I give mine shields and a sang priest and watch them stack the wounds up. And they take far more to delete than youd expect for a model with t4 and 2 wounds. The main job of my gladiator lancers is to draw fire. I run two, in case i go first. Yes i like it when they do some damage, but if they die, then guys with chainswords or powerfists didnt. I still play smart with them, cuz they can do some heavy lifting for sure, but my list functions without them, and i would replace them if i had more van vets. I run two big death companies with jump packs. Both have a chaplain, one of those chaplains is lemartes. Lemartes starts on the board, because of his dmg reduction, and the regular chaplain leads the one i rapid ingress. Ive managed to pull a 77% win rate against people that usually win local tournaments. The only reason i dont play in tournaments myself is i have a major back issue, and can only play one game a day (and if its a 3k game, i cant finish it, unless we come back to it)
Very insightful. I think a 'tactical breakdown' (opponent consenting) of more of your battles would be very welcome. I'm not a BA player, but marine players in general can learn a lot about what to do with the generic units. I'm a DA player, and I don't play as aggressively as yourself - I utilise teleporting units (Inceptors and terminators) as objective grabbers - but 'how to move' is, in my opinion, such an important part of the game to learn.
This is almost enough to tempt me away from iron storm lol. I also love seeing the genuine enthusiasm in this video and the happiness he got from the sponsorship. Cheers!
I had completely misread Rapid Ingress to mean that it's in *your* movement phase, not your opponent's. This is gonna present a huge new advantage I never knew I had.
Thanks for breaking down your list building and strategies. I have been struggling to get a cohesive list that fits my style and uses the models I already have. You've given me some new ideas and inspiration that I should be able to use to get my red rampagers back into the fight. You're the best, John!
@@BloodyArchangelus I doubt it as if they change the powerfists str then they have to change change all of space marines powerfists like terminators captains etc
I try to stupid meme list earlier this week with too many jump packs. When I got to the game store I realized I forgot one of my tanks. So I was way down on my shooting.
This video came at the perfect time for me. I really want to play Sons primarily and this gives me a lot to think about. Looking forward to future videos!
Extremely helpful video, just started playing 40k and liked blood angels but with no idea how to start. Having the %'s of what I should put what into is a great place for me to start
Doing a crusade at my local shop 100 point games. Ran DC with jump and chaplain and Assault int with Jump and Chaplain. They are absolutely murder hobo's on a charge. Had a Ballistus and Baal Pred for armor. Tabled the ork player at the end of the 3rd turn.
Here's a mean combo idk how common it is that fits Blood Angels I feel. Assault Intercessors lead by a Chaplain both with Jump packs. Grenades,Charge, get chaplain to fight first. 3 chances for mortal wounds before you even swinf
I havent gotten to play a game with Sons of Sanguinius yet, but man is it looking fun. The sheer number of chainsword attacks you can get with the right characters and strategems is nuts 😂 Edit- SoS after the update, I mean.
Scouts with +2 Strength is kind of insane, and I just love Feel no Pain over Invuls we started crusade because we were behind out of Tau,Orks, Blood Angels and Choas (Just, everyone cus why not?). Now just Choas is behind.
I take a Chaplin with my blade guard because he makes them hit harder and since I can’t use him as a be on fir my death company if they loose the Chaplin
if long been into 40k, but just this month got into the actually playing the game part of the hobby and it's very intimidating starting an army, so many choices, all kinda expensive so there is a big fear of "buying wrong". My current idea for a 1000 point start is to go sanq priest, Lamartes, 2x assault intercessors, heavy intercessors, death company, infiltrators and a balistus dread. got almost 200 points still left not sure if another DC squad or a gladiator is better
Great video as always! I'm confused a bit by the terrain. though. You say you can move 12" with the death company with jump pack across the ruin that has no really passage. It looks completely blocked. I thought that in this edition you couldn't pass though such ruins and had to either "fly" around or "fly" above which cost movement. Am I missing something? Cheers!
Great vid John. Quick note, I'm sure others have mentioned this, but you Combined Arms breakdown doesn't sum to 100%, it sums to 115%. Really helpful slide but the recommended splits might need to be adjusted
@@ba_commander ahah...sorry! That extra 15% makes up for role compression too I suppose, from Land Raiders being shooting/cushioning wounds for melee, or for assault intercessors being good melee units/scoring in groups of 5 as needed. My list that's been performing well is at 34/12/20/34% for ranged/characters/scoring/melee which is quite similar to yours
I am REALLY interested in using the Combined Arms template in creating lists. My biggest question is how did you come up with each number? For example, why 50% melee? Why not 60%? or 45%? The sane for characters, whey 15%? why not 20%? I mean are those percentages 'just what you use' or do they ever change?
All these numbers are a little fluid, use them as guides more than anything else. Have a look at the video I made recently about winning the grand tournament, because in that video you’ll see how my tournament winning list doesn’t quite match these numbers 100% but it’s close.
Correct me if I'm wrong here, I know a few people spotted the 115% but looking at the points numbers in this list, I was checking to see if you had the extra 10 points, for an enhancement on the sang priest for instance, thinking it was 1990 but having double checked the math it's topping out at 2090.
The % breakdown was approximates my friend, not an exact science :) In my list I have a Callidus Assassin, her 90 points exist in BOTH scoring units and characters! Sorry for the confusion. She's here to score points!
@@ba_commander Understood, thank you for the response! I remember starting to watch yourself a long time ago when I started playing, I'm only playing online using TTS right now and so far in my 10th edition career I only have one win under my belt, which was scored with one model left on the field, being Astorath, with one wound by one point! xD I have tried running a bunch of different list (All including the Callidus and I'm finding her very useful) but my most fun so far was using the list with the 2 predator destructors that you've been using. I've since played around with it a bit swapping for Annihilators and running a couple Baal preds but I've struggled to feel a good synergy going on so far, not to mention bad luck when it comes to shooting Las cannons. I'm personally, exclusively, a blood angels player and I hope to continue to learn to get some more wins! (Namely knowing which armies I should play a bit more defensively against and which ones I should push aggressively in to!) Currently watching your recent Blood Angels Tactics video and hopefully I'll learn something new! Best of luck in your upcoming games! Glory to the Sons of Sanguinius!
I dont feel like the percentages breakdown the best for sons of sanguinius, on the tables we play here in my area. We generally play super heavy on the terrain, and maybe two places to shoot at any range. Might be why im thinking of dropping my lancers. Cant make up my mind.
Love blade guard but 3/4 of 4 games I’ve played they’ve been wiped off the board 1st time was being overly aggressive 2-3rd lost the transport & then wiped by murder fang basically same DC dread
@@ba_commander I use the captain mainly to free up CP& 10 attack once per battle is nice or 11 with a blade guard ancient, I do have judicar model so I probably should give him em a go I think fight first would probably help a bit more than a free red rampage
@@ba_commander thanks appreciate the help iv been a collector for years just started getting into actually playing the game your channel really helps get my head around everything !
Game Masters Guild Of Waukegan Illinois United States. Writing The Rules For The Games You Are Playing. 1995-2012. KillZone Painting And Photography. Through The Looking Glass Dragon Magazine For Gary Gygax. Robert Bigelow Owner. My Blood Angels 😇 Guardians Are Dwelling Amongst You. Battle Tech Mercenary Unit FASA Warhammer 40 K Game Designers Workshop. Lost Our Contact For Using Poly S Paints. Gurnee Mills Mall Illinois.
Sergeant At Arms. Controller For Back Of The Shop And Play Testers. Keeping Minutes For Guild Meeting. Lake County Model Railroad Society Parent Company. Andrew Kennedy Co-owner.
@@ba_commander that, and I think you're happier than normal. Or at least, appear happier than normal. Good to see. You seem like a really cool dude and someone who deserves happiness.
@@ba_commander I've got it pretty good (at least the best I've ever known, so it seems pretty awesome to me). This American healthcare system sucks. Been messing with the same bad shoulder since I was 23 (so almost 19 years), but everytime I get close to getting something actually done (cuz they give you the run around so they can make more) I end up losing my insurance for some reason or another (life things) and have to stop, and it always takes so long to get back to that point that i have to start all over. Other than that, things are pretty good man.
No Sang guard, DC Dread, Baal Preds, Dante or other named characters bar Lemartes in your recommended 100% list... in fact only dedicated Blood Angel units are DC, Sang Priest... and Lemartes. Im sure you know whats more effective, but it doesnt feel "Blood Angel-ly".
SM factions are more than their characters. More often they’re their stratagems or unique detachment rules. In Blood Angels especially this is the case with SoS
Thank you INTOTHEAM for these Elevated Everyday Graphic Tees! Get yours now and get 10% off site-wide when you click the link below: intotheam.com/BAC10
I played in 5th, 9th and 10th.
In 5th you had to take 2 troops choices, and blood angels could take assault marines (then you paid points to add jump packs). They are what attracted me to blood angels, the lore got me hooked. They were really good, and taking them as troops meant you had more slots for other things. I was winning a bunch by the end of the edition.
Now, with jump intercessors, i wish we could take more than just 3 squads (i want two big squads and two little) because they seem to do a really good job of eliminating targets, screening and establishing board control, well just about everything. A squad of ten dudes with a captain gets 45 str 7 chainsword attacks, and 10 str 11 powerfist attacks. Red rampage and you are gonna get a fair amount of wounds on the oath target.
Add a sang priest and a good portion of those wounds should stick.
Vanguard veterans work great. I give mine shields and a sang priest and watch them stack the wounds up. And they take far more to delete than youd expect for a model with t4 and 2 wounds.
The main job of my gladiator lancers is to draw fire. I run two, in case i go first. Yes i like it when they do some damage, but if they die, then guys with chainswords or powerfists didnt. I still play smart with them, cuz they can do some heavy lifting for sure, but my list functions without them, and i would replace them if i had more van vets.
I run two big death companies with jump packs. Both have a chaplain, one of those chaplains is lemartes. Lemartes starts on the board, because of his dmg reduction, and the regular chaplain leads the one i rapid ingress.
Ive managed to pull a 77% win rate against people that usually win local tournaments. The only reason i dont play in tournaments myself is i have a major back issue, and can only play one game a day (and if its a 3k game, i cant finish it, unless we come back to it)
John got a sponsor! congrats! You have made the big time.
All those evenings of work paying off :)
FOR THE EMPERORRR
FOR SANGUINIUSSSS
thank you john for this, got 1000p of BA rn and excited to grow
Sounds great!
Very insightful. I think a 'tactical breakdown' (opponent consenting) of more of your battles would be very welcome. I'm not a BA player, but marine players in general can learn a lot about what to do with the generic units.
I'm a DA player, and I don't play as aggressively as yourself - I utilise teleporting units (Inceptors and terminators) as objective grabbers - but 'how to move' is, in my opinion, such an important part of the game to learn.
This is almost enough to tempt me away from iron storm lol. I also love seeing the genuine enthusiasm in this video and the happiness he got from the sponsorship. Cheers!
I’ve been trying to be more passionate in my videos. The camera takes a bunch of it away!
I had completely misread Rapid Ingress to mean that it's in *your* movement phase, not your opponent's. This is gonna present a huge new advantage I never knew I had.
Glad I could help !
Thanks for using photos and showing examples of how to do things, it really helps. I'm waiting for lesson 2 already!
I am working on my first list and was actually building fairly close to your list breakdown, good to know I am grasping the B.A. tactics and units.
Recently got myself back into playing tabletop 40k with BA and this video is precious to get a good head start. Thanks John!
Great to hear!
Thanks for breaking down your list building and strategies. I have been struggling to get a cohesive list that fits my style and uses the models I already have. You've given me some new ideas and inspiration that I should be able to use to get my red rampagers back into the fight. You're the best, John!
You got this brother!
You look so happy. Well deserved.
*Looks at Unforgiven Task Force*
"One day. . .you too will be angels again. . ."
*Tears begin to stream*
Love this video, very informative!
Just a note: your %'s dont add up for your recommended build, it adds to a total of 115%. 50+30+20+15
It’s a guide man, plus or minus 5% each section.
Thanks John. I love this Video. We need more like this, with tactics in-sites and examples.
Glad you enjoyed it!
Great video. Learned about rapid ingress. Still learning the game and videos like yours are so helpful!
Welcome to the game my friend!
Just soaking up awwwwwwww the knowledge following on from my tournament at the NE open. Thank you for all you do sir 🫡
Our win rate mostly is a nerfs of eldars and csm. We have enough punch to kill custodes and war dogs.+ enough burst damage to kill necrons. Somehow.
I think S10 Power Fist have made a massive difference :)
@@ba_commander Gw would destroy new death company when our refresh in summer come. Be ready and be strong.
@@BloodyArchangelus I doubt it as if they change the powerfists str then they have to change change all of space marines powerfists like terminators captains etc
@@isaacfoley6728 they would allow you to have only one power fist per squad of 5 xd
@@isaacfoley6728or they just change the rules for BA again?
I try to stupid meme list earlier this week with too many jump packs. When I got to the game store I realized I forgot one of my tanks. So I was way down on my shooting.
Forgetting models happens to the best of us, man, don’t beat yourself up!
This video came at the perfect time for me. I really want to play Sons primarily and this gives me a lot to think about. Looking forward to future videos!
Extremely helpful video, just started playing 40k and liked blood angels but with no idea how to start. Having the %'s of what I should put what into is a great place for me to start
Glad you found it helpful :) welcome to the blood angels!
Crazy in-depth video. Great stuff!
Thanks again BA Cdr! Great vid and advice 👍🏻
You bet!
Best BA Channel on YT ! 🙋🏻♂️
Thanks :)
I was very unimpressed when they first announced the data slate changes for Blood Angels, but the +2 strength has been quite surprisingly effective!
Me too!!
Love the content! ❤❤❤
Doing a crusade at my local shop 100 point games. Ran DC with jump and chaplain and Assault int with Jump and Chaplain. They are absolutely murder hobo's on a charge. Had a Ballistus and Baal Pred for armor. Tabled the ork player at the end of the 3rd turn.
Here's a mean combo idk how common it is that fits Blood Angels I feel.
Assault Intercessors lead by a Chaplain both with Jump packs. Grenades,Charge, get chaplain to fight first. 3 chances for mortal wounds before you even swinf
Awesome video, John! I'm definately going to try out your percentages and see if that can help me agsinst my nemesis: Thousand Sons :)
Best of luck!
I havent gotten to play a game with Sons of Sanguinius yet, but man is it looking fun. The sheer number of chainsword attacks you can get with the right characters and strategems is nuts 😂
Edit- SoS after the update, I mean.
I hear you. Hopefully 1 more win and I’ll creep into the top ten on the Tabletop Tactics open league!
Scouts with +2 Strength is kind of insane, and I just love Feel no Pain over Invuls
we started crusade because we were behind out of Tau,Orks, Blood Angels and Choas (Just, everyone cus why not?). Now just Choas is behind.
I take a Chaplin with my blade guard because he makes them hit harder and since I can’t use him as a be on fir my death company if they loose the Chaplin
Cool idea. I just love the Judicar :)
John you look delighted in this video… :)
I’m trying to be more upbeat in my videos :)
Let’s go , golden boyz!!
if long been into 40k, but just this month got into the actually playing the game part of the hobby and it's very intimidating starting an army, so many choices, all kinda expensive so there is a big fear of "buying wrong". My current idea for a 1000 point start is to go sanq priest, Lamartes, 2x assault intercessors, heavy intercessors, death company, infiltrators and a balistus dread. got almost 200 points still left not sure if another DC squad or a gladiator is better
The starting unit certainly seem fine! Some armour is always useful!
Solid video
Great video as always! I'm confused a bit by the terrain. though. You say you can move 12" with the death company with jump pack across the ruin that has no really passage. It looks completely blocked. I thought that in this edition you couldn't pass though such ruins and had to either "fly" around or "fly" above which cost movement. Am I missing something?
Cheers!
The video quality looks a lot better and the background looks different. New place?
I got new shelves. So the lights are in new places where does it look low quality?
@@ba_commanderhe said it looks better
Great vid John. Quick note, I'm sure others have mentioned this, but you Combined Arms breakdown doesn't sum to 100%, it sums to 115%. Really helpful slide but the recommended splits might need to be adjusted
So many people have said this, it's a rough guide, do +/-5% on every category.
@@ba_commander ahah...sorry! That extra 15% makes up for role compression too I suppose, from Land Raiders being shooting/cushioning wounds for melee, or for assault intercessors being good melee units/scoring in groups of 5 as needed. My list that's been performing well is at 34/12/20/34% for ranged/characters/scoring/melee which is quite similar to yours
Late to video,but it is a great and spot on analysis.
Really useful thanks
Thanks :)
I am REALLY interested in using the Combined Arms template in creating lists. My biggest question is how did you come up with each number? For example, why 50% melee? Why not 60%? or 45%? The sane for characters, whey 15%? why not 20%? I mean are those percentages 'just what you use' or do they ever change?
All these numbers are a little fluid, use them as guides more than anything else. Have a look at the video I made recently about winning the grand tournament, because in that video you’ll see how my tournament winning list doesn’t quite match these numbers 100% but it’s close.
I told you the destructor was ace! :)
You did!
What is the best way to load out the death company Marines with jump packs
10 Power Fists and either 10 Plasma or Inferno Pistols!
Correct me if I'm wrong here, I know a few people spotted the 115% but looking at the points numbers in this list, I was checking to see if you had the extra 10 points, for an enhancement on the sang priest for instance, thinking it was 1990 but having double checked the math it's topping out at 2090.
The % breakdown was approximates my friend, not an exact science :) In my list I have a Callidus Assassin, her 90 points exist in BOTH scoring units and characters! Sorry for the confusion. She's here to score points!
@@ba_commander Understood, thank you for the response! I remember starting to watch yourself a long time ago when I started playing, I'm only playing online using TTS right now and so far in my 10th edition career I only have one win under my belt, which was scored with one model left on the field, being Astorath, with one wound by one point! xD I have tried running a bunch of different list (All including the Callidus and I'm finding her very useful) but my most fun so far was using the list with the 2 predator destructors that you've been using. I've since played around with it a bit swapping for Annihilators and running a couple Baal preds but I've struggled to feel a good synergy going on so far, not to mention bad luck when it comes to shooting Las cannons. I'm personally, exclusively, a blood angels player and I hope to continue to learn to get some more wins! (Namely knowing which armies I should play a bit more defensively against and which ones I should push aggressively in to!) Currently watching your recent Blood Angels Tactics video and hopefully I'll learn something new! Best of luck in your upcoming games! Glory to the Sons of Sanguinius!
I dont feel like the percentages breakdown the best for sons of sanguinius, on the tables we play here in my area.
We generally play super heavy on the terrain, and maybe two places to shoot at any range.
Might be why im thinking of dropping my lancers. Cant make up my mind.
THX for sharing
You bet!
How do you get plus 2 to strength im so confused lol i get the plus 1 from detachment rule on the charge but where is the other 1 coming from?
The Detachment rule was FAQed to be +2 strength and +1 attack on the charge!
How's it going, got question? I haven't played since 8th what codex/books do I need to buy to play
You need the 10th edition rule book and codex space marines for now. We are due the BA codex later this year / early next and you'll need that too!
Love blade guard but 3/4 of 4 games I’ve played they’ve been wiped off the board 1st time was being overly aggressive 2-3rd lost the transport & then wiped by murder fang basically same DC dread
I still think they are top tier, have you used them with the Judicar?
@@ba_commander I use the captain mainly to free up CP& 10 attack once per battle is nice or 11 with a blade guard ancient, I do have judicar model so I probably should give him em a go I think fight first would probably help a bit more than a free red rampage
What about a 2v2 1000 point Ba List? What would you recommend?
I did a video on 1000 points of Primaris a few weeks ago! That might be a good starting point!
True, but id want to do first born SoS.@@ba_commander
I told you bro
I told you about those heavy intercessors
I will finish painting my first squad of then tomorrow on stream :)
What do you think about pure Death Company?
It’s not very competitive.
Hi John , do
You know if it’s okay to run 2 libby dreads and teleport 2 units at a time?
You can run two but only cast teleport on one unit per turn!
@@ba_commander thanks appreciate the help iv been a collector for years just started getting into actually playing the game your channel really helps get my head around everything !
Subscribed.
Thank you :)
I might buy myself some new TShirts
For a 1k list is this fairly balanced? Didn’t adjust weapons on intercessors, predator, dreadnought, or incurser squad yet just piecing things together broadly.
Army 1 (1000 Points)
Space Marines
Blood Angels
Sons of Sanguinius
Incursion (1000 Points)
CHARACTERS
Chaplain (60 Points)
• 1x Absolvor bolt pistol
1x Crozius arcanum
Lemartes (110 Points)
• Warlord
• 1x Bolt Pistol
1x The Blood Crozius
BATTLELINE
Intercessor Squad (80 Points)
• 1x Intercessor Sergeant
• 1x Bolt pistol
1x Bolt rifle
1x Close combat weapon
• 4x Intercessor
• 4x Bolt pistol
4x Bolt rifle
4x Close combat weapon
OTHER DATASHEETS
Baal Predator (125 Points)
• 1x Armoured tracks
1x Baal flamestorm cannon
2x Heavy flamer
Death Company Dreadnought (165 Points)
• 1x Meltagun
1x Storm bolter
1x Twin Furioso fists
Death Company Marines (115 Points)
• 5x Death Company Marine
• 5x Thunder hammer
Death Company Marines with Jump Packs (130 Points)
• 5x Death Company Marine with Jump Pack
• 5x Inferno pistol
5x Power fist
Death Company Marines with Jump Packs (130 Points)
• 5x Death Company Marine with Jump Pack
• 5x Inferno pistol
5x Power fist
Incursor Squad (85 Points)
• 1x Incursor Sergeant
• 1x Bolt pistol
1x Occulus bolt carbine
1x Paired combat blades
• 4x Incursor
• 4x Bolt pistol
4x Occulus bolt carbine
4x Paired combat blades
Exported with App Version: v1.11.1 (34), Data Version: v352
Live on the show tonight!
Always knew John was a 115%-er...! 😉😏
LoL I try!
am i the only one that see 115% for the totals?
The % were only rough guides my friend. Do plus or minus 5% on each category.
I am the 0th like 😂
Thanks :)
Game Masters Guild Of Waukegan Illinois United States. Writing The Rules For The Games You Are Playing. 1995-2012. KillZone Painting And Photography. Through The Looking Glass Dragon Magazine For Gary Gygax. Robert Bigelow Owner. My Blood Angels 😇 Guardians Are Dwelling Amongst You. Battle Tech Mercenary Unit FASA Warhammer 40 K Game Designers Workshop. Lost Our Contact For Using Poly S Paints. Gurnee Mills Mall Illinois.
Sergeant At Arms. Controller For Back Of The Shop And Play Testers. Keeping Minutes For Guild Meeting. Lake County Model Railroad Society Parent Company. Andrew Kennedy Co-owner.
128 Mech Regiment Unit Battle Tech Mercenary Unit FASA House Steiner. Vos Es Los. Gutten Aben. Deutsch Lander.
Bro, you look stoned in this video.
Im stoned watching it. I dont know the legality over there, but its legal here.
I’m always sober. I think it’s the shadow on the lights, they might be too high. I had to reorganise some things!
@@ba_commander that, and I think you're happier than normal. Or at least, appear happier than normal.
Good to see. You seem like a really cool dude and someone who deserves happiness.
@@codyott1982 thanks man I’m trying to be more upbeat and animated! I hope you find happiness too!
@@ba_commander I've got it pretty good (at least the best I've ever known, so it seems pretty awesome to me).
This American healthcare system sucks. Been messing with the same bad shoulder since I was 23 (so almost 19 years), but everytime I get close to getting something actually done (cuz they give you the run around so they can make more) I end up losing my insurance for some reason or another (life things) and have to stop, and it always takes so long to get back to that point that i have to start all over.
Other than that, things are pretty good man.
No Sang guard, DC Dread, Baal Preds, Dante or other named characters bar Lemartes in your recommended 100% list... in fact only dedicated Blood Angel units are DC, Sang Priest... and Lemartes. Im sure you know whats more effective, but it doesnt feel "Blood Angel-ly".
SM factions are more than their characters. More often they’re their stratagems or unique detachment rules. In Blood Angels especially this is the case with SoS
Thank you for this, @ba_commander!
Normally your maths are good John but 50+30+20+15 doesn’t equal 100
It's a rough guide 😉
Yeah it’s a guide :) I did say I broke my own rules too :)
Be an efficient way to give yourself an edge, play with 15% more points on the table. Not sure it would go down well with opponents though.
Things can have multi roles I guess. Lieutenant with combi and Callidus are Characters and Scorers for example.
LOL. I am SURE(?) he was articulating that the Characters percentage make up parts of the Melee/Scoring Unit percentages totals... 😅