30 Wolfenstein SS vs 30 Zombiemen - Monster Infighting - Doom II Retro Battles

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  • Опубліковано 30 січ 2025
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КОМЕНТАРІ • 76

  • @r2dezki
    @r2dezki Рік тому +101

    It's funny that the SS-guys don't have any other shoot animation than towards you..

    • @2gastranamedalje
      @2gastranamedalje Рік тому +11

      There's a fix for that, I think it was an oversight.

    • @louieosumo
      @louieosumo Рік тому +8

      And the noclip player said: Hey! Im not your target, shoot the zombies

    • @ggn3
      @ggn3 Рік тому +20

      @@2gastranamedalje No. ID was just simply reusing the SS Nazi's sprites from Wolfenstein that lacked any side sprites. Also explains why they appear smaller than the other Doom monsters.

    • @theylivewesleep.5139
      @theylivewesleep.5139 Рік тому +1

      @@ggn3 they only had one sprite for the shooting frames. They still had rotational sprites for every other frame.

    • @aircraftcarrierwo-class
      @aircraftcarrierwo-class Рік тому +8

      Wolfenstein 3D didn't have infighting mechanics (It was even accidental in Doom and ID decided to keep it) so there was no real need to have sprites of them shooting in other directions. By re-using the sprites without adjustment, ID never got around to adding the missing sprites to make it work with Doom's mechanics.
      A fun little bit of dev history. The stories behind Wolf3D and Doom are fascinating topics.

  • @speabody
    @speabody Рік тому +26

    Holding for the zombieman slide at 3:40. You're a stand-up guy.

  • @m.b.6129
    @m.b.6129 Рік тому +27

    Cyberdemon vs. Mechhitler ....
    That would be interesting !

    • @CabezasDePescado
      @CabezasDePescado Рік тому +5

      The possibilities are endless and even more if the enemies of different games can be mixed up

  • @vladpiranha
    @vladpiranha Рік тому +23

    SS vs ADHD went exactly as expected.

  • @inlovewithi
    @inlovewithi Рік тому +7

    The first couple of seconds I thought the SS guys were going to get slaughter, thought it was flawed because some of them were going to go after the camera guy.

  • @gravijiga
    @gravijiga Рік тому +9

    SS has Higher HP, faster rate of fire, the results make sense. Zombie men also move after they shoot

  • @daviddeltoro1808
    @daviddeltoro1808 Рік тому +7

    you should scale up these battles, like all hitscanners in the game vs all the projectile monsters in the game, or like 100 of all monsters in one big battle royale

  • @HistoryVideoGamesMiscStuff
    @HistoryVideoGamesMiscStuff Рік тому +5

    Man, the mid-20th century dudes are more powerful than the 22nd century dudes.

  • @Lagbeard
    @Lagbeard Рік тому +8

    Seems to be on average, it takes 3 zombies to kill one SS...

  • @Nikchemni
    @Nikchemni Рік тому +8

    3:44 what the hell was that? O_o

    • @MrEAus
      @MrEAus Рік тому +6

      I thought this might be a good opportunity for a sneaky wordplay, but I'll just let it _slide _ 😏

    • @Erikcleric
      @Erikcleric Рік тому +1

      Bodies in Doom do that at times. Dying at the right angle can make them slide along an edge. 😊

  • @yousefslimani99
    @yousefslimani99 Рік тому +2

    Fun fact: Wolfenstein SS Have only 1 frame when they attacking so that means they will always face on the camera when they attacking!

  • @geonerd
    @geonerd Рік тому +2

    Why do the Germans keep shooting the poor cameraman?! LOL!

  • @MAZEMIND
    @MAZEMIND Рік тому +1

    SS vs zombies. Sounds like a good movie :)

  • @darkmarine23
    @darkmarine23 Рік тому +2

    Shoestopper!

  • @rusrusk1915
    @rusrusk1915 Рік тому +1

    SS vs every Doom monster next, pls!

  • @ditmarvanbelle1061
    @ditmarvanbelle1061 Рік тому +1

    Exquisite camera work my man

  • @Shityashin
    @Shityashin Рік тому +4

    What are SS guys saying when awake and die?

    • @FaceIntoKeyboard
      @FaceIntoKeyboard Рік тому +7

      Wake up noise: "schutzstaffel!" (Their Nazi German paramilitary unit)
      Death noise: "Mein leben!" (My life!)

    • @Shityashin
      @Shityashin Рік тому

      @@FaceIntoKeyboard Thanks!

  • @patrickmurphy9470
    @patrickmurphy9470 Рік тому +1

    SS versus shotgun zombiemen next.

  • @IsleOfFeldspar
    @IsleOfFeldspar Рік тому +3

    There’s a problem with ‘friendly fire’

  • @louieosumo
    @louieosumo Рік тому +1

    The zombies are coming... Bang bang bang

  • @JM_andtheArgonauts
    @JM_andtheArgonauts Рік тому

    Please do a Arch-Vile vs. zombiemen. I wanna see the gibs fly. :) thanks.

  • @杉村敏子
    @杉村敏子 Рік тому

    Please do Mancubus vs Barons of Hell :)

  • @NoName-st5so
    @NoName-st5so Рік тому

    how about pinkies vs zombiemens and pinkies vs sergeants?

  • @blustery5756
    @blustery5756 Рік тому

    Do Wolfenstein SS vs shotgunners next

  • @Stug9680
    @Stug9680 Рік тому +2

    What the blue guys say when they die ? 🤔

  • @adambrown6669
    @adambrown6669 Рік тому +2

    After watching a few of these, I wonder why more of these enemies didn't get a melee attack, quite alot of them do have one like the imp, Cacodemon, baron, hell knight, and revenant all have melee and range, yet the mancubus, arachnotron, arch vile, pain elemental, cyberdemon, spider mastermind, and all the former humans are restricted only to ranged, it would make sense for the former humans to try hitting you with their weapon or something akin to a soldier melee at close range, the mancubus could strike you with his arm cannons or use a straight up flamethrower at close range, arch vile could just slash you, pain elemental could bite, arachnotron could try stomping you but his plasma is lethal at close range so just having it be more aggressive closer up would work, the cyberdemon should absolutely have a close range melee either a stomp or a slash that deals alot of damage, possibly even insta kill, same with the spider mastermind, if you are dumb enough to get close to one it should be able to impale you on its legs or something.

    • @wolfiespider9267
      @wolfiespider9267 Рік тому

      Cybie does get a stomp in brutal doom and it is indeed an instakill

  • @aircraftcarrierwo-class
    @aircraftcarrierwo-class Рік тому

    Enemies like the Wolfenstein SS or the Chaingunner get more powerful in Nightmare, but even they have a limit it seems.

  • @J99555
    @J99555 Рік тому

    They are using MP40s yet they shoot like they are using a semiautomatic rifle with shotgun sounds...

  • @nathanlamont9920
    @nathanlamont9920 Рік тому

    Could a Mastermind defeat an army of Zombiemen?

  • @DanielGonzalez-tr4wv
    @DanielGonzalez-tr4wv Рік тому +4

    3:38

  • @TheRealNormanBates
    @TheRealNormanBates Рік тому

    Wouldn’t it be more appropriate to have chain gunners fight against the SS?

  • @Art1stical
    @Art1stical Рік тому

    Given how much RNG there is in Doom, I think you should have best of three rounds for each encounter.

  • @MrHusang23
    @MrHusang23 Місяць тому

    MEIN LEBEN

  • @vesuviusp.5831
    @vesuviusp.5831 Рік тому +1

    That's German engineering for ya!

  • @Deat87
    @Deat87 Рік тому

    We already have Nazi Zombies and Plants vs Zombies - Nazis vs Zombies was a matter of time ;-))

  • @frydemwingz
    @frydemwingz Рік тому

    The SS vs NKVD in 1993

  • @Pdotta1
    @Pdotta1 Рік тому +1

    Mein Leben!

  • @rgerber
    @rgerber Рік тому

    Schostaffel

  • @كاراسنبيل-ز3ذ
    @كاراسنبيل-ز3ذ 3 місяці тому

    SS guy win

  • @Pdotta1
    @Pdotta1 Рік тому +1

    Mein Leben!