Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects. No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects. No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
Aren't all it's effects passive/ignition? can baronne really negate it? I've won a couple games specifically with this card. so its like solemn judgement? What about the whole distinction between "activated" effects and ignition effects? Now a summon with passive effects counts as an "activated effect"?
That tear game truly did look like a fun and interactive game where you were awarded for your skill and ability to play through their fun and interactive deck. Very fun and plenty of interaction
@@Mooinator3000 Yes, absolutely! We're so lucky that we got to see 2 players outwitting each other with pure strategy, where luck had no involvement whatsoever, and where intelligence prevailed in the end, with both sides getting pushed to the limit of their abilities. Truly breathtaking! 🙏
This is essentially dinos and you can't tell me otherwise. The search spells. Popping the little pieces to get more extension.two card combos relying on a pop effect and card eho likes to be popped. The same weaknesses tbh too
Cool vid, but did you know Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects? No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
@@ShadowHazy It doesn't even gain any ATK boost, its protection is mediocre at best, it's multi-attack is okay... if it can land the hit without leaving the field and it's floating effect is meh... yea, not the best "Heart" Extra Deck monster.
I am noticing a distinct lack of Mannadium Prime-Heart, which has a special defensive ability that stops your opponent from targeting it with card effects. No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
Me when my opponent reveals they’re on Mannadium, “What’s it called? Oh it’s that Apple deck or something right? You know there’s literally a Burger deck now right? And your using the Apple one..?”
Ah yes the archetype that runs off a specific stat line with that field spell for the archetype that changes the stat line it just makes so much sense!!!
From what I've seen from the OCG builds, the Prisma builds are much better than running 3 Fearless. Prisma can dump Visas to change its name then turn into the Lightheart link 1, letting you play from there as well.
That was the original build. However, with more people running Imperm and even Ghost Ogre and other interruptions, the issue is that if Prisma gets Imperm'd, you literally die if you have no other combo pieces. Your board is just the E-HERO. However, no interruption, and you can definitely get a bit of a better board going.
@@datvu9537 I guess, but if anyone looks at Manadomes once, they'd know not to Ash 'A Hero Lives', because the other targets of the deck are far better to hit. Tried the Prisma line for weeks, and literally no one Ash'd me on 'A Hero Lives'. The most was Imperming Prisma, which kills the entire line.
Visas lore is only for the true lore nerds, with no cat girls or romantic subplot just the true enjoyers of rich cultural references and exploration of the human psyche can appreciate this riveting story.
Mf thinking he's superior cause "no cat girls" when there's litterally an entire archetype of mermaids and Scareclaw Reichheart is litterally a catboy.
The Level 8 Synchro in DUNE improves it a bit, but it still dies hard to handtraps. It won't be until AGOV, with the L6 Synchro, that the deck will likely be much better. However, the deck will likely get hit in some way before then (wouldn't be surprised at an Accel Synchron Stardust ban).
"Playing a lot of Yugioh with a ton of your favorite members of the community, and a lot of the members you hate as well" Mr. Rothschild, I better not see Tom from locals on this subathon, I swear to God!
@@LikeTheBirb It's a genuine miracle Prime-Heart himself hasn't personally come in to wield his multiple energy blades to demonitse Joseph's entire account for this one
The fact none of the cards that mention "reinoheart stats" say ORIGINAL attack is so unbelievably cursed. Oh you have the field spell on the field? Hope you don't have any tuners because Riumheart now has 1600 ATK and doesn't count 😊
@MBT, nice video! Showcases pretty well what the decks does. However I did need to mention that you do have a 1-card combo in the form of Prisma (and thus also A Hero Lives). This makes a 1-card starter that yields Appo 3 + Baronne. So yeah, the "con" of not having a 1-card combo is because you're not playing the cards that enable it :')
Bro same as fuck half these people have no idea what they are talking about. Like this dudes list was fucking ass. People saying it loses to handtraps like no it loses to 1 These people really play a combo deck for 10 minutes and think they’ve seen it’s most optimal play like y’all it’s a combo deck
TCG, so no new Level 6 or 8 Synchro. Also yeah, the deck build is weird. Like there's literally no reason to ever run 3 Astrouds, though 1 Reichphobia is standard (3 Calarium, 1 Reichphobia).
Wonder if its worth running a ghoti engine, just need 1 of either shif or Paces (or both if you don't want to reduce danger of a dead draw) and you can get a free banish on the opponent's turn and a fish extender for followup. One of the mannadium tuners are water so Minairuka isn't a dead draw. If you really want to kill backrow decks then I guess you could also include Deep Beyond.
Dies to Imperm, and 1 Prisma + 3 A Hero Lives feels super bad. Games where your only line is A Hero Lives, or you end up starting with Prisma. Or games where you draw into multiple copies, when you'd really much rather draw into the other Manadome cards.
He said the Toronto Regionals, which was 5 days ago. Chaos Angel is probably not good. Way too many ways for people to out it (board breaks like Raigeki/Lightning Storm, anyone just using TTT to take control of it, etc). CA ends up being way more beneficial for your opponent than you, at a certain point.
MBT, I think I have the guu for drawing ball only hands, a spright engine. The balls are all level 2 and can allow nice spright plays as well as an extra negate on board with red or carrot.
Any deck deck would struggle against mills that good with out a bunch of handtraps. Tear CAN do all the same things it used to mostly, it’s just way less consistent. I’ve had games against current tear, and how they go is so inconsistent: a lot of the time I just blow them out of the water, but occasionally they hit the god mills and I just get wrecked.
So I just had this thought, because this card came up a lot in these games. So the way Yu-Gi-Oh is right now, most if not all decks have some capacity to play on the opponent's turn, whether it be in a more involved way like Tear or just having things like negates and stuff. Is there ever really a situation anymore where Triple Tactics Talent isn't live? Given that the idea behind the card was to be 3 banned cards (Pot of Greed, Change of Heart and Forceful Sentry) but somewhat less accessible, is it even less accessible? Like... it's functionally just 3 banned cards you can choose between because your opponent is 9 times out of 10 going to have some kind of monster effect to do, right?
There are people that "try" to play around it, which is why you typically see Imperm rather than a whole slew of hand trap monsters nowadays, but Droll and Nibiru are typically going to do more damage to a setup or board than a hand rip on a full hand when they go off. Though knowing what most of your opponent's turn is going to be makes it easier to play around or defeat their setup. I actually like the idea of running one overloaded card with conditions over putting in all 3 of an always active draw spell and 2 powerful but situational effects(if handripping cards were more common, people would just be setting all their most important backrow and Counter Traps to cover it with like in the old days making those cards useless past turn 1). I won't say I'm not still mad about Change of Heart being errata'd to target though, so that it's not even as good as the TTT equivalent effect. The only reason this thing hasn't been hit yet is because it's a HOPT Normal Spell you can brick on. Change of Heart is non-HOPT so if multiple copies are legal you CAN use them, but it's also dependent on board size how worthwhile that is to have. Tactics being reactive means you're also forced to do some blind setup before you can hand rip, while The Forceful Sentry is proactive and lets you play perfectly around their hand, giving you knowledge that might just immediately decide some duels(especially in a Bo3 where someone might want to hide their game plan to avoid strategic siding). I do think it might be too much as a 3 of, but at 1-2 it's fine as a power card that can save you from some potential autolose situations. In fact there's some people who 3:1 Thrust into Tactics to be sure they don't brick on it and can grab something better if necessary(though that itself can brick and get hit by Ash if you didn' t bait one out prior).
It still makes no sense to me that any Manadome deck topped. Nothing on the players because I'd believe they're all skillful players. It's just that Manadomes...suck ass. They're a synchro-turbo deck that puts out, honestly, meh boards. And the biggest issue is that they die to nearly every single handtrap in the game, which cause your boards to open up for immediate OTKs. Compared to Dragon Links, for example, D-Link can literally play through interrupts, and still end on the same level of a board as Manadome's best board.
Even with the right pilot, you literally have to pray you don't get hit by a handtrap. Droll basically loses you the game, an Ash can also seriously hurt you depending on your hand, Nib can ruin you (you don't usually an omni-negate by the 5th summon, and even if you do, the board would just become really bad at that point), and Bystials completely destroy your Vicious line.
You have to put the yang zings with clear new world in this decklist and then you get +4 off a consistent two card combo. I'm sorry this deck list just isn't it.
Huh, I wonder why the mannadium deck that made top cut isn't playing a hero lives/prisma, since it's also a 1 card starter for the archetype. Maybe there are reasons it sucks this format I'm not appreciating.
Personally I don’t like this build in the least. No Chaos Angel or Ice Gymir Aegerine which is a battle/banish/destruction protection by themselves as well as a 3 negate apollousa.
ngl, it pisses me off that the visas garbage just flat out burst in and interrupted the ending of the albaz lore. it was just coming to its climactic finish as tearlaments and kashtira viciously booted it out of the metagame. And even if it comes back this format, the lore's ended, its supposed to be gone now, I dont know what they were thinking.
Manadome was the ygoorg translation back when the cards were announced in ocg Mannadium is the official tcg name Edopro doesn't update the jpegs for tcg release
Im not a big fan of this build, I prefer the Spright nimble build that is more flexible with your lines. You can just opt to go gigantic if you need to if you don’t open enough of the mannadiums.
Kind of? The monsters you can play that have 1500/2100 are technically playable together (Scareclaw Reichheart, Tearlament Reinoheart, Kashtira Riseheart, Mannadium Riumheart).
This list is the worst list I've seen yet. If you play 3 Fearless you should also play a Scareclaw + Nat Beast. In general the deck isn't good yet, as soon as we get the DUNE and AGOV stuff it's gonna be really good.
Step 1: open riumheart Step 2: make baronne summon 5 and go into crimson dragon king calamity combo (we do a little trolling) Hm? what if you don't open riumheart? lol wdym just draw better
subathons always come across as: I like money. Give me money. In conclusion: Give me money. Well at least I don't have to skip around for when the sponsor rant ends kek.
Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects. No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
im sorry i had to
Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects.
No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades!
Find this powerful card in Cyberstorm Access, releasing on May 5th!
I just bought 100 copies thanks to this information.
Baronne de Fleur: "that's cute"
Aren't all it's effects passive/ignition? can baronne really negate it? I've won a couple games specifically with this card. so its like solemn judgement? What about the whole distinction between "activated" effects and ignition effects? Now a summon with passive effects counts as an "activated effect"?
TMTs just aren't the same without the intro
dunno why I read this as TMNT, but agreed
Yep, bring them back 😢
True
@@CamKoudo same
MBT is tiiiiiiiiiireeed
That tear game truly did look like a fun and interactive game where you were awarded for your skill and ability to play through their fun and interactive deck. Very fun and plenty of interaction
Yeah. I loved that amazing back-and-forth! 😍
@@kristoduka8012 it was dripping with skill and thoughtful gameplay so both players could truly demonstrate their ability at the game.
@@Mooinator3000 Yes, absolutely! We're so lucky that we got to see 2 players outwitting each other with pure strategy, where luck had no involvement whatsoever, and where intelligence prevailed in the end, with both sides getting pushed to the limit of their abilities.
Truly breathtaking! 🙏
Just draw the out and you wouldn’t be so mad
@@skruntfanatic Draw it yourself
This really be a Ten Minute Testing this time.
This is essentially dinos and you can't tell me otherwise. The search spells. Popping the little pieces to get more extension.two card combos relying on a pop effect and card eho likes to be popped. The same weaknesses tbh too
Can even be combined with yang zings just like dino
it doesn't have Misc so no. Dinos are all about Misc, rest is just fluff :-)
@@arobnugzo6818 Misc best boy 😊
Cool vid, but did you know Mannadium Prime-Heart has a special defensive ability that stops your opponent from targeting it with card effects? No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
It's ironic this archetype's "ace monster" is so underpowered compared to the other Level 10 Synchros in the game.
Any battle-related monster that doesn't name Borrelsword is terrible.
@@ShadowHazy It doesn't even gain any ATK boost, its protection is mediocre at best, it's multi-attack is okay... if it can land the hit without leaving the field and it's floating effect is meh... yea, not the best "Heart" Extra Deck monster.
It’s a shame too since the art is really good
Yup, it’s disappointing, especially when compared to it’s other ED counterparts. Even Triheart is better than Prime. 😢
@@ShadowHazy sad life. Play the cool looking cards, who gaf about the meta
Crazy how MBT's subathon announcement was actually a metaphor for Visas Starfrost's Planet Visit a thon, best TMT skit so far
I really like Mannidium’s aesthetic, so I’m glad it’s at least ok
Same
I am noticing a distinct lack of Mannadium Prime-Heart, which has a special defensive ability that stops your opponent from targeting it with card effects. No monsters facing Mannadium Prime-Heart will be safe due to its multiple energy blades! Find this powerful card in Cyberstorm Access, releasing on May 5th!
gotta say, the people you were up against this episode were not playing especially well
Except the tear player, who had the Mandate of Heaven
I almost forgot basically all of the deck's good cards are singletons now.
The VS player...jesus christ that was horrid
@@aethea_musiclegitimately had to look up Vanquish Soul because my thought process was just
"Is that it? This is what we hyped up to be meta?"
@@SammyK-jt3vv You see, when you play like a kid going "oooh, shiny button, must click" you can make every deck look bad.
classic MBT saying this deck makes Dis Pater into never making Dis Pater in any of the replays 🗿
It makes Dis Pater when you can't afford Barrone 😎
@@ttkrystal8329 it makes dis pater, chaos angel, and baron through disruption and can hand loop. Just not with this list.
Oh man, that Tear turn.
"BUT IF YOU CLOSE YOUR EYES"
Me when my opponent reveals they’re on Mannadium, “What’s it called? Oh it’s that Apple deck or something right? You know there’s literally a Burger deck now right? And your using the Apple one..?”
Those are christmas tree ornaments! >:(
Ah yes the archetype that runs off a specific stat line with that field spell for the archetype that changes the stat line it just makes so much sense!!!
From what I've seen from the OCG builds, the Prisma builds are much better than running 3 Fearless. Prisma can dump Visas to change its name then turn into the Lightheart link 1, letting you play from there as well.
From gate Guardian to Visas. Prisma has become the new laundry
That was the original build. However, with more people running Imperm and even Ghost Ogre and other interruptions, the issue is that if Prisma gets Imperm'd, you literally die if you have no other combo pieces. Your board is just the E-HERO.
However, no interruption, and you can definitely get a bit of a better board going.
@@jumpiestaman100 I'm not talking about Normal Summoning him, but rather A Hero Lives to bring him out. Bait out the Ash as well
@@datvu9537 I guess, but if anyone looks at Manadomes once, they'd know not to Ash 'A Hero Lives', because the other targets of the deck are far better to hit.
Tried the Prisma line for weeks, and literally no one Ash'd me on 'A Hero Lives'. The most was Imperming Prisma, which kills the entire line.
@@jumpiestaman100 probably able to get away with it game 1 and it really isn't that bad when you get imperm. Except on NS Prisma I guess
Visas lore is only for the true lore nerds, with no cat girls or romantic subplot just the true enjoyers of rich cultural references and exploration of the human psyche can appreciate this riveting story.
no romantic subplot? this is just visas having gay sex
Mf thinking he's superior cause "no cat girls" when there's litterally an entire archetype of mermaids and Scareclaw Reichheart is litterally a catboy.
Only hawt Fishladies. But they somehow all disappeared.
@@chipslight738 and then he turns into a funkopop
Downvoted
This deck will be so much better when ut gets the level 6 and level 8 synchro. Riumheart becomes a 1 card combo with those
The Level 8 Synchro in DUNE improves it a bit, but it still dies hard to handtraps.
It won't be until AGOV, with the L6 Synchro, that the deck will likely be much better. However, the deck will likely get hit in some way before then (wouldn't be surprised at an Accel Synchron Stardust ban).
"Playing a lot of Yugioh with a ton of your favorite members of the community, and a lot of the members you hate as well"
Mr. Rothschild, I better not see Tom from locals on this subathon, I swear to God!
Fun fact: Their new support literally crashes Omega when you use it, thanks Twokallos
I feel like this archetype has a good intro somewhere talking about working a 73 hour unpaid shift in the ball crushing factory
I'm glad you finally had the "ballz" to play Mannadium
This just in, MBT is crushing balls. Ladies and gentleman, i repeat, the man is crushing balls
Dont know how this made it up on YT tbh so xxxxxxxx
@@LikeTheBirb It's a genuine miracle Prime-Heart himself hasn't personally come in to wield his multiple energy blades to demonitse Joseph's entire account for this one
That punk player could have just done absolutely everything if they remembered that ogre can fetch deer note smh
Thank you, I was like why did he do that?
I was looking so hard into that hand, trying to understand why he is not just winning the game.
The fact none of the cards that mention "reinoheart stats" say ORIGINAL attack is so unbelievably cursed. Oh you have the field spell on the field? Hope you don't have any tuners because Riumheart now has 1600 ATK and doesn't count 😊
Stupid easy to play around
Wow very interactive Tear match there, your going second lasted 13 or so seconds before you conceded.
Iwishiwasdead gotta be working crazy hours making all the decks for that Subathon goddamn
I hope he gets payed
@MBT, nice video! Showcases pretty well what the decks does. However I did need to mention that you do have a 1-card combo in the form of Prisma (and thus also A Hero Lives). This makes a 1-card starter that yields Appo 3 + Baronne.
So yeah, the "con" of not having a 1-card combo is because you're not playing the cards that enable it :')
no mannadium prime heart in the extra is crazy
I love when he says "Good afternoon" and the video was posted at like, 3am EST
that VS player gave the keyboard to his little brother 💀
"can I crush your balls?" Is what I'm glad we got to dodge because he's prepping for the subathon. Thank goodness and good luck!!!
missed tear format so i started laughing when i saw that 5 chain and 20 mill
"this deck struggles to go second" hmm, if only there was an in-archetype synchro that helps with that....
Good luck making it, or Good luck getting any value from him.
Cant wait for the SLAYDRA live match
I like how tearlament never changes
3:44 why it's "Primal Planet Kalarium" but the previous card mentioned "Peaceful Planet Calarium"???
Wow, I couldn't imagine calling a deck bad while also not being able to preform it's combos. That's wild
Bro same as fuck half these people have no idea what they are talking about. Like this dudes list was fucking ass. People saying it loses to handtraps like no it loses to 1
These people really play a combo deck for 10 minutes and think they’ve seen it’s most optimal play like y’all it’s a combo deck
The highest quality intro yet!
Wow.... This deck makes those Scareclaw cards playable than the OG Scareclaw itself.....
Something something psychic blades.
how the heck did you take full combo and end on baronne pass?
I really wanna see this deck with trisolukda and visas samsara
Yoooo subathon hype!!!!
some interesting deck choices already for sure. 3 astraloud. no new lvl 6 synchro. no chaos angel. only 1 planet phobia.
also why no chain accell synchro to nib if ur running the stardust dragon?
This is for TCG, so the lack of the level 6 that was revealed a few days ago is understandable.
TCG, so no new Level 6 or 8 Synchro.
Also yeah, the deck build is weird. Like there's literally no reason to ever run 3 Astrouds, though 1 Reichphobia is standard (3 Calarium, 1 Reichphobia).
@@federicodc yeah I realized that after. I’m still wondering about not playing around nib or chaos angel.
"V-Sauce" I just can't 😂
I gotta get that ishizu tear list. My cope build is nowhere near as explosive
He was just extremly lucky
That Tear game took back to December 2022.
LMFAO breedable twink Rick and Morty had me CHOKING
Must say in the first duel, the Punk player played terrible. That hand was good.
Duel links ban list just dropped BRB
This had the most beautiful intro in all of tmt.
Wonder if its worth running a ghoti engine, just need 1 of either shif or Paces (or both if you don't want to reduce danger of a dead draw) and you can get a free banish on the opponent's turn and a fish extender for followup. One of the mannadium tuners are water so Minairuka isn't a dead draw. If you really want to kill backrow decks then I guess you could also include Deep Beyond.
A 10 minute testing that's almost 10 minutes... what is the game's power level coming to?!
Any reason people stopped doing the hero lives thing?
Dies to Imperm, and 1 Prisma + 3 A Hero Lives feels super bad. Games where your only line is A Hero Lives, or you end up starting with Prisma. Or games where you draw into multiple copies, when you'd really much rather draw into the other Manadome cards.
How come we’re not playing chaos Angel in this list?
He said the Toronto Regionals, which was 5 days ago.
Chaos Angel is probably not good. Way too many ways for people to out it (board breaks like Raigeki/Lightning Storm, anyone just using TTT to take control of it, etc). CA ends up being way more beneficial for your opponent than you, at a certain point.
Bussy tron took our intro, at least ygopro has us
MBT, I think I have the guu for drawing ball only hands, a spright engine. The balls are all level 2 and can allow nice spright plays as well as an extra negate on board with red or carrot.
"breedable Twink Rick and Morty"
You can't say menadium without men, lots of men.
Would you want to play chaos angel in the extra deck now that it's out?
You can tell how good a deck is by how badly it looses to nerfed to the ground tears
Any deck deck would struggle against mills that good with out a bunch of handtraps. Tear CAN do all the same things it used to mostly, it’s just way less consistent. I’ve had games against current tear, and how they go is so inconsistent: a lot of the time I just blow them out of the water, but occasionally they hit the god mills and I just get wrecked.
You're either beating current Tears black and blue or getting god-rolled to death because for that single game the player has the Mandate of Heaven.
I mean to be fair, that player literally got the god of mills on their side.
@@jumpiestaman100 tbf I don't think he would won even if tears had 2 interactions
The deck seems so weak for some reason
@@Malister23 Not for some reason. Likely designed that way after most the community flamed Konami for Tearlaments and Kashtira.
I’m so hyped for this deck 😂🎉😅
How can that deck be made by the same people that made Tear and Kashtira?
So I just had this thought, because this card came up a lot in these games.
So the way Yu-Gi-Oh is right now, most if not all decks have some capacity to play on the opponent's turn, whether it be in a more involved way like Tear or just having things like negates and stuff.
Is there ever really a situation anymore where Triple Tactics Talent isn't live? Given that the idea behind the card was to be 3 banned cards (Pot of Greed, Change of Heart and Forceful Sentry) but somewhat less accessible, is it even less accessible?
Like... it's functionally just 3 banned cards you can choose between because your opponent is 9 times out of 10 going to have some kind of monster effect to do, right?
There are people that "try" to play around it, which is why you typically see Imperm rather than a whole slew of hand trap monsters nowadays, but Droll and Nibiru are typically going to do more damage to a setup or board than a hand rip on a full hand when they go off. Though knowing what most of your opponent's turn is going to be makes it easier to play around or defeat their setup.
I actually like the idea of running one overloaded card with conditions over putting in all 3 of an always active draw spell and 2 powerful but situational effects(if handripping cards were more common, people would just be setting all their most important backrow and Counter Traps to cover it with like in the old days making those cards useless past turn 1). I won't say I'm not still mad about Change of Heart being errata'd to target though, so that it's not even as good as the TTT equivalent effect.
The only reason this thing hasn't been hit yet is because it's a HOPT Normal Spell you can brick on. Change of Heart is non-HOPT so if multiple copies are legal you CAN use them, but it's also dependent on board size how worthwhile that is to have. Tactics being reactive means you're also forced to do some blind setup before you can hand rip, while The Forceful Sentry is proactive and lets you play perfectly around their hand, giving you knowledge that might just immediately decide some duels(especially in a Bo3 where someone might want to hide their game plan to avoid strategic siding). I do think it might be too much as a 3 of, but at 1-2 it's fine as a power card that can save you from some potential autolose situations. In fact there's some people who 3:1 Thrust into Tactics to be sure they don't brick on it and can grab something better if necessary(though that itself can brick and get hit by Ash if you didn' t bait one out prior).
So is the Chalislime monthly no longer a thing? Not the biggest fan of master duel
Prisma is the 1 card combo, or A Hero Lives.
It still makes no sense to me that any Manadome deck topped.
Nothing on the players because I'd believe they're all skillful players. It's just that Manadomes...suck ass. They're a synchro-turbo deck that puts out, honestly, meh boards. And the biggest issue is that they die to nearly every single handtrap in the game, which cause your boards to open up for immediate OTKs.
Compared to Dragon Links, for example, D-Link can literally play through interrupts, and still end on the same level of a board as Manadome's best board.
No I need the intro bit come on dog
Deck seems kind of bad on paper but with the right pilot it could probably go pretty well
We seem to be getting a lot of generic synchro support these days so maybe a mannadium engine will be good one day. Maybe.
Even with the right pilot, you literally have to pray you don't get hit by a handtrap. Droll basically loses you the game, an Ash can also seriously hurt you depending on your hand, Nib can ruin you (you don't usually an omni-negate by the 5th summon, and even if you do, the board would just become really bad at that point), and Bystials completely destroy your Vicious line.
so serious question I've been about card lore is there anyway that I can find yugioh card lore?
Next visas starfrost monster will be pendulum which i don know why.
You have to put the yang zings with clear new world in this decklist and then you get +4 off a consistent two card combo. I'm sorry this deck list just isn't it.
Huh, I wonder why the mannadium deck that made top cut isn't playing a hero lives/prisma, since it's also a 1 card starter for the archetype. Maybe there are reasons it sucks this format I'm not appreciating.
Just a lil silly imo, this deck works better when you mix it with the other Visas decks.
@@strangevol5264the only deck it works with is scareclaw. The others suck to use with it
If Prisma is Imperm'd, it's usually a dead game. Ghost Ogre also kills it.
Personally I don’t like this build in the least. No Chaos Angel or Ice Gymir Aegerine which is a battle/banish/destruction protection by themselves as well as a 3 negate apollousa.
We can agree, but I mean...the deck literally somehow got Top 4 at the Toronto Regional so...
@@jumpiestaman100 how many ppl were there 50?
ngl, it pisses me off that the visas garbage just flat out burst in and interrupted the ending of the albaz lore. it was just coming to its climactic finish as tearlaments and kashtira viciously booted it out of the metagame. And even if it comes back this format, the lore's ended, its supposed to be gone now, I dont know what they were thinking.
Never cared for the Albaz lore personally and I felt it was dragging on for a bit too long so I actually welcome this.
Tired and the subathon hasn’t even started yet LOL
Think this version of the deck is missing Hero Lives and Prisma
how dare he not make an intro about the balls
1:34 distressing audio
Why do the cards say Manadome when the yugioh simulator says Mannadium
Manadome was the ygoorg translation back when the cards were announced in ocg
Mannadium is the official tcg name
Edopro doesn't update the jpegs for tcg release
Where are the Energy Blades?
Day 28 of waiting for new floow support.
LETTTTTTSSSSSS GOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!
Where Transcendosaurus TMT?
pretty sure hes waiting for some people to cook more
Needs runick
Im not a big fan of this build, I prefer the Spright nimble build that is more flexible with your lines. You can just opt to go gigantic if you need to if you don’t open enough of the mannadiums.
Ten minutes testing speed duel ?
Im reeling about picking up the core irl becauae i think the price is gonna spike hard at some point.
Can we get a MBT Magic The Gathering Draft incentive? :D
Can you play all The StarFrost arcatypes togeder.
Kind of? The monsters you can play that have 1500/2100 are technically playable together (Scareclaw Reichheart, Tearlament Reinoheart, Kashtira Riseheart, Mannadium Riumheart).
This list is the worst list I've seen yet.
If you play 3 Fearless you should also play a Scareclaw + Nat Beast.
In general the deck isn't good yet, as soon as we get the DUNE and AGOV stuff it's gonna be really good.
Step 1: open riumheart
Step 2: make baronne summon 5 and go into crimson dragon king calamity combo (we do a little trolling)
Hm? what if you don't open riumheart? lol wdym just draw better
Ok cool announcement and cool deck but why do you have two stripper poles in your room
While VS may be meta the pilot here definitely was not
jeeeeeeeesus, how can you fuck up pretty much every single decision
To be fair, it can be a pretty complex deck. I'd argue it's a high skill-ceiling deck.
HOW MUCH CONTENT DOES THIS MF DO
Let's gooooooo
subathons always come across as: I like money. Give me money. In conclusion: Give me money. Well at least I don't have to skip around for when the sponsor rant ends kek.
Bruh is MKhol 20
AGIDOOOO