I thought to myself that "Surely Corrin can make it further than THAT." So I spent like 20 minutes finding the right angle to pin into the bottom of the map to swing right and find the perfect timing to jump and use up special at the precise angle to grab the ledge. It is indeed possible to go under the bottom of the stage and make it to the next area. It was then that I realized there was no way on earth he was going to make it past the next section, and realized why Prowder didn't go to all the trouble of optimizing the previous section.
You can reach the lowest platform but you must use the special to the side at the exact moment and make the jump to the peak from there you make a blind jump on the wall and your last jump with up + b. It took more than half an hour of pure falls but it was worth it
Except for the fact that Bowser Jr's "theme" is from Mario & Luigi Bowser's Inside Story, which he didnt appear in, and Piranha Plant's "theme" being from Super Mario Bros 2 USA which it also didnt appear in.
22:47 Like R.O.B., Corrin's Back Air has a windbox that pushes her forward after use. I only mention this because A: you never seem to use it in these challenges, and B: perhaps a BA could get you into position to Dragon Nail the bottom of the cliffside, which could get you that little bit of extra vertical needed to reach the ledge. (And now to go test it. :P)
ahhh you are right. I totally forgot her BA normaly it doesnt help in any challenge. I tried it and with it you can side b the wall and get further but then its the end.
@@Prowder Glad to be of service; every little bit helps (now if only they'd give the Dragon Nail the same 3 uses that Byleth, Sephiroth, etc. get...). (^_^)
I like the monochrome for having to start with damage, but link could have ledge stalled on the bottom one and keep pulling bombs, he doesn't need any percentage to start
@@Ok__Dragon Still not right. Isabelle grabbed the ledge multiple times. Shulk wasn't able to make the challenge because he reached the internal ledge grab timer which eventually makes you unable to keep grabbing the ledge. It was a game mechanic, not a limit he put on.
lucina and marth might be able to make it to the third ledge by b-reversing their shield breaker and holding it once you get past the first ledge. i think side b will also help for some extra height
They CAN complete that part. Funny how he uses their Side Special moves for horizontal recovery (to make it worse) but not vertical recovery (which actually helps).
I was surprisingly engaged in this video for real the concept was interesting, it's informative, the music changed to something from the series of the last character who succeeded, and there was no annoying "Success!" or "Failure!" after each attempt. It didn't try to be funny, it was just a good video. The best Smash challenge video I've ever seen. Period.
(17:24) i actually found out another way. I first turned mega man's damage to 200%+.When i reached the right side of the small grey platform in the bottom right. I actually stuck a side special drill bomb onto the right side of the platform and then garbed ledge again. I then jumped next to the bomb as it went off so that it would launch me towards the ledge, where i would up special to grab the ledge.
@@shinigamimiroku3723 the problem with Olimar is not having a hit box, as a pacmain I love when people try to challenge me off stage. Usually ends in a reverse edgeguard
For those curious, Kazyua makes it to the tiny platform at the bottom, but falls very short of the right side jump. Getting himto the tiny platform it actually a little tricky, because you need to grab the ledge of the bottom left island, drop, stall a tiny bit with Devil Blaster so you can make it around the bottom of the island, and then double jump, up B, and air dodge. Sora clears it, to nobody's surprise, though he does actually need one of the ledges on the left unlike someone like Ness or Lucas. His airspeed is just a bit too slow.
Also, using pokmeon trainer as one character rather than just 3, strategic switching for better air mobility might let them get further, not sure on this one tho
Ivysaur to Charizard CAN clear the jump on the bottom right, though it’s the tied for closest to not making it with K Rool, personally. From ledge, though, I’m unsure.
14:55 Is no one gonna talk about the fact that Olimar double jumping, throwing his pikmin away and then airdodging didn't sync perfectly with Fountain of Dreams?
14:16. Sonic can jump from the left ledge and use down b for a second then jump and then up b to wall and walljump to the ledge. And the last part of the challenge sonic has to jump spindash then double jump and up b and immediate foward air while holding left then air dodge to the platform. I can record me doing the challenge as sonic if you want.
Both Sheik and ZSS can make the original jump (small bottom platform to far right ledge) by doing their respective bouncing fish / flip jump into the the engraved stone wall which will bounce them off and do another bouncing fish / flip jump
I did this with Joker, @Prowder. This setup allows you to go at full speed without having to guess on timing. You may need to make a slight adjustment somewhere if your timing on jumps/tethers/etc. is different from mine. Start on the right end of the platform in training mode (not technically necessary, but would require waiting a lot of seconds with a stopwatch to do each attempt otherwise). Turn P1 damage from 0 down to 999, activating Arsene. Back to 0, down to 999 (deactivating Arsene, the point at which everything becomes time sensitive), back to zero, then up to 70 (how long it takes you to get to 70 makes a difference in the timing). Immediately unpause, run left, jump, jump, airdodge around the first ledge. Grapple the lower ledge like you did, immediately drop, go under the bottom, jump, tether. Jump over to the right ledge. Jump, jump, up-special, then Arsene comes to save the day at precisely the moment after you get the lift from up-special (which also gives you just enough drift to the right for Arsene to barely be able to carry you to the far right ledge), then use the Arsene up-special to reach the ledge you thought he couldn't reach. From there, you just double jump and up-special to the ledge under the finish platform and then jump up. Let me know if anyone else makes it!
I forgot where I saw it, but I saw a video proving that Robin can make the temple jump. Using up-B without uses provides a bit of extra height that's enough to make it once it refills.
But here he has to jump from the ledge which leaves him at a disadvantage. Same happens to other characters who can make that one normally like ZSS as shown.
@@Ramdomdom that is quite literally impossible, they have the exact same move set, dark pit is just for the goth kids who have a strange obsession with demons or dark angels
Couldn't you switch to Speed after using jump with Shulk that way he can cover the distance for ledge grab under the final platform or would it not work?
I was wondering if shulk could buy more recharging time by falling back to the bottom ledge and then starting jump from there. (He initially started it on left ledge which allowed less time). But your idea sounds better
Fun fact: Prowder actually changes the music to related to the last fighter every time last fighter proceeds the challenge. What a reward! Also, this is one of the best videos/challenges Prowder ever uploaded
Huh. Considering the amount of challenges I've seen on Hyrule Temple (and tried myself) seeing all of them combined is a cool idea. And I'm surprised my how many can actually make it. My two doubts are: First on Robin, if their Elwind is carefully depleted and well timed it may give them that little boost which may just make it. That's how it goes for the normal jump and if it works they can probably make it. Second on Banjo because I know it's possible to grab the Egg with a buffered airdodge (without actually airdodging) so you don't need to deal with the back air's lag and can UpB straight away, and if done twice may do the trick without need for previous damage and getting a full success. Any other that could be optimized in some way would only get further but not actually succeed so it wouldn't really matter.
I'm a little late to this but it's because Sonic's spring doesn't land straight up when used in the air. Sonic has to be standing on the ground in order for Sonic to use it as an extra jump. I was also wondering this until I tried it myself
My favorite move is playing snake and setting the C4 on the top drop-through platform that leads into the fight club and leading people through that and setting it off when they try dropping down to follow me. Also doing geometry by throwing grenades on different parts of the central slope to hit people in different positions in the fight club. Sometimes at high % the grenades would pop someone up into the planted C4 and I kill them like that. Then it’s the catch me game while I have the lead. And snake can do the reverse Hyrule jump without needing explosives. I’m a goddamn menace on this stage where many people have ragequit and then blocked me. God that’s fun.
Hold on, at the sequence beginning at 13:17, I know that Charizard still wouldn't probably get the ledge, but wouldn't jumping, side b, flapping wings 2 or 3 times and then up b bring Charizard closer? 🤔 Because it honestly feels like there would be a chance to pass and grab the ledge. Saying that because using the up b at that location seems like a waste since the "ceiling" is too close there for me.
jump man: hey! I thought there where red platforms and barrels. BUT THERES OVER 80 PEOPLE RISKING THERE LIVES JUMPING AROUND A WANNA BE A SKY SANCTUARY so I’m not gonna die trying. *dies trying*
robin can get hereself a third jump of sorts by using up b without elwind before her double jump, and if the timer gives her her elwind back during the double jump, then she can make it to the ledge
What could be a Penguin + Hammer?
ua-cam.com/video/2v-pcnOsn2I/v-deo.html
ice clim-
Normal UA-camrs: simple hyrule temple challenges
Prowder: I'm not a casual
That Villager (Animal Crossing) is flying like Superman 😃: 17:18
@@fabiannunez7916 villager is my main lol
King dedede
Fox: fails
Falco and Wolf: _nervous sweating_
Ness:makes it
Lucas:starts dabing
Pacman: Sees anyone complete it
"Oh, you've finally completed your first lap."
Falco has a better recovery than fox though… but Wolf has no chance.
Link: Success
Baby Links: 🤜🏻🤛🏻💥
@@colingamer5073 falco has a higher jump. His up b is worse than foxes
This one is better than most smash bros challenges involving HT, because it combines them all into one big challenge.
Steve: So anyway, I started playing in creative mode.
BAHAHAH XD
XD
Underrated
Steve:overpowered
Others:what the…..(even the all boses)
steve: de todos modos, comencé a jugar en modo creativo
This is the most creative non-custom smash challenge yet
That is true
not only that, is that it's also the longest
What did it cost you pichu?
Pichu: 16.2%
Ah yes a meme that we cant forget
@@ryk7778 *no matter how many times, we try*
That’s almost a tip in America
And you snake?
Snake: only two explosions and 40,8%. Worth it.
Link:Pff, you amateurs. It costed me 111.2%(1:26).
I thought to myself that "Surely Corrin can make it further than THAT."
So I spent like 20 minutes finding the right angle to pin into the bottom of the map to swing right and find the perfect timing to jump and use up special at the precise angle to grab the ledge. It is indeed possible to go under the bottom of the stage and make it to the next area.
It was then that I realized there was no way on earth he was going to make it past the next section, and realized why Prowder didn't go to all the trouble of optimizing the previous section.
"It's 3:00, Mac! Time for your next jumping challenge!"
"yes prowder"
“Guess I’ll die!”
You can reach the lowest platform but you must use the special to the side at the exact moment and make the jump to the peak from there you make a blind jump on the wall and your last jump with up + b.
It took more than half an hour of pure falls but it was worth it
Same, but with Mario.
Ah shit, here we go again
I like the idea of putting their music at the moment they win the challenge.
Except for the fact that Bowser Jr's "theme" is from Mario & Luigi Bowser's Inside Story, which he didnt appear in, and Piranha Plant's "theme" being from Super Mario Bros 2 USA which it also didnt appear in.
@@ThundagaT2 whoa
I caught onto that after a few successes lol
@@ThundagaT2 You expected Piranha Plant to have an actual theme? At best, you have maybe Petty Piranha.
@@four-en-tee No, but I at least expected a theme from a game that actually has Piranha Plants in it
Hey I like how of a character passed the challenge music from there franchise would play, Nice touch!!!
who would win?
a goddess
or a
THICC penguin.
Who would win?
A goddess of light
OR
A plant in a flower pot?
But this THICC penguin is the ULTIMATE BEING
you put the same person with different descriptions
THICC PENGUIN
@@TheIceCreamWizard They’re the same picture
Snake Mr. Infinite Recovery
Steve: ......
22:47 Like R.O.B., Corrin's Back Air has a windbox that pushes her forward after use. I only mention this because A: you never seem to use it in these challenges, and B: perhaps a BA could get you into position to Dragon Nail the bottom of the cliffside, which could get you that little bit of extra vertical needed to reach the ledge. (And now to go test it. :P)
ahhh you are right. I totally forgot her BA normaly it doesnt help in any challenge. I tried it and with it you can side b the wall and get further but then its the end.
@@Prowder Glad to be of service; every little bit helps (now if only they'd give the Dragon Nail the same 3 uses that Byleth, Sephiroth, etc. get...). (^_^)
@@Prowder same thing for mii gunner’s fair
@@Prowder do Super Smash Bros Melee Hyrule Temple Challenge. Who Can Make It?
* Every single SSBU challenge *
Little Mac: [chuckles in dispair]
Who can kill at twenty
Mac mains: it’s my time, baby
In terms of speed little mac isn't bad either so he excels with that as well
Also him failing in every single Challenge is a huge exaggeration
Sonic: This be bull crap
Dedede: Piece of cake!! 🍰
Olimar and Villager: FLY LIKE A BIRD!!!!!
And Isabelle
Sonic can actually complete the challenge
And Steve
creative mode activated xd
@@keylarous467he can only make the temple jump if he starts by bouncing off a spring. With no spring at the beginning he can’t do it.
Steve said: “ I make my own way to victory”
He's a very CREATIVE character.
He doesn't even need the ledges lol XD
No he said "I.... AM STEVE."
I like the monochrome for having to start with damage, but link could have ledge stalled on the bottom one and keep pulling bombs, he doesn't need any percentage to start
Prowder only allowed being able to be on each ledge once, that's why shulk wasn't able to make this challenge
@@Ok__Dragon nope, Villager and Isabelle regrabbed.
@@SonicKid7 sorry mistype, I meant they were only able to regrab each ledge once
@@Ok__Dragon Still not right. Isabelle grabbed the ledge multiple times. Shulk wasn't able to make the challenge because he reached the internal ledge grab timer which eventually makes you unable to keep grabbing the ledge. It was a game mechanic, not a limit he put on.
@@ChaosLightspeed my mistake you're right
lucina and marth might be able to make it to the third ledge by b-reversing their shield breaker and holding it once you get past the first ledge. i think side b will also help for some extra height
They CAN complete that part. Funny how he uses their Side Special moves for horizontal recovery (to make it worse) but not vertical recovery (which actually helps).
I was surprisingly engaged in this video
for real
the concept was interesting, it's informative, the music changed to something from the series of the last character who succeeded, and there was no annoying "Success!" or "Failure!" after each attempt. It didn't try to be funny, it was just a good video. The best Smash challenge video I've ever seen. Period.
I like how Mario never completes these type of challenges
Lmao
Yet he always beats the mazes
I'm only 4 minutes in, and I'm already surprised at how many characters can actually do this.
(17:24) i actually found out another way. I first turned mega man's damage to 200%+.When i reached the right side of the small grey platform in the bottom right. I actually stuck a side special drill bomb onto the right side of the platform and then garbed ledge again. I then jumped next to the bomb as it went off so that it would launch me towards the ledge, where i would up special to grab the ledge.
Ik someone in the comments would bring up the second way megaman can make the challenge
18:32 Little Mac enters:
Starts playing' Mario Galaxy music
Prowder used music of the previous winner for each trial.
@@KirbCakesEvie yea but the Mario galaxy theme fits the suspense for little mac attempting the challenge
@@keylarous467 Exxxactly!
This identifies the most flexible recoveries
Pac man, Steve and bayo
Jigglypuff
Olimar made it seem easy, ngl
@@shinigamimiroku3723 the problem with Olimar is not having a hit box, as a pacmain I love when people try to challenge me off stage. Usually ends in a reverse edgeguard
Sora has good recovery also
For those curious, Kazyua makes it to the tiny platform at the bottom, but falls very short of the right side jump.
Getting himto the tiny platform it actually a little tricky, because you need to grab the ledge of the bottom left island, drop, stall a tiny bit with Devil Blaster so you can make it around the bottom of the island, and then double jump, up B, and air dodge.
Sora clears it, to nobody's surprise, though he does actually need one of the ledges on the left unlike someone like Ness or Lucas. His airspeed is just a bit too slow.
What about sora?
@@alexanderchen1049 Mm. I can see how the Sora part can get lost. Let me edit it to make it a bit more readable.
Just tried it and Steve can do it without blocks if you use his recovery tech correctly
Now try using blocks without grabbing any ledges!😏
@@megaboi4683down air, side B, repeat until done
Lets go linky 1:25
I love how Wario was just chilling at the ledge
Also, using pokmeon trainer as one character rather than just 3, strategic switching for better air mobility might let them get further, not sure on this one tho
Ivysaur to Charizard CAN clear the jump on the bottom right, though it’s the tied for closest to not making it with K Rool, personally. From ledge, though, I’m unsure.
The problem with making Stock Icons monochrome to indicate starting with damage is that Sephiroth's looks exactly the same.
Pikachu always manages to make this stuff look easy.
Wario's bike drives through lava. Wario wins
I’m honestly surprised with Dedede.
Sonic can definitely do all of the under part.
ソニック使いとしてこれは共感出来ます!
He needs to start with a spring for the temple jump and bounce off it a second time. He can’t make the temple jump starting off a ledge
@@hankpeterschmidt8626 who says we need a spring
Gigglypuff: so anyways I just started jumping
8:46 Mewtwo has the smoothes turn 😂
I like how every time a character clears the challenge the characters theme plays
not character themes, just music from their franchise
14:55 Is no one gonna talk about the fact that Olimar double jumping, throwing his pikmin away and then airdodging didn't sync perfectly with Fountain of Dreams?
no? because why that matter?
14:16. Sonic can jump from the left ledge and use down b for a second then jump and then up b to wall and walljump to the ledge. And the last part of the challenge sonic has to jump spindash then double jump and up b and immediate foward air while holding left then air dodge to the platform.
I can record me doing the challenge as sonic if you want.
Sweet
Both Sheik and ZSS can make the original jump (small bottom platform to far right ledge) by doing their respective bouncing fish / flip jump into the the engraved stone wall which will bounce them off and do another bouncing fish / flip jump
Yes, but not from ledge
Prowder: Did you do it
Pichu: Yes
Prowder: What did it cost
Pichu: 16.2%
I did this with Joker, @Prowder.
This setup allows you to go at full speed without having to guess on timing. You may need to make a slight adjustment somewhere if your timing on jumps/tethers/etc. is different from mine.
Start on the right end of the platform in training mode (not technically necessary, but would require waiting a lot of seconds with a stopwatch to do each attempt otherwise).
Turn P1 damage from 0 down to 999, activating Arsene. Back to 0, down to 999 (deactivating Arsene, the point at which everything becomes time sensitive), back to zero, then up to 70 (how long it takes you to get to 70 makes a difference in the timing). Immediately unpause, run left, jump, jump, airdodge around the first ledge.
Grapple the lower ledge like you did, immediately drop, go under the bottom, jump, tether. Jump over to the right ledge.
Jump, jump, up-special, then Arsene comes to save the day at precisely the moment after you get the lift from up-special (which also gives you just enough drift to the right for Arsene to barely be able to carry you to the far right ledge), then use the Arsene up-special to reach the ledge you thought he couldn't reach.
From there, you just double jump and up-special to the ledge under the finish platform and then jump up.
Let me know if anyone else makes it!
I didn't expect Ness could do it hahaha
Ness cheated, mario changed place
@@fb8862 ?
@@fb8862Your mom cheated
The Rules listed in the first Challenge Video:
Super Mario: 5/10 = 10.10+0.50= 10.60 Pts.
Donkey Kong: 0/3= 6.01-1= 5.01 Pts.
Zelda: 3/6 = 13.54+0.50= 14.04 Pts.
Metroid: 1/3 = -3.07+0.33= -2.74 Pts.
Kirby: 3/3 = 17.37+2= 19.37 Pts.
Star Fox: 0/3 = -1.36-0.50= -1.83 Pts.
Pokemon: 6/8= 14.66+0.75= 15.41 Pts.
Earthbound: 2/2 = 12+1= 13 Pts.
F-Zero: 0/1= 6 Pts.
Fire Emblem: 0/6 = -6.91-0.50= -7.41 Pts.
Ice Climbers: 0/1 = 8 Pts.
Game & Watch: 1/1 = 15+1= 16 Pts.
Kid Icarus: 1/2= 12.50+0.50= 13 Pts.
Metal Gear: 1/1= 20+1= 21 Pts.
Sonic: 0/1= 20 Pts.
Pikmin: 1/1= 26+1= 27 Pts.
R.O.B: 1/1 = 21+1= 22 Pts.
Animal Crossing: 2/2= 26+1= 27 Pts.
Mega Man: 1/1= 13.50+1= 14.50 Pts.
Wii Fit: 0/1= 6 Pts.
Punch-Out!: 0/1= 2 Pts.
Pac-Man: 1/1= 25+1= 26 Pts.
Mii: 0/1 = 4 Pts.
Xenoblade Chronicles: 0/2= 11 Pts.
Duck Hunt: 1/1= 17.50+1= 18.50 Pts.
Street Fighter: 0/1= 0 Pts.
Final Fantasy: 1/2= 6.50+0.50= 7 Pts.
Bayonetta: 1/1 = 14+1= 15 Pts.
Splatoon: 1/1= 16+1= 17 Pts.
Castlevania: 0/1= 0 Pts.
Persona: 0/1= 4 Pts.
Dragon Quest: 1/1= 17+1= 18 Pts.
Banjo-Kazooie: 1/1= 19.50+1= 20.50 Pts.
Fatal Fury: 0/1= 1 Pts.
Arms: 0/1= 1 Pts.
Minecraft: 1/1= 24+1= 25 Pts.
Gold: Pikmin= 27 Pts.
Silver: Animal Crossing= 27 Pts.
Bronze: Pac-Man= 26 Pts.
I forgot where I saw it, but I saw a video proving that Robin can make the temple jump. Using up-B without uses provides a bit of extra height that's enough to make it once it refills.
It was probably Marss's video. He did a thing where if you use Robin's up special right before it runs out, it will recharge and you can use it again.
28:35 That cheating cube man...
Not another one of these comments...
26:37 YEET smash already showed that this jump is possible with joker
But here he has to jump from the ledge which leaves him at a disadvantage. Same happens to other characters who can make that one normally like ZSS as shown.
if only meta knight had his glide ability that part was kinda fun
One of the most interesting ones I've seen
Yea this challenge is very creative.
Hyrule temple is THE stage for ultimate challenges
what was that cut for at 4:16? and the other random cuts mid round?
Man I wish there was a challenge metaknight can win without pit winning immediately after
I also wish there was a challenge were pit can win without dark pit winning immediately after him lol.
@@Ramdomdom that is quite literally impossible, they have the exact same move set, dark pit is just for the goth kids who have a strange obsession with demons or dark angels
@@Ramdomdom"no emo-ness challenge"
I got you the challenge!
Im pleasantly suprised u got better at jump offset
I love how when Bayonetta passed the challange, Lets Dance Boys started playing. As👏she👏should👏
Each character trying their hardest
Steve: blocc
Who would win?
The goddess of light
or
An angel that can't fly without her help
As A Ness main, there must be a god since that is a blessing if I saw one
Well, I believe in miracles, and I have seen quite a few.
GET THAT PK FIRE AWAY FROM ME IM SCARED
@@iamhorny4542 Then Run
I'm proud of Lucas
Very cool video dude!
Couldn't you switch to Speed after using jump with Shulk that way he can cover the distance for ledge grab under the final platform or would it not work?
So I wasn't the only one thinking that. I was curious of that myself
I was wondering if shulk could buy more recharging time by falling back to the bottom ledge and then starting jump from there. (He initially started it on left ledge which allowed less time). But your idea sounds better
Im pretty sure sonic can make it. You just gotta spindash reverse jump, then spam backairs. Sonics back air gives him huge distance
Goat starts at 15:44
If falco had the same up 🅱️ as fox he could have made it
He does
@@bleber5808 still tho
@@bleber5808 a small difference doesn't change the move
Fun fact: Prowder actually changes the music to related to the last fighter every time last fighter proceeds the challenge. What a reward! Also, this is one of the best videos/challenges Prowder ever uploaded
Did this with Sheik! You have to drift more outwards on the first jump from the bottom ledge and you can make it!
Huh. Considering the amount of challenges I've seen on Hyrule Temple (and tried myself) seeing all of them combined is a cool idea. And I'm surprised my how many can actually make it. My two doubts are: First on Robin, if their Elwind is carefully depleted and well timed it may give them that little boost which may just make it. That's how it goes for the normal jump and if it works they can probably make it. Second on Banjo because I know it's possible to grab the Egg with a buffered airdodge (without actually airdodging) so you don't need to deal with the back air's lag and can UpB straight away, and if done twice may do the trick without need for previous damage and getting a full success. Any other that could be optimized in some way would only get further but not actually succeed so it wouldn't really matter.
You can just say "they" lol
@@Takapon218 Fair enough, I didn't think of that when I wrote it
Samus: ._. "SpaceJump activated"
Nice job with the music
Why didn’t you use Sonics spring like MegaMan’s rush?
I'm a little late to this but it's because Sonic's spring doesn't land straight up when used in the air. Sonic has to be standing on the ground in order for Sonic to use it as an extra jump. I was also wondering this until I tried it myself
アイスクライマーが片方だけ散っていった時笑ってしまった
Steve be schmoovin' these challenges like it's nothing.
Steve finds Level 1 CPU's 10x harder.
A rare time that sonic was not able to complete a challenge. Then is sad that King DeDeDe shows him up immediately after he failed. 14:10
My favorite move is playing snake and setting the C4 on the top drop-through platform that leads into the fight club and leading people through that and setting it off when they try dropping down to follow me. Also doing geometry by throwing grenades on different parts of the central slope to hit people in different positions in the fight club. Sometimes at high % the grenades would pop someone up into the planted C4 and I kill them like that. Then it’s the catch me game while I have the lead. And snake can do the reverse Hyrule jump without needing explosives. I’m a goddamn menace on this stage where many people have ragequit and then blocked me. God that’s fun.
Everyone: this will be hard
Steve: D I R T B L O C K
even without dirt blocks, steve could’ve just glided on every part minus the big part on the right
4:04 This challenge sounded really painful for ness 😩
Meta Knights theme only got to play for, like, a microsecond
Other characters : woo, close one innit ?
Steve & Hero : I beat my PB by 0.02s yesterday
Inkling passed so well, that they had to add that close call lol
21:02 song?
Its called the Grand Finale from bowsers inside story.
@@Ramdomdom thanks bro ❤️
What I like about these challenges is that Yoshi almost always makes it (although sometimes he struggles)
Because he has the best air speed?
@Marcos Vazquez Duh it allows you to be more mobile
@Marcos Vazquez that was a very dumb question
Sheik dying: AHHhhHhAH!!
Zelda dying: Kyaaaa!~
Would flare blitz not work?
When all the smash characters are fighting for the aux cord
Luigi probs could get to bottom part with missfire
Great video man. Not many people can play every single character as good as you Powder.
Now this was a clever one!
Yea
This really is the reverse temple jump but with extra steps, Liked it
Hold on, at the sequence beginning at 13:17, I know that Charizard still wouldn't probably get the ledge, but wouldn't jumping, side b, flapping wings 2 or 3 times and then up b bring Charizard closer? 🤔 Because it honestly feels like there would be a chance to pass and grab the ledge.
Saying that because using the up b at that location seems like a waste since the "ceiling" is too close there for me.
Super smash bros ultimate x prowder
Mario can’t ever get a break
Jump challenge exists
Mario: Mama-Mia
@@achoch So much for being the “Jump Man”
Another one of these jokes? Please
What's the song at 4:10 ?
"Battle! (Lorekeeper Zinnia)", which is used in the Pokémon stages from this same game.
@@STHFan1992 thx dude
You're welcome.
Plot Twist- Link needs damage to success always
lmao Lucas going wild and doing a haka
And another (relatively) easy win for Lucario for sure.
The Metal Gear music really fit the mood
jump man: hey! I thought there where red platforms and barrels. BUT THERES OVER 80 PEOPLE RISKING THERE LIVES JUMPING AROUND A WANNA BE A SKY SANCTUARY so I’m not gonna die trying. *dies trying*
I just noticed that the music changes every time someone succeeds - to music from the winner's franchise no less
Rob and Snake: *laughs in not even needing to touch any ledge*
robin can get hereself a third jump of sorts by using up b without elwind before her double jump, and if the timer gives her her elwind back during the double jump, then she can make it to the ledge
Could shulk use the speed monado to do the last part?
Link: I MUST SUCCEED
Why the hell could ness do two pk thunders without landing or grabbing a ledge
He bounced into a wall.
When you bounce into a wall with PK Thunder, you have a small amount of time to do another one.