Fastest Turnaround from Static Mesh to Fully Animated Character | Blender-Character Creator Pipeline

Поділитися
Вставка
  • Опубліковано 31 жов 2024

КОМЕНТАРІ • 66

  • @MrEarbuckets
    @MrEarbuckets 2 роки тому +10

    That music loop....my brain can't handle more than a min of that

  • @CaptSanchez
    @CaptSanchez 2 роки тому +29

    Great tutorial, with a couple of caveats:
    1) Turn on the Blender key logging so we can see exactly what you are pressing.
    2) Personally, I'd love it if this tutorial were a bit longer and you explained in greater detail about manually adding the bones to the face. I just can't figure it out from the video and I've been using Blender and iClone for 2 years now.
    Your results are awesome and I'd pay good money to learn exactly how to do what you do in this video! :)

    • @mythcons4745
      @mythcons4745 2 роки тому +5

      Hello Capt, I will take your tips under advisement for my next tutorial. I appreciate the feedback! I will look into another tutorial that expands on these elements.

    • @pierobaigorria3089
      @pierobaigorria3089 2 роки тому +3

      @@mythcons4745 please make the tutorial....it will be very usefull for us!!!!thxs

    • @pierobaigorria3089
      @pierobaigorria3089 2 роки тому +1

      do you find a tutorial with blender key logging?thxs

    • @CaptSanchez
      @CaptSanchez 2 роки тому

      @@pierobaigorria3089 Check out this tutorial on installing it: video.search.yahoo.com/search/video?fr=mcafee&ei=UTF-8&p=blender+show+keys+addon&type=E210US91088G0#id=1&vid=a73ec1a91175ed8857f2252337add775&action=click Keep up the great work!

    • @mythcons4745
      @mythcons4745 2 роки тому +2

      @@pierobaigorria3089 Hello there, yes I found the key logging addon and will use it in the next tutorial. Thanks!

  • @nikosurfingYT
    @nikosurfingYT 2 роки тому +3

    What a short complete tutorial. Very well done. Still using iclone 7, considering buy for cc4 & iclone 8

  • @rubberdog
    @rubberdog 2 роки тому +15

    Great tutorial and a massive help. Would love to see more Blender pipeline tutorials. Peace from Scotland...

  • @mastjappa
    @mastjappa 2 роки тому +6

    Awesome stuff, this opens so much possibilities!

  • @durjoy-datta
    @durjoy-datta 2 роки тому +2

    So helpful tutorial, I was just searching over the internet for this tutorial, thank you for all of this!

  • @mrhmakes
    @mrhmakes 2 роки тому +1

    Ah Peter Alexander! I see your name - I click. Great tut as always - your Blender to CC stuff is a godsend

  • @BenWomack
    @BenWomack 2 роки тому +1

    Excellent overview!! Now just need to learn Blender.

  • @michaelb1099
    @michaelb1099 10 місяців тому

    This answers many questions awesome video tutorial, Thank you

  • @CheyenneRobinson15
    @CheyenneRobinson15 2 роки тому +2

    Very insightful!

  • @bit-studios1
    @bit-studios1 2 роки тому +2

    Outstanding tutorial!!! ❤️👏🏿👏🏿👏🏿🙌🏿

  • @t_claassen
    @t_claassen Рік тому +1

    The tedious process could be completely automated with Accurig and the right Facial Profile. Only available for DAZ atm.
    It would be awesome to have one for Blender Meta-Rig!

  • @_TetKaneda
    @_TetKaneda Рік тому

    great contribution. Great tutorial. Thank you so much. Greetings

  • @theAlphatron
    @theAlphatron 2 роки тому +1

    This was great, thanks for sharing!

  • @abdulkhalilsalik
    @abdulkhalilsalik 2 роки тому +1

    among the all tuto this is best, no one mention that cc3 workflow was easy then cc4

  • @maxxpowr7666
    @maxxpowr7666 2 роки тому +1

    That was great!

  • @FPChris
    @FPChris Рік тому

    Very helpful video.

  • @BlenderBob
    @BlenderBob Рік тому +2

    Any Blender template we can download so that we already have a base skeleton to work with? Don't need the mesh, just the bones, especially for the head.

  • @ninomancuso7021
    @ninomancuso7021 Рік тому +1

    great video, wish you slowed down a little between steps, very hard to follow at some points otherwise helpful
    edit: also having trouble with the import to C$, its not recognizing the blender metarig!

  • @TheXzignstudio
    @TheXzignstudio Рік тому

    Great tutorial!

  • @TW_JEYA
    @TW_JEYA 2 роки тому +1

    GJ Mythcons

  • @HobbyBobby.
    @HobbyBobby. 2 роки тому +1

    is it possible to get the finished rigg from u? would be nice to just drop it in on a character and just adjust the bones a bit.

  • @noobunity8436
    @noobunity8436 2 роки тому

    I will buy iclone8 and CC4

  • @Skilar123
    @Skilar123 8 місяців тому

    Great tutorial but I can't find how to do this with a character that was made and exported from CC4

  • @Shm14
    @Shm14 Рік тому +1

    I have just one problem with the bones in Character Creator, the face bones that are not connected and were made manually don't appear in CC, anyone know why? Only appear the first bones that came from Spine, the face bone and the other that goes to jaw.
    Update: I needed to export the FBX file in Blender with Leaf Bones to be able to see it in Character Creator

  • @alecandidodesigner1969
    @alecandidodesigner1969 Рік тому

    this tutorial is saving my life... kkkkkk

  • @robertomejias5479
    @robertomejias5479 11 місяців тому

    Thanks for the tutorial. A question: When I import the fbx file into Blender, the shape keys are there, but they contain no information. Did you create any other expressions inside CC besides de the "jaw open" one?

  • @RkRaoM
    @RkRaoM 2 роки тому +1

    Nice tutorial...
    Very informative...
    One clarification:
    Instead of removing full face bones & adding new bones, can we retain required bone & delete others?

    • @OduzzRocks
      @OduzzRocks 2 роки тому

      Exactly what I was thinking

  • @ВладимирНалимов-л6в

    I did everything as in your tutorial, but when trying to connect animation from standard assets, the program gives an error "cannot apply motion: invalid file or character not compatible". Can you tell me, please, what could be the problem?

  • @designomomento
    @designomomento 7 місяців тому

    I follow every step from exporting from cc4 character with animation to import into blender. When I start playing the character does not move or translate whatever, forward just walking on the same spot. Anyone does have any idea?😅

  • @DaveUnreally
    @DaveUnreally 2 роки тому

    It looks like it auto-generates some of the blend shapes to a degree for you, is that right?

  • @somethingelse419
    @somethingelse419 Рік тому

    Is there a way to animate these characters based on videos of other people? For example, turning someone in a Zoom call into an animated character who does the same motions?

  • @daciiromanii1709
    @daciiromanii1709 Рік тому

    When you will find in youtube just iClone tutorials , but no more iClone animation created by iClone users , it means that iClone lost vibe . And we may need to ask our self why , until will not be to late . Making all those tutorials for iClone users is a big help , and thanks a lot for that . But like i told you . R no iClone 8 animations in youtube made by iClone users , like it was when iclone 5/6 or 7 was in use , so we may need to ask our self why , until will not be to late . From my point of view i may like to tell you why i bot my first iclone 5 on the first place . ( Because at that time iclone 5 was a type of perfect machine making animation ( The render was very fast ) But if we want to get that type of fast render in iclone 6/7 or 8 is not the same like it was in 5 . And now you may say that will be indicated to buy a better computer what will cost me up to 4000$ , but i also have friends who have a computer like that , but the render it is not that fast like it was in iclone 5 when i just bot . The second thing is that ( Changing always the order of those buttons in iclone and the name of the option from it will not allow iclone users to learn well iclone and become better animators of iclone . But will only confuse users in time trying to find buttons like it was in the old version of iclone . I was thinking to buy iclone 8 too , but when i see that all buttons and options r not in the same location like it was , i change my minds . Because i want to create with this app animations , and not just always learn where you change those buttons in the new updates .

  • @jakedaniels5726
    @jakedaniels5726 Рік тому

    When i import the character to cc4 and open facial profile editor there is no shape key at all. Should i create it by myself?

  • @shivangipriya4153
    @shivangipriya4153 Рік тому

    Thank you.. what is the name of your channel? anyone now please write it to me.. thank you

  • @artffan5413
    @artffan5413 3 місяці тому

    can u change skin textures ?

    • @reallusion
      @reallusion  3 місяці тому

      Hi @artffan5413,
      Yes, Character Creator offers several skin editing functions, including skin color and makeup. For more details, please watch the following tutorial:
      courses.reallusion.com/home/character-creator/skin-and-makeup

  • @ingeniouswild
    @ingeniouswild Рік тому

    Doing the rigging for the static mesh you start with must be one of the most time consuming and annoying parts of this flow. I really thought this part could be done automatically, at least for the case of humanoids and other well-known anatomies?

  • @alexvisuals3D
    @alexvisuals3D 2 роки тому

    Hey! Is it possible to do the same thing but while using a mixamo rig ? That means the rigging part in blender would be avoid ? Thanks

    • @mythcons4745
      @mythcons4745 2 роки тому +2

      As Lengko mentioned, you can use Mixamo to autorig your character, after which your character's rig should be recognized by CC4. CC4 recognizes a number of rigging standards. The facial profile must be manually set up, but CC4 provides a great pipeline for that. Blender is a great option for those who do not have Zbrush or another 3D application.

    • @alexvisuals3D
      @alexvisuals3D 2 роки тому +1

      @@mythcons4745 yes ! Opens so many possibilities ! Thanks for the info

  • @DodiReynoso
    @DodiReynoso 7 місяців тому

    please do for not human characters

  • @StevenCookFX
    @StevenCookFX Рік тому

    Why the hell did you skip? AT 20:58 the screen fades after you clicked the export button.

    • @StevenCookFX
      @StevenCookFX Рік тому

      Because you skipped it we can't figure out why the shape keys do not show up in blender. So frustrating to see this and can't replicate it!!!!!!!!

    • @hotcher2
      @hotcher2 Рік тому

      10:00

  • @mimavi
    @mimavi 2 роки тому

    I am very thankful that this tutorial exist - but I have some trouble retracing the steps that were taken after minute 8:28. I am not entirely sure I am following the instructions right because there are some parts that aren't really explained or shown. I hope that there will be a in-depth tutorial in the future :'D