Unreal Engine 5.2 is getting too real

Поділитися
Вставка
  • Опубліковано 30 чер 2024
  • Take a first look at Unreal Engine 5.2 and it's new substrate material framework and experimental procedural generation tools. It also announcement updates to its Fortnite editor and supports animations in its metahuman framework.
    #unrealengine #tech #thecodereport
    💬 Chat with Me on Discord
    / discord
    🔗 Resources
    Metahuman Face on Cover / 1538719075278397441
    Unreal 5.2 announcements www.unrealengine.com/en-US/bl...
    Metahuman www.unrealengine.com/en-US/me...
    Unreal in 100 Seconds • Unreal in 100 Seconds
    🔥 Get More Content - Upgrade to PRO
    Upgrade at fireship.io/pro
    Use code YT25 for 25% off PRO access
    🎨 My Editor Settings
    - Atom One Dark
    - vscode-icons
    - Fira Code Font
    🔖 Topics Covered
    - The future of 3D video game development
    - What's new in Unreal Engine 5.2?
    - What is Unreal Substrate?
    - What is Unreal Nanite?
    - Procedural Generation tools in Unreal Engine
    - How metahuman animator works
  • Наука та технологія

КОМЕНТАРІ • 1,8 тис.

  • @fernandoccintra
    @fernandoccintra Рік тому +9380

    You know things got out of control when "this technology might be weeks away" is a long time to wait.

    • @utilityy
      @utilityy Рік тому +236

      exactly what I'm thinking, lol

    • @Jumph96
      @Jumph96 Рік тому +273

      This week's stuff is going to be considered obsolete and ancient compared to what we'll lay eyes on in the next 👀

    • @adiack1534
      @adiack1534 Рік тому +66

      like this cant keep happenign can it>?

    • @benwsibley
      @benwsibley Рік тому +91

      The wait time - it’s almost .. unreal

    • @mohamed_elmardi
      @mohamed_elmardi Рік тому +2

      lol

  • @DevanSoni
    @DevanSoni Рік тому +5334

    “The technology might still be a few weeks away.” What a time to be alive!

    • @the3sounds
      @the3sounds Рік тому +452

      I can never not read that in 2 Minute Paper's voice ha ha ha

    • @martin-gaming
      @martin-gaming Рік тому +38

      @@the3sounds same xD

    • @andresmonagas7662
      @andresmonagas7662 Рік тому +82

      I literally read it normally until I saw the "What a time to be alive!" with the 2 minutes paper voice hahaha

    • @PuppetMasterdaath144
      @PuppetMasterdaath144 Рік тому

    • @Eurotool
      @Eurotool Рік тому +73

      Dear fellow scholars

  • @NicoA47
    @NicoA47 Рік тому +102

    Disclaimer: did not use Unreal Engine in ages - but in general I sense that there is a tradeoff with very detailed geometry and immersive collision detection. For me, immersion is broken when a character's feet just glide over the (complicated) terrain rather than touching it realistically and adjusting the posture accordingly. So it's great to see that (at least) the tires react realistically!

    • @LV-426...
      @LV-426... Рік тому +1

      Couldn't agree more.

    • @notme5844
      @notme5844 Рік тому +1

      Everything is slowly culminating towards a game that none of us will be able to distinguish from a video of reality.

    • @juneru2
      @juneru2 7 місяців тому +2

      I've noticed that alot of hyper realistic games also get first player movement wrong. Like, the camera either bobs way too much, or not enough, it's hard to get that sorta thing right. And usually the player has no limit to how fast they can say turn around for example. Of course you want your players to have good control, but if they can flail their heads around by darting their mouse or turn 360 degrees in an instant, that's not very realistic, is it? Realistic games are basically missing the restraint that occurs when moving in real life, well besides VR games of course. But VR has it's own set of limitations when it comes to hyper realism.

  • @thefamousmouse.developer
    @thefamousmouse.developer Рік тому +95

    I notice a lot of people say things like: "I can't wait to live in and experience a super realistic virtual world"...and I imagine them finally booting up to it, only to realize that, it is what they've been doing all this time before booting up their virtual life. Living and experiencing a divine, super realistic game world as a creator creature called, le'human.

    • @Vincer
      @Vincer Рік тому +8

      But this one have no continues. And lackluster jiggle physics

    • @imsavor
      @imsavor Рік тому

      this ones shit tho

    • @FlyingGuillotine100
      @FlyingGuillotine100 Рік тому +9

      Real life is totally like video games. Ill just tell my landlord to hold up while I go explore one of the thousands of dungeons and caves that are teeming with treasure and come up with this months rent.

    • @notme5844
      @notme5844 Рік тому +5

      Yes, but this one has no limits and no consequences. Reality has quite a lot of both.

    • @somerandom7672
      @somerandom7672 Рік тому +1

      @@Vincer Maybe it does have continues but you don't experience reloads as your external/soul does. It's so advanced that you're fully immersed until you die and return to your real self.

  • @eus9
    @eus9 Рік тому +4191

    At this point it's just nice to see tech news that isn't about AI

  • @ItzStardustYT
    @ItzStardustYT Рік тому +1779

    UE5 scarily gets better sooner than I'm expecting

    • @bloodbound696
      @bloodbound696 Рік тому +36

      If this is good Imagine UE6 in the future...

    • @martez_da_real
      @martez_da_real Рік тому +54

      @@bloodbound696 That's how technology works, it gets better exponentially.

    • @itsmenotjames
      @itsmenotjames Рік тому +9

      @@AdrenalinesGames It can be a bad thing too... just imagine war tech

    • @mercerwing1458
      @mercerwing1458 Рік тому +22

      @@itsmenotjames I mean, every great source of energy you can use to power homes can also be used to blow up homes, the tech isn't the problem it's the people who use it.

    • @NihongoWakannai
      @NihongoWakannai Рік тому +1

      @@martez_da_real No, it doesn't. That's an old myth which has long since been disproven.

  • @travispulley5288
    @travispulley5288 Рік тому +1

    nice touch including the virtual law library scene from Disclosure. I haven't actually seen it, but I read the book a long time ago and remember the vivid description of how that worked

  • @eduardstefan6833
    @eduardstefan6833 Рік тому +16

    Text to video-game might even work better than text to video. The problem with text to video is shown in the corridor digital video that the ai needs to keep the images consistent between frames which is increasingly difficult with humans. I think an ai inside a rendering engine and then exporting that to a video or a video game in this case would work better because the ai can work with the existing models inside the engine. All the AI needs to do is program those models to behave how we want to.

  • @TypeScriptTV
    @TypeScriptTV Рік тому +1100

    Unreal Engine 5.2: where the polygons are more real than my social life, and my facial expressions finally get the high fidelity attention they deserve.

  • @dan203
    @dan203 Рік тому +499

    "The technology might still be a few more weeks away". That line made me literally laugh out loud. 🤣🤣

    • @GNXClone
      @GNXClone Рік тому +8

      Omg I came here to post this exact same thing. I love the humor on this channel. So me!

    • @VoyagerEugen
      @VoyagerEugen Рік тому

      @@GNXClone unless

    • @achosenone44
      @achosenone44 Рік тому

      ya there demonology is here!!!

  • @EpicVideos2
    @EpicVideos2 Рік тому +38

    I'm currently working on choosing a project for my masters dissertation, and one of the fields I've been looking at is text-to-videogame. We're actually really close! You can't straight up just produce a whole game, right now, but we are working on generating the scenes, the ui, the characters, the animation, the plot, the audio, and once we have all these down, a big LLM like GPT-4 could actually connect them all together. So maybe first video game made completely by AI coming next year.

    • @Alexey_Pe
      @Alexey_Pe Рік тому +5

      Fine Point CGI released a guide on connecting open ai to godot, it came out 30 minutes ago and I was wildly surprised by this

    • @michaelwerkov3438
      @michaelwerkov3438 Рік тому +12

      That.... sounds fucking terrible. It'd be great if we had an economy that could absorb automation without unemployment and weaponizing whatever positions remain for labor against each ... and that doesn't even consider that only a scant handful of researchers are considering how AI itself can be weaponized and all the rest are dancing around carelessly like IG Farben in 1930

    • @EpicVideos2
      @EpicVideos2 Рік тому +10

      @@michaelwerkov3438 most non-corporate researchers are very aware of the implications of their research but the fight to keep up with state of the art means they've got to continue. Source: my supervisor.

    • @baseballMMAgames
      @baseballMMAgames Рік тому

      Congrats on contributing to ruining video games. Hope your (soon to be obsolete) education was worth it.

    • @YuriG03042
      @YuriG03042 Рік тому +1

      NEXT YEAH HAHAHAHAHA brother, it will take a month being pessimistic

  • @jrgensandhaug8367
    @jrgensandhaug8367 Рік тому

    A lot of great content from you recently. Love it!

  • @utilityy
    @utilityy Рік тому +920

    The amount of craziness Epic Games are able to squeeze into every new version of Unreal Engine is absolute insane. Can't believe this is real (unreal)

    • @TheRealGurasic
      @TheRealGurasic Рік тому +16

      ahh, i see what you did there

    • @zorglub76
      @zorglub76 Рік тому +10

      *every new minor version

    • @ol1420
      @ol1420 Рік тому +9

      It’s unreal

    • @CheckDisOutpeeps
      @CheckDisOutpeeps Рік тому +5

      Basic pun.

    • @gillesashley9314
      @gillesashley9314 Рік тому +4

      Yes. The entire Epic Games is a sick company. Seems to me they employ aliens as their engineers. I started learning years ago from Unreal Engine 3. Their engines have been sick and getting sicker day by day.

  • @toxaq
    @toxaq Рік тому +321

    What’s really amazing is how badly Facebook missed the mark with the Metaverse. So much amazing stuff happening that I can barely keep up and they released a billion dollar flop.

    • @asdf3568
      @asdf3568 Рік тому +78

      We're all better off because of it

    • @SUPRIzEi
      @SUPRIzEi Рік тому +1

      hopefully that means a different company can be the popular more affordable headset creator

    • @ge2719
      @ge2719 Рік тому +40

      @@SUPRIzEi their headsets havent flopped, just thier attempt to make metaverse software. theres unlikely to be any company that can make the hardware more affordable. excpet for maybe valve, and they have shown they dont really care about fighting to sell a cheap product at below cost

    • @roflcopterpilot
      @roflcopterpilot Рік тому +4

      @@ge2719 ….or Apple

    • @tehjamerz
      @tehjamerz Рік тому +2

      Missed the mark? Implying there was a way it could have worked?

  • @brucelee7782
    @brucelee7782 Рік тому +2

    The landscape thing is gonna be so good, it saves so much time. Idk about text to image though cant even get different angles of pictures

  • @Magnogen
    @Magnogen Рік тому +1

    This all just reminds me of the Star Trek Holodeck. First we got their automatic doors, and now this. Damn

  • @DeathlyBower959
    @DeathlyBower959 Рік тому +626

    gotta name it real engine 5 now 💀

    • @davidvrckovic
      @davidvrckovic Рік тому +5

      True 🤣

    • @pleasednut3881
      @pleasednut3881 Рік тому +2

      real

    • @slimboarder.o7
      @slimboarder.o7 Рік тому +19

      Morethanreal engine 5 .2.2

    • @maxweber06
      @maxweber06 Рік тому +7

      Calling it now, Epic is going to pull a LuxCore and name Unreal 6, Reality Engine 6.

    • @officerrambo
      @officerrambo Рік тому

      Real Tournament 1 will be so boring without all the sci-fi

  • @JamesXylight
    @JamesXylight Рік тому +368

    Unity between devs can make unreal things like this.

  • @patty109109
    @patty109109 Рік тому +1

    I love how damn short and to the point your videos are.

  • @AbleAppsDev
    @AbleAppsDev Рік тому +7

    Unreal must be working on integrating generative AI tooling. That would be massive!

  • @neriyarosenthal2257
    @neriyarosenthal2257 Рік тому +232

    A new code report every single day, damn

    • @user-sh5qp6uu1e
      @user-sh5qp6uu1e Рік тому +21

      It's becoming a habit now and I'm happy

    • @jakubborusewicz5001
      @jakubborusewicz5001 Рік тому +52

      great sign that we are approaching technological singularity

    • @karazakiakuno4645
      @karazakiakuno4645 Рік тому +12

      Makes me want to reconsider tech job honestly

    • @imibuks-replit
      @imibuks-replit Рік тому +9

      This is a sign that Fireship is now being run by AI (jk)

    • @beqa2758
      @beqa2758 Рік тому +18

      He's squeezing more money out of vids before AI replaces him

  • @CyberCrow4
    @CyberCrow4 Рік тому +758

    It truly feels as if we're living in the future. The amount of things in the last 4 months feels like something that would happen over 4 years. We have yet to experience when all the different AI systems merge, and I'm so ready for it.

    • @debadityanath4398
      @debadityanath4398 Рік тому +29

      we dont have to go that long back, even 4 weeks is enough

    • @swingerstinger1002
      @swingerstinger1002 Рік тому +54

      Somebody lives in the future and somebody still bombs Ukraine...

    • @axjkhl7699
      @axjkhl7699 Рік тому +36

      nobody is ready actually for these advancements, entire industries will enter into turmoil

    • @btm1
      @btm1 Рік тому +23

      you think you're ready but you're not.

    • @blackbeast9268
      @blackbeast9268 Рік тому +26

      That's not a good thing. AI already uses pattern recognition. To be fair, pattern recognition isn't the only part of human intelligence but it's a big part of it
      Me and my friend have asked chatgpt stuff barely any one knows and it answers very correctly. It's scary.
      Human jobs will be replaced by machines. Our lives will be trivial. Maybe we will have better and more fun videogames but at what price?

  • @ImShelly.
    @ImShelly. Рік тому +7

    I feel like with the new terrain generation being a lot easier, games will be able to be made much faster. Which means more games for us, which I'm down for

  • @dxlusi0nal
    @dxlusi0nal Рік тому +19

    This feels like the first important step towards AI-generated VR worlds that you can just generate based on your personal wishes and jump into.

    • @Sinke_100
      @Sinke_100 Рік тому +3

      If it is only for eyes and ears isn't good enough, full imersion with all 5 senses

    • @unsavedprogress1419
      @unsavedprogress1419 Рік тому

      @@Sinke_100 this may some day be possible some day through BCI dream manipulation

    • @itshyeh
      @itshyeh Рік тому +4

      Smh we’re going downhill fast…

    • @Ice.muffin
      @Ice.muffin Рік тому

      @@itshyeh We have since the dawn of time, your point is?

    • @lol56785
      @lol56785 Рік тому

      @@Sinke_100 people r gonna be doing some weird shit...

  • @rugbeatuno3647
    @rugbeatuno3647 Рік тому +98

    2023 had been a crazy decade🎉

    • @tacitozetticci9308
      @tacitozetticci9308 Рік тому +10

      Too many wrong things with this comment 😫

    • @anubisakhenaten3094
      @anubisakhenaten3094 Рік тому +31

      @@tacitozetticci9308 this comment was simply too factual to handle

    • @chri-k
      @chri-k Рік тому +12

      it’s almost a century at this point

    • @AshBethel
      @AshBethel Рік тому +1

      And it’s only 1/4 of the way done. We still have 9 months left to go. I feel that this year will be known for having the most technological advancements of any year to date. Can’t even begin to comprehend what next year will have in store for us.

    • @tacitozetticci9308
      @tacitozetticci9308 Рік тому +2

      @@AshBethel it sounds like every year from now on will consistently be the next one to break that record

  • @Oncracc
    @Oncracc Рік тому +71

    Its quite ironic how its so unreal how real this is.

  • @YeahNoTellTheTruth
    @YeahNoTellTheTruth Рік тому +1

    Thanks for providing a link to the truck demo, oh wait you did not bother, but happily use it in your videos.

  • @BrutalStrike2
    @BrutalStrike2 Рік тому +2

    Unity already "working" on text to game AI, but they had only text so far in their presentation 😅

  • @sandisamp
    @sandisamp Рік тому +13

    2:52 love how u say the tech might be just a few weeks away. Sarcasm? Reality? Hard to say!

  • @desther
    @desther Рік тому +148

    "Technology might be few weeks away" is exactly how i feel in this AI madness 😄

  • @wahed6704
    @wahed6704 Рік тому +1

    Had been wondering about the same thing, it being potentially weeks away is freaking hilarious and amazing

  • @higurashinerd
    @higurashinerd Рік тому

    This brings me back to my childhood watching Star Trek TNG and Voyager's Holodecks.
    The cast crew would be 'expert programmers' when programing their personal holodeck stories/getaways/adventures.
    You'd see a few instances of the crew simply chatting with the computer to describe the changes they needed and it'd happen procedurally in front of their eyes.
    Perhaps we're seeing the foundations for such tech (maybe not 3D holograms) being laid before our own eyes IRL

  • @jynxycats
    @jynxycats Рік тому +100

    UE5 still feels like it can make these great worlds, but you need Dev teams willing to put in the work to fill it with character models and animations that match. It's really easy to get sucked out of the gameplay experience when the other visuals don't match these.

    • @maxmustsleep
      @maxmustsleep Рік тому +22

      i mean that's why they showed off metahuman animator too. It'll only be a matter of time until we can get much better motion tracking on full bodies too.
      However it's important that while photorealism is very impressive now, it may become very bland if it's overused and the gameplay isn't engaging. Which is something that more stylized games can get away with more easily because you don't feel like they need to be physically accurate

    • @Navhkrin
      @Navhkrin Рік тому +3

      @@maxmustsleep Considering VR headsets get stuff like Face tracking and body tracking, in few years all you will need to create high quality animation will end up being a very simple sub 2K VR setup which is insane.

    • @maxmustsleep
      @maxmustsleep Рік тому +3

      ​@@n1ppe oh trust me, i know. That's why i never claimed that it's gonna be cheap or easy. That being said, a lot of very useful tools have been developed over the past few years to make asset generation and usage in the engine much easier and faster. You get results that could take weeks now within minutes so you can iterate more which is pretty essential in development.
      I really don't have time to go into details and i feel like the demos they've shown during gdc and their regular livestreams do an ok job to show some of it off. There still is a lot more to making a game of course.

    • @josecorchete3732
      @josecorchete3732 Рік тому

      There's also the animator AI made by NVidia, so add that to the pile too next to the GitHub one.

    • @larion2336
      @larion2336 Рік тому +1

      @@n1ppe Well... that may be true for the moment. But AI is going to be able to generate 3D models, and it can already do texturing quite well. So asset creation is going to become exponentially easier in the following decade.

  • @maxmustsleep
    @maxmustsleep Рік тому +14

    Great overview! Since this is a very programming focussed channel I'd love to hear your thoughts on Epics new open language Verse too (though it's still pretty early in development)

  • @egretfx
    @egretfx Рік тому

    due you are becoming my favourite channel man, you cover everything i dig for in life!!! you are amazing man!!

  • @JakobMusic
    @JakobMusic Рік тому

    This... is AMAZING. I did not expect to be so hyped for a game engine.
    Mostly for the games that will be developed with it, but also generally all areas of use.
    Its scary how good that procedural generated landscape looked.

  • @julianvillaquira4127
    @julianvillaquira4127 Рік тому +37

    2:50 everything in AI went from 'a few years away' to 'a few weeks away'

    • @shawarden
      @shawarden Рік тому +4

      We're approaching "last week it was announced that..." way faster than I'm comfy with.

    • @jamaly77
      @jamaly77 Рік тому

      Because years have passed.

  • @callumconnor1184
    @callumconnor1184 Рік тому +195

    I love how you said a few weeks away like let's be honest here AI is growing too fast to even comprehend at this point

    • @peterszarvas94
      @peterszarvas94 Рік тому +25

      singularity is coming

    • @boywhohasl1vedhascometodie469
      @boywhohasl1vedhascometodie469 Рік тому +2

      More like the Second Coming

    • @JT-zl8yp
      @JT-zl8yp Рік тому +7

      separate the hype from reality...first lets wait for full self driving cars and robots that can do plumbing

    • @danielmethner6847
      @danielmethner6847 Рік тому +1

      ​@J T God no. I'm in IT and and always was fully aware that my job is on the line. Becoming an electrician has always been my plan for when the time has come 😅

    • @sanderschat
      @sanderschat Рік тому

      and a potato is still a potato.... growing at the exact same rate as many many moons ago...

  • @burnttoast9768
    @burnttoast9768 Рік тому +1

    noticed the few 'weeks' away at the end, because of how fast AI is going.

  • @mikedevey2748
    @mikedevey2748 Рік тому

    The end reminded me of star treks holodeck and how you could just tell it what you wanted.

  • @sethm7761
    @sethm7761 Рік тому +20

    'The technology might still be a few weeks away" is far too accurate these days

  • @nickebert1265
    @nickebert1265 Рік тому +157

    i really enjoy how despite big tech having a soul search moment right now you manage to get me excited about how cool the actual tech being created is. keep it up!

    • @Daniel_WR_Hart
      @Daniel_WR_Hart Рік тому +2

      *yEaR oF EfFiCiEnCy*

    • @RegalAdhikari
      @RegalAdhikari Рік тому +1

      I sea what you did here 🧐

    • @tehjamerz
      @tehjamerz Рік тому

      Big tech is soulless bro they're only searching for money...

  • @gustavomotta9155
    @gustavomotta9155 Рік тому

    wow nice content broh, seriously i gonna watch you every week now

  • @MSaTTarKhan
    @MSaTTarKhan Рік тому

    love your thumbnails for videos

  • @StevenKohlmeyer
    @StevenKohlmeyer Рік тому +3

    Man you're knocking these videos out. Keep it up man!

  • @thehelldesk5463
    @thehelldesk5463 Рік тому +5

    I'm not ready for what will come this year...

  • @DderwenWyllt
    @DderwenWyllt Рік тому +2

    I remember when games were text.
    Open door, Open the door, Open the gate, enter the door.
    It would carry on like that for hours, trying to find the specific instruction the developer had in mind, until you realise 6 hours later that you got a key 3 days ago and you use the "unlock door" prompt and you can finally proceed with the high octane gaming.
    Now suddenly the game can understand what you are saying so no matter how you phrase it, the AI will understand.
    The prospect of saying something and suddenly an entire world apears is just mind blowing, from the days when a prompts were the gameplay to a world where a prompt creates an entire game, I take back everything I have ever said about modern games, I conceed, this truly is the golden age of gaming.

  • @dapyr
    @dapyr Рік тому

    Hey could you do a video about the FLIP technique for creating smooth animations for front end development?

  • @tortoiseshell_cat
    @tortoiseshell_cat Рік тому +26

    Technologies this year are dropping faster than crypto 💀

  • @alwynjohn597
    @alwynjohn597 Рік тому +4

    2023 start "this technology might be weeks away"
    2023 end "this technology might be hours away"

  • @Wilson82668
    @Wilson82668 Рік тому

    That vehicle at the beginning was very cool. Anyone remember playing Super Mario Brothers on Nintendo thinking boy this is AMAZING?

  • @shivanshsingh8229
    @shivanshsingh8229 Рік тому +1

    That's great, just waiting for them to solve shader compilation problem without force building it during gameplay.

  • @01001000010101000100
    @01001000010101000100 Рік тому +22

    I recall the game from "Enders Game" - it was the game that generates in real-time using players memories to create challenges and content... It was pure SF book, but that thing seems like something that could actually be made in a decade.

    • @mysporelo
      @mysporelo Рік тому

      It's funny because the last comments that said "in a decade will happen" were 4 months ago and most of them are a reality now, so maybe in the next few months we see something like that (?

    • @emiliorosas-parlove
      @emiliorosas-parlove Рік тому

      @@mysporelo No def not the tech he is describing could arrive soon but would still take years to come, not a few months. You overestimate the progression of these technologies.

    • @ladyville3
      @ladyville3 Рік тому

      @@emiliorosas-parlove I think you might be underestimating that machines will be taking up the heavy thinking, making years of work hours eventually. Seconds eventually.

  • @Alcaatraz01
    @Alcaatraz01 Рік тому +7

    Really enjoy/appreciate these game centric software videos. Keep it up!

  • @gametram6139
    @gametram6139 Рік тому

    1:35 making an open world game map wasnt hard before. the hard part is placing the npcs, programming all the objects, etc... I will say though this does speed the process up at least a little bit.

  • @strangeshard2464
    @strangeshard2464 Рік тому

    I'm just amazed at the fact it can fill in empty spots naturally between to meshes

  • @chon64
    @chon64 Рік тому +3

    Funny to see this now. I was rewatching Sword Art Online this week and they mention a few times how the game has AI that create endless new weapons and skills based on what it observes from the game's ecosystem. We might get to see it sooner than I thought.

  • @jonathanaspeling9535
    @jonathanaspeling9535 Рік тому +30

    Just the speed and regularity with which the code reports are flying out makes you realize how quickly change is ramping up. Can see it in my own development. The amount of new code I churn out now vs 4 weeks ago feels more than doubled.

  • @monkeyDluffy-sd3zp
    @monkeyDluffy-sd3zp Рік тому

    I love watching your code repeort everyday while having moring tea

  • @Torqus7
    @Torqus7 Рік тому

    I remember the ole days of Unreal Tournament. Never crossed my mind that I could be living in an unreal world in the future. Because sure as hell feels like that's where we are headed towards

  • @ethanissupercool7168
    @ethanissupercool7168 Рік тому +68

    The tech here is unreal. The unity of programmers show that you can indeed do anything. The technology makes anyone feel like a virtual Godot using construct tools for GDevelop by just using a clickteam of users
    Though, some people may RAGE at the thought of using some AI tools like stable diffusion or llama, which may make them CryEngine
    At the end of the day, the main Source of AI is to help GameMakers, artists, and more, and isn’t made to replace them
    I must go now, I’m very cold and might get Frostbite.

    • @ethanissupercool7168
      @ethanissupercool7168 Рік тому +9

      Sorry for some forced stuff like clickteam as I had some struggle of thinking a good place to put it lmao

    • @ZickZenniYT
      @ZickZenniYT Рік тому +7

      10/10

    • @Daniel_WR_Hart
      @Daniel_WR_Hart Рік тому

      @@ethanissupercool7168 Use ChatGPT next time lol

    • @starmorpheus
      @starmorpheus Рік тому +10

      Your credit score should go down for this

    • @priyanshu3331
      @priyanshu3331 Рік тому +2

      Nah man you can't get frostbite because it's owned by EA

  • @FlooferLand
    @FlooferLand Рік тому +5

    It's kind of insane how they're now legit managing to pack in features in minor releases that look like they'd be part of a major release.
    This 5.2 update alone looks like something that'd be added in UE 6.0 or something, yet they've just added all of this in a minor release as if it's just another tiny feature.

    • @maxmustsleep
      @maxmustsleep Рік тому +2

      i think a lot of this was planned to be in 5.0 but didn't make it, so the next 2 years will be very exciting when they actually go through with their vision and are able to make it work on next gen hardware.

    • @DigitalHandle
      @DigitalHandle Рік тому

      "Its just a minor feature, nothing insane"
      The minor feature:

  • @S3Tint
    @S3Tint Рік тому

    Keep doing what you're doing. Love the content

  • @jmanners
    @jmanners Рік тому +1

    The scariest part about nanite is amateur devs plugging in million-mesh models with 8k textures to balloon game file sizes.

  • @critical_always
    @critical_always Рік тому +24

    Not that far fetched. I haven't flown jets for over 20 years. Yesterday it was the first time I entered a cockpit in VR. It absolutely blew me away.
    These pieces are coming together and could eventually be as good as The Matrix.

    • @irenasvetlovska4337
      @irenasvetlovska4337 Рік тому +3

      Anesthetised in a tube, your brain waves food for robots? Yep, I can see that too.

    • @SStupendous
      @SStupendous 11 місяців тому

      As good? The Matrix was the bad guys

  • @bunmiadelabu5771
    @bunmiadelabu5771 Рік тому +15

    I love the code report. Always expecting a new episode 🎉❤

  • @KiraPlaysGuitar
    @KiraPlaysGuitar Рік тому

    Random but, your plosives are coming through like percussive clicks and pops sometimes, and when you cut mid sentence you aren't adding fades to the audio signal, also causing pops. And it sounds like you maybe have compressor settings that are a little bit too fast/hard, which also causes popping/pulsing sounds.
    Would recommend a pop filter if you aren't using one already, please add fades to the audio all of your cuts, there's likely some function that does it automatically in your software.
    2:03 for example: "It'll" pops because there's no fade, "procedural" from the "p" (too much air hitting the mic at once), "that".
    And like, 1:47, the sibilance (s sounds) are really sharp, would recommend a de-esser, maybe slightly less reverb, or at least roll the high end off the reverb itself ("darker" echo).
    And I could be wrong here - but it feels like the volume is subtly, constantly pulsing on your voice, if so that would be the compressor as well attack/release/threshold settings etc.
    Would look up some tutorials for editing spoken word a bit - maybe unnoticeable to you, but with bassy headphones on, moments like 2:03 are almost unlistenable!

  • @leoingson
    @leoingson Рік тому

    Dude, your humor is something else, thanks for making my .. evening!

  • @endlosoft
    @endlosoft Рік тому +11

    I am still sticking to Godot 4 , because of its minimal nature .
    I tried unreal Editor 2 , UDK , UE4 .
    and spent years in the Unreal ecosystem .
    Now it's time to go fresh ,
    I mean , I also spent years with Godot , and i love it because its minimal and very customizable , like i feel I have control of the thing , I am trying to implement my own engine (framework) on top of Godot .

    • @marsovac
      @marsovac Рік тому +1

      Just for curiosity, what did you try to implement in UE that could not be done because of the engine (for lack of minimalism or customisation)?

  • @onrir
    @onrir Рік тому +6

    Requirements: Nvidia titan mega gpu, Intel i11 12.740.350kh cpu, 7.5 petabytes of DDR8.5 ram

    • @kabargin
      @kabargin Рік тому +5

      not really, it works on 1080TI, it's all about algoritms

  • @StefsEngineering
    @StefsEngineering Рік тому

    Substrate should also help get the most realistic composites materials in games or video/picture renders with for example carbon fiber. With just a bit of tweaking from existing materials (5.1) I already managed to get it to a crazy level so can only imagine what people wo are truly skilled with textures and materials can produce!

  • @Brajgamer
    @Brajgamer Рік тому

    And here I am still trying to find that unclosed div.

  • @GiangNguyen-xf6bx
    @GiangNguyen-xf6bx Рік тому +8

    Can't wait to ask GPT-4 to make games for me using this!

  • @marufhassan634
    @marufhassan634 Рік тому +4

    Facebook was trying so hard to achieve this very thing and create a marketplace and get the first movers advantage and they have failed epicly. Epic Games has not only done it better but also takes only 12% of the cut from the 3D models sold on their marketplace opposed to the 30% cut that other marketplace charge. I hope they succeed and this forces the other marketplace like PlayStore, Steam and AppStore to lower their cut.

    • @jamaly77
      @jamaly77 Рік тому

      Steam offers more though. Epic doesn't even have a mod workshop.

  • @JohnSmith-sh1cu
    @JohnSmith-sh1cu Рік тому +1

    As someone who has an appreciation of historic architecture would be awesome if someone could use floor plans and architectural plans drawn up by architects of the day to re create these beautiful demolished mansions/buildings or something like San Francisco pre 1906 earthquake

  • @TheArtofGuitar
    @TheArtofGuitar Рік тому +1

    Seeing these videos always make me appreciate reality in a new way.

  • @RM-xl1ed
    @RM-xl1ed Рік тому +14

    This is awesome. We have officially reached the point where video game graphics are indistinguishable from actual photos/video

  • @shableep
    @shableep Рік тому +2

    One thing I was hoping you'd bring up was the new scripting language that's *required* to make Fortnite games: Verse. The syntax is super weird. Curious what your take on it would be.

  • @sam_is_joy
    @sam_is_joy Рік тому

    A few weeks away. 😮Wow, such rapid innovation I can't say I would be surprised. A few years ago, I would have believed that this much technological advancement would be unreal.

  • @The1stDukeDroklar
    @The1stDukeDroklar Рік тому

    I remember the first set top pong game. Imagine where the tech will be in 20 years.

  • @Ashwin_1198
    @Ashwin_1198 Рік тому +3

    Damn thats *UNREAL*

  • @magnetvideogame
    @magnetvideogame Рік тому +3

    The procedural generation is incredibly exciting.

  • @lewischacon6009
    @lewischacon6009 Рік тому +1

    Is this just for movies or video games? Also graphics are cool but it’s the physics that really get you immersed

  • @PR1V1LE6ED
    @PR1V1LE6ED Рік тому

    I'd like to see the pc they used and what the frame rate was being produced

  • @josefishak2810
    @josefishak2810 Рік тому +3

    I predict that GPT tech will be used for NPCs in video games. Imagine you're talking to an NPC that has unique responses every time instead of pre-written ones. It'll be programmed with a personality, memories, life experiences and knowledge of its surroundings as well as in-game lore. This could also be combined with advanced text-to-speech so that you could speak to NPCs through your mic and hear their responses in an AI voice.

    • @rafaellinhares4259
      @rafaellinhares4259 Рік тому

      incredible prediction, if they haven't thought of this surely they will

    • @lol56785
      @lol56785 Рік тому

      it will be used for NPCs irl

  • @NaCl1252
    @NaCl1252 Рік тому +8

    I’m so lucky to be studying computer science now, it’s going to be amazing see all these technologies ramp up!

    • @senju2024
      @senju2024 Рік тому +6

      Any thing you are studying in computer science will be obsolete within a couple of years....or AI can do it better. Why hire a computer science engineer when AI can do it faster and for free?

    • @SnakeEngine
      @SnakeEngine Рік тому +3

      @@senju2024 Yeah, what's the point of Unreal Engine 5? Just ask the AI to make a better game engine.

    • @SomeSubhuman
      @SomeSubhuman Рік тому +1

      @@senju2024 This logic will apply to any job in due time btw.

    • @NaCl1252
      @NaCl1252 Рік тому +1

      @@senju2024 Absolutely not. I believe that, while AI is getting scarily good at writing code, there will always need a use for us. Some problems are simply too complicated for it to solve, and that will always need human intervention. Documentation however?..

    • @senju2024
      @senju2024 Рік тому +1

      @@NaCl1252 I know. It is kind of hard to show sarcasm in the comments. To be honest, it will be AI and humans working together to enhance both and grow.

  • @laurencemallen
    @laurencemallen Рік тому

    We used to get Code Report like ones a month, now it's almost everyday, just go to show how fast tech is moving nowadays.

  • @EvanBoldt
    @EvanBoldt Рік тому +1

    AI is poised to take over character dialogue in big open world games. The ability to react to an almost infinite combination of situations is something developers cannot handle without it. LLM could use context like player actions, time of day, world events and story progression to create new dialogue.
    Now instead of hearing the exact same dialogue from an NPC every time you interact with them, it’s something new and different and pertinent every single time. Side characters could become interesting and immersive. They could hold grudges. With generated dialogue options like that of the suggestions Bing has with its chat, you could even hold a full conversation with them.

    • @jamaly77
      @jamaly77 Рік тому

      I think this is nonsense. But if you want to talk to an AI, go ahead. I'd rather value good writing and interesting characters.
      This just opens the door for even more garbage games

  • @felicianomazoio8012
    @felicianomazoio8012 Рік тому +7

    Mannn... You are on a streak these times. 🔥🔥

    • @achosenone44
      @achosenone44 Рік тому

      yep this time fireeeeeeeee by my beautiful Heavenly Father Almighty The Most High for the evil and the wicked!!!

  • @shlokbhakta2893
    @shlokbhakta2893 Рік тому +9

    The technology may be a few weeks away 💀

  • @767corp
    @767corp Рік тому +1

    Nothing official from Epic but there's already plugins that create AI characters that you can have conversation with inside game, you give it back story and it will respond to your question and talk to you . 3rd party is developing it but it's on right track , also with Stable Diffusion having in testing texture creating prototype models I honestly doubt Quixel team isn't working on something similar , that will take their megascans and create model that can generate full mapped HQ textures to be used with 3D environments.
    Seems like we are truly weeks away from being able to create fully functional video games just based on text prompt.

  • @AlanDanielx
    @AlanDanielx Рік тому

    Fireship's end has a countdown haha

  • @diarserouy
    @diarserouy Рік тому +7

    It becomes scary when you realize that all those professions that you wanted to choose for yourself have either already been replaced or will soon be replaced, or will be so easy that these professions will become unnecessary...

    • @bilalbaig8586
      @bilalbaig8586 Рік тому +1

      Most of those professions will no be replaced. The efficiency of the workers will be multiplied and the job will transform into something else. For example the locomotive took away the jobs in the caravan such as loaders and animal drivers and replaced them train drivers, coal miners, locomotive engineers, train station staff and managers, train schedule managers, maintainence personnel, etc. The objective of the work won't change. Just the way it is done will change while efficiency and capacity will increase dramatically.

  • @evanbarnes9984
    @evanbarnes9984 Рік тому +6

    It's crazy that Unreal can real-time render 71 million polygons, but when I'm working on a mesh file in Fusion 360, it throws up a warning and gets insanely slow whenever the mesh has more than 1000 triangles

    • @jasonyesmarc309
      @jasonyesmarc309 Рік тому +1

      Yeah I'm also curious to know the RAM impact of 71 million polygons. Especially when it's more than just a truck and a landscape.

    • @youravghuman5231
      @youravghuman5231 Рік тому +4

      Marketing 101: uses supercomputers that no one has and brag how powerful it is.
      I doubt that normal devs will utilize it fully since avg gpus out there are still struggling to run rt at maxed settings.

    • @bogdyee
      @bogdyee Рік тому

      @@jasonyesmarc309 Polygons are usually stored in the gpu memory for most of their lifetime. Also if the polygons are just simple triangles I think its around 71 * 4 (floating point size) * 3 bytes each which is around 850 mb (ofc, this does not take into consideration normals, textures, lighting, etc...).

    • @quintusdiast3477
      @quintusdiast3477 Рік тому

      @@youravghuman5231 ua-cam.com/video/v9kynURWW_I/v-deo.html using 1080ti

    • @razerx100
      @razerx100 Рік тому

      @@bogdyee Idk, but are you thinking about Textures maybe? R8G8B8A8 texture would still be 4bytes for 4 channels. Whilst the most basic vertex with only the position (should also have Normal and UV) would be a vector with 3 floats in it, representing its position in a 3D plane.
      So, with just position, a single vertex would be 3x4 = 12 bytes and a triangle would have 3 vertices. So, 3x12 = 36bytes. And that’s without Normal and UV. With normal it would also be 36bytes more and with UV would be 24bytes more. But then it gets complicated, since Triangles can share vertices. But two triangles should have at least 1 unique vertex, otherwise one of those triangles would be redundant.
      And lastly, there should also be internal fragmentations because of padding between elements and stuff.

  • @SokoBuilds
    @SokoBuilds Рік тому

    I can't wait for the day where me and my friends are sitting in vr, playing dungeons and dragons and the DM describes a scenario and the world literally changes around us in real time to what he just described.

  • @glengal6490
    @glengal6490 Рік тому

    Ahh Fireship... the morning newspaper I look forward to.
    Honey!!! Where's my fireship cookie? I want it with my blended unreal coffee

  • @priyanshusharma6763
    @priyanshusharma6763 Рік тому +14

    I don't know why, dude when you pump code report videos every week it gives me mini hartattack every single time.

    • @YuriG03042
      @YuriG03042 Рік тому +3

      you are waiting for the videos to give your formal unemployment notice

  • @goteer10
    @goteer10 Рік тому +5

    "Text-to-game" is scarily close. We've got a chatGPT to unity tool that takes a description of what you want to do and then does it for you, like "Add a bunch of cubes over the terrain"

    • @jamaly77
      @jamaly77 Рік тому +1

      This just means there will be even more garbage games. Nothing more.

    • @DeadAccount53885
      @DeadAccount53885 Рік тому

      @@jamaly77 What is your problem with this? I see you go over multiple comments and just scream about how garbage games will be made without elaborating.

  • @rickbase833
    @rickbase833 Рік тому

    Haha.....love that the clip from the movie Disclosure was used here. That movie is 30 years old and looks great still. Maybe throw in some snippted from the 40 year old movie Tron next time......saw that in the movie theater.

  • @Twizzforsberg
    @Twizzforsberg Рік тому

    Oh need to learn more. Would be cool to make my horror movie i have in my head that costs a lot to do in real life