I love how in the normal JSAB levels it looks like the enemies are just trying to attack you, but in this one the enemy seems more interested in dancing and show than fighting
This is animating taken to a whole new *level* , really smooth and looks very clean. I do feel like this is recorded in "zen" mode (invincible) as there have been quite a few JSaB moments with hitboxes... Still did an amazing job on creating all of this Alex, you've really showed your skills!!
Thanks a lot! Also, yea, it may look like the player was hit a couple of times because the motion is hella fast but I checked every frame to ensure that the pink stuff wasn’t touched ;ъ
@@alexbluebird I see how you tried to advance the video so it doesn’t look fake. But for information, the boss is the one people are looking at, and regardless you can probably cut the character out of the video. Keep up the great work!
FOR THOSE WHO HAVE NOT SEEN THE FULL GAME, SPOILER WARNING Yeah I feel like that kind of thing fits right in with JSaB’s play style (for example, Blixer killing you on the continue screen, Blixer also interrupting your happy ending by blasting you out of the way and taking the triangle, etc.)
"Also, BlueBird isn’t corrupted, she’s just covered in the pink paint. All the attacks are coming from Rage (the main boss)." 4:05 Never knew that hardened pink paint can fall off
@@katharinaailyn6705 because due to the speed. If it wasnt dry it would go all over and the pink paint will get off bluebird faster than one minute yknow?
HERES MY STORY: The blue bird is Blixers pet, and it loves to play! It was originally a pure bird, but it doesn't mind being corrupted. When it switches back to its pure form, Blixer takes it back since it is their pet.
I'm really surprised that you added camellia's song to this, it really fits! And if this ever became an actual playable stage, I would probably just die instantly TvT
I really like this! Honestly my only problem with it is as an actual boss fight it needs some touch ups. Like some parts are too easy whereas some are too hard, and I’m gonna be honest j got dizzy watching the screen spin, so although I think it’s cool, it would be infuriating and disorienting. But the animation was amazing!
@@showd6229 also, the attacks are meant to match the music. If some parts are too slow that means the music doesn’t have that much going on. If it’s too fast, that means the music is going haywire. And the slow sections would give you a chance to breathe before the next rlly hard section, if it was an actual level of course.
@@amberharpoonminecraft4322 i know I’m just saying hard to see and also just because you’re syncing to the music don’t mean it has to be much harder look at deadlocked in jsab
3:25 OH! Oh, now THAT would have been a CRAZY mechanic! Just imagine having gone through all that trouble with the boss, ONLY to watch as it grabs the progress bar and flips it back over. INSTANT RESET. Back to square one, baby!
Here's my lore for this fight. Alex was bored and thought that fighting the player would be fun. Alex went to Blixer for pink power. Blixer saw an opportunity to get another minion. Once Alex got the power they went to fight the player. Blixer watched how strong his new minion was from the sidelines. After seeing Alex's bullet hell style and progress bar flip, he realized that Alex had to be stopped because he would not be able control Alex let alone combat her. In the end he managed to net Alex with his arms thanks to player being a perfect distraction.
Honestly, I REALLY like the idea for this boss, but there’s sometime just too little or too much happening. In most sections with the large spikes, they tend to not do much, while sections with the bird tend to have alerts that don’t show up fast enough. I could very well see this becoming an actual fight though! Also I love the little bird, thought I should mention that.
Other JSAB bossfights: Shippy: ua-cam.com/video/q52jvq9Agfg/v-deo.html Heli: ua-cam.com/video/8CYUJ3NO1GY/v-deo.html Edit: Speedpaint of this level - ua-cam.com/video/Hu_ssfT95Xk/v-deo.html
Okay, WOW. I tried to play this with my mouse, and if it was an actual level, I would have died at least a million times by now. this level is 12/10 remarkable.
This is AMAZING! The animation is so fluid!! And not to mention the level being rewound. This looks like one of the hardest jsab fan bosses I've ever seen!
I loved bow fluid the mostions where and how well you timed everything, plus I can't believe how cool that was when the boss flipped the level completion thingy to keep the battle going. Keep doing what you love and have a good one.
This is perfect. From the screen movements to how well the attacks fit the song, this is just perfect. Truly something I would to suffer in trying to get an S rank on. Great job! (The ending is sick too!)
This is sick Besides looking like actual hell to play it looks like it'd be fun to try and learn the patterns. Camellia songs are just generally swag too~ Anyway for a concept as to why your 'sona would enlist the help of the corruption to attack the player- I was thinking just general art frustrations. Spinning eternally reminds me of a loop of torment and failure, and it's likely that every artist goes through some sort of creative struggle varying from person to person. The flip of the progress bar could also perhaps represent a desperation, either to stay by and allow (your 'sona) to vent furthermore until their corruption powers expired or to finish player off to thank Rage for the opportunity to get things off their bird chest
The animation is very smooth on this, and it would defiantly be a fun challenge to play though(if it were possible) Can't wait to see what you come up with next :)
Idc if it's unplayable or "too hard". Literally, this is an animation and it's not supposed to be playable. I really love the dynamic movement in this. The bird spinning is just satisfying to see. You really improved your animation too!
It's not all that uncommon for people to turn JSaB fan animations into real, playable levels for PA. Those comments on gameplay are for if the creator does decide to go that route. But yeah, I agree birds' grace in contrast to the chaos is really satisfying to see.
@@ThreeBeeHDb imo all PA levels I saw so far regardless with enough warnings still look like it belongs in BOFU animation contest. This is what I don't like about some designers, they tend to make super hard shit and almost unbeatable.
OH MY GOD I’M SO OBSESSED WITH CAMELLIA MUSIC YOU DID *NOT* in all seriousness, this is insane dude!! they way you put the majority of it together was very pleasing to the eye!! love this :)
This was really amazing! I gave this 100/10 because of that dang speed! Isfg this is really took a lot of whole new level and btw, at 3:25 I was like wait why is the music stop until I saw you flip that level bar and then I was like "Bird are you breaking the fourth wall?!" Also if this was an actual gameplay level, I would love to break my hands till to get that S rank :> (Ps. This boss level really helps me a lot since I want to know what attack did BlueBird used and Alex, you really deserve some rest after this :3)
as soon as the bar broke " Welcome to pt2 of hell my friend hope you enjoy suffering at high speeds and also well don't somehow living time to make it longer! :D " Cyan : well shit-
@@TheChaoticNova That's what I thought too, plus for me when the bar broke, it's more like you cannot escape the track with the full song of the track until is finished, and you have 50/50 chance to survive without breaking or you're dead (If that happen, well rip Cyan)
You know this would make an amazing boss in the real game! The only problem is that it seems a little TOO hard. Nearly impossible. But I’m not giving you hate for this because it still looks like a true masterpiece! Also again, the level “Seven Seas” you made, that was just *chef kiss* absolutely perfect.✨✨ I loved “Lets Fly” also but I really like “Seven Seas” just a little bit more. And like I said, if JSAB makes a second game, this level could be in it but they must add “Seven Seas” or else I will literally rage and scream. You are literally so underrated and you just deserve so much more. Keep up the great work! ❤️❤️❤️
(Note that I mean all of this in a positive way before continuing.) At first, I thought this level was pretty easy. It's an astounding map, but on the surface it seems simple. Now that I think about it, though, it may be much harder than it looks. For one, the mapping is so intense and frantic that it's probably easy to mess up or lose sight of the cube. With how fast the boss is, I wouldn't be surprised if even the best JSaB players got messed up due to how much happens at once. Also, there's some parts where it has only a couple safe spaces, meaning that you need incredible precision to actually stay alive (if you don't instantly get overwhelmed). Due to this and the fact that it's so frantic, doing this hitless may be near impossible. Regardless, this looks like it would be a genuinely challenging map that, once you learn the pattern, would be super fun. Very fitting theme for a Camellia song. Love it!
OMG THIS LOOKS AMAZING!! I'm so glad you where able to finish your long anticipated projects. The music, the character, and how it all sink in together. I LOVE IT! I hope to see more stuff similar to this, but I get it if you don't want to, It's not easy to create. I hope this gets attention in the near future. Good Luck And stay safe
Some parts could definitely use tweaking and if this were playable it would be hell tbh. Besides a couple things the animation was amazing especially with the bird flipping the progress bar, I liked that touch a lot. The song choice was also amazing featuring the one and only camellia god so overall great job!! All it really needs is to be tweaked a bit.
Oh my god i was searching on youtube JSAB fanmade boss battles and look where this journey took me! I played the actual game, and this was just perfect! Just some adjust on the hitbox, a liiiittle bit less spinning, and a great adjust to the difficulty as this would be too easy in some parts and too hard on others. But these are the details and i appreciate this soooooo much! I really hope you get to make more of good things like this! And this Birb likes spinning all the time!
This is honestly amazing. The animation, attacks, the way its lines up with the music is amazing and I love the bird (It looks like a bird forgive me if it's not)
I thought it was Heli at first 💀 This animation is insane and the little bird boss is adorable! Seems like the type of guy I'd hang out with, silly little playful child Also the little bit at the end with the bird going insane was amazing
I cant say I find this too "seamless" compared to an actual JSAB level, but its an interesting theme. Im excited to see if JSAB will include new songs soon
I remember watching this a few years ago before playing jsab and just being like “oh this is really cool” and now after playing jsab, the amount of times I would die on this if it was an actual boss fight is terrifying lol.
The animation is good but in the changes of some of the Camera and the turns you get very dizzy and you don't get to see almost anything, but if we take that out and concentrate on what the bossfight is, it's very interesting, hopefully one day it will be in the game :D
If this was official, people would expect it to be close to unplayable unless you S ranked the true last boss of the game. It's Camellia, who said it was going to be easy!? (Jokes aside, great work!)
I really like how the intensity of the song fits the anim! This would be a really good challenge for experienced jsab players if this was turned into a actual level with some touch ups. Also I had no idea you had finished this a week ago lol
My lore for this is blue bird and the boss from the normal game decided to see if it was even possible to hit the player, not knowing that it was actualy a tas. Also at the end the bird got angry and started using everything it had so the other one decided to stop it so it wouldn't hurt itself.
No wonder there is no speedcore in JSAB : this is totally unplayable ! No one could have passed this level, not even the most experienced players 😆 Great animation anyway, altough i find the immortal Blue Square (lol) moves a bit rigid compared to the orignal.
exceptional animation, flows beautifully, but as a boss fight, could definitely use some better telegraphing. there are spots where if I was playing for the first time I would get hit 100% of the time
Ive never played JSAB, but that level is AMAZING, when ive firstly looked it it, ive thought its an real level, not just an animation, and I like that at ending you actually need to spin, and its fun Also, its rly smooth and dynamic, I rly like it
It's a nice looking level, though I'm not too sure about the telegraphing in some places, it's a bit too quick. And there are a lot of parts throughout the level that go quite fast with very little warning if any. that's not good because how are you supposed to react quickly enough?
oh god i'm gonna be sick... partially because of the spinning and partially because this BOSS is sick! i love how the wings turn around the progress bar so that you're back at the beginning, that was really funny
I love how in the normal JSAB levels it looks like the enemies are just trying to attack you, but in this one the enemy seems more interested in dancing and show than fighting
Indeed
wow you got so many likes but only 2 comments?
@@samueletrigili1888 thats nothing unusual
Please make thisa boss fight
Imagine if it was actually trying to kill you
The fact that bosses can now tip the progress bar is terrifying
“The show must go on.”
id be a pretty interesting mechanic if it was implemented in the og JSaB ngl
The bird has broken the 4th wall
@@ambivert_phia6687 *fear*
@@ambivert_phia6687 *A n x i e t y .*
This is animating taken to a whole new *level* , really smooth and looks very clean. I do feel like this is recorded in "zen" mode (invincible) as there have been quite a few JSaB moments with hitboxes... Still did an amazing job on creating all of this Alex, you've really showed your skills!!
Thanks a lot!
Also, yea, it may look like the player was hit a couple of times because the motion is hella fast but I checked every frame to ensure that the pink stuff wasn’t touched ;ъ
@@alexbluebird noice, huge probs for the effort and checking :)
@@alexbluebird I see how you tried to advance the video so it doesn’t look fake. But for information, the boss is the one people are looking at, and regardless you can probably cut the character out of the video. Keep up the great work!
Agree
@@alexbluebird pink bird 😳
3:25 Dude really said “Nah Run it back ,I’m not done yet.”
I like how the boss defys the rules of the game and reverses the progress bar so it has one final shot at victory
Eff the rules
FOR THOSE WHO HAVE NOT SEEN THE FULL GAME, SPOILER WARNING
Yeah I feel like that kind of thing fits right in with JSaB’s play style (for example, Blixer killing you on the continue screen, Blixer also interrupting your happy ending by blasting you out of the way and taking the triangle, etc.)
@@_Mythic777_ no need to worry I've played it and I'm sure a lot of others did too
@@Navycrewposter I don’t doubt it but I’m not about to get screamed at by 5 year olds who are a few years behind the curve
timestamp?
"Also, BlueBird isn’t corrupted, she’s just covered in the pink paint. All the attacks are coming from Rage (the main boss)."
4:05 Never knew that hardened pink paint can fall off
What if the other enemies are keeping BlueBird captive? After all, at 4:05 you see the red hands take BlueBird away, she doesn’t just leave
Then why is it helping 🤨🧐
@@seekyippee._.16 maybe being threatened or forced to? Or, yknow, corrupted
How are you so sure the paint is dry?
@@katharinaailyn6705 because due to the speed.
If it wasnt dry it would go all over and the pink paint will get off bluebird faster than one minute yknow?
HERES MY STORY:
The blue bird is Blixers pet, and it loves to play!
It was originally a pure bird, but it doesn't mind being corrupted.
When it switches back to its pure form, Blixer takes it back since it is their pet.
You do realize the bird reversed time so that would be before the beginning
@@sunshineyan4144 yea he did LOL
guh nice story but
funni bfb pfp
E
When your pet is a stronger boss then you
I'm really surprised that you added camellia's song to this, it really fits!
And if this ever became an actual playable stage, I would probably just die instantly TvT
Same lol
Me as well
Yes 82627165352562625% yes
I can beat that
I’d prob give up 3 seconds and be like “heck na”
I really like this! Honestly my only problem with it is as an actual boss fight it needs some touch ups. Like some parts are too easy whereas some are too hard, and I’m gonna be honest j got dizzy watching the screen spin, so although I think it’s cool, it would be infuriating and disorienting. But the animation was amazing!
Well this is more meant to be a fun animation rather than an actual playable boss
@@reduv1363 i know that’s what I said
@@showd6229 also, the attacks are meant to match the music. If some parts are too slow that means the music doesn’t have that much going on. If it’s too fast, that means the music is going haywire. And the slow sections would give you a chance to breathe before the next rlly hard section, if it was an actual level of course.
@@amberharpoonminecraft4322 i know I’m just saying hard to see and also just because you’re syncing to the music don’t mean it has to be much harder look at deadlocked in jsab
That is the whole point of JSAB. It is supposed to be infuriatingly hard.
3:19 cube:thats all you got ? bird: im not done yet *GO MEGA SAIAJIN*
3:25 OH! Oh, now THAT would have been a CRAZY mechanic!
Just imagine having gone through all that trouble with the boss, ONLY to watch as it grabs the progress bar and flips it back over. INSTANT RESET. Back to square one, baby!
That's when the boss spins the screen and corners you until you almost lose
Imagine that in the song "Analize"
Here's my lore for this fight.
Alex was bored and thought that fighting the player would be fun. Alex went to Blixer for pink power. Blixer saw an opportunity to get another minion. Once Alex got the power they went to fight the player. Blixer watched how strong his new minion was from the sidelines. After seeing Alex's bullet hell style and progress bar flip, he realized that Alex had to be stopped because he would not be able control Alex let alone combat her. In the end he managed to net Alex with his arms thanks to player being a perfect distraction.
@Jelly Beans didn't know hardened pink paint can fall off
Maybe the pink power ran out?
3:28 is quite clever. I don't think I've ever seen something like that.
@@youtubething12 What?
@@youtubething12 Explain what I need to stop doing.
Imma join.
stop it.
get sum hep.
@@endershadow2315 No
I mean i guess?
But characters interacting with stuff in the screen is kinda common
Honestly, I REALLY like the idea for this boss, but there’s sometime just too little or too much happening. In most sections with the large spikes, they tend to not do much, while sections with the bird tend to have alerts that don’t show up fast enough. I could very well see this becoming an actual fight though! Also I love the little bird, thought I should mention that.
Other JSAB bossfights:
Shippy: ua-cam.com/video/q52jvq9Agfg/v-deo.html
Heli: ua-cam.com/video/8CYUJ3NO1GY/v-deo.html
Edit: Speedpaint of this level - ua-cam.com/video/Hu_ssfT95Xk/v-deo.html
Thanks
Okay, WOW.
I tried to play this with my mouse, and if it was an actual level, I would have died at least a million times by now.
this level is 12/10 remarkable.
i always do that it seems like this is almost impossible lol
The ending makes me laugh a bit
"Alright fun is over. Go home" (Rage)
"AWW COME ON I ALMOST WON" (BlueBird)
Probably the best part of this bossfight is that every screen rotation, your controls get flipped into oblivion.
This is AMAZING! The animation is so fluid!! And not to mention the level being rewound. This looks like one of the hardest jsab fan bosses I've ever seen!
If this becomes playable, the player's gonna have one hell of a ride
I loved bow fluid the mostions where and how well you timed everything, plus I can't believe how cool that was when the boss flipped the level completion thingy to keep the battle going. Keep doing what you love and have a good one.
3:49 would be great if it was real everyone would love it so fun
3:30: Cyan: oh no
This is perfect. From the screen movements to how well the attacks fit the song, this is just perfect. Truly something I would to suffer in trying to get an S rank on. Great job! (The ending is sick too!)
I love how those spikes look like the Kaleidescope environment! Such a cool touch!
This is sick
Besides looking like actual hell to play it looks like it'd be fun to try and learn the patterns. Camellia songs are just generally swag too~
Anyway for a concept as to why your 'sona would enlist the help of the corruption to attack the player- I was thinking just general art frustrations. Spinning eternally reminds me of a loop of torment and failure, and it's likely that every artist goes through some sort of creative struggle varying from person to person. The flip of the progress bar could also perhaps represent a desperation, either to stay by and allow (your 'sona) to vent furthermore until their corruption powers expired or to finish player off to thank Rage for the opportunity to get things off their bird chest
2:05 was probably a better time to break the level bar
Watched the entire thing full screen. My eyes hurt, but that was awesome! I love how the bird flipped the bar at the top too xD
0:14 Shots personality
0:33 Shards and Laser Personality
0:59 Ring and Laser Personality
1:08?
1:31 Super Personality
2:10 Eater Circles Personality
2:15 Jumper Personality
2:25 Shocking Personality
3:00 Ultra Personality
3:24 Return Personality
3:32 Super Personality
3:50 Spining Personality
Ending
So Good! i love that ❤️
1:08 I think I heard something that I wasn't supposed to hear in the background... Like, there's a sound which reminds me of one meme song...
If jsab had level creator. This for sure would be the most favorite level for everyone.
And the hardest one😬
This is 5 minutes of pure chaos but at least the bird seems to be enjoying the show while cyan is just chilling
The animation is very smooth on this, and it would defiantly be a fun challenge to play though(if it were possible)
Can't wait to see what you come up with next :)
this level scares me
but i love the animation
Idc if it's unplayable or "too hard". Literally, this is an animation and it's not supposed to be playable. I really love the dynamic movement in this. The bird spinning is just satisfying to see. You really improved your animation too!
It's not all that uncommon for people to turn JSaB fan animations into real, playable levels for PA. Those comments on gameplay are for if the creator does decide to go that route. But yeah, I agree birds' grace in contrast to the chaos is really satisfying to see.
@@ThreeBeeHDb imo all PA levels I saw so far regardless with enough warnings still look like it belongs in BOFU animation contest. This is what I don't like about some designers, they tend to make super hard shit and almost unbeatable.
@@helloitsphonie Fair enough
OH MY GOD I’M SO OBSESSED WITH CAMELLIA MUSIC YOU DID *NOT*
in all seriousness, this is insane dude!! they way you put the majority of it together was very pleasing to the eye!! love this :)
I just died when she was snatched from the boss fight. Also this looks as hard as expert+ on this song in beat saber.
1:20 The guitar could be a lightning so there isn’t a safe spot in the middle.
is no one gonna talk about how the spike things (????) like at 1:52 mimic beat saber's kaleidoscope map?? i just think it's neat
I think they are fheathers lol
o h
This was really amazing! I gave this 100/10 because of that dang speed!
Isfg this is really took a lot of whole new level and btw, at 3:25 I was like wait why is the music stop until I saw you flip that level bar and then I was like "Bird are you breaking the fourth wall?!"
Also if this was an actual gameplay level, I would love to break my hands till to get that S rank :>
(Ps. This boss level really helps me a lot since I want to know what attack did BlueBird used and Alex, you really deserve some rest after this :3)
as soon as the bar broke " Welcome to pt2 of hell my friend hope you enjoy suffering at high speeds and also well don't somehow living time to make it longer! :D "
Cyan : well shit-
@@TheChaoticNova That's what I thought too, plus for me when the bar broke, it's more like you cannot escape the track with the full song of the track until is finished, and you have 50/50 chance to survive without breaking or you're dead (If that happen, well rip Cyan)
No no no noooooooooooo
Bro the part when you said "I would love to break my hands" I'm dying irl😂😂😂😂😂😂😂
Undertale genocide players: challenge accepted.
Yooo, this is so amazing!!
Rhythm is on point!
You know this would make an amazing boss in the real game! The only problem is that it seems a little TOO hard. Nearly impossible. But I’m not giving you hate for this because it still looks like a true masterpiece! Also again, the level “Seven Seas” you made, that was just *chef kiss* absolutely perfect.✨✨ I loved “Lets Fly” also but I really like “Seven Seas” just a little bit more. And like I said, if JSAB makes a second game, this level could be in it but they must add “Seven Seas” or else I will literally rage and scream. You are literally so underrated and you just deserve so much more. Keep up the great work! ❤️❤️❤️
(Note that I mean all of this in a positive way before continuing.)
At first, I thought this level was pretty easy. It's an astounding map, but on the surface it seems simple. Now that I think about it, though, it may be much harder than it looks.
For one, the mapping is so intense and frantic that it's probably easy to mess up or lose sight of the cube. With how fast the boss is, I wouldn't be surprised if even the best JSaB players got messed up due to how much happens at once.
Also, there's some parts where it has only a couple safe spaces, meaning that you need incredible precision to actually stay alive (if you don't instantly get overwhelmed). Due to this and the fact that it's so frantic, doing this hitless may be near impossible.
Regardless, this looks like it would be a genuinely challenging map that, once you learn the pattern, would be super fun. Very fitting theme for a Camellia song. Love it!
OMG THIS LOOKS AMAZING!!
I'm so glad you where able to finish your long anticipated projects.
The music, the character, and how it all sink in together. I LOVE IT!
I hope to see more stuff similar to this, but I get it if you don't want to, It's not easy to create.
I hope this gets attention in the near future.
Good Luck And stay safe
This truly a masterpeice
Its like combining spider dance and new game but perfect
1:31 *Flashbacks to Beat Saber Expert+ difficulty*
Don't play it on Expert+
Some parts could definitely use tweaking and if this were playable it would be hell tbh. Besides a couple things the animation was amazing especially with the bird flipping the progress bar, I liked that touch a lot. The song choice was also amazing featuring the one and only camellia god so overall great job!! All it really needs is to be tweaked a bit.
I like how the whole theme of the boss fight is actually related to the song and not just some random kill objects floating around everywhere
This is very unique. The fish fits the theme perfectly
Lmao it’s a bird- a blue bird tb exact xD look at the creators name.
Straight into my favorites, legend tier.
I actually love spinning with my jacket and you turned this vid into my fav vid even tho I'm out of the JSaB comuinity
Oh my god i was searching on youtube JSAB fanmade boss battles and look where this journey took me! I played the actual game, and this was just perfect! Just some adjust on the hitbox, a liiiittle bit less spinning, and a great adjust to the difficulty as this would be too easy in some parts and too hard on others. But these are the details and i appreciate this soooooo much! I really hope you get to make more of good things like this! And this Birb likes spinning all the time!
I love the quick reaction based gameplay
This is honestly amazing. The animation, attacks, the way its lines up with the music is amazing and I love the bird (It looks like a bird forgive me if it's not)
Thanks! (Ye, it’s a bird)
I love how it just went "Naw I'm not done" then casually flips the bar over.
0:45 this looks like the beat saber enviorment for the vol 4 upate where spin eternally was created
Looks more like KDA
HOW THE FUDGE WERE YOU ABLE TO MAKE THE ANIMATION AND SONGS FIT SO PERFECTLY!?HOW!? ITS SO DANG AWESOME!!!!!!!
I thought it was Heli at first 💀
This animation is insane and the little bird boss is adorable! Seems like the type of guy I'd hang out with, silly little playful child
Also the little bit at the end with the bird going insane was amazing
At first I was like "This doesn't doesn't capture the speed, intensity and energy of the song"
Then I got proved wrong by the second half
I cant say I find this too "seamless" compared to an actual JSAB level, but its an interesting theme. Im excited to see if JSAB will include new songs soon
I remember watching this a few years ago before playing jsab and just being like “oh this is really cool” and now after playing jsab, the amount of times I would die on this if it was an actual boss fight is terrifying lol.
Same here
The animation is good but in the changes of some of the Camera and the turns you get very dizzy and you don't get to see almost anything, but if we take that out and concentrate on what the bossfight is, it's very interesting, hopefully one day it will be in the game :D
I was waiting to someone to do a JSaB boss/level with a camellia song, and are very original the camera spins!
I like the music part when it's 3:00 in the video.
3:25
The bird was to mad, they had to start them over.
THAT BIRDS A SAVAGE
I think it's tradition at this point that Camellia's songs are the hardest in every rhythm game that they're in.
Wow, this is really well made, really clean animation
Imagine having to play this in-game…
If this was official, people would expect it to be close to unplayable unless you S ranked the true last boss of the game. It's Camellia, who said it was going to be easy!?
(Jokes aside, great work!)
AHHH THIS MAKES ME SO HAPPY SEEING MY FAV SONG MADE INTO A FANMADE JSAB LEVEL AAAHHH 💖💖💖
I really like how the intensity of the song fits the anim!
This would be a really good challenge for experienced jsab players if this was turned into a actual level with some touch ups.
Also I had no idea you had finished this a week ago lol
That was awesome!!! The part where you had flipped the boss meter!!! AAAAA I CAN'T GET ENOUGH!! Please continue animating like this!!
My brain has exploded completely!!!!!!!!! This is so crazy creative and epic!!!!!!!
HOW R U SUPOST TO SURVIVE THIS!? IMAGINE IS THIS IS AN ACTUALL LEVEL Btw Thats Some Smooth Animation
I like how the spikes are similar to the actually Kaleidoscope environment from Beat Saber.
Ikr
WOAH. THIS IS VIBE! The visuals are stunning as well!!!
this is awesome but imagine this on hardcore mode lol
Mmmmm, birds...
Gorgeous battle turned out, now I want to spin endlessly-
Imagine if this was hardcore
BRO THAT IS SO COMPLEX and I like where the bird is like "nope, were not done yet" and just resets it back to the beginning😂😂😂
0:15 ah my fav moment 😊
love the spikes that mirror the beat saber stage
3:36s spin spin spin clock cik clock cik clock
My lore for this is blue bird and the boss from the normal game decided to see if it was even possible to hit the player, not knowing that it was actualy a tas. Also at the end the bird got angry and started using everything it had so the other one decided to stop it so it wouldn't hurt itself.
1:02 La Danse Maca-bird
I just love when he reverse the progress bar. At the last second, you think that you won, but NOPE IT'S NOT OVER YET!!!
No wonder there is no speedcore in JSAB : this is totally unplayable ! No one could have passed this level, not even the most experienced players 😆
Great animation anyway, altough i find the immortal Blue Square (lol) moves a bit rigid compared to the orignal.
its totally passable, but your eyes gonna be spirals lol
I think that idea of forcing you to go to the middle, where the boss eventually appears. It just seems so unique.
exceptional animation, flows beautifully, but as a boss fight, could definitely use some better telegraphing. there are spots where if I was playing for the first time I would get hit 100% of the time
Ive never played JSAB, but that level is AMAZING, when ive firstly looked it it, ive thought its an real level, not just an animation, and I like that at ending you actually need to spin, and its fun
Also, its rly smooth and dynamic, I rly like it
Thank you^^
>->
OMGosh this is so well made!!
It's a nice looking level, though I'm not too sure about the telegraphing in some places, it's a bit too quick.
And there are a lot of parts throughout the level that go quite fast with very little warning if any. that's not good because how are you supposed to react quickly enough?
memory
I can't explain myself but this made me emotional? what? why am I crying
If you're wondering why the hell this looks so hard -
It's a Camellia song in a rhythm game, what did you expect.
Yus
Beat saber can vouch for that
oh god i'm gonna be sick... partially because of the spinning and partially because this BOSS is sick! i love how the wings turn around the progress bar so that you're back at the beginning, that was really funny
Omg 3:55
I love the little bird ^^ it kinda reminds me of a fish and i love it
People who can’t beat it
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@Puffball-mb9gbyeah?
That’s amazing! 😳😳
Edit: Also this would be what cool friends boss would be like