Vergil has been taking L's from Dante ever since the ending of DMC3, but getting a better battle theme than all of the other protagonists is a huge win and a comeback for him.
I mean if you get technical about it, he is more or less correct in telling Dante their score is even in that final cutscene of DMC5. Vergil won their scuffle in DMC3 manga, he beat Dante in their first duel in the third game and lost the third one, with second bout ending inconclusive and he didn't lose to Dante in DMC5 till their brotherly scuffle in hell in the closing scene. Vergil probably wouldn't count Dante's fight against his Nelo Angelo form or Urizen, since he wasn't mentally all there for those, but he did gain the upper hand at the end of first Nelo Angelo encounter, while losing the other two, as Urizen he wrecked Dante for the first go around, fled to get the Qliphoth fruit before Dante's second fight against his Demon King form could be concluded and lost the third time, when Dante went against Urizen with both of them at full power. So Vergil is correct in saying they're even, if you only take into account the fights, where he has been fully himself and Dante is correct in saying he is up one, if you count the fights, where Vergil was posessed or fought as a version of himself stripped of his humanity.
@@ffnovice7 Don't know at this point, to be honest. DMC5 felt like such a definitive conclusion to the story and established conflict so far, I'm not sure how they would continue from it. Suppose if they were to make that Sparda prequel at some point, this would be as good a time as any. I've always thought how that one could be interesting, if it was told in a sort of reversed chronological order, where each subsequent chapter would be an earlier adventure of Sparda's at different points in his life, with him giving up some segment of his arsenal and power at the end of each, with it all culminating in him fighting Mundus at the peak of his power two millenias ago. If the series is going to continue onwards from here though, I kind of just want them to suprise me.
Vergil must be the only vidya character whose playable incarnation is stronger than his boss variant. The lad only gets more broken with each appearance, and it's beautiful.
Sonic character boss fights are also consistently weak sauce compared to their playable versions, the only time they aren't a complete joke is when they're piloting some boss exclusive machine.
"It makes sense that Dante's [inner monologue] is so dark and he's not singing about eating a bowl of chocolate ice cream or something." Surely he'd be singing about a strawberry sundae.
I’m surprised they never added the RTX, Turbo Mode, & Legendary Dark Knight settings to PC. Also, the Special Edition cutscenes are pre-rendered, unlike the base game having all in-engine cutscenes (hence why the SE cutscenes look different).
Their reasoning for the lack of Turbo and LDK was that there were PC mods for it. Still a dumb decision. DMC5 could've been perfect. Yet they omitted these options and half the game happens in the same looking veiny level, which makes it tedious. Also at least 2 bosses are completely useless.
@@raresmacovei8382 The Legendary Dark Knights mod actually came out after the Special Edition as a response to the mode not being added to the PC version. It's also got totally different layouts to the console version, it's designed with the hardcore DMC audience in mind and way harder.
I'd like to clarify something regarding the style ranking in DMC5: although it's often said you should skip fights to get a higher score, this isn't always the case; the way the game calculates points is simply how high your ranking is times the damage you do. What this means is that if you do damage at low ranks, you get less points, which is why fighting one enemy gives you less points than fighting a bunch. For example, in Mission 10 in the higher difficulties you get a Fury fight that's followed by two Empusas and a Red Empusa which are optional. The Fury fight is almost guaranteed to make your ranking lower, but despite what you might expect it's possible for it to go up if you kill those Empusas. In fact, if you check on the Void you'll notice Furies take double damage from everything, likely to offset them having lots of down time and often showing up by themselves. Another thing is that, since you can technically carry style from a skippable into an obligatory one, it's possible to use weaker enemies that would otherwise tank your score to get style up and then reap the rewards on a bigger encounter. This is in fact what you need to do in some missions if you want to get a perfect score (S across all encounters, not just on the clear screen) as it's impossible to get enough otherwise. In the end though, DMC5's scoring is much more lenient than it might seem. It's totally possible to start badly, and then get better scores as the mission goes on since it's based on averages. If you're having trouble getting an S, it's more likely it's on one of the missions that are actively deranking you, which are mostly Dante missions, and possibly made that way to offset Quad S, which does all its damage at the highest rank possible.
The new cutscenes was pre rendered fmv rather using in game engine to render it. Idk why they did that... because by the logic using in game engine seems to be more efficient than basically making it as movies. Especially if the end product looks worse.
Not for the base game though, only this expansion. I can understand why they did it, stuff like that can be a bitch to program and it'd probably cut down development time to chop them up into video files.
I remember when this edition was announced as not really coming to PC aside from the Vergil DLC everyone asked what was up and the Capcom rep said something along the lines of "we didn't want to put it on PC because not everyone can use all the features" i.e. ray tracing and LDK. Which is legendary levels of confusing. Like, if you can't use the setting, just don't turn it on. It was such a nonsensical explanation that I sort of reason in my own head that there must have been some sort of marketing deal or lack of interest on Capcom's part. On the plus side, all that junk got modded in anyways, so it's not like I can complain about only having paid seven bucks or whatever the DLC was.
Yeah, "not everyone can use all the features" is corporate jargon talk through and through. The real reason it wasn't on PC was for the sake of PS5 exclusivity, so people would buy a PS5 just to have all the new stuff on top of Vergil. And of course, like you said, now Legendary Dark Knight and Turbo Mode are available on PC anyways thanks to modders, and you can still play as Vergil even without buying him, albeit a truncated version of him that's just his boss version with playable controls attached to his attacks.
I liked when you touched on Vergil being able to kill enemies while taunting, some of my favorite memories of DMC5 are when Nero let Punch Line do its thing or not fight an enemy with an Overture bomb on it while air guitaring or pretending like he's rolling film.
DMC5 Dante's boss fight is also probably the hardest fight in the entire series. He's just terrifying, and you don't have Royal Guard against him, so you can't even Perfect Release his ass into oblivion, he's the one who's going to do that to you.
Royal Guard remains the strongest power in the franchise... just like the spider sense makes Spiderman virtualy invincible , RG makes Dante untouchable
@@ffnovice7 My dumb ass took a second to realize you weren't just literally talking about Dante, the man has a red coat, and Dr. Faust is a very funny hat.
A Vergil boss fight is all about a satisfying back and forth it’s about careful timing and observation A Dante boss fight is the same with just twice as many moves you need to avoid
Honestly, 4K DMC5 at 60fps is the best looking game ever for me. It's crisp, it's stylistically pleasing, it's got sweet effects, the artstyle, the juice, the jam. Especially in cutscenes, the game is unbelievably pretty.
You know what would be cool? The Master Chief collection, but for DMC. A giant anthology of all the games missions, maybe excluding some of the more filler ones, in chronological order. Could even add the modern gameplay to the old levels.
As someone who has the Dmc classic collection Dmc 4, and Dmc 5 special edition I wold still buy this ha ha. Going to be honest going back to one and 3 was hard after getting so used to Dmc 5 graphics.
I'd say "that's just the HD Collection!", but that'd be a dismissive answer I feel. It only includes 1, 2 and 3, while missing 4, DmC and 5; and the games in the collection are missing features from newer releases, like Freestyle for 3 and Bloody Palace for all of them. So yeah, me too.
@@ThePreciseClimber I'll grant that we aren't in the launch period but some major games (at least RE4) are still crossplatform and I don't have a PS5... The switch-over might be a bit slower due to back compatibility and a relatively higher price for the PS5 (I think) but we may be close by next year to a decent amount of PS5 owners.
@@thelastgogeta*cries in Xbox* As an Xbox fan I have no idea what the fuck Microsoft are doing with it's marketing and I'm kinda concerned tbh. Sucks because it's a solid piece of kit, it just got fuck all marketing and barely any good exclusives😭😭 Hopefully the sales swing back somewhat by the end of this gen, but tbh I don't see that happening😭😭
@@icravedeath.1200 Bigger miracles have happened (see the PS3) but they had the Japanese market at least. I've never had an Xbox but hope they at least support the studios which work so hard to make games. Tango Gameworks was a shock and it isn't the first Japanese studio to run into trouble since Scalebound must have been devastating even if PlatinumGames moved on. Kamiya really hasn't directed a released game in over a decade. To get off the console exclusive topic, I hope all of them make more well optimised and DRM lite (if not free) releases for PC. The value of their consoles has never been more transparently poor. The ecosystems aren't great, have paid online and even the controllers can work just fine on PC.
I had no idea Virgil's taunt had an attack involved, so when I taunted a Sin Scissor right when it began to show its red head and one-shotted it with a summon sword from the sky, I was like "okay, I'm I playing Vergil, or is he playing me?"
Quick tip for when Dante uses Cav on you as Vergil: Use Stinger or Rapid Flash to parry it. Overall, great video on the pros and con on SE! I really wished it came out on PC too, but bless the modding community for giving most of the stuff it provides.
DMC5 is a surprisingly economical game to run at high settings, tbh. Hence why I never have understood why Turbo Mode and LDK has been absent. I remember literally looking for it in the options and wondering where the hell it was. Though, I did have a rig that could run the game on max at over 100 FPS at 1080p. That was on a late gen 1080. 😬 It was really solid. 👌
With the new cutscenes you'll notice they're CG rendered, not in engine cutscenes which is why they look off. Same situation as the Final Fantasy 7 Remake. The CG cutscenes look noticeably weirder than the in engine ones because we've finally reached an era where in game graphics are that good
Another cool thing about Bury The Light I think, is that the final verse echoes the chorus from Nero's battle theme, Devil Trigger. It's both the same melody, but the lyrics for each song represent both Nero and Vergil's own views on both their demonic and human sides. Vergil casts aside his humanity in favor of demonic power and Nero comes to grips with his demonic blood, but doesn't lose sight of his humanity in the process.
Honestly I just wanted to play most of the game as any character like say play Nero's levels as Dante or vis-versa or have more skins. The additional content that is here is seriously good stuff, but just a little bit more of anything really would've been excellent
Not sure how familiar you are with it, but I'd argue the best version of DMC5 is the PC version modded. You can mod in LDK, Turbo mode, and several other things. Instead of listing them here I just recommend you look up SSSiyan's cheat trainer on youtube.
While it is a bit dissapointing that only Vergil is available on all platforms and not the other content that was on DMCVSE. However playing as Vergil and getting to fight Dante after all this years is just worth it alone in my opinion.
Like Dante and Nero DMC5 Vergil is largely based on his Devil May Cry 4 incarnation with all the same tools and abilities while bringing back the Doppelgänger ability from DmC: Devil May Cry and adding some new moves not found in DMC4SE
kind of insane how the reboot managed to give Vergil his own set of actual missions instead of just replaying the main campaign levels as him. WILD how the reboot did something better than the main series. I said what i said.
I remember being so disappointed with the Special Edition when it was announced, specially when they revealed it wasn't coming to PC. DMC5 proved itself the most successful game in the series, and I thought they would pull all the stops for this SE, just put a bunch of content in it, new costumes, new modes, new characters, maybe even a short campaign with 3~5 missions just for Vergil. Yet they saw fit to give it the weakest SE package in the series, they didn't even bother to make new costumes. Still nuts that fucking DmC had the luxury of receiving an actual DLC expansion, and later the best got re-release in the series in terms of sheer content, they didn't just pack in all the DLC content, they made new content and actually went as far as to address a lot of the criticism and improve the combat, but DMC5 didn't get any of that, just the bare minimum. How do you fuck that up, how does DMC5 have the worst Special Edition, but the fucking reboot have the best one?
A small thing of note: The composer for Dante's theme thought DmC: Devil may Cry was mainline DMC. So he kinda wrote that with THAT characterization of Dante in mind, rather than, well, actual Dante. Big part of why it's heavy metal filled with screams. I imagine if it was composed by someone who actually knew the franchise, like Casey Edwards, the man behind Devil Trigger and Bury the Light, we'd probably have a much better representation of Dante in his theme.
That makes sense. I like his theme, but it really doesn't fit with Dante's existing characterization and I would have preferred something more in line with Lock and Load and Taste the Blood.
Honestly I will NEVER understand why the Special Edition for DMC5 never came to PC, considering the Special Edition for DMC4 was on PC as well. Why is this the case?
Cool video! And I must say that to this day I am struggling with in-game brightness calibration (in all RE Engine Games tbh) because if you follow the instructions it is still looks terrible and too blurry, I am wondering how do you set up all these sliders( especially the first two). Thank You :)
I just wished that vergil had his own campaign and story with it. I mean he looks fun, but it really shows how little budget the team had when they only had enough to make the character. I mean DmC's Vergil campaign has a brand new campaign. I would personally be happy to pay $30 for a proper Vergil campaign even if it is short
I mean, fighting the Nidhogg ass boss as Vergil was hard, but getting through all the levels to then have a final pizza boss attack you with a motorcycle... Well, I don't think many games do that XD
I have a ps5 but I'm a little confused as to why you made a dig at the Xbox version I mean it's not any different. Even the s version that might not have ray tracing is fully playable. And unlike the ps5 the Xbox lets you play the original ninja gaiden 2
@@digitalgehn Nowadays Playstation feels more (wannabe) American than Xbox honestly, what with them offing their non-American studios and basically trying to scam their customers from other regions...
It'd be nice if Capcom didn't alienate half of DMC5's audience and finally brought Special Edition to PC, but whatever. If Capcom don't want my money, so be it. I'm not paying £500 just for this, Rift Apart and mayyyybe Rise of Ronin if that doesn't get a PC release, because the PS5 doesn't offer me anything else in the way of worthwhile exclusives and hardware I can't surpass with my PC.
If you're going to bother with the smaller fights that tank your ranking you're gonna have to work some black magic to get enough points so that it doesn't affect your average. OR... a no damage run will double your end-of-mission score, so I imagine that's supposed to offset whatever garbage fight (point-wise) drags down the whole ranking. It's a weird system and I wish they had found some better way. Goin for points overall instead of average across all fights isn't the best idea when you can theoretically farm a lot of points off one battle and be good for the rest of the mission. Maybe throwing some sort of time bonus in for quick plays to help make up for what you're missing? I dunno.
If there is one thing I would change about how DMCV does its Missions rankings it would be to only rank the parts where you're locked in a room and have to fight your way out. That way if you don't want to do them, that's fine, they don't count. If you do want to do them, that's also fine, because without a time restriction they once again don't count. Extra enemies would just be there to do what DMC does best: let you flex on things because it's a fun thing to do.
The se version is the best version of dmc5 by far Xbox version especially if you have a 4k 2.1 vrr TV you can play the whole game with Ray tracing no problem. Loading time are way better on se compared to pc even if you have the game in a nvme or ssd se on either console loads up in 4 seconds or less and going from menus is even less pc version never fixed it.
DMC 5 SE is a special game I must admit. Forcing players to pay for a remaster on brand new hardware with no cross system transfers. Still bullshit, but the game makes up for it by being awesome.
And unofficially speaking, you can have all the features of SE and then some on pc thanks to how easily moddable RE engine is - so stuff like using any character on any level (fighting Dante as Dante for instance) along with fully working co-op, LDK and turbo mode - not even counting all the cosmetic mods people have made over the years like costumes, weapons, effects, music, bloody palace, and you have everything available to make DMC5 your own personal, definitive experience. Oh, and there's also how the Vergil DLC basically comes with almost everything for barely a quarter of the price of SE, even the DLC battle tracks on TOP of everything else and DMC5 on PC is the most expansive way to play the game
Controversial opinion: DMC5SE kinda sucked. They really should’ve just made RTX, Turbo and LDK a free update with Vergil DLC, for *all* systems, not just consoles. The whole Special Edition thing is an outdated concept that seems more exploitative than anything else. Persona thrives off of this and it’s just annoying.
Well, can't say it's the best action games up to date if you take into account micro-moments in compatison to dmc3- dmc3 nails dmc5 at cancelation attacks by switching guns or swords, or by canceling attacks by using RG at the right moment, and there are lots of these moments, though the weirdest part of dmc5 is that you can't change enemy lock-on while moving -_- dunno if this happens on consoles, but on pc you can only change enemy focus when you're not touching any of "ASDW". Same stuff with inferior micro moments in comparison to dmc4. One might say who cares about it - excuse me but not in a devil may cry game where these micro-moments made dmc as the king of hack&slash games, without them pro-scene - combos, combo mads, boss rushes, tournaments - wouldn't even start with dmc3 as they allowed people to enter into "advanced mechanics" due to their simple existence (there is no advanced depth variety in mechancis in any other game aside dmc franchise, not even in bayonetta that has some but way inferior)
Full price for this game, doesn't matter if you paid full price for the ps4 edition, you need to pay full price for the ps5 edition. I thought the scummy days of capcom were behind us but apparently it ain't so.
You know it's funny I ordered the special edition recently and it came here earlier than expected And then all of a sudden I'm recommended this video You know what else is ironic I bought it on Well according to him that "other" console that launched with the PlayStation 5
Literally!!! That's how appreciative i am they didn't go the DmC route. The art direction and the combat animations DmC have are dope but the rest is just not really Devil May Cry.
On the note on in-game brightness settings, I remember Digital Foundry saying not to follow the HDR settings to a T or you will get washed-out visuals but in my experience, it looked correct. Maybe if you’re using a newer display with HGiG enabled it’s not as bad as it used to be. Edit: spell check
Have you considered moding the pc port there's a really good all in one mod called SSSiyan's Collaborative Cheat Trainer that adds most se stuff and other option like guard fly toggle and must style mode and some really fun extra options for each character, except v there's not many mods for v.
What's really annoying about the lack of a PC release is Capcom has been adding RTX to the RE Remakes + 7 but DMC5 on PC still hasn't been given that treatment even tho they're all on the same engine.
I don't know why I never completed Virgil's content in DMCV... I devoured the base game inside and out, just shy of three achievements for getting them all (getting to the second last level as Dante in the tower killed my momentum for getting that one). Maybe I was distracted. But I need to go back and complete it!
Contemplating it, maybe I wasn't distracted when Virgil's content came out. Maybe I got, for lack of a better word, bored with it after playing the base game so thoroughly? EDIT: @6:24 Yah, we could just buy Virgil as DLC on top of the base game.
@@Bendilin don't blame you, really. I smashed through the game on Dante Must Die, but playing it fresh after that is the most annoying and unfun the game gets
Ray tracing plus 4k isn’t 30fps, it’s just an inconsistent 60. Typical gameplay usually sticks to the 40-50s, it feels smooth enough for the lower difficulties when you’ve got variable refresh rate.
I liked how you bring forward the relevancy of ray traycing, and how it can seems meaningless depend from game to game. Me lacking PS5, or a capable PC Gamer or any of that bossa nova, must rely on on good game reviewers like yourself. Until I get my "PS6", that I hope to get a 'decent' PC Gamer before to come to that. hehehe
Besides all the budget-related issues like the pre rendered cutscenes, and a very bare bones ray tracing implementation that fucks the visual direction, the weirdest part about this SE is that the inputs for Trick Down and Up are still suffering from DMC4's Trick Up input being the weirdest fucking thing. Can kinda understand why they went for it, but DMC3's Trick Up/Down inputs were significantly better. I shouldn't have to release lock on to Trick Up ffs, and Trick Down shouldn't be a Back>Forward input.
So far I've just been playing DMC 5 with Vergil on my old ass Xbox One. I've never been a stickler about FPS and it's been a lot of fun really. I look forward to xcloud letting us access our own library of games as I'm curious how it'd run on there.
Vergil has been taking L's from Dante ever since the ending of DMC3, but getting a better battle theme than all of the other protagonists is a huge win and a comeback for him.
All Vergil's potential W were karmically taken by all the Ws he stole through Umvc3 with Xfactor.
I mean if you get technical about it, he is more or less correct in telling Dante their score is even in that final cutscene of DMC5.
Vergil won their scuffle in DMC3 manga, he beat Dante in their first duel in the third game and lost the third one, with second bout ending inconclusive and he didn't lose to Dante in DMC5 till their brotherly scuffle in hell in the closing scene. Vergil probably wouldn't count Dante's fight against his Nelo Angelo form or Urizen, since he wasn't mentally all there for those, but he did gain the upper hand at the end of first Nelo Angelo encounter, while losing the other two, as Urizen he wrecked Dante for the first go around, fled to get the Qliphoth fruit before Dante's second fight against his Demon King form could be concluded and lost the third time, when Dante went against Urizen with both of them at full power.
So Vergil is correct in saying they're even, if you only take into account the fights, where he has been fully himself and Dante is correct in saying he is up one, if you count the fights, where Vergil was posessed or fought as a version of himself stripped of his humanity.
@@jondoe7036 what would you like to see of the main 3 by the time of dmc6?
“Vergil has been taken L’s”
He’s literally been broken in every games he’s ever been in. It seems like he’s a walking W everywhere he goes.
@@ffnovice7 Don't know at this point, to be honest. DMC5 felt like such a definitive conclusion to the story and established conflict so far, I'm not sure how they would continue from it.
Suppose if they were to make that Sparda prequel at some point, this would be as good a time as any. I've always thought how that one could be interesting, if it was told in a sort of reversed chronological order, where each subsequent chapter would be an earlier adventure of Sparda's at different points in his life, with him giving up some segment of his arsenal and power at the end of each, with it all culminating in him fighting Mundus at the peak of his power two millenias ago.
If the series is going to continue onwards from here though, I kind of just want them to suprise me.
Vergil must be the only vidya character whose playable incarnation is stronger than his boss variant. The lad only gets more broken with each appearance, and it's beautiful.
Sonic character boss fights are also consistently weak sauce compared to their playable versions, the only time they aren't a complete joke is when they're piloting some boss exclusive machine.
I played umvc3 and somehow he feels weaker than dmc5 vergil even though he should be more broken on a fighting game
@@kaininja5353 They couldn't make him or Dante TOO crazy lol . I wish they did though
@@SolidSnake240I personally feel like Dante’s broken style switching made his section too easy until King Cerberus vibe checked me into oblivion
Never considered "You can not kill me" was in reference to Dante's humanity. That's some good shit.
Also consider that despite being part demon Dante sees himself as being, "sub-human", literally less than a human not, "inhuman" like Vergil.
Still a shit theme
"It makes sense that Dante's [inner monologue] is so dark and he's not singing about eating a bowl of chocolate ice cream or something."
Surely he'd be singing about a strawberry sundae.
Throw some pizza into the chorus line too.
I'm imagining dante singing about bacon pancakes
I’m now imagining Dante in a fruit loops commercial and it’s kinda funny…
I’m surprised they never added the RTX, Turbo Mode, & Legendary Dark Knight settings to PC. Also, the Special Edition cutscenes are pre-rendered, unlike the base game having all in-engine cutscenes (hence why the SE cutscenes look different).
Their reasoning for the lack of Turbo and LDK was that there were PC mods for it.
Still a dumb decision.
DMC5 could've been perfect. Yet they omitted these options and half the game happens in the same looking veiny level, which makes it tedious.
Also at least 2 bosses are completely useless.
Capcom is pretty chill when it comes to modding their single player games, most of not all that stuff is on PC
VERY INTERESTING I DID NOT KNOW THEY WERE PRE-RENDERED ON SE !
@@raresmacovei8382 The Legendary Dark Knights mod actually came out after the Special Edition as a response to the mode not being added to the PC version. It's also got totally different layouts to the console version, it's designed with the hardcore DMC audience in mind and way harder.
If you really want it, just get mods. PC had shit like turbo mode and even proto LDK mods as far back as 2019
I'd like to clarify something regarding the style ranking in DMC5: although it's often said you should skip fights to get a higher score, this isn't always the case; the way the game calculates points is simply how high your ranking is times the damage you do. What this means is that if you do damage at low ranks, you get less points, which is why fighting one enemy gives you less points than fighting a bunch.
For example, in Mission 10 in the higher difficulties you get a Fury fight that's followed by two Empusas and a Red Empusa which are optional. The Fury fight is almost guaranteed to make your ranking lower, but despite what you might expect it's possible for it to go up if you kill those Empusas. In fact, if you check on the Void you'll notice Furies take double damage from everything, likely to offset them having lots of down time and often showing up by themselves.
Another thing is that, since you can technically carry style from a skippable into an obligatory one, it's possible to use weaker enemies that would otherwise tank your score to get style up and then reap the rewards on a bigger encounter. This is in fact what you need to do in some missions if you want to get a perfect score (S across all encounters, not just on the clear screen) as it's impossible to get enough otherwise.
In the end though, DMC5's scoring is much more lenient than it might seem. It's totally possible to start badly, and then get better scores as the mission goes on since it's based on averages. If you're having trouble getting an S, it's more likely it's on one of the missions that are actively deranking you, which are mostly Dante missions, and possibly made that way to offset Quad S, which does all its damage at the highest rank possible.
This is like, what? The third time Brit has reviewed this game?
I'm all for it!
Third?
@@raresmacovei8382 Yeah. The first was the when the game first released, and the second was in TRGTA 2020.
Don't forget the redeeming nero video on it too
MORE
I'm down for a 4th.
The new cutscenes was pre rendered fmv rather using in game engine to render it. Idk why they did that... because by the logic using in game engine seems to be more efficient than basically making it as movies. Especially if the end product looks worse.
Not for the base game though, only this expansion.
I can understand why they did it, stuff like that can be a bitch to program and it'd probably cut down development time to chop them up into video files.
I remember when this edition was announced as not really coming to PC aside from the Vergil DLC everyone asked what was up and the Capcom rep said something along the lines of "we didn't want to put it on PC because not everyone can use all the features" i.e. ray tracing and LDK.
Which is legendary levels of confusing. Like, if you can't use the setting, just don't turn it on. It was such a nonsensical explanation that I sort of reason in my own head that there must have been some sort of marketing deal or lack of interest on Capcom's part.
On the plus side, all that junk got modded in anyways, so it's not like I can complain about only having paid seven bucks or whatever the DLC was.
Yeah, "not everyone can use all the features" is corporate jargon talk through and through. The real reason it wasn't on PC was for the sake of PS5 exclusivity, so people would buy a PS5 just to have all the new stuff on top of Vergil. And of course, like you said, now Legendary Dark Knight and Turbo Mode are available on PC anyways thanks to modders, and you can still play as Vergil even without buying him, albeit a truncated version of him that's just his boss version with playable controls attached to his attacks.
I liked when you touched on Vergil being able to kill enemies while taunting, some of my favorite memories of DMC5 are when Nero let Punch Line do its thing or not fight an enemy with an Overture bomb on it while air guitaring or pretending like he's rolling film.
DMC5 Dante's boss fight is also probably the hardest fight in the entire series. He's just terrifying, and you don't have Royal Guard against him, so you can't even Perfect Release his ass into oblivion, he's the one who's going to do that to you.
Royal Guard remains the strongest power in the franchise...
just like the spider sense makes Spiderman virtualy invincible , RG makes Dante untouchable
Funny enough, it's hard to find a real life imitation of Royal Guard without looking at the red coats with the funny hats
@@ffnovice7 My dumb ass took a second to realize you weren't just literally talking about Dante, the man has a red coat, and Dr. Faust is a very funny hat.
DMC4 Dante was harder
@@brancolt_ hell no
A Vergil boss fight is all about a satisfying back and forth it’s about careful timing and observation
A Dante boss fight is the same with just twice as many moves you need to avoid
Honestly, 4K DMC5 at 60fps is the best looking game ever for me. It's crisp, it's stylistically pleasing, it's got sweet effects, the artstyle, the juice, the jam. Especially in cutscenes, the game is unbelievably pretty.
RE Engine is no joke. Capcom's pulled off impressive visuals with that engine, plus it has the backing of strong character designs and art direction.
@@YuukitheMighty1 aye, glad to see they're still gonna be using it going forward too. SF6 and RE4 are looking really nice
I think a video about Itsuno style action vs Platinum style action could be interesting. Personally I prefer DMC to Bayonetta.
Bayonetta's feet 🥵
@@blueferal8626 vergil better
You know what would be cool? The Master Chief collection, but for DMC. A giant anthology of all the games missions, maybe excluding some of the more filler ones, in chronological order. Could even add the modern gameplay to the old levels.
As someone who has the Dmc classic collection Dmc 4, and Dmc 5 special edition I wold still buy this ha ha. Going to be honest going back to one and 3 was hard after getting so used to Dmc 5 graphics.
I'd say "that's just the HD Collection!", but that'd be a dismissive answer I feel. It only includes 1, 2 and 3, while missing 4, DmC and 5; and the games in the collection are missing features from newer releases, like Freestyle for 3 and Bloody Palace for all of them. So yeah, me too.
@@marcfyreBloody Palace *is* in 2 and 3 on the HD Collection. You're probably thinking of 3's co-op Bloody Palace in its Switch port.
“I’m sure you’ve spent money worst ways” beats every argument I could have against the special edition
It doesn't beat "lol who had a PS5" though.
@@thelastgogeta Well, they've sold 30 million PS5's now. PS4 was at 35 million around the same time.
@@ThePreciseClimber I'll grant that we aren't in the launch period but some major games (at least RE4) are still crossplatform and I don't have a PS5...
The switch-over might be a bit slower due to back compatibility and a relatively higher price for the PS5 (I think) but we may be close by next year to a decent amount of PS5 owners.
@@thelastgogeta*cries in Xbox*
As an Xbox fan I have no idea what the fuck Microsoft are doing with it's marketing and I'm kinda concerned tbh.
Sucks because it's a solid piece of kit, it just got fuck all marketing and barely any good exclusives😭😭
Hopefully the sales swing back somewhat by the end of this gen, but tbh I don't see that happening😭😭
@@icravedeath.1200 Bigger miracles have happened (see the PS3) but they had the Japanese market at least.
I've never had an Xbox but hope they at least support the studios which work so hard to make games. Tango Gameworks was a shock and it isn't the first Japanese studio to run into trouble since Scalebound must have been devastating even if PlatinumGames moved on. Kamiya really hasn't directed a released game in over a decade.
To get off the console exclusive topic, I hope all of them make more well optimised and DRM lite (if not free) releases for PC. The value of their consoles has never been more transparently poor.
The ecosystems aren't great, have paid online and even the controllers can work just fine on PC.
I had no idea Virgil's taunt had an attack involved, so when I taunted a Sin Scissor right when it began to show its red head and one-shotted it with a summon sword from the sky, I was like "okay, I'm I playing Vergil, or is he playing me?"
"I'm sure you've spent money in worse ways." That's the best praise I've ever heard, haha.
OH MY GOD SO MANY TGBS VIDEOS ON ACTION GAMES I AM SO HAPPY, LIKE IT'S 2015 ONCE AGAIN!!!!
“Im sure you’ve spent money in worse ways than this”
Looks at my copy of Callisto Protocol: “why did you have to spell it like that?”
Rewarding the act of running away from fights feels like the ol' Resident Evil DNA butting back in.
Bayonetta 3 was just the palate cleanser so we can appreciate the best action game once again
A Nero boss fight would’ve been very hard to balance to be fair. With buster arm, punch line , the damage his guns do, can grab you from wherever etc.
Quick tip for when Dante uses Cav on you as Vergil: Use Stinger or Rapid Flash to parry it.
Overall, great video on the pros and con on SE! I really wished it came out on PC too, but bless the modding community for giving most of the stuff it provides.
Would have liked to have seen TGB talk about the absence of a playable Trish & Lady which we got in DMC4SE but not in this gae for some reason.
DMC5 is a surprisingly economical game to run at high settings, tbh. Hence why I never have understood why Turbo Mode and LDK has been absent. I remember literally looking for it in the options and wondering where the hell it was.
Though, I did have a rig that could run the game on max at over 100 FPS at 1080p. That was on a late gen 1080. 😬 It was really solid. 👌
Then again, DMC5 was already 60fps 1080p on a base PS4.
With the new cutscenes you'll notice they're CG rendered, not in engine cutscenes which is why they look off. Same situation as the Final Fantasy 7 Remake. The CG cutscenes look noticeably weirder than the in engine ones because we've finally reached an era where in game graphics are that good
Another cool thing about Bury The Light I think, is that the final verse echoes the chorus from Nero's battle theme, Devil Trigger. It's both the same melody, but the lyrics for each song represent both Nero and Vergil's own views on both their demonic and human sides. Vergil casts aside his humanity in favor of demonic power and Nero comes to grips with his demonic blood, but doesn't lose sight of his humanity in the process.
"I'm sure you've spent money in worse ways" Would have been a great time to plug the Patreon/Twitch.
Honestly I just wanted to play most of the game as any character like say play Nero's levels as Dante or vis-versa or have more skins.
The additional content that is here is seriously good stuff, but just a little bit more of anything really would've been excellent
Not sure how familiar you are with it, but I'd argue the best version of DMC5 is the PC version modded. You can mod in LDK, Turbo mode, and several other things. Instead of listing them here I just recommend you look up SSSiyan's cheat trainer on youtube.
'he's throwing a bike at you!' is now the greatest thing ever said on the internet
That feeling when Bury the Light kicks in at Mission 20
While it is a bit dissapointing that only Vergil is available on all platforms and not the other content that was on DMCVSE. However playing as Vergil and getting to fight Dante after all this years is just worth it alone in my opinion.
Like Dante and Nero DMC5 Vergil is largely based on his Devil May Cry 4 incarnation with all the same tools and abilities while bringing back the Doppelgänger ability from DmC: Devil May Cry and adding some new moves not found in DMC4SE
kind of insane how the reboot managed to give Vergil his own set of actual missions instead of just replaying the main campaign levels as him. WILD how the reboot did something better than the main series. I said what i said.
Vergil should be a guest character in Tekken 8
Talk about an early Christmas Gift
I remember being so disappointed with the Special Edition when it was announced, specially when they revealed it wasn't coming to PC. DMC5 proved itself the most successful game in the series, and I thought they would pull all the stops for this SE, just put a bunch of content in it, new costumes, new modes, new characters, maybe even a short campaign with 3~5 missions just for Vergil. Yet they saw fit to give it the weakest SE package in the series, they didn't even bother to make new costumes.
Still nuts that fucking DmC had the luxury of receiving an actual DLC expansion, and later the best got re-release in the series in terms of sheer content, they didn't just pack in all the DLC content, they made new content and actually went as far as to address a lot of the criticism and improve the combat, but DMC5 didn't get any of that, just the bare minimum.
How do you fuck that up, how does DMC5 have the worst Special Edition, but the fucking reboot have the best one?
Not even having Trish and Lady being playable characters like in Devil May Cry 4 Special Edition.
Seeing as I don't care for ray-tracing, I'm just gonna stick with my PC version. I rarely dip into DMC's upper difficulties in any case.
A small thing of note: The composer for Dante's theme thought DmC: Devil may Cry was mainline DMC. So he kinda wrote that with THAT characterization of Dante in mind, rather than, well, actual Dante. Big part of why it's heavy metal filled with screams.
I imagine if it was composed by someone who actually knew the franchise, like Casey Edwards, the man behind Devil Trigger and Bury the Light, we'd probably have a much better representation of Dante in his theme.
Shut it
@@Dan4Neo What?
Can we play vergil in the special edition (without buying vergil)
That makes sense. I like his theme, but it really doesn't fit with Dante's existing characterization and I would have preferred something more in line with Lock and Load and Taste the Blood.
The ending of this video reminds me of that off brand Christmas special you did years ago with Onimusha, and I love it.
Honestly I will NEVER understand why the Special Edition for DMC5 never came to PC, considering the Special Edition for DMC4 was on PC as well. Why is this the case?
Cool video! And I must say that to this day I am struggling with in-game brightness calibration (in all RE Engine Games tbh) because if you follow the instructions it is still looks terrible and too blurry, I am wondering how do you set up all these sliders( especially the first two). Thank You :)
The issue with the new cutscenes is that they're pre-rendered instead of running in-engine.
I just wished that vergil had his own campaign and story with it. I mean he looks fun, but it really shows how little budget the team had when they only had enough to make the character.
I mean DmC's Vergil campaign has a brand new campaign. I would personally be happy to pay $30 for a proper Vergil campaign even if it is short
I'd really like a game completely focused on Vergil like how the dlc of DmC Devil May Cry did
my dumbass bought the deluxe edition + vergil instead of special edition
I mean, fighting the Nidhogg ass boss as Vergil was hard, but getting through all the levels to then have a final pizza boss attack you with a motorcycle... Well, I don't think many games do that XD
I want MGR and DMC to have a baby. Ultimate action game.
Ninja Gaiden and Bayonetta are already games that exist tho lol
1:36 thank you for not saying “pizza” when describing Dante’s inner monologue, I know that took restraint.
I have a ps5 but I'm a little confused as to why you made a dig at the Xbox version I mean it's not any different. Even the s version that might not have ray tracing is fully playable. And unlike the ps5 the Xbox lets you play the original ninja gaiden 2
He is a brit, it probably is in his DNA
@@digitalgehn Nowadays Playstation feels more (wannabe) American than Xbox honestly, what with them offing their non-American studios and basically trying to scam their customers from other regions...
Not sure if I was tripping there but pretty funny subtitles start with "badass katana unleashes".
I’ve been replaying this on a new OLED screen and everything just looks fucking beautiful!
I hope to see a NMH3 review from you Mr. Gaming Brit :)
It'd be nice if Capcom didn't alienate half of DMC5's audience and finally brought Special Edition to PC, but whatever. If Capcom don't want my money, so be it. I'm not paying £500 just for this, Rift Apart and mayyyybe Rise of Ronin if that doesn't get a PC release, because the PS5 doesn't offer me anything else in the way of worthwhile exclusives and hardware I can't surpass with my PC.
The song is perfect/ I play it on loop when I'm working. It's so... oddly soothing!
I love how Vergil was basically introduced as a failed shmuck, makes it all the funnier every time he comes back for more from the shmuck table.
If you're going to bother with the smaller fights that tank your ranking you're gonna have to work some black magic to get enough points so that it doesn't affect your average. OR... a no damage run will double your end-of-mission score, so I imagine that's supposed to offset whatever garbage fight (point-wise) drags down the whole ranking.
It's a weird system and I wish they had found some better way. Goin for points overall instead of average across all fights isn't the best idea when you can theoretically farm a lot of points off one battle and be good for the rest of the mission. Maybe throwing some sort of time bonus in for quick plays to help make up for what you're missing? I dunno.
They could have just excluded optional or smaller fights from the score total.
I absolutely adore this game, but I much prefer Bayonetta's ranking system to this one.
Pretty odd they didn’t bring this to Pc at all. Thanks for the heads up. Always appreciate more detail about DMC5 from ye.
If there is one thing I would change about how DMCV does its Missions rankings it would be to only rank the parts where you're locked in a room and have to fight your way out. That way if you don't want to do them, that's fine, they don't count. If you do want to do them, that's also fine, because without a time restriction they once again don't count. Extra enemies would just be there to do what DMC does best: let you flex on things because it's a fun thing to do.
The se version is the best version of dmc5 by far Xbox version especially if you have a 4k 2.1 vrr TV you can play the whole game with Ray tracing no problem. Loading time are way better on se compared to pc even if you have the game in a nvme or ssd se on either console loads up in 4 seconds or less and going from menus is even less pc version never fixed it.
DMC 5 SE is a special game I must admit. Forcing players to pay for a remaster on brand new hardware with no cross system transfers. Still bullshit, but the game makes up for it by being awesome.
You can never make too many DMC videos!!
And unofficially speaking, you can have all the features of SE and then some on pc thanks to how easily moddable RE engine is - so stuff like using any character on any level (fighting Dante as Dante for instance) along with fully working co-op, LDK and turbo mode - not even counting all the cosmetic mods people have made over the years like costumes, weapons, effects, music, bloody palace, and you have everything available to make DMC5 your own personal, definitive experience.
Oh, and there's also how the Vergil DLC basically comes with almost everything for barely a quarter of the price of SE, even the DLC battle tracks on TOP of everything else and DMC5 on PC is the most expansive way to play the game
Controversial opinion: DMC5SE kinda sucked. They really should’ve just made RTX, Turbo and LDK a free update with Vergil DLC, for *all* systems, not just consoles. The whole Special Edition thing is an outdated concept that seems more exploitative than anything else. Persona thrives off of this and it’s just annoying.
Yeah especially when Capcom released current gen versions of Resident Evils recently for free.
"and that other console too..."
Wait, my refrigerator?
1:35 Of course not, he'd be singing about strawberry sundaes 🍨🍓
"Sheen this is the 7th time you spoken about devil may cry"
Finally, SOMEONE who gets what Subhuman means and that it fits! I love being such a long-time Sub to your channel, you always get points others don't.
I like how he's not even hiding that this is just a mere excuse to talk about this game yet again
Well, can't say it's the best action games up to date if you take into account micro-moments in compatison to dmc3- dmc3 nails dmc5 at cancelation attacks by switching guns or swords, or by canceling attacks by using RG at the right moment, and there are lots of these moments, though the weirdest part of dmc5 is that you can't change enemy lock-on while moving -_- dunno if this happens on consoles, but on pc you can only change enemy focus when you're not touching any of "ASDW". Same stuff with inferior micro moments in comparison to dmc4. One might say who cares about it - excuse me but not in a devil may cry game where these micro-moments made dmc as the king of hack&slash games, without them pro-scene - combos, combo mads, boss rushes, tournaments - wouldn't even start with dmc3 as they allowed people to enter into "advanced mechanics" due to their simple existence (there is no advanced depth variety in mechancis in any other game aside dmc franchise, not even in bayonetta that has some but way inferior)
DMC shows how you can have balls to the wall gameplay, but still provide great stories and amazing characters.
Am I hearing a grudge? "That other console" :)
TGBS not make a video on Devil May Cry for 6 months challenge (IMPOSSIBLE!!)
Full price for this game, doesn't matter if you paid full price for the ps4 edition, you need to pay full price for the ps5 edition. I thought the scummy days of capcom were behind us but apparently it ain't so.
Dante and chocolate icecream? nonsense. We all know he loves a Strawberry Sunday
You know it's funny I ordered the special edition recently and it came here earlier than expected And then all of a sudden I'm recommended this video
You know what else is ironic I bought it on Well according to him that "other" console that launched with the PlayStation 5
devil may cry 5 special edition is really awesome and tons of fun
Thanks for the subtitles man, english is not my first language and reading is easier than listening.
Finally a video on Devil May cry man it's been forever
*finds this in recommended*
"A surprise to be sure, but a welcome one"
I have bought this game 3 times. PS4, PS5 and steam.
Literally!!! That's how appreciative i am they didn't go the DmC route. The art direction and the combat animations DmC have are dope but the rest is just not really Devil May Cry.
1:40
Strawberry sunday Charlie... Should have say "strawberry sunday"
1:35 Dante has bowls of delicious strawberry sundaes. ;P
On the note on in-game brightness settings, I remember Digital Foundry saying not to follow the HDR settings to a T or you will get washed-out visuals but in my experience, it looked correct. Maybe if you’re using a newer display with HGiG enabled it’s not as bad as it used to be.
Edit: spell check
Props for using original subhuman vocals.
Have you considered moding the pc port there's a really good all in one mod called SSSiyan's Collaborative Cheat Trainer that adds most se stuff and other option like guard fly toggle and must style mode and some really fun extra options for each character, except v there's not many mods for v.
Are you ever reviewing astral chain? Is it even your cup of tea?
What's really annoying about the lack of a PC release is Capcom has been adding RTX to the RE Remakes + 7 but DMC5 on PC still hasn't been given that treatment even tho they're all on the same engine.
Listening to TGBS talk about DMC is never a bad way to spend ones time.
I don't know why I never completed Virgil's content in DMCV... I devoured the base game inside and out, just shy of three achievements for getting them all (getting to the second last level as Dante in the tower killed my momentum for getting that one).
Maybe I was distracted. But I need to go back and complete it!
Contemplating it, maybe I wasn't distracted when Virgil's content came out. Maybe I got, for lack of a better word, bored with it after playing the base game so thoroughly?
EDIT: @6:24 Yah, we could just buy Virgil as DLC on top of the base game.
@@Bendilin don't blame you, really. I smashed through the game on Dante Must Die, but playing it fresh after that is the most annoying and unfun the game gets
Ray tracing plus 4k isn’t 30fps, it’s just an inconsistent 60. Typical gameplay usually sticks to the 40-50s, it feels smooth enough for the lower difficulties when you’ve got variable refresh rate.
I wonder if he can make it through this one without making a DMC reference.
"Vergil has a 10 minute long battle theme in this game" Alright, cut the video, we're done here. Really, what more do you need to know?
Man, Vergil really doesn't like PC.
“I don’t understand why PC didn’t get SE”
Answer: Mods
I liked how you bring forward the relevancy of ray traycing, and how it can seems meaningless depend from game to game.
Me lacking PS5, or a capable PC Gamer or any of that bossa nova, must rely on on good game reviewers like yourself. Until I get my "PS6", that I hope to get a 'decent' PC Gamer before to come to that. hehehe
Besides all the budget-related issues like the pre rendered cutscenes, and a very bare bones ray tracing implementation that fucks the visual direction, the weirdest part about this SE is that the inputs for Trick Down and Up are still suffering from DMC4's Trick Up input being the weirdest fucking thing. Can kinda understand why they went for it, but DMC3's Trick Up/Down inputs were significantly better. I shouldn't have to release lock on to Trick Up ffs, and Trick Down shouldn't be a Back>Forward input.
So far I've just been playing DMC 5 with Vergil on my old ass Xbox One. I've never been a stickler about FPS and it's been a lot of fun really. I look forward to xcloud letting us access our own library of games as I'm curious how it'd run on there.