Autodesk Maya 2019, Zbrush 2019, Painter - Stylized Cage

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  • Опубліковано 12 вер 2024
  • Autodesk Maya 2019 - Stylized Modeling, UV mapping, and Texturing in Substance Painter , and Maya 2019.
    Learn how to Make an Outdoor Environment: gum.co/Outdoor...
    Learn how to make the Stylized Material here : gumroad.com/l/...
    This video shows how to create a 3D model using Autodesk Maya, Pixologic Zbrush and Substance Painter. You will learn how to model using Autodesk Maya, learn how to UV the model and texture within Substance Painter. Marmoset Toolbag 3 was used for rendering.
    Zbrush Tools : gumroad.com/a/...
    ------------------------------------------------------------------------------------------------------------
    Computer I use : amzn.to/2HBoE8y
    Drawing Tablet I use : amzn.to/2YjrwMr
    __
    Join the Patreon group for more : / 3dex
    Special Thanks to my Patreons!
    Zheng /Egemen Yildirimcan /Juan /MoMonay
    Gordon Winkelmann /sharooz /Ivan Car
    Isabella de la hoz /Steven Zhu /Joran Vergoessen
    Chuck McGee /Matei Giurgiu /Ruben Dandrea
    Tayo Figueroa /Andrey /Sasha Alexandra
    Mario Montero /Yaroslav Gorbachev /EJ Branagan
    Nico Amani /Lewis Satini /Lucas Rampaud
    Josef Furstenzeller /Seif Toktogoelov /RMN
    Terry Mosier /Gabriel Santos /David Soriano
    Brian Nicolucci /Craig Horne /Jacek Ackermann
    Seven Dots /Anthony Peacock /Sergio Peixoto
    Etienne Rabe /Yunfeng Dong /Charlie
    Jorge Aguilera /Jongwook Lee /Gustavo Schonemberger
    Luca /Palloma Queiroz /Nelsinho Maior /Lito
    Luiz Octavio Mulula /Wesley Chase /OkonoShy
    Brendan Gallagher /Juan Carlos Solon /Guillermo del Prado
    Genie /David Tavan /Alexander /Akira
    Vitaly Weegson /hesoyamguy /Matthew Anderson /Gerard Ngu
    MoneyMonkey /João Marcelo Oliveira Rocha /Frances Zhang
    Pentathena /Long B Tran /Brian Nicolucci /Martyna Grek
    Mannolo Martinez /Dana Cernisova /Kiyo /Evgeny Osmet
    Nasser Cahusac de Caux /Ashlmet /Maksim Krivtsov
    Arian /Marc-Philipp Brakhane /Dominoze /Alex Colbourne
    John Cyrus Tuico /Victor Ullmann /Quantum /Juan C Ortega
    Bagus Arya /형석 최 /Roger Baez /Sylvester Pawlowski
    David van Rijn /Andy Vickers /Skylar Kuethe /Luca Tampieri
    Allen Ng /Regi Ellis /Keith Brown /Sang Suh /Karthick
    Martin Boumans /Joel Maximiano Dos Santos /Aleksander Dabrowski
    Marcus Moloney /TROUSSELLE Aldo /Hoang Phan Nhat Huy
    성진 최 /Shin Hayashi /Luge /Ben Vincent Widdop
    John Underhearty /Benjamin Thoma /Reason /Junhua Long
    Nick /frederique loizeau /YUGO DE ARAUJO HARAGO
    Guilherme Marconi /Maxim Shish /Pavel Zelenin
    Fenn Humphrey /Bernard Trudel /Kamesh Manigeetha
    Axel Gaudin /Michael Kharitonov /Omar Alejandro Aguilera Hernández
    Даша Птицына /Schnitzmela /Renabelle /FlatLine
    Marco Stephanus /Andrei /Bochang Wu /Nikita Balnov /Jamie /Roman Marte
    /Victor Lujan Orduña /Jan Thomas Lende /Dom Knight /Felipe Oliveira leite/Stephanus Anggit Nugroho /Michał Parzy /Stéphanie D'oiseau /Elder /Doğukan Kengeroğlu/ Taehun Oh/ Barbatos/Angel Gimenez/ Ryan Rowe/Orhan Öziskender/Greg Hendrix/Jonna Schütt/ Neuro/ Adam Partyka/ Rita/ HarleyG/ MJ Lee/ Kevin Ketfi/ Faissel/ Charlie/ Josep Àvalos Sala/Naehyung Kim/Mathias Wingert/Angelica Visione/Ed Dulwich/kevinWu/Nikko Afable/Gorohov Dmitrij/ Peter Soer/Steven Kok Shun/Lol/Graham hayward/Wellington Anunciação/Johannes Ramirez/Robert K./Kai Harper/Franjo Badurina/Joseph Reynolds/Roberto Uribe/TomMask/James/Niels Cornette/Dustwish/Doriane Bekkouche/Caffrey
    and Counting! Your name will appear in the video credits!
    -----------------------------------------
    Learn the Fundamentals of 3D Modeling : www.amazon.com...
    __
    Here's a list of useful shortcuts used in maya.
    W- move
    E- rotate
    R- scale
    G- repeat last command
    q - exit tool
    b- soft selection
    shift + . - grow selection
    alt + b - change background color
    f - fit to selection
    ctrl + a - open attribute editor/channel box
    ctrl + delete - deletes an edge loop( 2014 version and up only)
    1 - standard mode
    2- subdivision mode with cage
    3- subdivision mode
    4- wireframe
    5 - shaded mode
    6- texture mode
    __Music : RetroSpecter - Splatoon Remix: Final Boss Phase 1/2
    RetroSpecter - Pokemon OR/AS Remix: Vs. Team Magma/Aqua Leader Archie/Maxie
    RetroSpecter - Super Mario Galaxy Remix: Gusty Garden (Rodalina & Luma Remashed)
    --------------------------------------------------------------------------------------------------------------------
    #Maya2019
    #SubstancePainter
    #Stylized

КОМЕНТАРІ • 50

  • @3dextrude
    @3dextrude  5 років тому +3

    Thank you to Jamie Merriment, katyana melinda, Jeremy Gicquel, Rafael Tambraico , for joining the Patreon group recently!
    To join the group: www.patreon.com/3dEx

    • @michiicornio
      @michiicornio 5 років тому

      What program did you use to render that?

    • @3dextrude
      @3dextrude  5 років тому +1

      @@michiicornio Marmoset Toolbag

    • @michiicornio
      @michiicornio 5 років тому

      3dEx thanks

  • @charljoubert
    @charljoubert 5 років тому +4

    2:48 - Yep, we've all been there!

  • @chucksailar2039
    @chucksailar2039 5 років тому +1

    Thank you for shortcuts breakdown )
    Great video.

  • @FiesGaming
    @FiesGaming 4 роки тому +2

    Can u make this a little bit slower?

  • @greizbiel7577
    @greizbiel7577 5 років тому

    I love your videos

  • @remon563
    @remon563 5 років тому +3

    hi man, how would make a glass material in painter ? would be cool to see some fantasy flask with fluid in it ^^ cheers!

    • @3dani49
      @3dani49 5 років тому +2

      really interested on it! Thumbs up! I´ve some great concepts wich I never approach because there is liquids on it!

  • @lucasrobert6246
    @lucasrobert6246 5 років тому

    I love whatch your videos !
    What software do you use for rendering ?

    • @3dextrude
      @3dextrude  5 років тому

      Thank you! That's Marmoset Toolbag

  • @Kanitusa
    @Kanitusa 5 років тому

    Nice work as always!
    Where can we get your wood brush from ZBrush? :D

    • @3dani49
      @3dani49 5 років тому

      its seems to be a custom one, anyway you can approach it with the classic ORB brushes or even design your own brush, work with alphas in photoshop and import it to zbrush

  • @마컨-h9i
    @마컨-h9i 5 років тому +1

    5:20 it is divide the subtool? how do you divide the subtool?

    • @3dextrude
      @3dextrude  5 років тому

      I used dynamesh to increase the poly density

  • @alexandriabireley4183
    @alexandriabireley4183 5 років тому

    Where do you find all of your concept designs? Art station? What tags do you find them under because I found some under stylized concept art but not like you do!

    • @3dextrude
      @3dextrude  5 років тому +1

      I pay to get the concepts done nowadays. If you want to get references from Artstation, use the category props and 2d

    • @alexandriabireley4183
      @alexandriabireley4183 5 років тому

      Oh cool!
      Thank you so much??

  • @lukabelosevic1501
    @lukabelosevic1501 4 роки тому

    Will there be any chance to get promotional code for discount on that tutorial for stylized material anytime soon ? :)

    • @3dextrude
      @3dextrude  4 роки тому

      I am not sure yet, maybe during the holidays, but I can't promise anything

  • @KTKenny
    @KTKenny 5 років тому

    Hi 3dex, can the world space normal map be apply in UnityEngine or Unreal?

    • @3dextrude
      @3dextrude  5 років тому

      For what purpose? Sounds like it would be for a very special case. Unless you mean the normal map

  • @och70
    @och70 5 років тому

    Really cool stylized model, as always. Having to manually redistribute the UV shells in the 0 to 1 space (when necessary) is by far my least favorite part of 3D modeling.

    • @3dextrude
      @3dextrude  5 років тому +1

      Thank you! I just don't really like the auto packing Maya does and haven't really found a program that does it to my liking sadly.

    • @och70
      @och70 5 років тому

      @@3dextrude you would think that Maya would have that set up to lay them out pretty much perfectly when you click the "Layout" button in the UV toolkit. But...no.

  • @dashabi3513
    @dashabi3513 4 роки тому

    how to fix hard edge problem when baking to substance painter

    • @3dextrude
      @3dextrude  4 роки тому

      You can try to bevel the edge and not have a uv seam there; or increase texture resolution. Keep in mind that there are some scenarios where there isn't much you can do besides putting your uv seams in places that are not visible.

  • @MenaceManTV
    @MenaceManTV 5 років тому

    Where do you find that kind of reference material?

    • @3dextrude
      @3dextrude  5 років тому

      The concept art? I paid someone to make it.

  • @rwstcz
    @rwstcz 5 років тому

    I dont know why when I bake I screw up any tips on baking in substance painter

    • @3dextrude
      @3dextrude  5 років тому

      Screw up how? I recommend using the name matching bake setting

    • @rwstcz
      @rwstcz 5 років тому

      @@3dextrude for some reason when. I bring it from zbrush to substance and bake the definitions from zbrush dont show up well

    • @3dextrude
      @3dextrude  5 років тому

      @@rwstcz Could mean your uvs have distortion or possibly you need to bake at a higher resolution map

  • @RDD87z
    @RDD87z 5 років тому

    Is this step by step explained? How can I buy it?

    • @3dextrude
      @3dextrude  5 років тому

      This cage is not a narrated tutorial, but the full video at regular speed is on Patreon. No narration though

    • @RDD87z
      @RDD87z 5 років тому

      @@3dextrude so if I follow should be enough? But maybe you press some hot keys or use some plugging?

    • @3dextrude
      @3dextrude  5 років тому

      Depends on your skill level, most shortcuts are shown, but not all.

  • @sm8952
    @sm8952 5 років тому +3

    3DEX you will not see me for a while my wifi bill needs paying

    • @3dextrude
      @3dextrude  5 років тому +1

      Oh no, see you soon

  • @lifeessence6568
    @lifeessence6568 5 років тому

    song name? :-)

    • @3dextrude
      @3dextrude  5 років тому

      Names are in vid description

  • @phreakii
    @phreakii 5 років тому +1

    Too bloody fast and skip the music

  • @iplaybose
    @iplaybose 5 років тому

    Jeeez that fatal error.. they still havent fixed this shit

    • @3dextrude
      @3dextrude  5 років тому +1

      Still happens from time to time, they made it easier to access the recovered file though