Thank you for this nice and short tutorial. I feel that it takes too much credits to do that. I mean, for ONE texture you need about nearly ALL of your monthly free credits. PLUS you have to adjust everything in Photoshop. I think it's cheaper to just stick to the old ways of creating textures: Making a photo and deleting the seems by hand. Dall-e is way too expensive to be useful imho.
Sure you can, the only disadvantage in this workflow is that it doesn't always gives you good results from dall e and you might need to edit and spend a few credits. Cheers.
Thank you for this nice and short tutorial. I feel that it takes too much credits to do that. I mean, for ONE texture you need about nearly ALL of your monthly free credits. PLUS you have to adjust everything in Photoshop. I think it's cheaper to just stick to the old ways of creating textures: Making a photo and deleting the seems by hand. Dall-e is way too expensive to be useful imho.
Can it be used in game asset or it has any disadvantages right now ?
Sure you can, the only disadvantage in this workflow is that it doesn't always gives you good results from dall e and you might need to edit and spend a few credits. Cheers.
Credits should replenish every month by 15.
should every DAY* :')