lmao it's really funny revisiting those videos you've seen almost a decade ago and seeing someone's unnoticed comment who's now fitnessFAQs with 1m+ subs
The pauses are good, especially when you ask viewers to think about the best course of action. Could make for a good learning series with more focus on that aspect.
As I said on esr, pauses were perfect, and the in-depth analysis they allowed you to provide has really helped me understand all the subtleties of the game and the mistakes even the highest-end pro make.
Seriously well done. I didn't being viewing with much hope, but you covered literally everything that I could think of that needed to be covered. Well done, and looking forward to more!
it's a very good thing you went more into details and lenghten the video. this vid's even better than the previous one. you know what they're actually doing and explain it perfectly:))) it all does make sense when listening to you. i love your vids and keep up the good work:)
@rtcwtwister You are a good man! The pauses are no problem at all since you need them to explain it precisely. I'd love to see more of your work. GJ :-)
Really great analysis. I liked the pausing and you asking the viewer to think about the situation. Would definitely like to see more like this - much more detailed than even the best live commentary can be.
great analysis. keep up this style of stopping more. It is understandable that pros don't have enough time to think of all the possibilities but they still do a great job
Amazing analysis, and keep the pauses, they challenge me to think about a situation I otherwise wouldn't have. The amount of depth you went into was perfect. Although, can we get some kind of hit pulse for crosshair next time? Subscribed, liked, and [+]'ed
Pauses are awesome (but don't abuse them, it was just fine in this video, with more pauses i think we'll lose the pace of the game). The slow-mo was an excellent idea, loved it ! Try to change something to the rail, we barely see it sometimes.
Best. Breath of fresh air. Agreed on cooller's fails with arcade and bad weapon picking ;D I would love to see: 1) some comparison between strenx and rapha in kinda same situations on lan. 2) why av3k always looses to rapha? 3) why cypher had fails recently? 4) compare aim techniques in slowmo of best aimers and other pro PS: sound is great, but image on pauses is strange (double corners etc).
Amazing work! But please turn up for FOV a bit. It looks like it's at 80 now :e Also please change the model to keel/bright and cg_kickscale 0. Just to make it as close to a default cfg as possible!
@Rhym35w1th0range Just watched it and it's an awesome game! For the next video I was going to use a fastpaced map but I'll definitly keep this in the back of my head for future videos.
nice. don't be afraid to pause and give your analysis too much depth. as someone who mostly plays CA it's hard to keep up with all the tactical implications of pro games anyway ;) glad you fixed the sound prob as well.
Man, u're doin' great job, so keep it up. The thing that u didn't keep up the 'flow of the game' is ok, the more detailed analysis u do - the better result it would be. So, like i said, just keep up to do this the way u done in that video, and it would be as great as possible. Thank u!
you should add some game text saying 'cooller' 'cypher' or 'example' depending on who is on spec or if it's you showing possibilities, it'd help to tell what is going on
lol cypher hit the last rail from telly to the upper level because he actually rj'd from cooller's rocket and it opened the angle. Pretty unlucky for the Cooller
excellent effort on your side, watched with pleasure. you got really complex knowledge about duel.the editing is fine, but the cfg kinda bothers me (plz change fov,the weapons are so big). maybe try some co-commentator (not that you cant do it alone) for the sake of experience at least. and a request as i assume this isnt the last of you think about rewieving : -any strenx vs cooller game (for the epic hatred they share) -cypher vs rapha
At first i didn't think would like the video and that i would close it in a second (hadn't watched the first one) But i couldn't stop watching! It was really great! The config in the first vid was better i think..
@truckcompany there's a rapha cooller dm6 game with commentary and analysis by rapha himself, and i think a dm13 game with commentary by cooller. search for 'iem classics rapha cooller' :)
I love the current number of pauses, but I have one suggestion. Instead of pausing to explain short points, maybe you could timescale .25 or something. It would give you time to talk, but also give us something to look at.
felt disoriented at first because of right-handed weapons and small fov. anyone else used to centered weps/hidden weps and a wider fov? also analysis is good, but let's remember the players have to do all that stuff in real time so let's not be too harsh on them.
sehr gut gemacht auch die detailierte beschreibung von situationen war nicht zu viel daumen hoch! aber arbeite an deiner sprache dein englisch ist sehr flüssig aber monoton. bring mehr höhen und tiefen rein dann hört sichs auch nicht so dahingeredet an :)
really good mate!
lmao it's really funny revisiting those videos you've seen almost a decade ago and seeing someone's unnoticed comment who's now fitnessFAQs with 1m+ subs
The pauses are good, especially when you ask viewers to think about the best course of action. Could make for a good learning series with more focus on that aspect.
As a QL newbie, a appreciate those pause moments with the detailed explainations of what possible choices the player has offered. Great job :)
I know it has been quite some time, but I really, really hope you would do more of these. You are absolutely great and I enjoy watching and learning.
Great video! I never understood ztn, this gives a glimpse of hope.
another amazing video! I loved the pauses and the alternative routes! Keep it up with the videos!
As I said on esr, pauses were perfect, and the in-depth analysis they allowed you to provide has really helped me understand all the subtleties of the game and the mistakes even the highest-end pro make.
the pauses are a good touch. anyone can go watch a vod of these matches. please keep doing the extra detailed commentary. thanks!
Seriously well done. I didn't being viewing with much hope, but you covered literally everything that I could think of that needed to be covered. Well done, and looking forward to more!
it's a very good thing you went more into details and lenghten the video. this vid's even better than the previous one. you know what they're actually doing and explain it perfectly:))) it all does make sense when listening to you.
i love your vids and keep up the good work:)
I don't understand anything, as i'm a noob, but your commentary paired up with the cool gameplay is just soo addicting!
amazingly well done
please continue to post
most interesting thing i've seen online in weeks
@rtcwtwister You are a good man! The pauses are no problem at all since you need them to explain it precisely. I'd love to see more of your work. GJ :-)
what's up buddy, are you still around these days? have you checked out diabotical yet? maybe you can do some analysis there - would be awsome!
I have played q3 for many yrs and i think your commentary on this (plus pause analysis) is great. Keep up the good work mate !
Really enjoyed the pausing segments. Please do more. This is the proper amount of pausing I feel.
Really great analysis. I liked the pausing and you asking the viewer to think about the situation. Would definitely like to see more like this - much more detailed than even the best live commentary can be.
Seriously you have a natural talent for analysis / breaking the game down... keep it up.
pauses were fine, i really liked how you showed alt. routes/options outside of the game, that was neat.
Great work! These are simply excellent! Please post more on ESR.
great analysis. keep up this style of stopping more. It is understandable that pros don't have enough time to think of all the possibilities but they still do a great job
Yea keep the in depth discussion up, it really helps with learning strategies and situational options.
Well done. I like the pausing. Maybe look at the game Cypher vs Rapha from Dreamhack Winter 2011 Grand Finals ? What happened to Rapha !?
Amazing analysis, and keep the pauses, they challenge me to think about a situation I otherwise wouldn't have. The amount of depth you went into was perfect. Although, can we get some kind of hit pulse for crosshair next time?
Subscribed, liked, and [+]'ed
That was awesome! I really liked the pauses, keep it up!
Really good videos. I like them alot and I am hoping for more.
I have one question though. How do you get sv_skillrating on the scoreboard?
This is BRILLIANT, I've subscribed, cant wait for the next one :D
Really great video, both of them. I hope you do more.
I think that watching your videos can seriously make me a better player
Once again, an amazing analysis. Keep these videos coming, please.
really nice video. are you making another?
This is really great, I enjoyed it alot. Is there any chance you could make something similar for PRO DM6? Would appreciate that alot!
These are really good and interesting videos. My only complain is the fov. It's extremely narrow. The guns cover a lot of space that should be seen.
I'm keen to see some dm6 analysis. Maybe rapha vs cooller?
Very nice analysis, would definitely like to see more. Gl with 125fps! Would like to see an all Germany final. :-)
Dude, why did you stop making these vids? They were really great...
Don't think you can usually, wolfcam adds a custom scoreboard when you replay demos.
Yeah. I know that. But how to get it in the scoreboard I don't know. Is it for wolfcamql only?
Awesome work and dedication. Thank you!
Pretty cool video I enjoyed it thanks :)
I hope you will be doing more of these videos, they are very well judged.
how do u turn on the timers on the right while watching a demo
Can you do more game analysis video? Please?
can you make an analysis for a furiousheights game? then you've covered the 3 main non-prem maps
Pauses are awesome (but don't abuse them, it was just fine in this video, with more pauses i think we'll lose the pace of the game).
The slow-mo was an excellent idea, loved it !
Try to change something to the rail, we barely see it sometimes.
Best. Breath of fresh air.
Agreed on cooller's fails with arcade and bad weapon picking ;D
I would love to see:
1) some comparison between strenx and rapha in kinda same situations on lan.
2) why av3k always looses to rapha?
3) why cypher had fails recently?
4) compare aim techniques in slowmo of best aimers and other pro
PS: sound is great, but image on pauses is strange (double corners etc).
great video. would def like to watch more of these
Excellent analysis. Thanks for doing this!
These analysis videos are good. Please do more.
Amazing work!
But please turn up for FOV a bit.
It looks like it's at 80 now :e
Also please change the model to keel/bright and cg_kickscale 0.
Just to make it as close to a default cfg as possible!
Keep doing what your doing the way your doing it.
A lot of deep play analysis is good.
More games of cooller would be good too.
@Rhym35w1th0range
Just watched it and it's an awesome game! For the next video I was going to use a fastpaced map but I'll definitly keep this in the back of my head for future videos.
Really in-depth analysis.
Pausing is great.
Why havent you done more of these?
Very nice analysis, but maybe change the config? Having trouble seeing enemy rail.
nice. don't be afraid to pause and give your analysis too much depth. as someone who mostly plays CA it's hard to keep up with all the tactical implications of pro games anyway ;) glad you fixed the sound prob as well.
PS: I do know that the spec hud shows who's being spectated
Man, u're doin' great job, so keep it up. The thing that u didn't keep up the 'flow of the game' is ok, the more detailed analysis u do - the better result it would be.
So, like i said, just keep up to do this the way u done in that video, and it would be as great as possible. Thank u!
you should add some game text saying 'cooller' 'cypher' or 'example' depending on who is on spec or if it's you showing possibilities, it'd help to tell what is going on
link not working, can u post again? O_O and what settings did u change to render it this way
lol cypher hit the last rail from telly to the upper level because he actually rj'd from cooller's rocket and it opened the angle. Pretty unlucky for the Cooller
You rock dude, I hope you keep it up!
excellent effort on your side, watched with pleasure.
you got really complex knowledge about duel.the editing is fine, but the cfg
kinda bothers me (plz change fov,the weapons are so big).
maybe try some co-commentator (not that you cant do it alone) for the sake of experience at least.
and a request as i assume this isnt the last of you think about rewieving :
-any strenx vs cooller game (for the epic hatred they share)
-cypher vs rapha
At first i didn't think would like the video and that i would close it in a second (hadn't watched the first one) But i couldn't stop watching! It was really great! The config in the first vid was better i think..
this is awesome! keep them coming
That was really entertaining and quite insightful.
hey dude, you mind uploading your cfg? looks pretty much what i was looking for for years! ;)
very nice, thanks for all the effort
Amazing analysis again. well donde man.
Please turn up for FOV a bit.
It looks like it's at 80 now :e
perfect analysis. great job
@truckcompany there's a rapha cooller dm6 game with commentary and analysis by rapha himself, and i think a dm13 game with commentary by cooller. search for 'iem classics rapha cooller' :)
Great video!
I think amount of pauses is just right....don't go for more...
Keep up the good work... :)
New ESL clasics bro ty really like the tip on ztn of 1st coollers spawn.
VERY NICE VIDS. pausing is fine. I'm learning a lot!
Nice Analysis. Just the right amount of pausing I'd say. Subbed :)
Very nice comments ! Well done ! (I want some *MORE* :)
It is the correct link, when you copy/paste it from youtube it adds some weird characters. Just remove them and it will work fine.
14:40 "Having hit the rail--" That's some messed up hitbox. The rail looked like a huge miss
I love the current number of pauses, but I have one suggestion. Instead of pausing to explain short points, maybe you could timescale .25 or something. It would give you time to talk, but also give us something to look at.
ah shit, i thought there would be more than 3 videos on this stuff lol
great analysis. nice editing
can't wait for the next one
@rusharp32 Q3?!
4:34 i disagree, i think cooller took the death cause he knew he would spawn on yellow and he did end up getting the frag back right away anyway.
Good analysis. Thank you!
great game. good analysis!
Yes it is for wolfcam only
very good analysis
Great work.
Well analysed.
awesome stuff mate
felt disoriented at first because of right-handed weapons and small fov. anyone else used to centered weps/hidden weps and a wider fov? also analysis is good, but let's remember the players have to do all that stuff in real time so let's not be too harsh on them.
Good video, please make more.
awesome analysis, suscribed
heyho! seriously its great stop worrying and do more!! :DDDDD
Epic video. Thanks.
i love these
Great job, thank you!
sehr gut gemacht auch die detailierte beschreibung von situationen war nicht zu viel daumen hoch! aber arbeite an deiner sprache dein englisch ist sehr flüssig aber monoton. bring mehr höhen und tiefen rein dann hört sichs auch nicht so dahingeredet an :)