Hi, I'm one of the people that spent a lot of time on the eye puzzle, and wanted to point out that the devs haven't in fact confirmed whether the eyes are solvable. They've confirmed they are a message, but there is no guarantee whether that message is actually recoverable. Otherwise, a great video on the whole HS saga! It captures the whole insanity of that week pretty nicely.
@@toboterxp8155 ah youre so right, thats my bad, i had so much info piled up that i was trying to pick from and added that bit last second, shouldve fact checked it beforehand lmao i appreciate the kind words! :) thank you for checking it out
May sound dumb, but could the eye positions be related to tongue position in the mouth? maybe certain combinations of eyes have a different sound, and it may be in finnish. Idk
This is something I don't think people realize. A very smart online community not being able to solve something in a game is absurdly impressive for the devs.
its mainly because they hid it from dataminers, usually dataminers will hide spoilers as speculation and work backwards from known solutions when solving puzzles like these so its left to the hard work and repetition of actual fans
I know of a single method that could solve the riddle for sure, albeit morally questionable: Social Engineering Find out where Petri lives, become his neighbor/work colleague/inlaw or something similarly close. slowly work your way into becoming a trusted friend, then one day get him drunk enough for him to confide the secret. 😂
Similarly, just try to find out any kind of inspiration they might source from. Where they're from, what their interests are, etc. And also the fact that Noita is based in hermeticism.
Being a part of the search during the whole HS thing was unfortunate, and actually trying the "run" was very unfun and angeringly lead nowhere, and would be near fully impossible. It was infuriating, but I learned a lot about savefile editing from the experience. Definitely would not say it was fun finding out it was a fake out. As a last, lighter note, I'm glad more attention is being shone on this seemingly impossible cipher
@@Contextallion I see. Well, I haven't played Noita, but I have one idea. Has anyone tried interpreting the eyes as directional inputs or as instructions for drawing something?
@@bengoodwin2141 Directional inputs have been tried many times, and although I think that drawing may have been attempted in the past, it may be wise to check again
@@Contextallion This has probably been done but I was thinking you could read the eyes as like, directions to move your pencil on a grid, and it might make something, or alternatively you could maybe somehow follow a path of eyes pointing to each other, if they weren't staggered they way they are
Hearing about the mystery like this, getting the full story, plus a gamejacker thrown in actually makes me feel less like joining in unfortunately. Now I know that a lot of people much smarter than me have been throwing themselves at this puzzle for a long time, and some community members have thrown in red herrings on top of that. What could I possibly add?
@@ericopenscards819 You misunderstand the nature of intelligence, and how people are able to understand these things. many of these complicated ciphers do get cracked by complete amateurs coming in with an outside perspective, and the more people trying, the more of a chance we have a figuring it out.
Personally, if it's fun for you to engage with, you should go for it. I don't avoid treading the same paths people before me have tread out of fear that I'm just doing what someone else already did. Everyone is unique, everyone has their own perspective. Maybe you'll accomplish nothing new. Maybe you'll see the one thing everyone else missed and blow the whole thing wide open. Neither possibility should be your reason for attempting it, you should do it if it's something you want to do, or otherwise, do exactly as you're doing now. This doesn't just apply to Noita, I guess. Live your life for the goals you want to accomplish for you, don't give up because someone else did it first.
@@ericopenscards819 it's not about your competency or how smart you are, it's about your perspective. Puzzle might be so easy to solve that some people overcomplicate it and it might be you who will solve it.
i looked into this for a couple of hours. seems to be a homophonic substitution cipher akin to the Copiale cipher. this is because out of the 125 possibilities for the trigrams, only 83 of them are ever used across all the messages. the Copiale cipher had 90 characters but 7 of them were used to describe entire concepts and didn't translate into characters, so you had 83 unique translatable characters, exactly like the noita cipher also, the Copiale cipher turned out to be some sort of secret guide book for a society of eye doctors. it's cheeky but the eye theme also is a significant coincidence between the two this would explain why it's been difficult to solve it even with an entire nerd community behind it, as the Copiale cipher remained unsolved for over 200 years, and was only cracked after years of trial and error and computer assistance. i personally believe this is a better lead to solving this than all the ARG emails coming from utter nobodies and all the dumb "maybe the eyes are DNA molecules or the spin of an electron" suggestions lmao
The supposed run is theoretically possible, you can obtain all stones without spells or killing anything, it’s possible to obtain the seed(although I’m not sure if killing the boss with acid will count as a player kill), it’s possible to explode the sun seed and sacrifice mobs too without doing it yourself. Unfortunately it would take way too much time, I estimate that it would take me 3-5 days, and that is if saves are allowed and they don’t affect in discovering the secret.
35:02 sure, that's fair enough i guess, but creating an ARG about a solution to a puzzle in a video game you have nothing to do with and didn't even solve yourself and don't actually understand in the first place is just not an ARG, it's a scam, and they _literallly_ brought any hate they got upon themselves by blatantly scamming an entire community
"I didn't solve it, my friend did" is the same as "my girlfriend goes to a different school, that's why you don't know her" Completely pointless attention seeker feeding their own ego
"Yeah just complete this list of functionally impossible and semantically vague steps." "No I didn't actually figure it out it was um... my friend actually." "Yeah the code is like... 3d runes and stuff, for real bro... but also no I can't reveal anything about deciphering the code because that would RUIN EVERYTHING." "You want me to give just a single person proof? Ummm.... [disappears]" Bro was really acting like the walking stereotype of the kid who makes up video game secrets and then acts like other people are dumb for not figuring them out. I agree with the sentiment of the "Remember to be kind" message, but based on what I've seen I don't agree with the idea that HS was just making a fun ARG game. Obviously nobody should harass them or attack their character, but judging a person's actions is absolutely fair game. Unless I'm entirely wrong and they really did know about some secret that the community still hasn't figured out with more than a year of time and all kinds of hints, this is my take: HS exploited the success created by hard work and passion from multiple indie developers, piggybacking on it to launch what seems to be a personal creative project, their ARG. This is sketchy enough on its own, but not inherently wrong if treated as just a fan project. However, the project itself is just artistically broken - their dumb ARG couldn't have possibly had a satisfying ending. They were making shit up about a game they had no control over. Nobody could ever have found out "the answer" because it's not in the damned game. So they've already failed artistically by creating a puzzle with no solution, but that isn't the worst part. What's worse is that they've irrevocably tied their shitty ARG to a beloved and amazing indie game in the process. What's so wrong is the blatant refusal to own up. If they had ever admitted, "Yeah I was making things up, but it's all in good fun right?" then it would at least show respect for the original product they're riding the coattails of. But the fact that, to the end, they've staunchly insisted that it was all real shows a disgraceful lack of respect for the giants on who's shoulders HS sat. Imagine if George R.R. Martin retired before completing A Song of Ice and Fire, and then someone comes along to post their fanfiction and they claim it's actually a secret manuscript they found in his dumpster that wraps up all the loose threads and ends ASOIAF. To me, that feels no different from what happened here. You can enjoy that fanfiction, and even be happy about the discussions it creates, but the actions of the creator should still be condemned for being disrespectful and selfish. Ultimately, speaking as someone who hasn't worked on the eye puzzle, I can't offer a first person opinion about this matter, but it just seems deeply unfortunate that this is something that they'll have to deal with. If I was spending hours on the eyes and thought we were so close to solving them, only for the rug to be pulled out, I'd probably lose all interest. It's a leech on a community puzzle-solving effort which can only be fully removed when the eye puzzle finally is finished, which would be well after the damage is done.
Some people do unquestionably immoral things and still think they are right. I hope that person reflects on themselves someday and realizes that it was a bad thing to waste hundreds of hours of real people.
On one of Fury's videos about the cauldron, someone made a comment that really stood out to me. They said that the cauldron room's shape resembles a waveform. We also know that even digging around in the game's code has not yet revealed the method that creates these things. Recently, I extracted all of Noita's sound effects, because, well, I collect sound effects, and I discovered something... unusual? When I play its .ogg files, my media player of choice ends many sound effects earlier than their displayed runtime, exactly halfway in fact. I believe that this might not be coincidence or error. I don't have the tools or expertise to do so, but I have a hunch that code, or parameters to read with code, is nested into the sound effects of the game's files, which it uses to generate these unusual parts of worldgen. I haven't ran any comprehensive tests on the idea yet, but one hunch I've had that could confirm or deconfirm this fairly quickly would be to replace every single sound effect in the game with a blank, silent sound effect, and see if these things change. If nothing changes, perhaps it is wholly unrelated. ...But if they suddenly stop generating, or generate strangely... Then there's one hell of a lead, don't you think?
@@matthewjenkins914 I used to make games as a hobbyist (I don't anymore because all my creative energy is spent running like six different DnD games) and I've something of a natural ear for good sound design, so I'd yoink sfx to use in my personal projects since I have absolutely no idea how to create any of them besides those you can replicate with real life sounds. As for this lead, I've yet to delve into it, mostly because it'd be a pain in the ass without command line batch shenanigans and I am not savvy enough to do that myself.
Reminds me of those old game disks where if you put it in a CD player you'd get a warning on Track 1 to the effect of "Track 2 is game data, and if you try to play it you'll fuck up your speakers."
Feels like such a waste of time going over the gamejacking... Like I wanna know what other ideas people had :/, not the goose chase they were led to. I literally just skip over the emails and other nonsense they came up with
Something I keep finding myself drawn to as I find information on the eyes is that they are possibly music. The notes for the Kantele look like they fit with the 5 eye states but I'm good enough at the game to actually collect the item myself lol
@@invisiblenobodyman5786 That’s a cool theory but the problem is there’s no way to know which notes line up with which eye, or where to play them, or even what happens when you do so you know it worked
I remember this week very well. I never participated much in the solving of the eyes - I think I would be more of a hurdle than anything - but the HS event just made me participate. It was a crazy week. I was at uni back then and rememeber I had troubles falling asleep as I was worried that I would miss a revelation or something. Even got 2 answers from HS myself! I really wanted this to lead us anywhere and it is a bummer that it all was just an ARG, but hey, the emotions I had during that time were wonderful, and even the sleepless nights are memories that to this day I am fond of c:
Never played this but has anyone ever tried mapping the eyes from both worlds across multiple seeds and seeing if they overlap? Might be useful info in that.
If it's at all relevant here, if they *_are_* trigrams and have 5 states, that equates to nearly exactly 7 bits of entropy between them. (6.9657...) If we're certain they're trigrams, then the individual eyes shouldn't be interpreted at all, they should exclusively be considered in groups of 3. Interpreting each individual eye as a digit in a base-5 number system would likely yield entirely different results than interpreting them as 7 (I'd assume 8, with one bit assumed 0) bits per trigram. With that said, has anyone actually confirmed that they *_are_* trigrams? The only thing mentioned in the video is that the messages always appear in multiples of 3, but if they truly were trigrams you could use a relatively simple python script to parse through them and you'd find clearly identifiable spikes of frequency. (that is at least assuming they haven't been encrypted or something which would shuffle everything but, well, the entire point of encryption is to be unsolvable, it'd kinda be a dick move to put that in your game as a puzzle) The post on-screen goes into a *_bit_* more detail about how you never see ones above a certain number, but even then actually doing some basic frequency analysis to ensure that there at least *_is_* a pattern seems like it'd be a good move. (you could even do a basic frequency sweep and check for quadgrams and such too. Any encoded message should have very obvious frequency spikes) edit : looking at some of the things listed in the R34 green document, yes it looks like freq analysis was done so if people are still going with the trigram theory I'm guessing it showed something fruitful. To be honest, I think the mapping onto an ASCII table probably is correct. Doing a basic count there are at least 33 symbols representable in ASCII that you could be confident would never show up in common text, (things like NUL, SOH, STX, EOT, ENQ, ACK, BEL, TAB, etc.) as ASCII has 128 different values that immediately pulls you to below 100. Keeping in mind that ASCII also has punctuation, capital letters for every single letter, etc. it passes the smell-check that there would be only around 80 or so symbols actually represented. The issue is the whole "interpreting each individual eye as a number in a base 5 number system" thing would have completely roadblocked progress since it's making unfounded assumptions about *_how_* the data was encoded. I mean on the "Emerald Tablet" there is even a whole bit dedicated to "Why 83?", when it quite literally could be as simple as that's the number of unique characters the message has. It seems like a lot of effort went into that very specific and narrow interpretation of them, when honestly it doesn't really make that much sense.
i really want to get into the eye puzzle but it's kind of disheartening, if thousands of individuals smarter than me after years of trying to solve this mystery have yet to succeed, then what are the odds that I will even get remotely close to doing so.
@@Erizo_ i personally feel that way as well, but its surprising the amount of mysteries that are solved purely because some random individual found something significant from a clue that had been overlooked in the past. sometimes a new perspective is all it takes in some of these cases, doesnt hurt to at least try out things and see how it goes :)
@@Erizo_ don't worry, what matters is a new perspective, remember it could use references from a game only a few individuals have played. I have never played the game that your profile picture is from but I know it had something to do with the sun and phosphorus if I am correct.
"bohoo mental health problems" Just give an answer since your ARG is not fun anymore "unite the community" 3/4 years are kinda enough "never expected this scale on the project" As a manager myself, if something slips from you control, abort mission We are talking about a game and not a NASA mission, someone has too much pride to admit the stuff they created is not working well, and yet, refuse to give what they promised.
“Be Kind” is a statement based on reciprocity. Obviously there are lines not to cross- slurs, threats, etc.- but when you disrespect a community by lying and wasting their time, the respect you have a right to expect from them drops tremendously.
since each glyph in parallel world west would have an equivalent in world east, decryption likely involves combining them in some way? This would suggest its a vignere cipher, where messages are split into 2 'keys' 125 states that a trigram could take basically confirms that its ASCII like the discords user friend says if they do need to be combined in some way, then frequency analysis would lead you astray if you pooled all messages together. but it could still be used by focusing on one edit- indeed, if you take the number sequences and separate them into trigrams then there are enough repeated trigrams that it can be assumed that this is the right path. note that the google doc has a data entry error and its version of the sequences are missing a few numbers, compared to the spreadsheets. however, odddly, in one set of glyph alone, 62 distinct characters would be used, meaning 36 special characters, which is bizzare. its possible that they are full of 'null' or meaningless characters that would need to be removed in order to read the message, in order to deter brute force both west and east 1 include the 000 trigram, and seem to have a general trigram overlap
I think the eyes might represent the world and the location of the iris represents an area of the world (up for sky, right for east, left for west, down for hell, and center for the spawn area)
I love noita but the dedication you need to be good makes it very daunting to me so I barely play it. I do love keeping up with all the secrets and updates though, so great video
Remember that at any moment you can access the Steam Workshop and make the game easier for yourself (even if you just install "health containers" mod, the game is like 10 times more accessible). I guarantee you will still mostly die in hilarious noita-like situations but it won't be a chore anymore ;) It's not a multiplayer game, so no one will know and you will have so much more fun. Have a nice day, dude!
I bet this mystery will never be solved, It's probably just impossible to solve, like maybe the message is encrypted in a way that can't be cracked without knowing the key (like AES or somthing) which is not hinted to or given anywhere.
"ARGs are quite difficult to run, please be kind" Except she didn't create shit, she just hijacked a game developer's secret puzzle and lead a bunch of people around for a week with her pretentious nonsense???? Hello?????
I do not care about Noita in the slightest. This video is incredibly interesting, well edited and well researched. Keep up the good work, hopefully you get the attention you deserve.
i was obsessed with the eye puzzle until i realized , With the other super secrets more or less being cheeky 4th wall breaking notes The chances that these are the same , are more than likely similar. When these puzzles are solved , and there is no substantial game changing information - all i can imagine is anger from the community ensuing.
One of the devs did hint that the puzzle might not have been finished a few years ago, which is why it could be solved now, although we do not know for sure.
The knowledge that HS's lengthy text blocks amount to essentially gobbledygook makes the longer portions of this video just spent reading them very, very funny in retrospect You ARG folks really put up with some goofy stuff, huh
In fact, I'll be a bit harsher upon additional reflection: That 3/4ths of this video on the Noitia ARG is dedicated to a hoax red herring feels like kinda throws the rest of the community's efforts under the bus. It leaves a bad taste in my mouth. But it is what it is
@@superbro6413Agree, the video's focus on the gamejacking makes it feel misleading to sit through. The title or the thumbnail should have been different, or else the bulk of the video's content should have been focused on the actual mystery instead of a tangential hoax.
Three of the words were said by whole: the east, the west, and down below. The rebel eye looks through the image, for it had known for who to see. The heart's not blind, for it regrets descending lower than the ants in search of truth when there was none. The whole's the fire and the reason, the heart was free but drowned one season in vessels thunderous of whole that shared them with the iris' hole. They threw away the most of sounds, for they had thought it's voice's dance, so let the tongue submit to it and dance the valtz that's not just "neat". It is a little permutation for minds of yours so strong and fast, but in the end I still believe I cut it all by orders vast
sure is nice to hide behind society's forced politeness when someone says "i failed because i got sick and my mental health did a whoopsie...uwu..." gtfo
Nice video, and Noita seems like a really cool game... but I hate unsolvable mysteries. And this troll makes me want to stay as far away from the game as possible. The devs could, should, have put a stop to this, as it makes the game look bad.
@@armaggedon390 the game itself is worth playing, even ignoring the mysteries. it is full of plenty solvable things, with solutions online. the mechanics are some of the best i have ever seen in a game, i highly recommend you play even if you never intend on doing anything with mysteries.
Most of the game mysteries are solved or can solved on your own since, all of them have tablets, books, background images or pop ups as hints, there technically "only" 3 known unsolved mysteries that may or may not be the same mystery, the eye mystery, mentioned in this video, the cauldron mystery, from a secret location, and the mystery of the extra "orb of true knowledge" that has been only be obtained through sheer luck or manipulation and the mystery people think the eye or the cauldron mystery are for In hindsight, beyond what have already mentioned, there are maybe only handful of really "unsolvable" stuff that technically has no bearing on the overall game but can be "accidentally" solved by messing around, for example killing the game boss in a certain way gives an in game achievement, a way that's outright insane for normal people to even consider it due to how time consuming it is but, I can see why someone may do it because they just want to
@@pillgrimm no, i only covered the bigger aspects of the mystery. hs stuff only lasted probably a week or so? it really wasnt that long in the grand scheme of things
@@glowhno but 2/3rds of the video's runtime focuses exclusively on the gamejacking, so how can you expect a viewer not to come away with that impression? Especially since the title and thumbnail claim to be about the mystery itself, and not the hoax which you claim was just a short blip in the timeline... It's a long video, and most of it focuses on events that turned out to be a waste of time and a hoax, rather than the actual nature of the mystery or possible solutions.
(Preface: have never personally played the game) if the camera can move, then the eyes could mean directional movement of the camera/player from a set point. P.s. currently at 7:00 so not sure if covered yet
I guess it's been tried or is not possible, but I just got an idea (idk if it's worth joining the dedicated discord to say it tho) Maybe the eyes are a set of instruction, telling us to go in the direction they're looking at or to do something specific in that location for the forward looking ones. kinda like in one of animal well secrets(spoilers for that game) you have a bunch of identical looking empty screen you need to fly through in a specific path to unlock something.
Animal Well has a fixed world though, Noita is procedurally generated with SOME fixed locations, I don't know how the eyes could accurately point at landmarks or directions if the entire world's randomized around them
The fact that the Noita player base has essentially managed to generate community myths and folklore for a game like Noita. It’s not like there aren’t myths or speculative explanations in other games, but the way Noita sets you up with nothing but your own experience and the testimony of other players, as well as the fact that so much of the game is out there to be manipulated and discovered with curiosity and the right means is such a unique, human motif. It’s like a little model of how all of our ancestors managed to engineer, categorize, and manipulate their own environments to navigate their own circumstances. Inevitably, when you try to explain things you can’t fully account for yet you fall into folklore and myth. I also think it’s why the game is so special for not explaining anything to the player while also having these massive, heavily dynamic worlds. Idk if the devs intended this, but to me it seems like it has strengthened the community, brought people together to research and share information, and has kinda acted as a little model for how we trade knowledge of our environment and its objects with each other. I hope Noita goes down in history as not only a game but a model for how we as human beings band together to explain and navigate our circumstances when no explanation or direction has been given to us. I think in this sense the devs have made a pretty massive achievement.
Noita devs need to take some accountability here. It's been 2 years with no solution and everything reasonable has been dead ends. It feels like a puzzle with no logic or reason and has ultimately been a massive disappointment. I've dabbled in the eye myself but have been turned away cause there's no reasoning to do something so absurd as to possibly try to find another avenue when do name have already been explored, not even PAM5 the thing that made the most sense didn't work. I think it's high time it's either removed, replaced, or given a resolution cause it's drug on for so long when we still have other unsolved secrets. Side note: making an ARG and giving certain idolized players the keys to the castle is a dogshit move. It alienates players who have given time to the game and would love to work in the ARG, but instead are forced to watch UA-camrs and popular members get all the fun.
Lol why are you getting so hot and bothered? The devs owe nobody a solution. Its their puzzle to create. If you don't want to solve it that is one thing, but to say the devs should change the game to suit you is silly.
The HS ARG was indeed most likely a troll, and HS seems to be a young person who created stuff on a whim just to interact with the popular folk. There's a very slim possibility that they weren't trolling, but that would be awful for other reasons. It doesn't mean that the Eyes message isn't an ARG. I can say that I was part of the discord during early access, and during the hunt for figuring out how alchemy works, the devs definitely made alt accounts to drop hints. I would not put it past them to make a real ARG. But, I am still thinking that the HS ARG was not their style.
As per the lore texts: "You think you can destroy us? You will not destroy us. We gave you your free will. We made this place. And not just this place, all the places, all the dimensions, all the free wills. You think you've come to steal from us? No, we stole from you. We stole your time and your money and your sanity."
Whait hold on, if all the parallel world's are a 1 on 1 copy of the others, creatures included, where are whe the players? Sorry for bad english, is not mi first languague
A lot of people seem to believe this to be nothing but a hoax... and I can understand the frustration and the grounds to believe that-- Yet I also know exactly why they'd keep quiet. Something in my bones tells me there's certainly answers-- If there was nothing to all this discussion, surely the indie devs would have stepped in and clarified. An AAA studio might let their players grind into nothing like this, but I just can't see indie game devs who are in their discord not stepping in such an extreme situation. I feel their lack of engagement to be some kind of evidence. I can only remain hopeful as I watch on the sidelines.
@@TristanDreemurr I agree, if the eyes were just a bug they'd have told so eons ago. The devs know a goose chase leading to a dead end is just cruel, so there must be a meaning behind the eyes. Maybe we'll get one last hint with the final update as an act of mercy.
I'm half expecting this to turn out to be a rickroll. Something about a game having something like this, well, it doesn't feel like there's supposed to actually be an answer. Some mysteries never get solved.
So, has anyone tried frequency analysis? From the ones I counted, they each look divisible by 2, and if you think of the eyes as pairs, you have 5x5 possibilities which is almost 26 like the alphabet. It might be possible to check the frequency of specific pairs of eyes to assign the most common letters to them and discern a message? That's probably the first thing people tried, but its the only thing I can think of personally.
i really hope i got at least one person at 32:30 lmao
Hello, one person here. It's not my fault Discord has Pavlov'd me with that noise ):
why did i read this at EXATLY 32:30
ffs...
Question, is HS refearing to a pacifist run, by any chance?
i actually got a message at the same time
criminal
Hi, I'm one of the people that spent a lot of time on the eye puzzle, and wanted to point out that the devs haven't in fact confirmed whether the eyes are solvable. They've confirmed they are a message, but there is no guarantee whether that message is actually recoverable.
Otherwise, a great video on the whole HS saga! It captures the whole insanity of that week pretty nicely.
@@toboterxp8155 ah youre so right, thats my bad, i had so much info piled up that i was trying to pick from and added that bit last second, shouldve fact checked it beforehand lmao
i appreciate the kind words! :) thank you for checking it out
Still hope it is possible though, wish I could actually provide more help in the puzzle
im curious if something positional would help give a clue about the message
@@siliciaveerah9327 so far nothing in game hints toward it
May sound dumb, but could the eye positions be related to tongue position in the mouth? maybe certain combinations of eyes have a different sound, and it may be in finnish. Idk
This is something I don't think people realize. A very smart online community not being able to solve something in a game is absurdly impressive for the devs.
@@nathanpfirman625 Not really. It could just be extremely obtuse and requires large logical leaps.
Not really hard to do just bad design honestly but that’s what the noita devs want to do so if u don’t like it don’t play it.
its mainly because they hid it from dataminers, usually dataminers will hide spoilers as speculation and work backwards from known solutions when solving puzzles like these
so its left to the hard work and repetition of actual fans
@@kevin-bf4ww not really. Cia code crackers exist, average people have the same knowledge too.
@@kevin-bf4ww What? Could you rephrase that please 🥺
I know of a single method that could solve the riddle for sure, albeit morally questionable: Social Engineering
Find out where Petri lives, become his neighbor/work colleague/inlaw or something similarly close. slowly work your way into becoming a trusted friend, then one day get him drunk enough for him to confide the secret. 😂
Unfortunately Petri confirmed during the process of creating the eyes he had been 'fungal shifting' and doesn't remember how he encrypted the cipher
@@wakabala in that case we just need to do this but instead of Petri, do this process with god, he probably knows.
Similarly, just try to find out any kind of inspiration they might source from. Where they're from, what their interests are, etc. And also the fact that Noita is based in hermeticism.
Being a part of the search during the whole HS thing was unfortunate, and actually trying the "run" was very unfun and angeringly lead nowhere, and would be near fully impossible. It was infuriating, but I learned a lot about savefile editing from the experience. Definitely would not say it was fun finding out it was a fake out.
As a last, lighter note, I'm glad more attention is being shone on this seemingly impossible cipher
So was that perfect run and all those clues proven to be wrong now?
@@bengoodwin2141 Pretty much
@@Contextallion I see. Well, I haven't played Noita, but I have one idea. Has anyone tried interpreting the eyes as directional inputs or as instructions for drawing something?
@@bengoodwin2141 Directional inputs have been tried many times, and although I think that drawing may have been attempted in the past, it may be wise to check again
@@Contextallion This has probably been done but I was thinking you could read the eyes as like, directions to move your pencil on a grid, and it might make something, or alternatively you could maybe somehow follow a path of eyes pointing to each other, if they weren't staggered they way they are
Hearing about the mystery like this, getting the full story, plus a gamejacker thrown in actually makes me feel less like joining in unfortunately. Now I know that a lot of people much smarter than me have been throwing themselves at this puzzle for a long time, and some community members have thrown in red herrings on top of that. What could I possibly add?
It's good that you recognize your limit. Not everything is for everyone.
@@ericopenscards819 You misunderstand the nature of intelligence, and how people are able to understand these things. many of these complicated ciphers do get cracked by complete amateurs coming in with an outside perspective, and the more people trying, the more of a chance we have a figuring it out.
Personally, if it's fun for you to engage with, you should go for it. I don't avoid treading the same paths people before me have tread out of fear that I'm just doing what someone else already did. Everyone is unique, everyone has their own perspective. Maybe you'll accomplish nothing new. Maybe you'll see the one thing everyone else missed and blow the whole thing wide open. Neither possibility should be your reason for attempting it, you should do it if it's something you want to do, or otherwise, do exactly as you're doing now. This doesn't just apply to Noita, I guess. Live your life for the goals you want to accomplish for you, don't give up because someone else did it first.
@@0The_Farlander0 holy shit you just dropped the biggest life wisdom in a noita comments section
@@ericopenscards819 it's not about your competency or how smart you are, it's about your perspective. Puzzle might be so easy to solve that some people overcomplicate it and it might be you who will solve it.
It'd be great if the devs could just say whether the ARG was official or not.
to my knowledge, the HS stuff is not official, it was a gamejack. the eyes have a mystery associated but it is *not* an arg
i looked into this for a couple of hours. seems to be a homophonic substitution cipher akin to the Copiale cipher. this is because out of the 125 possibilities for the trigrams, only 83 of them are ever used across all the messages. the Copiale cipher had 90 characters but 7 of them were used to describe entire concepts and didn't translate into characters, so you had 83 unique translatable characters, exactly like the noita cipher
also, the Copiale cipher turned out to be some sort of secret guide book for a society of eye doctors. it's cheeky but the eye theme also is a significant coincidence between the two
this would explain why it's been difficult to solve it even with an entire nerd community behind it, as the Copiale cipher remained unsolved for over 200 years, and was only cracked after years of trial and error and computer assistance. i personally believe this is a better lead to solving this than all the ARG emails coming from utter nobodies and all the dumb "maybe the eyes are DNA molecules or the spin of an electron" suggestions lmao
@@idontlikegoogle7717 I looked into this for a couple of minutes and I disagree.
The supposed run is theoretically possible, you can obtain all stones without spells or killing anything, it’s possible to obtain the seed(although I’m not sure if killing the boss with acid will count as a player kill), it’s possible to explode the sun seed and sacrifice mobs too without doing it yourself. Unfortunately it would take way too much time, I estimate that it would take me 3-5 days, and that is if saves are allowed and they don’t affect in discovering the secret.
35:02 sure, that's fair enough i guess, but creating an ARG about a solution to a puzzle in a video game you have nothing to do with and didn't even solve yourself and don't actually understand in the first place is just not an ARG, it's a scam, and they _literallly_ brought any hate they got upon themselves by blatantly scamming an entire community
The HS thing is just completely unbelievable lol idk how anyone fell for it
"I didn't solve it, my friend did" is the same as "my girlfriend goes to a different school, that's why you don't know her"
Completely pointless attention seeker feeding their own ego
"Yeah just complete this list of functionally impossible and semantically vague steps." "No I didn't actually figure it out it was um... my friend actually." "Yeah the code is like... 3d runes and stuff, for real bro... but also no I can't reveal anything about deciphering the code because that would RUIN EVERYTHING." "You want me to give just a single person proof? Ummm.... [disappears]"
Bro was really acting like the walking stereotype of the kid who makes up video game secrets and then acts like other people are dumb for not figuring them out. I agree with the sentiment of the "Remember to be kind" message, but based on what I've seen I don't agree with the idea that HS was just making a fun ARG game. Obviously nobody should harass them or attack their character, but judging a person's actions is absolutely fair game. Unless I'm entirely wrong and they really did know about some secret that the community still hasn't figured out with more than a year of time and all kinds of hints, this is my take:
HS exploited the success created by hard work and passion from multiple indie developers, piggybacking on it to launch what seems to be a personal creative project, their ARG. This is sketchy enough on its own, but not inherently wrong if treated as just a fan project. However, the project itself is just artistically broken - their dumb ARG couldn't have possibly had a satisfying ending. They were making shit up about a game they had no control over. Nobody could ever have found out "the answer" because it's not in the damned game. So they've already failed artistically by creating a puzzle with no solution, but that isn't the worst part. What's worse is that they've irrevocably tied their shitty ARG to a beloved and amazing indie game in the process.
What's so wrong is the blatant refusal to own up. If they had ever admitted, "Yeah I was making things up, but it's all in good fun right?" then it would at least show respect for the original product they're riding the coattails of. But the fact that, to the end, they've staunchly insisted that it was all real shows a disgraceful lack of respect for the giants on who's shoulders HS sat. Imagine if George R.R. Martin retired before completing A Song of Ice and Fire, and then someone comes along to post their fanfiction and they claim it's actually a secret manuscript they found in his dumpster that wraps up all the loose threads and ends ASOIAF. To me, that feels no different from what happened here. You can enjoy that fanfiction, and even be happy about the discussions it creates, but the actions of the creator should still be condemned for being disrespectful and selfish.
Ultimately, speaking as someone who hasn't worked on the eye puzzle, I can't offer a first person opinion about this matter, but it just seems deeply unfortunate that this is something that they'll have to deal with. If I was spending hours on the eyes and thought we were so close to solving them, only for the rug to be pulled out, I'd probably lose all interest. It's a leech on a community puzzle-solving effort which can only be fully removed when the eye puzzle finally is finished, which would be well after the damage is done.
I bet she has a boyfriend that goes to another school.
I grew up to have 5 kids reading this
it is quite bold to assume g r.r. martin is going to complete a song of ice and fire
@@limmkey8462 based
Some people do unquestionably immoral things and still think they are right. I hope that person reflects on themselves someday and realizes that it was a bad thing to waste hundreds of hours of real people.
5:25 but before that we need to talk about parallel universes
Try not to misalign your QPUs
devs need to add scuttlebug to noita
An eye glyph is an eye glpyh you can't say it's PAM-5
@@ngwoo ok TJ """"Henry"""" Yoshi
On one of Fury's videos about the cauldron, someone made a comment that really stood out to me.
They said that the cauldron room's shape resembles a waveform.
We also know that even digging around in the game's code has not yet revealed the method that creates these things.
Recently, I extracted all of Noita's sound effects, because, well, I collect sound effects, and I discovered something... unusual? When I play its .ogg files, my media player of choice ends many sound effects earlier than their displayed runtime, exactly halfway in fact.
I believe that this might not be coincidence or error. I don't have the tools or expertise to do so, but I have a hunch that code, or parameters to read with code, is nested into the sound effects of the game's files, which it uses to generate these unusual parts of worldgen.
I haven't ran any comprehensive tests on the idea yet, but one hunch I've had that could confirm or deconfirm this fairly quickly would be to replace every single sound effect in the game with a blank, silent sound effect, and see if these things change. If nothing changes, perhaps it is wholly unrelated. ...But if they suddenly stop generating, or generate strangely... Then there's one hell of a lead, don't you think?
@@Starfloofle oh now THERES an interesting idea, I’m looking forward to hearing what is found
@@Starfloofle You could be onto something
Please message if there's any updates on this! Also collecting sound effects sounds cool af.
@@matthewjenkins914 I used to make games as a hobbyist (I don't anymore because all my creative energy is spent running like six different DnD games) and I've something of a natural ear for good sound design, so I'd yoink sfx to use in my personal projects since I have absolutely no idea how to create any of them besides those you can replicate with real life sounds.
As for this lead, I've yet to delve into it, mostly because it'd be a pain in the ass without command line batch shenanigans and I am not savvy enough to do that myself.
Reminds me of those old game disks where if you put it in a CD player you'd get a warning on Track 1 to the effect of "Track 2 is game data, and if you try to play it you'll fuck up your speakers."
Feels like such a waste of time going over the gamejacking... Like I wanna know what other ideas people had :/, not the goose chase they were led to.
I literally just skip over the emails and other nonsense they came up with
@@renno2679 yeah it's extremely unfortunate that the vast bulk of this video and I guess entire topic is bloated by the gamejacker fiasco.
Something I keep finding myself drawn to as I find information on the eyes is that they are possibly music. The notes for the Kantele look like they fit with the 5 eye states but I'm good enough at the game to actually collect the item myself lol
@@invisiblenobodyman5786 That’s a cool theory but the problem is there’s no way to know which notes line up with which eye, or where to play them, or even what happens when you do so you know it worked
@@SoshJam i there any sound played at the very start of the run? You know, when you spawn below the giant stone with 3 eyes?
This sounds fun, I'm sure I'll develop a completely rational and healthy relationship with this mystery.
I remember this week very well. I never participated much in the solving of the eyes - I think I would be more of a hurdle than anything - but the HS event just made me participate. It was a crazy week. I was at uni back then and rememeber I had troubles falling asleep as I was worried that I would miss a revelation or something.
Even got 2 answers from HS myself!
I really wanted this to lead us anywhere and it is a bummer that it all was just an ARG, but hey, the emotions I had during that time were wonderful, and even the sleepless nights are memories that to this day I am fond of c:
Never played this but has anyone ever tried mapping the eyes from both worlds across multiple seeds and seeing if they overlap? Might be useful info in that.
it was tried and led to nothing :/
9:00 who the fuck made the document in R34 green
lmao
Absolutely coombrained LMAO
nexpo speech pattern memetic hazard
If it's at all relevant here, if they *_are_* trigrams and have 5 states, that equates to nearly exactly 7 bits of entropy between them. (6.9657...) If we're certain they're trigrams, then the individual eyes shouldn't be interpreted at all, they should exclusively be considered in groups of 3. Interpreting each individual eye as a digit in a base-5 number system would likely yield entirely different results than interpreting them as 7 (I'd assume 8, with one bit assumed 0) bits per trigram.
With that said, has anyone actually confirmed that they *_are_* trigrams? The only thing mentioned in the video is that the messages always appear in multiples of 3, but if they truly were trigrams you could use a relatively simple python script to parse through them and you'd find clearly identifiable spikes of frequency. (that is at least assuming they haven't been encrypted or something which would shuffle everything but, well, the entire point of encryption is to be unsolvable, it'd kinda be a dick move to put that in your game as a puzzle) The post on-screen goes into a *_bit_* more detail about how you never see ones above a certain number, but even then actually doing some basic frequency analysis to ensure that there at least *_is_* a pattern seems like it'd be a good move. (you could even do a basic frequency sweep and check for quadgrams and such too. Any encoded message should have very obvious frequency spikes) edit : looking at some of the things listed in the R34 green document, yes it looks like freq analysis was done so if people are still going with the trigram theory I'm guessing it showed something fruitful.
To be honest, I think the mapping onto an ASCII table probably is correct. Doing a basic count there are at least 33 symbols representable in ASCII that you could be confident would never show up in common text, (things like NUL, SOH, STX, EOT, ENQ, ACK, BEL, TAB, etc.) as ASCII has 128 different values that immediately pulls you to below 100. Keeping in mind that ASCII also has punctuation, capital letters for every single letter, etc. it passes the smell-check that there would be only around 80 or so symbols actually represented. The issue is the whole "interpreting each individual eye as a number in a base 5 number system" thing would have completely roadblocked progress since it's making unfounded assumptions about *_how_* the data was encoded. I mean on the "Emerald Tablet" there is even a whole bit dedicated to "Why 83?", when it quite literally could be as simple as that's the number of unique characters the message has. It seems like a lot of effort went into that very specific and narrow interpretation of them, when honestly it doesn't really make that much sense.
I recall figuring HS was a gamejacker when i first saw it happening, a shame that i turned out to be right.
i really want to get into the eye puzzle but it's kind of disheartening, if thousands of individuals smarter than me after years of trying to solve this mystery have yet to succeed, then what are the odds that I will even get remotely close to doing so.
@@Erizo_ i personally feel that way as well, but its surprising the amount of mysteries that are solved purely because some random individual found something significant from a clue that had been overlooked in the past. sometimes a new perspective is all it takes in some of these cases, doesnt hurt to at least try out things and see how it goes :)
@@Erizo_ don't worry, what matters is a new perspective, remember it could use references from a game only a few individuals have played. I have never played the game that your profile picture is from but I know it had something to do with the sun and phosphorus if I am correct.
"bohoo mental health problems"
Just give an answer since your ARG is not fun anymore
"unite the community"
3/4 years are kinda enough
"never expected this scale on the project"
As a manager myself, if something slips from you control, abort mission
We are talking about a game and not a NASA mission, someone has too much pride to admit the stuff they created is not working well, and yet, refuse to give what they promised.
“Be Kind” is a statement based on reciprocity. Obviously there are lines not to cross- slurs, threats, etc.- but when you disrespect a community by lying and wasting their time, the respect you have a right to expect from them drops tremendously.
since each glyph in parallel world west would have an equivalent in world east, decryption likely involves combining them in some way? This would suggest its a vignere cipher, where messages are split into 2 'keys'
125 states that a trigram could take basically confirms that its ASCII like the discords user friend says
if they do need to be combined in some way, then frequency analysis would lead you astray if you pooled all messages together. but it could still be used by focusing on one
edit- indeed, if you take the number sequences and separate them into trigrams then there are enough repeated trigrams that it can be assumed that this is the right path. note that the google doc has a data entry error and its version of the sequences are missing a few numbers, compared to the spreadsheets.
however, odddly, in one set of glyph alone, 62 distinct characters would be used, meaning 36 special characters, which is bizzare. its possible that they are full of 'null' or meaningless characters that would need to be removed in order to read the message, in order to deter brute force
both west and east 1 include the 000 trigram, and seem to have a general trigram overlap
Love this game and it's super obscure and deep lore, wish this game was more popular
I think the eyes might represent the world and the location of the iris represents an area of the world (up for sky, right for east, left for west, down for hell, and center for the spawn area)
I love noita but the dedication you need to be good makes it very daunting to me so I barely play it. I do love keeping up with all the secrets and updates though, so great video
Remember that at any moment you can access the Steam Workshop and make the game easier for yourself (even if you just install "health containers" mod, the game is like 10 times more accessible). I guarantee you will still mostly die in hilarious noita-like situations but it won't be a chore anymore ;) It's not a multiplayer game, so no one will know and you will have so much more fun. Have a nice day, dude!
I bet this mystery will never be solved, It's probably just impossible to solve, like maybe the message is encrypted in a way that can't be cracked without knowing the key (like AES or somthing) which is not hinted to or given anywhere.
ARG hijackers are annoying
The only thing I could see while looking at the eye symbols this entire video was wind waker
"ARGs are quite difficult to run, please be kind" Except she didn't create shit, she just hijacked a game developer's secret puzzle and lead a bunch of people around for a week with her pretentious nonsense???? Hello?????
Ah Westworld, at least that damn android isn't trying to kill me anymore...or is he!
What if the mystery was the friends we made along the way
groups of 3 with 4 values? sounds like amino acid coding in protein synthesis, maybe the abbreviations of those form words.
@@RoySchl 5 values, where did you get 4?
@@PixelOverload yeah forgot the center setting, thought it was just the 4 direction. so my theory is wrong.
i have missed out on alot of new content
need to binge trough these
New GLoWhNo means we are eating good today
I do not care about Noita in the slightest. This video is incredibly interesting, well edited and well researched. Keep up the good work, hopefully you get the attention you deserve.
"be kind to one another" said the person who was unkind to thousands of people.
The HS stuff gives me such "L is real" vibes.
lol imagine if the devs just put the eyes in the world randomly for fun
Are you regarded
@@NebukanezzerYes, for you have regarded him.
@@Nebukanezzer no im just awesome
I think they're completely random 🤣
that would be awesome
i was obsessed with the eye puzzle until i realized ,
With the other super secrets more or less being cheeky 4th wall breaking notes
The chances that these are the same , are more than likely similar.
When these puzzles are solved , and there is no substantial game changing information -
all i can imagine is anger from the community ensuing.
Noita’s 0 and 5 glyphs look the same and so do 1 and 6 and so on, so the code being in base 5 makes perfect sense.
23:24 LOOK GARY, THERE I AM
The solution to the eye puzzle is actually the One Piece (source: i made it up)
This is super interesting, never played or even heard of this game until just now but this puzzle seems very interesting
Look up Noita cauldron, it's another unsolved mystery, I don't know if there's as much interesting progress made on it though.
The cauldron might be solved, as the void liquid pattern for the first month formed the key for the newly added cipher in the last update.
One of the devs did hint that the puzzle might not have been finished a few years ago, which is why it could be solved now, although we do not know for sure.
@@trueblueflare ok ill look into thanks!
The knowledge that HS's lengthy text blocks amount to essentially gobbledygook makes the longer portions of this video just spent reading them very, very funny in retrospect
You ARG folks really put up with some goofy stuff, huh
In fact, I'll be a bit harsher upon additional reflection:
That 3/4ths of this video on the Noitia ARG is dedicated to a hoax red herring feels like kinda throws the rest of the community's efforts under the bus. It leaves a bad taste in my mouth.
But it is what it is
@@superbro6413Agree, the video's focus on the gamejacking makes it feel misleading to sit through. The title or the thumbnail should have been different, or else the bulk of the video's content should have been focused on the actual mystery instead of a tangential hoax.
1) whenever anyone uses mental health as an exscuse, immediately assume malicious intent
2) the actual devs would not have done anything this stupid.
Three of the words were said by whole: the east, the west, and down below. The rebel eye looks through the image, for it had known for who to see. The heart's not blind, for it regrets descending lower than the ants in search of truth when there was none.
The whole's the fire and the reason, the heart was free but drowned one season in vessels thunderous of whole that shared them with the iris' hole.
They threw away the most of sounds, for they had thought it's voice's dance, so let the tongue submit to it and dance the valtz that's not just "neat".
It is a little permutation for minds of yours so strong and fast, but in the end I still believe I cut it all by orders vast
Maybe the real eye mystery were the mysteries that had nothing to do with the eye mystery we made along the way.
Create a sun while holding the fungal acid trip potion will open a window (browser window) asking you to input the cypher?
sure is nice to hide behind society's forced politeness when someone says "i failed because i got sick and my mental health did a whoopsie...uwu..." gtfo
22:01 hey that's me!
Wouldn’t it be funny if it’s just a huge troll and the eyes are just a funny decoration
Nice video, and Noita seems like a really cool game... but I hate unsolvable mysteries. And this troll makes me want to stay as far away from the game as possible. The devs could, should, have put a stop to this, as it makes the game look bad.
It is not a troll the devs have confirmed that the eyes are a message and that we can decode them
@@des4929 I don't mean the devs, I mean HS.
@@armaggedon390 the game itself is worth playing, even ignoring the mysteries. it is full of plenty solvable things, with solutions online. the mechanics are some of the best i have ever seen in a game, i highly recommend you play even if you never intend on doing anything with mysteries.
Most of the game mysteries are solved or can solved on your own since, all of them have tablets, books, background images or pop ups as hints, there technically "only" 3 known unsolved mysteries that may or may not be the same mystery, the eye mystery, mentioned in this video, the cauldron mystery, from a secret location, and the mystery of the extra "orb of true knowledge" that has been only be obtained through sheer luck or manipulation and the mystery people think the eye or the cauldron mystery are for
In hindsight, beyond what have already mentioned, there are maybe only handful of really "unsolvable" stuff that technically has no bearing on the overall game but can be "accidentally" solved by messing around, for example killing the game boss in a certain way gives an in game achievement, a way that's outright insane for normal people to even consider it due to how time consuming it is but, I can see why someone may do it because they just want to
Yeah I feel like the devs should have at least said something about HS...
13:08 soon.
What does the binary mean?
Got it...
So most of this whole mystery was a total red herring game jacker?
@@pillgrimm no, i only covered the bigger aspects of the mystery. hs stuff only lasted probably a week or so? it really wasnt that long in the grand scheme of things
@@glowhno but 2/3rds of the video's runtime focuses exclusively on the gamejacking, so how can you expect a viewer not to come away with that impression? Especially since the title and thumbnail claim to be about the mystery itself, and not the hoax which you claim was just a short blip in the timeline...
It's a long video, and most of it focuses on events that turned out to be a waste of time and a hoax, rather than the actual nature of the mystery or possible solutions.
There is so much water in this video, that I got drowned
(Preface: have never personally played the game) if the camera can move, then the eyes could mean directional movement of the camera/player from a set point.
P.s. currently at 7:00 so not sure if covered yet
ok lemmino
The last Zidiak messages took forever to solve because there were errors in it.. so.. 😅
I guess it's been tried or is not possible, but I just got an idea (idk if it's worth joining the dedicated discord to say it tho)
Maybe the eyes are a set of instruction, telling us to go in the direction they're looking at or to do something specific in that location for the forward looking ones. kinda like in one of animal well secrets(spoilers for that game) you have a bunch of identical looking empty screen you need to fly through in a specific path to unlock something.
Animal Well has a fixed world though, Noita is procedurally generated with SOME fixed locations, I don't know how the eyes could accurately point at landmarks or directions if the entire world's randomized around them
The eye locations are also randomized, so directions might not be useful.
@@BillonWitch the eyes have five states five directions i wouldn't even call them that. That's most not it.
btw, are there jump scares in this vid?
I want to watch it, but medical conditions prevent jumpscares
no i dont put jumpscares in my videos dw
@@glowhno cheers
yeah that part is ok, just artistic rendition
what condition do you have ?
boo
the answer is 43
It’s 42, u had a rounding error
Pls do a video on the noita cauldron mystery im curious!!!
The hs week was so much fun and exciting even though it never went anywhere
So did anyone ever "ask Fryke" anything, like the girl suggested? What'd that guy have to say?
13:09 "01110011 01101111 01101111 01101110 00101110"
Not sure what this means, but I'll translate this later.
23:42
Wasted rickroll opportunity...
What if the eyes are just assets that were left around
YES FINALLY NEW CONTENT
The fact that the Noita player base has essentially managed to generate community myths and folklore for a game like Noita. It’s not like there aren’t myths or speculative explanations in other games, but the way Noita sets you up with nothing but your own experience and the testimony of other players, as well as the fact that so much of the game is out there to be manipulated and discovered with curiosity and the right means is such a unique, human motif. It’s like a little model of how all of our ancestors managed to engineer, categorize, and manipulate their own environments to navigate their own circumstances. Inevitably, when you try to explain things you can’t fully account for yet you fall into folklore and myth.
I also think it’s why the game is so special for not explaining anything to the player while also having these massive, heavily dynamic worlds. Idk if the devs intended this, but to me it seems like it has strengthened the community, brought people together to research and share information, and has kinda acted as a little model for how we trade knowledge of our environment and its objects with each other.
I hope Noita goes down in history as not only a game but a model for how we as human beings band together to explain and navigate our circumstances when no explanation or direction has been given to us. I think in this sense the devs have made a pretty massive achievement.
Noita devs need to take some accountability here. It's been 2 years with no solution and everything reasonable has been dead ends. It feels like a puzzle with no logic or reason and has ultimately been a massive disappointment. I've dabbled in the eye myself but have been turned away cause there's no reasoning to do something so absurd as to possibly try to find another avenue when do name have already been explored, not even PAM5 the thing that made the most sense didn't work. I think it's high time it's either removed, replaced, or given a resolution cause it's drug on for so long when we still have other unsolved secrets.
Side note: making an ARG and giving certain idolized players the keys to the castle is a dogshit move. It alienates players who have given time to the game and would love to work in the ARG, but instead are forced to watch UA-camrs and popular members get all the fun.
Lol why are you getting so hot and bothered? The devs owe nobody a solution. Its their puzzle to create. If you don't want to solve it that is one thing, but to say the devs should change the game to suit you is silly.
You do realize that the ARG was not made by the devs and most likely a troll?
The HS ARG was indeed most likely a troll, and HS seems to be a young person who created stuff on a whim just to interact with the popular folk. There's a very slim possibility that they weren't trolling, but that would be awful for other reasons.
It doesn't mean that the Eyes message isn't an ARG. I can say that I was part of the discord during early access, and during the hunt for figuring out how alchemy works, the devs definitely made alt accounts to drop hints. I would not put it past them to make a real ARG. But, I am still thinking that the HS ARG was not their style.
As per the lore texts:
"You think you can destroy us?
You will not destroy us.
We gave you your free will.
We made this place.
And not just this place,
all the places, all the dimensions,
all the free wills. You think
you've come to steal from us?
No, we stole from you.
We stole your time and your
money and your sanity."
Whait hold on, if all the parallel world's are a 1 on 1 copy of the others, creatures included, where are whe the players?
Sorry for bad english, is not mi first languague
@@A_very_bad_youtuber In NOITA, you are an interloper.
@IAmOneAnt what would that actually mean? (You know, bad english)
30:00 don’t we have all of the steps on this section? Has somebody tried to do it?
am i the only person who has tryed the magic eye book technique on the eyes lol?
21:24 what is the name of this cipher
plain english with different characters, pretty sure it's an in game character set
Substitution cypher. You replace the letters of the alphabet with another
you gotta lock in
Peridot fan youtuber??? It's a small world afterall
we must summon 4chan to the cause
nexpo fan detected
@@HelloAxi I CANT HELP IT IVE WATCHED NEXPO FOR LIKE 6 YEARS ATP LMAOAOAOOO
@@glowhno haha don't sweat, I emulate my idols too
bro made a awesome documentary.
A lot of people seem to believe this to be nothing but a hoax... and I can understand the frustration and the grounds to believe that-- Yet I also know exactly why they'd keep quiet. Something in my bones tells me there's certainly answers-- If there was nothing to all this discussion, surely the indie devs would have stepped in and clarified. An AAA studio might let their players grind into nothing like this, but I just can't see indie game devs who are in their discord not stepping in such an extreme situation. I feel their lack of engagement to be some kind of evidence.
I can only remain hopeful as I watch on the sidelines.
@@TristanDreemurr I agree, if the eyes were just a bug they'd have told so eons ago. The devs know a goose chase leading to a dead end is just cruel, so there must be a meaning behind the eyes.
Maybe we'll get one last hint with the final update as an act of mercy.
I mean you can bruteforce the puzzle but it would take a lot of.time
cool video
Yes he it's Peridot Fan
ok, so this is just a meme blown out of proportion
The eyes? No. The HS stuff? Yeah, that was most likely a troll
Does anyone know what the binary at 13:09 is here is the binary as well “01110011
01101111 01101111
01101110 00101110”
Just figured it out and it says “soon.”
kewl video 😎😎
least schizo finnish game dev secret
I never played Noita, but they remind me SOMEHOW of the Konami cheat code.
What if eyes are literally konami codes for the seed. When entered, you get teleported to the parallel world related to the cypher or something.
nuh uh.
I really hate most ARGs. The way they talk is so Young Adult Fiction, or like 2010 RP it just makes me wince
what
Why did you waste 70% of the video on someone's fan fiction game?
What if u layer all eye messages ontop of eachother?
I'm half expecting this to turn out to be a rickroll. Something about a game having something like this, well, it doesn't feel like there's supposed to actually be an answer. Some mysteries never get solved.
So, has anyone tried frequency analysis? From the ones I counted, they each look divisible by 2, and if you think of the eyes as pairs, you have 5x5 possibilities which is almost 26 like the alphabet. It might be possible to check the frequency of specific pairs of eyes to assign the most common letters to them and discern a message? That's probably the first thing people tried, but its the only thing I can think of personally.