Thank you for the video. I don’t get to play the game much, so I enjoy watching you guys. I hope my comments aren’t out of line. As I keep saying, I’m just trying to help. Plus, your videos serve to help me remember the rules! Tony, watch your flanks! Cheers.
22:45 FYI, the T-34s are in Alley terrain within the Building hex, so the cover is always Light. The specific type of building is irrelevant unless the target physically occupies the Building (6.6.3). I know in this instance you arrived at the same conclusion , but I thought I would mention it in case a similar situation occurs in the future. Just trying to help.
54:05 No! The LOS is blocked along a hexside of a hex that contains blocking terrain (4.1.4). 56:55 However, if we assume the shot hit, the following hit location roll of 9 would’ve resulted in a HF (not HS). That is, the T-34 is firing from within the Panther’s front facing. 59:30 A Bail Out DOES count toward the Cohesion Point (7.1.1.2). TK hits don’t count. Just trying to help.
14:45 Rule 4.1.4.1: “Vehicles, whether friendly or enemy, have no Height and never block line-of-sight.” Although, as an aside, there is an Optional Rule (7.14) that limits vehicular fire to the closest enemy combat unit. Fwiw. Edit: I see Mike clarified this for you later on. Carry on.😊
1:06:49 An objective hex must be occupied for a FULL turn in order to claim control (3.6). Moving through a hex is not enough. This prevents a mad dash for objective hexes on the last turn of a scenario. I THINK Rough only controls one village hex at this point. 1:07:00 Technically, control of the village does not result in an automatic victory, but those 300 VP are hard to overcome if one can’t wrest control of at least enough village hexes to negate the opponent’s claim on six of the nine hexes.
Thank you for the video. I don’t get to play the game much, so I enjoy watching you guys. I hope my comments aren’t out of line. As I keep saying, I’m just trying to help. Plus, your videos serve to help me remember the rules! Tony, watch your flanks! Cheers.
22:45 FYI, the T-34s are in Alley terrain within the Building hex, so the cover is always Light. The specific type of building is irrelevant unless the target physically occupies the Building (6.6.3). I know in this instance you arrived at the same conclusion , but I thought I would mention it in case a similar situation occurs in the future. Just trying to help.
54:05 No! The LOS is blocked along a hexside of a hex that contains blocking terrain (4.1.4). 56:55 However, if we assume the shot hit, the following hit location roll of 9 would’ve resulted in a HF (not HS). That is, the T-34 is firing from within the Panther’s front facing. 59:30 A Bail Out DOES count toward the Cohesion Point (7.1.1.2). TK hits don’t count. Just trying to help.
14:45 Rule 4.1.4.1: “Vehicles, whether friendly or enemy, have no Height and never block line-of-sight.” Although, as an aside, there is an Optional Rule (7.14) that limits vehicular fire to the closest enemy combat unit. Fwiw.
Edit: I see Mike clarified this for you later on. Carry on.😊
25:00 Don’t forget Tracked vehicles must roll for Bail Out (5.15). 26:10 Don’t forget a BU Suppresses all other units in the hex (6.5.2.5).
1:06:49 An objective hex must be occupied for a FULL turn in order to claim control (3.6). Moving through a hex is not enough. This prevents a mad dash for objective hexes on the last turn of a scenario. I THINK Rough only controls one village hex at this point. 1:07:00 Technically, control of the village does not result in an automatic victory, but those 300 VP are hard to overcome if one can’t wrest control of at least enough village hexes to negate the opponent’s claim on six of the nine hexes.
37:05 Rough’s SU-85 was Hull Damaged, so the Shooter Damaged modifier should not have applied (7.56). Just trying to help.
48:50 ? Rough already rolled a 5 (HS) for the hit location. The “10” roll was for damage and results in a BU.
41:35 Rough was entitled to a +1 positive modifier because the Panther is a large target. So the 91 would’ve hit. Just trying to help.
Aaarrrrrgh!!