Mindustry
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- Опубліковано 15 гру 2022
- Mindustry #226 (x3) [Extreme - Enemy Base]
mindustry-unofficial.fandom.c...
Sector #226
Threat level: Extreme
Resources: Copper, Lead, Sand, Coal, Titanium, Thorium, Scrap, Water, Oil
Type: Mission: Destroy The Enemy Base
Description: Most of the map is on frozen land, with plenty of sand available in upper-left corner. Small puddle of oil available in same location. Enemy covers large area of the map. Enemy has a single core.
Guardian: Reign, Wave 40 - Ігри
watching you slap down that meltdown right beside a thorium line and place a router to try and feed it ammo was the funniest thing that i’ve seen all morning my goodness XD
I supplied the meltdown with thorium without supplying water. XP
Truth be told, at this time I was doing nothing but wasteful things.
@@MindustryJPthe meltdown was a hungry boi XD
@@Lovecraftia oh yeah! I'll feed him so much thorium that he'll explode!
I lost this sector once but never twice, all I did was gather up a bunch of Velas and lasered the hell out of the spectres and phase walls as fast as possible before the Eclipse show up.
Good job!
i get meltdowns and spectres confused all the time😅
It sure looks like it!
And both are good turrets!
@@MindustryJPactully best one
Me who captured this sector in just 9 mins with a bunch of velas and with no defenses just a bunch of nova family units
Wonderful!
TBH, this sector has been the hardest one for me...been surviving for 110 waves straight with t4 and t3 units, spectres, salvos, meltdowns, cyclons, etc to kill the boss and them Quads.....I'm stuck on this hahahaha
Sectors like 226 and 24 are difficult.
When I was a beginner, I didn't feel like I could clear it.
So I returned to the game after a few months. I was never that great of a player but I didn't really play Serpulo on V7 so it seemed like a good idea to give it a try. I did defeat one or two extreme bases before at V6 but seems it's a little bit harder in V7...
Anyways, since I was so slow I wanted to see how experienced players deal with hard bases. Well... I wasn't expecting for you to land with a full core, straight up start with mining Thorium and dump down a Meltdown for the first wave that I was trying to defeat with my Gamma XD
I always try to play the game "naturally" by bringing no resources with me to the new maps. But I guess I better slap my pride and take stuff a bit easier until I get better 👍
I think Mindustry is more difficult and interesting without bringing in resources.
It takes time to create one map.
Idk why the base you are playing is way different than the one I'm in...
Is it because the versions are different?
Indeed dude.
the map i played in has 3 perimeters of spectres walled on with phase near the big coal vein at the icey side of the map.
Also, there were another 3 protecting the all the x y and z points. QUADS at wave 5 splitting up each 5....
Dude you gotta see it, absolutely hard to take. Finally today I got to take at least half of the map@@MindustryJP
I dont know why but all the enemy that i faced in this sector are air units
Certainly, the types of enemy units can change even on the same map.
I also don't know the reason or the conditions.
oh dude same, and the guardian is an Ecplise.
How can you have a warehouse/container when you just landed?
Try registering the core with storage attached to Schematics.
You will be able to select it when launching, so if you select it, it will launch with the core from the beginning.
@@MindustryJP ok Thank You👍
@@dzkfdl there is a limit to how big your core schem can be though. In both height and width, it needs to be 10+core height/width maximum
So 13x13 for shard, 14x14 for foundation and 15x15 for nucleus
Of course the core can be anywhere in the schem be it be the middle, the corners or the sides, but the final size cannot exceed the maximum