It mostly just means that "lazy stats" don't work anymore. You used to do the same stuff with stats before anyways to work around confounding variables. Main problem is identifying very specific outliers (bugs, raw stat comparisons etc.) because you can't find them in any data.
What the hell are you doing at 15:05 game? You passed manaflow augment while playing visionary/black rose Leblanc for a support item and two 4 costs on stage 4?? Slammed TG on your Malzahar when your 1 cost morgana has virtually BIS items for him, and sevika is a much better TG holder. You then second row your Sion and Sevika just to give Nunu and Vladimir the 200 health and 15% omnivamp? You pass several high cost frontline units (like rumble/illaoi) to hold on to your Amumu who’s barely a trait bot at this point.
That's part of the point I think, getting you to comment on "huh wtf?" moments in random gameplay (and helps a little with attention span over the runtime). It's funny though
Usually a silent watcher but this video is so well made thank you. A hint to make your videos a lot better would be if you just quick summarise up the information at the end. For example what you need to write down from this Video. ❤
All I'm just gonna say is, if you see an econ augment at 2-1 or 3-2 take them no questions asked Currently the strongest comps are either fast 8s into 9 to cap which requires a lot of gold to get into for levelling + 2 starring your 4c/5c carries. OR heavy reroll comps (family, Camille smeech) You know what they all need? A fuck ton of fucking gold to either reroll, level, or both. Now the other 2 augments, you figure that out yourselves please but the general consensus will usually be an emblem if you're going for that trait, a specific trait augment if you're already going vertical, or just combat/item augments in general. Special traits are cool and good but remember they can gimp your team comp sometimes unless you got emblems to cover. Edit : Also rerolling for anomaly costs a lot of money too!
my secret tech is to always take wandering trainer and hard flex every game. I did this beforehand as well because I didn't look at stats then either, but I love to go Wandering trainer even if we started the game with a trainer sentinel.
How can I not see which augments I used in my match history? I wanted to check why I got a bottom 4 instead of top 4 with the same comp. Probably cause I was taking wrong augments at the wrong time. sometimes I might have been contested. But still watching a augment guide, wanted to check my augments.
Played my first game of the new set, and decided to start with bruisers. At second augment, I got that one that turns your board into a giant golem. He had something like 10k HP and was absolutely ridiculous 🤣
You use a lot of your gold when above fifty gold to try to three star 1 cost units or three star two cost units etc. A good example to look at for what is a reroll comp is the family trait comp on bunny muffins web-site
reroll comp = you care more about 3 star low cost champion than leveling = fewer units on board but more powerful stats on them It works by not pressing lvl button, gathering some money and roll the shop at lvl 5 for example if you want to 3 Star of 1 cost champion I tried my best giving you a summary of the strategy, but check videos about it
actually forward thinking just starts you from 0 gold.. but by the time i got all my gold back, i had 50 already. so i had 113 gold coming my way + my 50 existing gold that i built up during the 6 rounds.. and you can buy and spend gold on champions + levels.
Agree 100%. I tried to enjoy the game and try out unique things, but the balance is so bad that they all fall flat against the meta compositions. So now I just force the same two or three compositions. I can't waste time exploring when the balance is so bad, especially when we can't see the statistics.
If you're only playing a few games a week, or w/e you define as "limited", why do you care about stats anyway? What you're actually saying is "I'm mad I can't get easy wins by blindly following stats." God forbid you actually have to learn the set to climb 🙄
@aurelio9102 The argument is, "Man, im mad, people who playe more will be better at the game." Even with stats, people who play more will still be better for mere experience. Now with no stat data it is better because people can't giga optimize the meta so there is more fun AKA suboptimal comps to play.
No offense but this the worst TFT video guide of all time. You spend 25 out of 32 minutes telling us 1+1=2 and just when we thought you gonna start actually talk about what we all here for you just start an ad on your website instead.
maybe to you it's 1+1 = 2, but not everyone is as intelligent as you. as for the 'ad' it's literally the closest way we can get augment data after they removed it. Did it not actually solve most of that problem? Many times before we may take a hero augment that is averaging a 5.0 (think of the shen augment last set) and this is the way to avoid that.
@@BunnyMuffins Metatft and tftacademy both have full augment tier list. Even tho its not as good as numbers but every augment in the game is divided into tiers. That is way better than whatever you said in your video
@@LePhong-w5j yes, just blindly follow a tier list instead of following a thoguht process that i describe in this video of why and when to pick each type of augment
Data Explorer: teamfight.lol/stats/explorer
Written Guide: bunnymuffins.lol/augment-guide-for-set-13/
Thx bro for all of your hard work!
They've butchered tft there's augments that just win you the game
To think I'd alt tab and look all this up in the 30 seconds the game gives you to pick an augment
One of your best videos ever. So much useful info.
Its funny how the augment change just made it better for people who were really into stats, relatviely speaking, compared to before
It mostly just means that "lazy stats" don't work anymore. You used to do the same stuff with stats before anyways to work around confounding variables. Main problem is identifying very specific outliers (bugs, raw stat comparisons etc.) because you can't find them in any data.
Babe wake up, the goat dropped another banger
What the hell are you doing at 15:05 game? You passed manaflow augment while playing visionary/black rose Leblanc for a support item and two 4 costs on stage 4?? Slammed TG on your Malzahar when your 1 cost morgana has virtually BIS items for him, and sevika is a much better TG holder. You then second row your Sion and Sevika just to give Nunu and Vladimir the 200 health and 15% omnivamp? You pass several high cost frontline units (like rumble/illaoi) to hold on to your Amumu who’s barely a trait bot at this point.
He is not playing on this video, he is watching someone else play.
@@Yao_Guai it’s just random gameplay in background while I talk. Not picked for “great gameplay”
That's part of the point I think, getting you to comment on "huh wtf?" moments in random gameplay (and helps a little with attention span over the runtime). It's funny though
Coming back after playing 5 solo ranked games alone - Followed your advice and got consistent top 3!
Usually a silent watcher but this video is so well made thank you. A hint to make your videos a lot better would be if you just quick summarise up the information at the end. For example what you need to write down from this Video. ❤
All I'm just gonna say is, if you see an econ augment at 2-1 or 3-2 take them no questions asked
Currently the strongest comps are either fast 8s into 9 to cap which requires a lot of gold to get into for levelling + 2 starring your 4c/5c carries.
OR heavy reroll comps (family, Camille smeech)
You know what they all need? A fuck ton of fucking gold to either reroll, level, or both.
Now the other 2 augments, you figure that out yourselves please but the general consensus will usually be an emblem if you're going for that trait, a specific trait augment if you're already going vertical, or just combat/item augments in general.
Special traits are cool and good but remember they can gimp your team comp sometimes unless you got emblems to cover.
Edit : Also rerolling for anomaly costs a lot of money too!
my secret tech is to always take wandering trainer and hard flex every game. I did this beforehand as well because I didn't look at stats then either, but I love to go Wandering trainer even if we started the game with a trainer sentinel.
mr editor plz correct the icon on 17:31 it is academia emblem not abusher wrong icon broski you should but that one with the spikes
How can I not see which augments I used in my match history? I wanted to check why I got a bottom 4 instead of top 4 with the same comp. Probably cause I was taking wrong augments at the wrong time. sometimes I might have been contested. But still watching a augment guide, wanted to check my augments.
they removed that data :(
Played my first game of the new set, and decided to start with bruisers.
At second augment, I got that one that turns your board into a giant golem. He had something like 10k HP and was absolutely ridiculous 🤣
I love that augment
Is just me or the 'allow exclusions' option from the web doesnt appear??
it's coming soon, hopefully during this/next week it'll be live
Actually very helpful, tysm.
"watcher isn't the most popular"
Every single lobby I play has someone contesting my kog scar reroll
@@spacemanifestdestiny3542 what I meant was its never the “main comp”. it’s not called the watcher comp-it’s the kogmaw comp (with watchers)
I go by feel anyway, and if there is a fortune opener yay. Finally glad to be back in tft tho
such a beautiful thing, riot doing something good for once.
Good content, thanks for the help
What's reroll comps? And how do they work? Do I only reroll for a specific unit when I have enough gold saved?
You use a lot of your gold when above fifty gold to try to three star 1 cost units or three star two cost units etc. A good example to look at for what is a reroll comp is the family trait comp on bunny muffins web-site
reroll comp = you care more about 3 star low cost champion than leveling = fewer units on board but more powerful stats on them
It works by not pressing lvl button, gathering some money and roll the shop at lvl 5 for example if you want to 3 Star of 1 cost champion
I tried my best giving you a summary of the strategy, but check videos about it
You sack levels to create a strong 1 or 2 cost carry comp, if you hit its often enough to get top 4 but gets outscaled at level 8 and onwards.
actually forward thinking just starts you from 0 gold.. but by the time i got all my gold back, i had 50 already. so i had 113 gold coming my way + my 50 existing gold that i built up during the 6 rounds.. and you can buy and spend gold on champions + levels.
Easy - play when they announce new Patch. You have 2-3 days to abuse auguments they gonna nerf
Is it even good info to make a video with someone forcing one comp
Omg so many ads
It's annoying, but the man's gotta eat.
@ naw. Thats getting stingy now. More ad breaks than tv.
Haven't seen an ad in more than 5 years 🫢
Thanks for this video, shame Riot decided to make it harder for people with limited time to play
Agree 100%. I tried to enjoy the game and try out unique things, but the balance is so bad that they all fall flat against the meta compositions. So now I just force the same two or three compositions. I can't waste time exploring when the balance is so bad, especially when we can't see the statistics.
If you're only playing a few games a week, or w/e you define as "limited", why do you care about stats anyway?
What you're actually saying is "I'm mad I can't get easy wins by blindly following stats." God forbid you actually have to learn the set to climb 🙄
@joshwalton25 "limited" does not mean a few times a week. It is anything less than masters level grinding it out multiple hours per day.
Just like every game now. Its designed for sweats and whales. Casuals are not where the moneys at
@aurelio9102 The argument is, "Man, im mad, people who playe more will be better at the game." Even with stats, people who play more will still be better for mere experience.
Now with no stat data it is better because people can't giga optimize the meta so there is more fun AKA suboptimal comps to play.
first?
no
No offense but this the worst TFT video guide of all time. You spend 25 out of 32 minutes telling us 1+1=2 and just when we thought you gonna start actually talk about what we all here for you just start an ad on your website instead.
maybe to you it's 1+1 = 2, but not everyone is as intelligent as you.
as for the 'ad' it's literally the closest way we can get augment data after they removed it. Did it not actually solve most of that problem? Many times before we may take a hero augment that is averaging a 5.0 (think of the shen augment last set) and this is the way to avoid that.
@@BunnyMuffins Metatft and tftacademy both have full augment tier list. Even tho its not as good as numbers but every augment in the game is divided into tiers. That is way better than whatever you said in your video
@@LePhong-w5j yes, just blindly follow a tier list instead of following a thoguht process that i describe in this video of why and when to pick each type of augment
@@LePhong-w5j the saying "give a man a fish and you feed him for a day. teach a man to fish and you feed him for a lifetime" is quite relevant here
Make your own then smh