Okayyyy, as promised in the timestamps of "see comments" (1) On Deadline: - please be careful about your words when it comes to mental health - ADHD, or any mental health illness (or any illness, in general) CANNOT be overcome in a short time just because you have a deadline or whatever you need to do. - to add about ADHD, I have friends with ADHD. Deadlines don't help. They are horror for people with ADHD. (2) On On Being An Artist: - I tried to replay this again, and apparently you can click on it and something happens. The sounds are still static and all, so I'm not sure if it's buggy or I simply don't understand the game (probably the latter) - so as a note for aspiring game devs, make sure your descriptions are enough. I'll be honest that I don't practice this well - I even forgot about it on one game release T_T I edited it too late (after the peak views where nobody cared about the game because there's no description). (3) On ADHD: - please please please, do research on the topic of your game - always remember "game design shows the intent of your game" - the game developer did not do this well (it's off-cam) because the game design is for the players/ADHD patients TO BE DISTRACTED... to lessen the distraction bar/increase the timer??? Which is contradictory because: (a) If you want to show how people with ADHD feels, just leave it as it is where there are distractions, don't extend the timer - in fact, shorten the timer. That's how ADHD works, it's difficult to focus and time passes by and they can't finish the things they want/need to do. (b) If you want to propose a solution to ADHD with the distraction bar/timer design, DON'T ENCOURAGE THE PLAYERS/ADHD PATIENTS TO BE DISTRACTED. - ADHD IS A SERIOUS DISABILITY. Don't make fun of them and promote the idea that they have to get distracted. The treatment to ADHD is, in fact, avoiding distractions. Not interacting with them. You're making it harder for them to work. - Some people in the comments... which I don't know if they're (a) too young to know better, (b) or "mainstream == good" people, I shall self-diagnose myself with ADHD because it's what's famous right now*. They are for some reason, proud of their ADHD. Which is "???" People with ADHD hate ADHD. It's a disability. It's debilitating. Why would you be proud of it? The only thing I can understand about them would be that "I have ADHD and I was able to relate to this, thank you for the representation" (which the game is not), and not "Hey, I have ADHD, this is fun... totally not triggering!" and all of that. *I hate how ADHD is being sensationalized and those commenters are showing that. Call me out, but I doubt they have ADHD if they're enjoying it.
Okayyyy, as promised in the timestamps of "see comments"
(1) On Deadline:
- please be careful about your words when it comes to mental health
- ADHD, or any mental health illness (or any illness, in general) CANNOT be overcome in a short time just because you have a deadline or whatever you need to do.
- to add about ADHD, I have friends with ADHD. Deadlines don't help. They are horror for people with ADHD.
(2) On On Being An Artist:
- I tried to replay this again, and apparently you can click on it and something happens. The sounds are still static and all, so I'm not sure if it's buggy or I simply don't understand the game (probably the latter)
- so as a note for aspiring game devs, make sure your descriptions are enough. I'll be honest that I don't practice this well - I even forgot about it on one game release T_T I edited it too late (after the peak views where nobody cared about the game because there's no description).
(3) On ADHD:
- please please please, do research on the topic of your game
- always remember "game design shows the intent of your game"
- the game developer did not do this well (it's off-cam) because the game design is for the players/ADHD patients TO BE DISTRACTED... to lessen the distraction bar/increase the timer??? Which is contradictory because:
(a) If you want to show how people with ADHD feels, just leave it as it is where there are distractions, don't extend the timer - in fact, shorten the timer. That's how ADHD works, it's difficult to focus and time passes by and they can't finish the things they want/need to do.
(b) If you want to propose a solution to ADHD with the distraction bar/timer design, DON'T ENCOURAGE THE PLAYERS/ADHD PATIENTS TO BE DISTRACTED.
- ADHD IS A SERIOUS DISABILITY. Don't make fun of them and promote the idea that they have to get distracted. The treatment to ADHD is, in fact, avoiding distractions. Not interacting with them. You're making it harder for them to work.
- Some people in the comments... which I don't know if they're (a) too young to know better, (b) or "mainstream == good" people, I shall self-diagnose myself with ADHD because it's what's famous right now*. They are for some reason, proud of their ADHD. Which is "???" People with ADHD hate ADHD. It's a disability. It's debilitating. Why would you be proud of it? The only thing I can understand about them would be that "I have ADHD and I was able to relate to this, thank you for the representation" (which the game is not), and not "Hey, I have ADHD, this is fun... totally not triggering!" and all of that.
*I hate how ADHD is being sensationalized and those commenters are showing that. Call me out, but I doubt they have ADHD if they're enjoying it.
In short: do research before you make a game when it has a sensitive topic