@@Plasma_117 Nintendo consoles aren't sold at a loss. Nintendo might make some money from "PC only" crowd, but would lose more from people who now own both: a gaming PC and a Switch.
@@Plasma_117Not Nintendo consoles. Apparently, their margins on console sales are pretty big. There was one console, I'm not sure if it was Switch, where they started earning money from each console sold within the first year of sales.
@@Plasma_117They never sold at a loss. Wii U was more expensive than a regular Switch when it released. The Basic 3DS was also more expensive than a Switch Lite. They know how to make consoles for a decent price and still make money off it.
@@imacg5 I mean yeah but a few things: Mobile is a whole different beast and audience Pokémon Go is mainly handled by the Pokémon Company (Nintendo helps handle their console released titles). Plus developed by Niantic (not owned by Nintendo) They have 5 of the top selling consoles of all time in the top 10. They just don’t need it
@@mmarshfairc3 You tell me. Are you one of those who will pretend like if Nintendo exclusives aren't playable at 4K with RTX HDR on PC, and tell me Nintendo would fail if they start making PC ports to meet the people who don't want a Switch in the middle? If not, then I ask you: what is your problem with my question? If exclusives are all that matters, why did the Wii U die? It shouldn't be a hard question to answer.
That is what Sony and M$ forgot. Xbox sales plummeted when they went to PC and PS is down YoY in income after going to PC with PS+ subs declining as well as software sales. Console sales were also down YoY.
@@lm4585 There is no evidence to suggest that MS going day and date on PC is the reason their console sales plummeted. It is way more likely that the main reason was because they didn't have a strong lineup of games at launch! You can't expect the system to sell when you delay Halo Infinite, your strongest IP Then the competition has Spiderman (for the casuals) and Demon Souls remake (for the hardcore). It was a losing strategy from the jump.
@@lm4585 Xbox provided their games on PC from the beginning. Most PCs run Windows, which is owned by Microsoft. You know what else Microsoft owns? Xbox. Microsoft wins either way. Valve's Steam Deck and SteamOS are the only competitors putting a chink in that market share.
Draw new buyers to a console, but not a service. The truth is Nintendo is leaving money on the table. Some people have no interest in paying a few hundred more bucks for a Nintendo console, to play Mario and Zelda, after dropping 1k or 2k on a new PC; which can play anything except Nintendo games. Buying a game for 60$ for a platform you already own, on the other hand, is much more attractive.
Nintendo would probably lose more money putting their games on PC because, unlike with Xbox or Playstation, Switch is probably occupying a high audience-overlap with Steam. A 2021 survey of Switch users suggested that at least 72% of them had a PC. That might sound obvious but, given how Switch games already target a low-power hardware spec, that would suggest that at least 72% of Switch users have a piece of hardware AT LEAST AS POWERFUL as the Switch. Meaning that if Switch games were on Steam, a decent chunk of those people would buy those games on PC INSTEAD of Switch. That means Nintendo loses out on that 30% revenue cut that Steam takes for using their storefront. >"Well why not just release them staggered/later?" Because nobody is going to buy a console for Early Access to a game that will be on the platform you already own later. That's one of the most delusional things Herman Hulst recently said regarding Playstation games on PC. He legitimately thinks that putting Horizon or God of War on PC will encourage people to pick up a PS5 to play the sequels. But that's nonsense because if PC Players didn't already pick up a PS4 or PS5 for the games in the first place, then why would they pick up a new piece of hardware for a game they now KNOW will come to PC later? Part of Nintendo's strategy that has resulted in such immense profit for them is that they basically never drop cost on games, they very rarely ever go on sales and they're basically ONLY available on Nintendo hardware legally. This strategy trains people not to wait for sales or ports of games when they come out, you just buy it on the spot because it's as cheap and available as it'll ever be. There's no extra money left on the table from not making PC ports because most of the PC players who want switch games already own a switch
Bruh you know PC is like refrigerator or mobile phone. You have to have it. Saying that 72% of Switch players have pc is saying something like 85% of switch players sleep in the bed. Of course they are gonna have it.
@@hododod246mate you're missing the point. Nintendo doesn't need to sell their games on PC because they can match sales of bestselling games that release on all platforms like Elden Ring. Why would they waste resources on porting games to PC and take a 30% cut to their games by releasing them on PC, when they can match sales without taking losses.
Sony is being stupid but Nintendo has a different purpose of being portable I reckon it would improve sales (as long as it is not on steam) But they could release them for for higher prices than the switch versions giving an incentive for people to buy them (Sony doesn’t because it’s against steam policy)
Putting it on PC would reduce the perceived brand value of Nintendo, and also Nintendo makes some money from Hardware sales. It's a tradition for them to control their hardware, and that is just not going to change.
True , but at the same times because of that piracy and emulators run wildly for their games. They can chose to keep exclusives forever but somehow pirates will not sit , and PC gamers will find a way to jail break .
@@Minarreal Nintendo has great profit margins on consoles for sure. But your kidding if you think they make more money selling consoles then selling games.
Nintendo's war chest is over 10 billion dollars (cash, not market cap). Their losses during the Wii U generation were around 100 million a year. So it would have taken them 100 years to run out of money. Even if a failed generation killed their market cap, they could just buy themselves and go private. So there is literally no reason for them to change strategy. During the Wii U, people all over the internet were saying they should become a software company. When Sega did that, the size of their company shrank dramatically. Being a platform holder allows Nintendo to make a percentage of every game on their hardware in addition to keeping their games as an attract for the platform. Multi platform makes no financial sense for Nintendo.
They only had losses for 1 fiscal year tho and it wa snot due to the WiiU, it was because of that 3DS pricecut they had to do, which helped make that system finally succeed.
Nintendo may not that big but they had zero debt unlike other company operate with loans.. Square Enix for example, had debt almost half of their entire company
You say that, but like...the sheer fact that it has done NOTHING for Sony but stall the PS5 sales, doesn't elicit confidence in the idea. Especially for Nintendo, since their IPs are so valued. Keeping them on console incentivizes people to buy the console for access to the IPs (no matter how scummy you may think that is.) And this still seems to be working for them despite what Xbox and PC players seem to keep saying. Having exclusives is literally why they're successful.
Fundementally, Nintendo need to offer the consumer something which Microsoft and Sony can't. For all intents and purposes, the gaming experience with an xbox and a playstation are practically identical. Nintendo offers the consumer something different. Nintendo says 'you can have a unique gaming experience (DS with dual screen, touch screen, microphone, Wii with motion controls, Wii U with tablet interface, Switch with many modes of play, motion controls, Labo, Wii Fit, Ring Fit) but only if you buy our hardware and software. They might not always be successful, they might not appeal to everyone, but by offering a unique experience they're able to appeal to at least some people, stay relevant, and compete. If Nintendo stopped doing that and just started releasing games that could be played on PC, xbox or PS, then they would no longer be able to offer the consumer something unique.
@@whodatninja439I mean, I think a bunch have things have done that, admittedly. But yes, barely any exclusives AND those exclusives just ending up on PS4 and PC are definitely the biggest.
The entitlement of the PC crowd will never fail to astonish me. The worst thing about that question is that the user happily advocates for piracy as long as Nintendo doesn't release their games on PC. Honestly, i think he should've been called out. As John says, Nintendo doesn't need to publish their games on PC, they've mastered the secret of being succesful in the console space, and there's no better proof of that than the lastest Direct, almost 8 years into the life of the Switch and they can still release basically one game per month and most of them are bangers. It really stands out when you compare i to the sorry state of the Xbox and Playstation libraries, wich speaks volumes about WHY they're releasing their games on PC, they need that extra revenue.
People always asking “why does Nintendo do this? Why does Nintendo do that?” Because it works! They understand the market they are in and their audience way better than the other manufacturers
Yeah I don't really understand why people keep asking this stuff when Nintendo has now become the most profitable gaming company lmao. From the least profitable (of the big 3) to the most profitable in one generation without putting their games on PC.
This year Mario Kart 8 and Animal Crossing will sell more copies than most new games from other companies will do. The rest of the industry should observe and learn.
@@joseijosei You're going through a lot of trouble and extra setup to play Mario Kart with friends on the PC. Not impossible, but also involving a lot of extra steps that may be various amounts of arcane skill. Assume the average person just wants to put game on and play.
@@Jerhevon And you as likely to say that you need to upgrade drivers on PC, when not only they install automatically and the only one you update later are the ones for your GPU, but also, you can just ignore updates for an entire generation because they usually fix very small and niche issues for a few GPUs you probably don't even have, so unless you want AV1 on your recordings or something updates are almost always useless, but I'll explain this to you anyways. No, sir, you don't go through a lot. After a quick setup that only takes you like 5 minutes of downloads (you need the emulator, keys and something else I forgot), it is ACTUALLY EASIER to get a game working on an emulator than on the Switch itself, and I know this because I have both. You put a game ROM inside a folder and... that's literally it. It will show on your emulator next time you open it, so you don't even have to install it like you normally do with other PC games. Boom! It runs just like that. Emulator updates? You either click "yes" or "no" when you open an emulator to get it. The settings are always the same by default. Default settings can be changed, and you only do that once. Default settings are like on the Switch, but if you want 4K you can just change that. It will take you like 10 seconds. For controllers you just turn on what ever you are using and it will start working. If you have 3 friends you have to turn on 3 controllers more and they'll work, no matter if they are a Switch Pro controller, a Redragon one or an Xbox controller. So difficult, right? Such a hard thing to do! I mean, imagine turning on 4 controllers and then double clicking a game... Bro, really, don't say anything. You clearly don't even use a Switch emulator. Oh! And RTX HDR is as easy to use as in any other game, except that you do it once here for all the games you are going to run on the emulator, because you are adding it to the emulator and not the games. Thank you Nvidia!
Yes, if Nintendo can sell people ports of the same games again every generation instead of selling once and play forever, they are going to make much more money.
This couldn't be more true. They've been around longer than anyone. Atari, Sega, these big players have fallen away and Nintendo is the only one still around since the 80s in the videogame space. Because they protect their IPs, maintain a high level of quality, and prioritise gameplay experience. Other companies may make more short-term money but at the detriment of quality and reputation.
Because Nintendo's games outsell both Xbox's and PlayStation's games combined they don't need to port to PC in order to make their money back Nintendo can drop a Pokémon or Zelda and sell 10 million in 3 days when someone like PlayStation can drop their biggest IP and not see 10 million for 3 months
Their games are also a lot cheaper to make. They dont have 500 developers working on a huge AAA game with realistic graphics. Most of their games are made by 20-50 people teams. Zelda and Mario are bigger but still in the reasonable area of 100-150 devs
correction... only Mario and Zelda games sell on Nintendo consoles... (Pokemon is a different beast but that's definitely on TPC, im talking pure Nintendo) go ahead and tell me where are metroid, pikmin and Starfox?
@@schikey2076 what? Pokemon counts, animal crossing counts, smash bros counts, mario kart counts, ring fit adventure, switch sports etc. A quick google search is enough to fact check this 😂. Pikmin and metroid are smaller sellers and smaller in scope (in terms of budget) so they are pquite profitable. Sony and Microsoft have games in development with budgets at 300 million and more. Those games can't afford to sell below higher benchmarks to be called a success
@@corywashington9580 i'll give you ring fit adventure and animal crossing, forgot about that whoops 🤦 Pokemon.. thats more towards TPC than Nintendo.. im talking about pure Nintendo IPs Smashs Bros holds weight because of Mario. Mario Kart, are you serious? thats a Mario title ofc it will sell well. dunno about Switch Sports... does Nintendo sports game even sell on Switch? but my point still stands, majority of the exclusives that made the top 10 on Nintendo are Mario, Zelda and Animal Crossing only... the rest barely can reach the 1.5mil mark...
They will rather go bankrupt cause going PC requires such a paradigm shift in operation and vision that might as be a whole new company from the ground up.
Are we all going to ignore the fact that their games already play much better on PC and that they are investing money fighting againts it? Bro... you guys are here talking like if their games coming to PC would be bad for them, when people were already playing Mario Wonder at 4K with RTX HDR before it got released on the Switch, so they got to complete it before you tried your pre-order. Are we going to forget their platform with the best exclusives of its generation failing? What is a Wii U?
@@angelvillegas9604 What is this? The year 2008? More expensive than a Switch, sure, but if not then a $565 better than a PS5 in rasterization performance, and double as good when you take into consideration DLSS 3 FG and Reflex. Also, the Switch is much worst than that. "But it's portable" isn't an excuse anymore when they dropped the price of the Asus ROG Ally to $399.
😂when prices go down people buy when they go up people sale, if you sold something when the price went down... then never invest cause ooof @@stephenwakeman3074
People always underestimate the power of being a platform holder. Nintendo doesn’t bread their butter selling hardware or even games. They make the lions share of profit through licensing fees from software released on their platform. You lose your status as a platform holder and you become a husk of your former self. Just look at Sega for an example.
nintendo out of all of them butter their bread with hardware, is the switch 100 like a console that age should be? the nintendo cartridges were more expensive and their consoles wernwt exactly the cheapest for what they were either, they make the lion share charging top prie for their games cos they know parents are footing the bill as its mainly children playing it.
@@deeplaysgaming4754 WHich is a lie, they already shown the statistics that the player base on Switch is mature/adults, and not just kids. The age old putdown hardlycore gamers love to paint them as, hoping itll keep 3rd party titles they love from the Nintendo platforms.
@@TerranigmaQuintet so youre telling me out of the 3 consoles nintendo DOESNT have the biggest playerbase of children? is that what youre tellin me? seriously? and youre also tellin me that when parents buy their kids a first console nintendo isnt the most popular choice? are they buying a 6 year old a ps5 with TLOU, or xbox bundled with gears of war? or are they gonna buy a switch and mario,/zelda game?
Iwata spoke about this, there are two things. One they co-develop hardware / software and two they don't believe in cannibalizing their IP. I honestly don't know why people constantly criticize Nintendo when they operate with no debt, have the most valuable IP in the industry and sold 140+mil consoles. Tears sold over 20mil, Nintendo is fine. Next time you go to a store pay close attention to Nintendo products, they're literally everywhere. keychains, cards, Lego Sets, figures, backpacks, plush dolls, the list is endless. It's not just video game stuff for them, it's everything. If Nintendo really hit a rough spot they could re-release the original NES for $500 and select carts like the Zelda Gold cart for $100 and sellout in minutes. They wouldn't really need to make a new system for a while because of their legacy. Like a OG green screen Game Boy for $200 with a backlight would sell out instantly.
The tragic thing is that if Sega played their cards better and stuck it out, I believe they could be in a similar position to Nintendo today. They have a really good IP. Sonic games, Sega Rally, Phantasy Star, Streets of Rage, Skies of Arcadia, Crazi Taxi, Jet Set Radio, and so on. Sega has got Sonic TV shows, movies, and sells Sonic key chains, pencil cases, and more. But it never quite capitalised on it. I think going third party was probably a mistake on Sega's part, but I'll probably love to buy another new Sega Console again. Lots of people are already asking for a new Dreamcast.
@@skycloud4802 I think I heard one of their other IPS is getting a reboot/ rebirth If I'm guessing correctly, but I still agree with everything you said about Sega. It's a big shame they went third party and I would totally buy a new Dreamcast if they ever did invent one, I never grew up in '90s. I was a 2000s person but I would love to see what it was like back then.
People criticize Nintendo for how they treat fan works or how they artificially drip feed legacy content and how some of their games are too expensive for what they are. They did make the the NES and SNES mini and I would like to see more mini consoles released by them but $500 is way too steep of a price.
Also third party sales, people often forget that. The reason to manufacture a console is to collect royalties on third party sales, without that there’s no reason to have exclusives or even a console at all.
They don't make that much money on consoles though. The games is really money makers . And I ain't talking about exclusives. I'm talking about the 30% from EVERY games sold on the switch(including microtractions)
Also Nintendo is a software maker first, and a hardware maker second. The NES was created to sell first party games only, there were originally no plans to sell third-party games
While Sony and Microsoft lose money on console sales, Nintendo makes a profit on them (a slim margain, but still a margin) Nintendo wants you to buy their hardware as well as their software
Because they value their IPs and value their platform. 1st party games should only be on their own plarform. Porting to PC is short time money in exchange for long term relevance. And people now got surprise why XB console are in this state of irrelevance, and why some devs simply skip that platform... I hope Nintendo does not make the same mistake that MS did and Sony is also doing now. There's tons of 3rd party multiplatform games nowadays, thats why exclusives should be special, a differentiation point.
False equivalence. You’re suggesting that platform agnosticism is the reason for Xbox console sales decline. It isn’t. The issue is that MS don’t have relevant IP. Sony do and have ported their console exclusives to PC and seen great success AND huge console sales. The difference isn’t the strategy, it’s that Sony’s IP is ostensibly better received and regarded.
@@stephenwakeman3074 Sony is just doing it, MS has been doing it for 2 generation already, that's the only difference. MS is just in a more advanced state of irrelevance. But Sony is going the same route, they are slowly digging their grave. Nintendo is the only one smart enough to see the trap.
@@eded9157 I do not see Sony going irrelevant anytime soon. A lot of people prefer console, they do not want the hassle of a PC and have built up big digital libraries on Playstation. That is where Xbox failed. The Xbox 360 did amazingly well, but they absolutely flopped with the Xbox One so most people went for Playstation 4. PS4/Xbone generation was where people actually started to build their digital game libraries and Xbox severely underdelivered on the library of games while Sony (imo I do not find a lot of their games fun anymore, too much movie influence, but that is contrary to popular opinion) released banger after banger. The CEO of Sony himself stated that Sony will not release all of their first party games on PC. They aim to mostly release the first game or two in the series and keep the sequels exclusively on Playstation, pretty much using FOMO to get PC players to buy a Playstation.
Because it isn't necessary. Nintendo, unlike their competitors, have a large number of evergreen titles on a very successful console. They don't need to put games on PC to make a ton of money.
@@ask343 I found the Wiimote pointer more accurate/sensitive than a mouse pointer. Problem is, so many didn't seem to know you could simply use the pointer by resting the wiimote on your lap and aiming with slight tilts, rather than having to hold it like a gun all the time.
No I just wanna play switch games with better performance legally. The shitty thing is, we don’t know if the switch 2 will be backwards compatible, let alone offer performance updates to the switch’s library
@@christianr.5868 Based on Nintendo's history with consoles, it is very likely the Switch 2 will be backwards compatible with Switch. Gameboy Colour could play Gameboy. Gameboy Advance could play Gameboy and Gameboy Colour. Nintendo DS could play Gameboy Advance. Nintendo 3DS could play NIntendo DS and also supported DSiWare. The WIi could play Gamecube. The Wii U could play Wii (also Gamecube if you softmodded the Wii U). I am a lot more unsure about performance patches. It could happen, but it could also not happen.
The obvious reason is because it would divert users away from their consoles and reduce the switch value. But also why? Realistically why should they? The efforts to make games for pc would be a lot more then developing on a console and since most pc gamers never wanna pay full price. They would also be diverting manpower away from other projects. They could put all the money in effort into making a 60$ port and make double the amount. Why put in more effort for less?
"the efforts to make games on PC would cost alot more than developing on a console" Switch uses an outdated mobile chip that most mobile chip today can outperform it, surely it doesnt cost THAT much to just port it on PC "PC gamers never want to pay for full price" Someone surely do not understand PC gaming to make this kind of dumb statement.
@@ProjectionProjects2.7182 Of course, but that's not really the argument that the other person was making. The argument is that PC players are less prone to pay full price than a console player.
If that business model is working, why would they change it? I will dare to say that emulators don't make a dent in Nintendo's finances and piracy would get worse with PC ports.
@@minecrafter3448 Don't worry, for every emulator taken down, there are a couple new ones that emerge, Sudachi, Suyu, Torzu, to name a few that have already replaced Yuzu.
Terrible controls, that’s what kills the game for me. I’m sure it’s a perfectly fine game once you get used to the controls, but it’s objectively unoptimized and sluggish, making it heavily overrated.
@minecrafter3448 I heavily disagree with this, especially since SMG is my favorite of all time. But hey, that's what opinions are for. Although, I wouldn't as far as to say that the controls are objectively bad, just different from a regular controller.
@@MarioandLuigiplaygames17 I wouldn’t call them objectively bad, just objectively worse than they could be. The Wii remote and nunchuk limits it heavily. You seem to like the game, how does it play with the switch pro controller in 3d all stars?
When I bought switch OLED, I bought it for Zelda and Mario games and Nintendo knows that. They make profit on console sales, as well as on subscription and I am ready to jump on Switch 2 when it is released. I would say they easily secured $1000 from me and it even doesn’t include other games I bought. So no wonder they are not releasing for PC.
Youre 60 dollars nintendo physical games will have value atleast 150 dollars in the future. Nintendo physical games is not just a game, its a collection and an investment.
The answer, which no pc gamer will ever accept (from my experience) is Hardware value is paramount for Nintendo. They don't care if you hate 30fps or controllers, the only way to (legally) play Nintendo games is on nintendo hardware, and that makes the console valuable, more than other consoles with fewer exclusives if at all. Thankfully I aint so close minded and play on both controller and pc/kb without "suffering" every time a game is at 30fps (btw theres plenty 60fps switch games like MK8, Splatoon, Smash Bros, Mario Odyssey...)
No. Don’t do it. Protect your own gaming eco system as first party. Look at PS and Xbox. Yes their game are more accessible than ever , but look how they hurt their own console.
Easiest answer: Nintendo doesn't need the PC audience, unlike Sony or Microsoft. Alternate answer: PC gamers aren't known for self-awareness, but they're not the main characters in the video game community. They aren't entitled to have every game in the world any more than console gamers.
"...but ...but We're the master race." Which begs the question. How can you guys be the "master race" if your platform doesn't have the best playing games released on it? "...but ...but 4K ...but ...but 120 fps." (Observes them in the fetal position rocking themselves back and forth while mumbling incoherently.) 🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
I mean having one system that can play everything would be the dream. Think every console should have exclusives and time in the sun, but at the end the whole library gets ported.
4:08 I don't know if this was ever true but in the Wii U era we were constantly hearing that Nintendo made so much money during the Wii and DS era that they could make three consecutive Wii U flops in a row and still be fine and not go bankrupt lol
playstation has spiderman (ip owned by Sony), uncharted, tlou, Gran Turismo, twisted metal movies/show & many other projects (days gone, horizon, god of war, until dawn movies/tv show)
@@johnlennon5326Sony isn’t really a gaming company though they sell cameras and TVS and have a movie studio that doesn’t count. Also they spilt the profits with marvel on the latest spider man movies.
@@tomgu2285 Spider-Man is obviously debatable. No Way Home made a lot more money than the Mario movie, tbf. Can't really speak about the profits for TV shows but more people watched The Last Of Us than almost all of the Game Of Thrones seasons and House Of The Dragon. It's up there.
Nintendo will never release any of their games on pc even if they stop making a new console. Their games are family oriented, but they are likely to release their games on mobile phones as they did when wii u failed to achieve sales, especially since they always do not focus on graphics, only on fun games.
I'm sorry, but anyone not playing amazing games simply because they don't want to step outside their comfort zone of their preferred interface and platform need to get their priorities straight. You won't find games as innovative and amazing as Super Mario Galaxy on the PC precisely because PC games are basically just designed for the X Box controller or the keyboard and mouse. Neither of which can adequately handle such an impressive game. It isn't just the ridiculously ballooning budgets of modern AAA games that make them so safe and dull. It is also the more limited controls of those games as they are pandering to that close mindedness of the PC crowd. For all the talk about how the technology of the Switch is supposedly so limiting, nobody ever seems to acknowledge that a game like Splatoon could have never been made on the PC because it's controls and design are too ambitious for a mainstream PC release. The keyboard and mouse is inadequate for the movement of your character which requires precision analog movement, and too few people own the controllers that do have adequate gyro support for that to be an essential feature of the game. That is why it would be terrible for the consumer for Nintendo to develop their games for PC. They are literally the last company still pushing innovation of any kind.
Nintendo is officially a hardware company, and their games are just a support to sell more hardware. So that’s why it makes no sense to bring games to PC
nintendo wants to keep their exclusivity, they’ll make more money not having it on pc, plus then it’ll be more obvious how much better these games run on better hardware
Literally 90% of Nintendo's success is because of their exclusivity. It sells consoles, which makes them a lot of money, because, unlike Playstation and Xbox, Nintendo actually *_does_* make a profit from the sales of its consoles, and doesn't solely rely on the games to recoup the loss of manufacturing them. Nintendo doesn't make the most powerful consoles because they have no incentive to when they have a super stacked exclusive library of games. People will buy the consoles just to play their games, so they can get away with creating "underpowered" consoles that are cheaper to manufacture and can be sold a much lower cost, thereby reaching a much wider audience than the competition, and thereby having a substantially larger profit margin than the competition. Yes, Sony and Xbox still make more gross revenue than Nintendo, but Nintendo has a higher operating profit than either company's game division because of this tactic they follow. So *_clearly_* it works.
Yup, it's a great idea to make moves that sabotage your business model. Then these genius console makers wonder why their business model is in decline. And their bright idea? To double-down on the actions that helped invoked that decline.🤦🏽♂️ That won't end well. Nintendo, at this rate, is guaranteed to be the "last one standing," in the home console space. This isn't rocket science. If you chase after this short-term money, you will damage your console stretegy model in the long run. To the point where it's completely extinct. Just ask Microsoft how that worked out for them, though people thought it was a smart move when they LITERALLY gave people a reason NOT to buy Xbox hardware. You can't make this sh!t up...🤷🏽♂️ There's nothing wrong if a company want a PC-Console business model, but you don't just shoehorn it into your existing model. At some point, you have to be clear about what you're business actually model is, think about how sustainable it is, and then stand by it, so not to confuse your customers, or rub them the wrong way. This attitude that we ought to be able to play all these games - for hardware which we opt not to own - has ramifications far beyond our own entitlement, especially when a company like Nintendo is selling a METHOD/MODE of playing games, just as much as they are selling the actual software.
There's nothing stopping people from buying a currently available game even if they want to play it on PC. But the vast majority aren't doing that, and let's not pretend that they are. Pirating a currently available game is not the same as pirating an old game that can't be found anymore.
@playin4k611 it's really not. The number of people downloading new titles that also buy them has always been negligible. A lot of the major forums even commonly boast about how it's "morally correct" to not pay.
@@Ash_YuSo no loss for the business since that person wasn’t a potential customer they were just bored and broke. Speaking for myself I eventually buy all the books, albums, and software I pirate if it’s good.
Despite all of the clueless casuals that think that graphics are all about technical benchmarks, the reality is that Nintendo's 1st and 2nd party games are absolutely gorgeous. Only a complete moron would look at their games and say, "Ugh! It's hideous." simply because it isn't running in 4K at 120 fps.
Nintendo are innovators (and they like money). What this means is they want to keep selling hardware, and not just that; they especially love iterating on how people play in general. Though this may not always land for some, it is undeniable just how often they continue to introduce something new that is then later adopted by the wider industry. Obviously, we're no strangers to the setbacks from this as well: gimmicky controls can make some experiences feel unnecessary or invasive in an unnatural way, and the lack of focus in producing high fidelity games can really put off some devs and gamers. Even so, Nintendo values the pros more: resourceful use of outdated hardware allows for more of a return, and keeping titles exclusive ensures they can continue crafting games without worrying about other versions. While everyone might not agree with this initiative to keep things exclusive (I'm certainly not defending Nintendo's acts against emulation), I think it's pretty great how they're able to still come up with new ways to play, and I think exclusivity has allowed them to really influence the competition in a positive way.
People feeling entitled to pirate their games just because they think they deserve better performance than what the Switch hardware offers are incredibly cringe. The only reason the console is this easy to emulate in the first place on current gaming PCs is specifically because of the low-power nature of its ARM architecture lol
It was easy to emulate only the last 2-3 years really, before that emulation was pretty bad, and only really viable because nvidia screwed up the bootloader so it got hacked very early on. And once that got fixed on newer revision it took years for modchips to re-open that same exploit. But ofc with everythign open so early, it really helped emulation development, but outside that exploit none others were found since. They won't be so lucky with Switch 2, and if Nintendo manages to keep their own OS as secure as it was on Switch 1 then there wont be any easy piracy for a long time, let alone emulation.
@@schikey2076 The Switch piracy issue is twofold: Firstly there was a major security flaw in the first gen Switch due to Nvidia's carelessness. This allowed the homebrew and emulation communities to fasttrack their efforts despite Nintendo quickly reacting and fixing the vulnerability in every console produced after roughly mid-2018. But also secondly, the only reason Switch games are this easy to run (and even enhance) is because the system they were made for is really weak compared modern PCs, and on top of that it is a common mobile ARM architecture that is relatively easy to backward engineer. That means anyone trying can brute force the games into better performance than the native hardware they were made for is capable. The Switch is quite literally an Android tablet from 2015 running a proprietary OS, it is not rocket science to emulate it. You see the flaw in logic? There is no PS5 or Series X emulators yet for two reasons: 1) There is no incentive whatsoever for anyone to crack these consoles. Why the f***k anyone should waste their time trying to emulate the Series X when its entire game library is already available natively on PC without the performance loss associated with emulation? PS5 is almost in the same situation, any game worth playing is or will be at some point on PC. These consoles are entry-level gaming PCs with a bunch of software restrictions, there is no point in emulating them. 2) Even if the security of these consoles was cracked, there would be no point in trying to run these games as no one would have the raw power necessary to emulate these systems in any playable fashion yet. There are no incentive to pirate these consoles because the technology required to emulate such systems barely exist yet, if at all at the consumer level. It's one thing to say that these consoles are entry-level gaming PCs, but it's an entirely different thing when you need the performance headroom necessary for running the emulation code on top of the games themselves.
I think PC gamers want Nintendo games on Steam, when that would never happen in a million years because Nintendo is not giving a share of Mario to Valve. If it ever came to PC it would be a Nintendo Store so they could control it.
Nintendo is the absolute KING of 1st party exclusives. Easy answer, they don't need to. Personal answer... I hope Nintendo gatekeep their games until the end of time.
I currently visited the Nintendo store in Osaka, and it was amazing fulled with so many people. Everything about Nintendo is special, and it’s why people buy there games and will continue to do so.
There is no innovation in videogames aside from Nintendo. Why everything has to be PC based? Its boring. Its 1984. PC gamers are drones. New ideas on how to game and form factor is Nintendo. No other game company innovates. There would be no Steam Deck or any other clones without The Nintendo Switch.
Yeah, the ultra hardcore minority who want it probably already Pirate the stuff, so Nintendo putting out a PC port is just saving them the trouble of having to emulate the games (just need to bypass security).
Agreed. Don't call them "ultra hardcore gamers" though. They are a vocal minority of casuals. Hardcore gamers already own a Switch as it has most of the best games on it for this generation. If you are an "ultra hardcore gamer" you want to play the best games. Therefore, you own a Switch. Over 90% of the games I play are on my Switch, not my gaming PC.
I always go back to Nintendo's roots as a toy company. Their heart and soul is in creating interactive play experiences, and that includes the hardware. It's easy to overlook the massive peripheral market the Switch brought in, and all the revenue that generates either directly for Nintendo, or through licensing deals.
@@mikeuk666 Sony's perk with some of the generations was certainly DVD and Blu-ray inclusion at a time when such players were as or more costly than the consoles themselves.
@John-PaulHunt-pv6ol Nobody has been jailed or fined recently. The Yuzu developers settled out of court because they were actually guilty of using leaked games to do pre release development.
@John-PaulHunt-pv6ol Vimm's Lair is still there. They removed specific games that received DMCA claims. That's how the DMCA works. If you put up a game you don't own, the copyright owner can file a DMCA claim and force you take it down. The flip side is that the DMCA protects sites from copyright infringement until a DMCA request is sent. I personally think Nintendo should leave Vimm's Lair alone, because they don't have intrusive advertising and are primarily a historical archive. But Nintendo has a legal right to file DMCA claims for games they own the copyrights for.
@John-PaulHunt-pv6ol Most hardware that ships with games is manufactured in China. China does not enforce civil copyright law, which allows companies in China to put whatever they want on their devices with minimal legal risk.
Because Nintendo actually makes money on console sales. It's no surprise that Sony and Microsoft don't want to make hardware when they're taking a loss on each unit.
@@THEONETRUEOVERLORD That is probably true now 4+ years into the life cycle. When you look into the lifetime cost of the loss vs the profit, especially considering that most of the buying happens early, it is a net loss.
This the way Nintendo sees it: their intellectual property is their most important asset. People love Mario, Zelda, Pokemon, etc. Their IP is what gives value to their hardware. They want people to associate their games with their hardware. That's why they won't allow skins of their characters in Fortnite, for example, because that would allow people to see their characters on other platforms. That's why they cruelly go after emulators and fan projects. It's why their games won't come to PC. They want their gaming IP to be on their platform and nowhere else, apart from a brief stint in mobile gaming that they've now mostly abandoned.
I think John got it to the point: Nintendo doesn't get much benefit out of it. Currently, they are in full control of their platform, it makes a ton of money - why should the spend money to put them somewhere else? Exklusivity even helps Nintendo, as they make a profit with every console sold, not just the software.
Kinda crazy how keeping a Gen behind has actually been seemingly beneficial for Nintendo. Keeps budgets lower while they sell amazingly. The leap will also be greater from Switch to Switch 2 if the leaks are to be believed. Hopefully Switch 2 is powerful enough to get even more games. The first party games already looking great will look great and run better, but I’m curious about the ports
I think the Nintendo situation is a unique one where, they probably would make less money if they released their games on other platforms. People can bitch and moan aboutwanting to play the games on more powerful hardware but at the end of the day most just end up buying the Nintendo console and the games. I'm an example of this. For years I cringed about the Switch's performance, then three years ago I caved and bought it. Now I have ton of Switch games. If Nintendo releases their games on other platforms they will end up loosing on console sales, plus share like 30% of the software sales to whatever platform they sold their games on. In their current situation theymake a killing on hardware sales, still sell millions of copies of their games and don't share any of the software sales money with anyone.
That was a great point by John I hadn't thought about: nintendo dosen't do battle passes. I'm still annoyed with their business practices and the disgusting way they treat modders and artists. But micro transactions are at least one horrible thing they haven't fully embraced, which is commendable.
Nintendo will likely never make their own franchises available on PC, and here's why: They are a game company first and foremost. They rely on their games to make them money. Playstation and Xbox feel less icky with making their games available on PC (Xbox for the most part) because both of their respective parent companies have other lanes of profit. Sony makes a lot of consumer-grade devices, from headphones to smartphones, Walkmans, and they've made some of the best (and worst) movies out there. Microsoft makes bank with licensing their software out to other companies for desktop and laptop computers (not to mention their own computers). Nintendo, on the other hand, makes most of their money via console and game sales. Anything else they sell leads back to the IPs found only in Nintendo games. If Nintendo ported their games to PC, people would be less inclined to buy their hardware. At the end of the day, porting their games to PC would be much riskier for less profit for Nintendo than it'll ever be for Sony and Microsoft.
Or you know... Maybe its just because they would like to play it on there preferred platform. Have you ever thought of that? Not all PC gamers are pirates, same as how not all console players are paying customers. You don't need to make extreme generalizations.
My guess is they’ve already considered it and found there wasn’t enough profit to be made from it. Fine by me, I’m a PC gamer but I also always buy Nintendo consoles because I like their games enough to do so
The whole “piracy is a service problem” that people love to parrot is so ignorant as not even Gabe Newell believes in it. Steam has so many anti-piracy measures built into it and actively encourages 3rd party DRMs like Denuvo, if Gabe believed in his own statement he would prohibit any and all forms of DRM on Steam.
Yeah, as someone who used to pirate games extensively when I was younger, piracy is a "do I want to pay money or get this for free?" problem. Any high-minded moral justification is just post-hoc reasoning in 99% of cases.
@@ScubaSnacksExactly, I’m tired of people pretending piracy is some morally justified thing. All it does is kill the industry. If a game is good, it deserves to be paid for.
So the solution to the piracy problem is not to offer you a better service for your games, but rather to offer you a worse service on a closed platform (that is also worse)? On my country, during my childhood, Steam wasn't too widespread, and in the console side it was nearly impossible to find original copies of games. Most people just bought pirated CD/DVD copies. As far as I knew back then, those crappy copies were the only way to get games in the country (I'm actually not joking, I asked the same question to some of my friends and they said they were also not aware of original copies even existing lol). I'm pointing this out because it shows that people are in fact very willing to pay for games (they were literally buying them from pirates), but in this example they simply were not available as original copies. As I grew up games became more readily available through Steam and more modern consoles, and piracy dropped off significantly. I rarely see people with a hacked console nowadays, and Steam is incredibly widespread on my friend circle. There will always be people who'll pirate, be it for lack of money or whatever reason I won't justify; but as a rule of thumb, if you make your games actually AVAILABLE and decently affordable (i.e., a better service), people WILL buy them. Regarding DRMs on Steam, I think it has more to do with Valve giving flexibility to publishers with their games. After all, if Valve banned third party DRM protections, some publishers may straight up leave the platform.
Sony porting their games to pc is hurting their console sales, same with Xbox. Nintendo doesn’t want that to happen, their exclusives being on only their hardware is part of their brand. They even slowed down on mobile games it seems. Now, it’s not going to stop techies and enthusiasts from hacking their consoles and dumping the games for play on pc for an objectively better experience in terms of smoothness and customizability.
And they sell less. I would never buy a Switch. To much lag, low Resolution, flickering... Give me a PC Version and I will at least buy 10 Switch Games
Do you have any evidence for the claim that Sony games on PC are hurting PS5 sales? Anecdotally, I don't see the point of having both consoles. PS5 simply has better games. Xbox has VERY few great exclusives, and if there is ever one I want to play, I can do so on PC. Sony has SO many great exclusives, that for someone who wants a console, the PS5 is a no brainer. There are MANY people who prefer to put their money into their PC, and will never buy a console. These folks are happy to pay for a PS5 exclusive on PC. They are not "lost" customers. They are largely extra revenue for Sony. Is there SOME small impact on console sales? MAYBE. But it's not a net loss for Sony. It's a large, LARGE gain.
I think that clearly the answer is yes that people using emulators on PC to run nintendo games is a clear sign of a service problem. I also think that nintendo doesn't care and they think they are better off without PC. I don't know if that is true or not and I really don't care that much. There are more games to play than anyone can ever play and I can just ignore that nintendo exists just like they ignore the PC.
If everyone just thought that way it be a lot better off, the constant complaining about not being serviced is an entitled mindset, considering the wealth and breadth of titles and genres u can still play on systems u own. In the end a business can decide what it wants to support or not, if they make the wrong choice they will find out sooner or later. So far it has not for Nintendo, so they will remain steadfast in sticking to their own platform.
@@HebrewGamer100 With the way the industry is going its not impossible in my opinion. Maybe not this year or decade, but if Nintendo somehow ever goes belly-up they're going to have to change with the times like MS.
Nintendo makes all their own hardware and doesn't rely much on live service multiplayer, and honestly I think they often leverage controller gimmicks as a way to deter emulation efforts since until recently it was not an easy feat to pull-off with emulators or normally accessible PC peripherals. Part of it is pure pride and arrogance but another part of it is that they profit off the hardware they produce and going multiplatform in any way would compromise their profit margins.
The answer to your question as you don’t seem to be paying attention is that there is a market for their games outside of their walled garden platforms. Your comment thereafter was dumb, spiteful and petty.
@stephenwakeman3074 only to you. That's what makes nintendo special. They keep their games where they belong on their console. If games are just anywhere, there's no point in the console. The best thing for pc gaming is RTS games.
Why should they? Because of money. The moment PC Gaming becomes too big to ignore they'll put their precious exclusives on PC the next day. Already happened with Xbox and Playstation.
I didn’t do all the buildings so I didn’t have any graphical problems. I just got what I needed to finish the story. Tears of the kingdom. Just like in fallout four I never did the Minutemen because I ain’t about building.
It’s because Nintendo games don’t sell on production value, but on innovation and unique experiences. The former means they don’t have sky high costs to recoup from pc. The latter means they need to design software and hardware to work together and porting to pc will only compromise this strategy.
The reason why Nintendo is immune to going belly up like other companies have done, is because they get to make games at THEIR OWN PACE & based on the limits of their hardware. They can't do that on PC. If they were a third party developer, they would need to invest a lot more money into each game designed for powerful hardware. So we would see less output from them than we have now. So its key for them to stay a generation behind the other big companies (Sony, MS) in the console arena. And that they don't have to compete with other 3rd party devs by producing AAA games that run at 4k at 60fps on PC. What Nintendo does now, works perfectly for them. Instead of doing any layoffs, they are actually hiring new people to work on Switch 2 games. They also have billions to fall back on. Thanks to following this business model that works for them. They can still jump to the PC scene without compromising their business model, tho. Like they could put on PC their old library of games. Thus making Dolphin and other emulators obsolete. And profit from those games.
they wouldn't "need" to match the fidelity of mid to top-end PCs or whatever current gen PlayStation is available unless a specific game actually called for it. that's how money pits are dug. when BOTW and TOTK are routinely emulated with zero visual enhancements outside of resolution and frame rate, it's clear the art direction speaks for itself and resonates with PC gamers.
@@earlyriser03 bro there is visual improvement mods available for PC for Zelda Games.. in future we would also get HD Texture Pack for both BOTW & TOTK.. also you can enhance graphics with Reshade like Ray Tracing Shaders & stuff.
If the rumors of the next Switch are true, it should be decently powerful console slightly below the Series S. So it should be able to run most games. And it's going to have DLSS, something Series S console don't have.
One of the things I've heard is that Nintendo prices there consoles so that they always make a profit on the sale of a console. I've heard that Xbox and Sony use the console as a loss leader at least for the first several years of production so I can see that it make more sense for Sony and Xbox to have PC ports and less sense for Nintendo from a profit standpoint.
Valve is basically an ant compared to Nintendo. They make money on hardware, software and services. Putting games on steam would jeopardize their model which is probably the most profitable one in the business. Even nintendo online have roughly 40m paying subscribers, and they probably make a lot more money on it than Gamepass.
Valve's total equity (as of 2019) was 10 billion dollars, compared to Nintendo's 16 billion. That's not "an ant", especially when Valve almost exclusively get that money from their storefront, whereas Nintendo have multple revenue streams. They wouldn't lose money because most PC owners that want to play Nintendo games aren't buying Switches unless they're supremely dumb, because paying money gives you an actively inferior experience compared to downloading a Switch emulator _for free_ and downloading Switch games _for free._ Anyone who owns an even moderately capable PC *should* be pirating Switch games, it's undeniably the only logical decision. That would not be the case if they sold their games on PC.
I don't think it would benefit Nintendo to put their games on pc. Nintendo gets money from consoles sales, and placing their games on pc won't make people buy their consoles. If people doesn't buy their consoles they also get less money from the commissions of third party sales. And if they were to put their games on pc it would be on Steam, which takes 30% commission of games sales. The only way I can think it might work is if they make their own store on pc and give you the game on console or a discount if you wanna have it portable. That way they get full money for sales, and give you an incentive for buying their console.
All nice and dandy. But even games present on steam gets pirated. Has steam a service problem itself? Even gog games are passed around via piracy. Even gog, a drm free store where you basically OWN the games, has a service problem?
a lot of the times it is just a service problem, but there's also a lot of people who just don't want to pay for video games. that's just how it is lol
Porting their games to PC would reduce hardware sales, but maybe less than it would increase software sales. Either way it's 100% about a solid and protected brand. I'm sure they've run the numbers, and their long term outlook just appears stronger when they control the pipeline.
I don't think their software sales will grow. Look at the sales numbers for Mario Kart 8, Zelda, and all their other 1st party games. Most of them are well over 10 million units. Compare that to some MS or Sony games that are also on PC. Many of them barely reach 10 million copies.
1) they are already emulated to death. 2) this is short term vs long term sales. PS on PC is a quick way to get money but it does by all means devalue the consoles for a 2 year early access. And Xbox got completely replaced by PC and now the fanboys wonder why Xbox is bottom of the competition by a large margin.
1) those who pirated to emulate their games could be a potential customer they never got any money from. Its harder to configure emulators and find a reliable ROM source than just paying steam $20-60 dollars. Id rather buy it on steam. 2) Timed exclusivity will can easily satisfy short and long term sales. How many are still buying Nintendo last gen games like Xenoblade X today? Probably 0. How many are still buying Sony last gen games like Horizon zero dawn? see my point? PS games are timed exclusives. They got their short term sales as a timed exclusive then PC sales are long term. Xbox is just a disaster, I agree with you on this one.
PC gamers are just port beggars. Fixed console platforms will always enable artists to create an exact experience. Consoles let developers have exact tools and control. I don’t get why people don’t understand this. PC gamers are so obsessed with getting the scraps from console titles when instead they should want games that utilize a PC’s unique capabilities. The best games on PC are PC games who would’ve thought ._.
Completely disagree, PC with a controller is the best way to experience the games if you have good hardware as you can crank up the visuals and resolutions far beyond what even the current gen consoles can do, hell probably what even a future PS6 would most likely be capable of, while doing it at far higher frame rates. I play on PC exclusively but I use an Xbox Elite 2 controller for every game I play, PVE and PVP. At the end of the day the current gen consoles are literally mid range PC's anyway with a Ryzen CPU, AMD GPU and an NVMe SSD, there is nothing special about them whatsoever.
What do you mean by "Consoles let developers have exact tools and control."? Why cant PC not do that to? Your arguments are very vague and don't specifically explain how more powerful machines cant do what a less powerful machine can.
@@angelvillegas9604 PC is no different than modern consoles, its just a different OS these days. PC gaming has never been simpler, just install and play.
Puting games on PC hurts console sales. Why would Nintendo do this when they can sell you a console, a game and an online service subscription?
@@Plasma_117 Nintendo consoles aren't sold at a loss. Nintendo might make some money from "PC only" crowd, but would lose more from people who now own both: a gaming PC and a Switch.
@@Plasma_117Nintendo never sells their systems at a loss.
right now they aren't selling me anything
@@Plasma_117Not Nintendo consoles. Apparently, their margins on console sales are pretty big. There was one console, I'm not sure if it was Switch, where they started earning money from each console sold within the first year of sales.
@@Plasma_117They never sold at a loss.
Wii U was more expensive than a regular Switch when it released. The Basic 3DS was also more expensive than a Switch Lite. They know how to make consoles for a decent price and still make money off it.
I feel like I’ve heard people say stuff like “oh Mario will one day be on PC, PlayStation, Xbox officially. Calling it” for like 20+ years.
@@imacg5 I mean yeah but a few things:
Mobile is a whole different beast and audience
Pokémon Go is mainly handled by the Pokémon Company (Nintendo helps handle their console released titles). Plus developed by Niantic (not owned by Nintendo)
They have 5 of the top selling consoles of all time in the top 10.
They just don’t need it
@@imacg5huh? They had a bunch of successes on phones. Mario, Animal Crossing, Fire Emblem and some RPG thing I can’t remember all did well.
@@SpeedfreakUKcurrently on the App Store they have Mario Run, Mario Kart tour, animal crossing and fire emblem.
Its on pc for 20 years. You can play every single mario and zelda game on a pc and steam deck right now. Its calles emulation.
@@coolertuepThat's quite different than buying the game on PC, considering that emulation is free.
Hopefully Nintendo keeps traditional physical media alive.
Switch 2 already confirmed to have physical
@@QuantumChristAnd backwards compatibility.
The main reason of Nintendo's success is exclusivity with their first party titles and the ecosystem it builds..
Oh yeah? It's not because of the gimmick of the console itself? Tell me then: why did the Wii U fail?
@@joseijoseiWhat the hell is your problem man
@@mmarshfairc3 You tell me. Are you one of those who will pretend like if Nintendo exclusives aren't playable at 4K with RTX HDR on PC, and tell me Nintendo would fail if they start making PC ports to meet the people who don't want a Switch in the middle? If not, then I ask you: what is your problem with my question? If exclusives are all that matters, why did the Wii U die? It shouldn't be a hard question to answer.
@@joseijosei what the fuck is your problem? Nobody has to answer any fucking questions. You need to get a fucking life outside video games!!!
Simple. WII U games were below par. Switch has one of the best looking and fun games ever.
I loved Mario Odyssey, Wonder, TOTK and a lot more.
The whole point of 1st party games is to draw new buyers to expand the user base. There's no incentive for them to do so/
That is what Sony and M$ forgot. Xbox sales plummeted when they went to PC and PS is down YoY in income after going to PC with PS+ subs declining as well as software sales. Console sales were also down YoY.
@@lm4585 There is no evidence to suggest that MS going day and date on PC is the reason their console sales plummeted.
It is way more likely that the main reason was because they didn't have a strong lineup of games at launch! You can't expect the system to sell when you delay Halo Infinite, your strongest IP
Then the competition has Spiderman (for the casuals) and Demon Souls remake (for the hardcore). It was a losing strategy from the jump.
@@lm4585 Xbox provided their games on PC from the beginning. Most PCs run Windows, which is owned by Microsoft. You know what else Microsoft owns? Xbox. Microsoft wins either way. Valve's Steam Deck and SteamOS are the only competitors putting a chink in that market share.
Draw new buyers to a console, but not a service. The truth is Nintendo is leaving money on the table. Some people have no interest in paying a few hundred more bucks for a Nintendo console, to play Mario and Zelda, after dropping 1k or 2k on a new PC; which can play anything except Nintendo games. Buying a game for 60$ for a platform you already own, on the other hand, is much more attractive.
Nintendo would probably lose more money putting their games on PC because, unlike with Xbox or Playstation, Switch is probably occupying a high audience-overlap with Steam. A 2021 survey of Switch users suggested that at least 72% of them had a PC. That might sound obvious but, given how Switch games already target a low-power hardware spec, that would suggest that at least 72% of Switch users have a piece of hardware AT LEAST AS POWERFUL as the Switch.
Meaning that if Switch games were on Steam, a decent chunk of those people would buy those games on PC INSTEAD of Switch.
That means Nintendo loses out on that 30% revenue cut that Steam takes for using their storefront.
>"Well why not just release them staggered/later?"
Because nobody is going to buy a console for Early Access to a game that will be on the platform you already own later.
That's one of the most delusional things Herman Hulst recently said regarding Playstation games on PC. He legitimately thinks that putting Horizon or God of War on PC will encourage people to pick up a PS5 to play the sequels. But that's nonsense because if PC Players didn't already pick up a PS4 or PS5 for the games in the first place, then why would they pick up a new piece of hardware for a game they now KNOW will come to PC later?
Part of Nintendo's strategy that has resulted in such immense profit for them is that they basically never drop cost on games, they very rarely ever go on sales and they're basically ONLY available on Nintendo hardware legally. This strategy trains people not to wait for sales or ports of games when they come out, you just buy it on the spot because it's as cheap and available as it'll ever be.
There's no extra money left on the table from not making PC ports because most of the PC players who want switch games already own a switch
An internet user that is well informed with structured arguments? Impossible. My eyes are deceiving me.
Bruh you know PC is like refrigerator or mobile phone. You have to have it. Saying that 72% of Switch players have pc is saying something like 85% of switch players sleep in the bed. Of course they are gonna have it.
@@hododod246mate you're missing the point. Nintendo doesn't need to sell their games on PC because they can match sales of bestselling games that release on all platforms like Elden Ring. Why would they waste resources on porting games to PC and take a 30% cut to their games by releasing them on PC, when they can match sales without taking losses.
Sony is being stupid but Nintendo has a different purpose of being portable I reckon it would improve sales (as long as it is not on steam)
But they could release them for for higher prices than the switch versions giving an incentive for people to buy them (Sony doesn’t because it’s against steam policy)
pc gamers online all pretend like 30fps and a controller is a nightmare, reality is just what you said in your comment
Putting it on PC would reduce the perceived brand value of Nintendo, and also Nintendo makes some money from Hardware sales.
It's a tradition for them to control their hardware, and that is just not going to change.
Some? Nintendo make most of their money through hardware
True , but at the same times because of that piracy and emulators run wildly for their games. They can chose to keep exclusives forever but somehow pirates will not sit , and PC gamers will find a way to jail break .
@@Minarreal Nintendo has great profit margins on consoles for sure. But your kidding if you think they make more money selling consoles then selling games.
Nintendo has a delusional fanbase, who happily will spend $60/70 on a decade old game
Good
Nintendo's war chest is over 10 billion dollars (cash, not market cap). Their losses during the Wii U generation were around 100 million a year. So it would have taken them 100 years to run out of money. Even if a failed generation killed their market cap, they could just buy themselves and go private.
So there is literally no reason for them to change strategy. During the Wii U, people all over the internet were saying they should become a software company. When Sega did that, the size of their company shrank dramatically. Being a platform holder allows Nintendo to make a percentage of every game on their hardware in addition to keeping their games as an attract for the platform. Multi platform makes no financial sense for Nintendo.
They only had losses for 1 fiscal year tho and it wa snot due to the WiiU, it was because of that 3DS pricecut they had to do, which helped make that system finally succeed.
And say goodbye to your minor franchises if they do, lol
People forget sometimes that Nintendo is literally almost thee richest companies of Japan. they ain't going anywhere
so is Sega back then.
it is the richest in japan
Nintendo may not that big but they had zero debt unlike other company operate with loans.. Square Enix for example, had debt almost half of their entire company
Sony: *_Are you sure about that?_*
@@motionmakerYT Microsoft chuckling at the little ones showing pocket money 😆
You say that, but like...the sheer fact that it has done NOTHING for Sony but stall the PS5 sales, doesn't elicit confidence in the idea. Especially for Nintendo, since their IPs are so valued. Keeping them on console incentivizes people to buy the console for access to the IPs (no matter how scummy you may think that is.)
And this still seems to be working for them despite what Xbox and PC players seem to keep saying. Having exclusives is literally why they're successful.
Fundementally, Nintendo need to offer the consumer something which Microsoft and Sony can't. For all intents and purposes, the gaming experience with an xbox and a playstation are practically identical. Nintendo offers the consumer something different. Nintendo says 'you can have a unique gaming experience (DS with dual screen, touch screen, microphone, Wii with motion controls, Wii U with tablet interface, Switch with many modes of play, motion controls, Labo, Wii Fit, Ring Fit) but only if you buy our hardware and software. They might not always be successful, they might not appeal to everyone, but by offering a unique experience they're able to appeal to at least some people, stay relevant, and compete. If Nintendo stopped doing that and just started releasing games that could be played on PC, xbox or PS, then they would no longer be able to offer the consumer something unique.
@@sammyinenglandAnd on a low end tablet to boot.
Wish they limited exclusives to their generation though.
The lack of first party games have stalled ps5 sales
@@whodatninja439I mean, I think a bunch have things have done that, admittedly. But yes, barely any exclusives AND those exclusives just ending up on PS4 and PC are definitely the biggest.
@@chibi2239 you still need an expensive PC to run these games that majority don't have
The entitlement of the PC crowd will never fail to astonish me. The worst thing about that question is that the user happily advocates for piracy as long as Nintendo doesn't release their games on PC. Honestly, i think he should've been called out.
As John says, Nintendo doesn't need to publish their games on PC, they've mastered the secret of being succesful in the console space, and there's no better proof of that than the lastest Direct, almost 8 years into the life of the Switch and they can still release basically one game per month and most of them are bangers. It really stands out when you compare i to the sorry state of the Xbox and Playstation libraries, wich speaks volumes about WHY they're releasing their games on PC, they need that extra revenue.
People always asking “why does Nintendo do this? Why does Nintendo do that?” Because it works! They understand the market they are in and their audience way better than the other manufacturers
Yeah I don't really understand why people keep asking this stuff when Nintendo has now become the most profitable gaming company lmao. From the least profitable (of the big 3) to the most profitable in one generation without putting their games on PC.
This year Mario Kart 8 and Animal Crossing will sell more copies than most new games from other companies will do. The rest of the industry should observe and learn.
Basically only Rockstar are the ones who can sell their games better.
Because they are good games...
Question: do you think that I can't play those games on PC?
@@joseijosei You're going through a lot of trouble and extra setup to play Mario Kart with friends on the PC. Not impossible, but also involving a lot of extra steps that may be various amounts of arcane skill. Assume the average person just wants to put game on and play.
@@Jerhevon And you as likely to say that you need to upgrade drivers on PC, when not only they install automatically and the only one you update later are the ones for your GPU, but also, you can just ignore updates for an entire generation because they usually fix very small and niche issues for a few GPUs you probably don't even have, so unless you want AV1 on your recordings or something updates are almost always useless, but I'll explain this to you anyways.
No, sir, you don't go through a lot. After a quick setup that only takes you like 5 minutes of downloads (you need the emulator, keys and something else I forgot), it is ACTUALLY EASIER to get a game working on an emulator than on the Switch itself, and I know this because I have both. You put a game ROM inside a folder and... that's literally it. It will show on your emulator next time you open it, so you don't even have to install it like you normally do with other PC games. Boom! It runs just like that. Emulator updates? You either click "yes" or "no" when you open an emulator to get it. The settings are always the same by default. Default settings can be changed, and you only do that once. Default settings are like on the Switch, but if you want 4K you can just change that. It will take you like 10 seconds. For controllers you just turn on what ever you are using and it will start working. If you have 3 friends you have to turn on 3 controllers more and they'll work, no matter if they are a Switch Pro controller, a Redragon one or an Xbox controller. So difficult, right? Such a hard thing to do! I mean, imagine turning on 4 controllers and then double clicking a game... Bro, really, don't say anything. You clearly don't even use a Switch emulator. Oh! And RTX HDR is as easy to use as in any other game, except that you do it once here for all the games you are going to run on the emulator, because you are adding it to the emulator and not the games. Thank you Nvidia!
@@joseijosei Well, this is all cap.
It's a difference between making money now and making money for decades.
Yes, if Nintendo can sell people ports of the same games again every generation instead of selling once and play forever, they are going to make much more money.
This couldn't be more true. They've been around longer than anyone. Atari, Sega, these big players have fallen away and Nintendo is the only one still around since the 80s in the videogame space. Because they protect their IPs, maintain a high level of quality, and prioritise gameplay experience. Other companies may make more short-term money but at the detriment of quality and reputation.
Because Nintendo's games outsell both Xbox's and PlayStation's games combined they don't need to port to PC in order to make their money back Nintendo can drop a Pokémon or Zelda and sell 10 million in 3 days when someone like PlayStation can drop their biggest IP and not see 10 million for 3 months
Their games are also a lot cheaper to make. They dont have 500 developers working on a huge AAA game with realistic graphics. Most of their games are made by 20-50 people teams. Zelda and Mario are bigger but still in the reasonable area of 100-150 devs
correction... only Mario and Zelda games sell on Nintendo consoles...
(Pokemon is a different beast but that's definitely on TPC, im talking pure Nintendo)
go ahead and tell me where are metroid, pikmin and Starfox?
@@schikey2076 what? Pokemon counts, animal crossing counts, smash bros counts, mario kart counts, ring fit adventure, switch sports etc. A quick google search is enough to fact check this 😂. Pikmin and metroid are smaller sellers and smaller in scope (in terms of budget) so they are pquite profitable.
Sony and Microsoft have games in development with budgets at 300 million and more. Those games can't afford to sell below higher benchmarks to be called a success
@@corywashington9580
i'll give you ring fit adventure and animal crossing, forgot about that whoops 🤦
Pokemon.. thats more towards TPC than Nintendo.. im talking about pure Nintendo IPs
Smashs Bros holds weight because of Mario.
Mario Kart, are you serious? thats a Mario title ofc it will sell well.
dunno about Switch Sports... does Nintendo sports game even sell on Switch?
but my point still stands, majority of the exclusives that made the top 10 on Nintendo are Mario, Zelda and Animal Crossing only... the rest barely can reach the 1.5mil mark...
Yup. Their is a reason Nintendo IP's aren't on PC, PS5, or X Box but Sony's Lego Horizon is coming out on Switch.
Nintendo knows they have that Nintendo charm. They won’t budge unless they’re going bankrupt
They will rather go bankrupt cause going PC requires such a paradigm shift in operation and vision that might as be a whole new company from the ground up.
Are we all going to ignore the fact that their games already play much better on PC and that they are investing money fighting againts it? Bro... you guys are here talking like if their games coming to PC would be bad for them, when people were already playing Mario Wonder at 4K with RTX HDR before it got released on the Switch, so they got to complete it before you tried your pre-order.
Are we going to forget their platform with the best exclusives of its generation failing? What is a Wii U?
@@joseijoseino one cares pcs are more expensive
@@angelvillegas9604 What is this? The year 2008? More expensive than a Switch, sure, but if not then a $565 better than a PS5 in rasterization performance, and double as good when you take into consideration DLSS 3 FG and Reflex.
Also, the Switch is much worst than that. "But it's portable" isn't an excuse anymore when they dropped the price of the Asus ROG Ally to $399.
Playstation putting their games on PC made me sell my PS5😂
Microsoft putting their games on PC made me not buy an Xbox One or Xbox Series X.
Yeah right. And the fall in gold prices made me sell my golden egg laying goose.
@@stephenwakeman3074those aren’t exactly comparable
😂when prices go down people buy when they go up people sale, if you sold something when the price went down... then never invest cause ooof @@stephenwakeman3074
That is your choice
not everyone wants to wait +4 years to play a game
Exclusives sell consoles. More consoles on the market, 30% of each game sold to your own pocket.
People always underestimate the power of being a platform holder. Nintendo doesn’t bread their butter selling hardware or even games. They make the lions share of profit through licensing fees from software released on their platform. You lose your status as a platform holder and you become a husk of your former self. Just look at Sega for an example.
nintendo out of all of them butter their bread with hardware, is the switch 100 like a console that age should be? the nintendo cartridges were more expensive and their consoles wernwt exactly the cheapest for what they were either, they make the lion share charging top prie for their games cos they know parents are footing the bill as its mainly children playing it.
@@deeplaysgaming4754 WHich is a lie, they already shown the statistics that the player base on Switch is mature/adults, and not just kids. The age old putdown hardlycore gamers love to paint them as, hoping itll keep 3rd party titles they love from the Nintendo platforms.
@@TerranigmaQuintet so youre telling me out of the 3 consoles nintendo DOESNT have the biggest playerbase of children? is that what youre tellin me? seriously? and youre also tellin me that when parents buy their kids a first console nintendo isnt the most popular choice? are they buying a 6 year old a ps5 with TLOU, or xbox bundled with gears of war? or are they gonna buy a switch and mario,/zelda game?
@@deeplaysgaming4754more adults play switch than kids
@@deeplaysgaming4754yup more kids play Playstation and xbox.
Iwata spoke about this, there are two things. One they co-develop hardware / software and two they don't believe in cannibalizing their IP. I honestly don't know why people constantly criticize Nintendo when they operate with no debt, have the most valuable IP in the industry and sold 140+mil consoles. Tears sold over 20mil, Nintendo is fine. Next time you go to a store pay close attention to Nintendo products, they're literally everywhere. keychains, cards, Lego Sets, figures, backpacks, plush dolls, the list is endless. It's not just video game stuff for them, it's everything. If Nintendo really hit a rough spot they could re-release the original NES for $500 and select carts like the Zelda Gold cart for $100 and sellout in minutes. They wouldn't really need to make a new system for a while because of their legacy. Like a OG green screen Game Boy for $200 with a backlight would sell out instantly.
Exactly and finally a real person that knows the truth!!!
Yeah and I'd argue although their model is rigid, the games are so good its worth it. I've held off on a Switch but damn the games still hold up.
The tragic thing is that if Sega played their cards better and stuck it out, I believe they could be in a similar position to Nintendo today.
They have a really good IP. Sonic games, Sega Rally, Phantasy Star, Streets of Rage, Skies of Arcadia, Crazi Taxi, Jet Set Radio, and so on.
Sega has got Sonic TV shows, movies, and sells Sonic key chains, pencil cases, and more. But it never quite capitalised on it. I think going third party was probably a mistake on Sega's part, but I'll probably love to buy another new Sega Console again. Lots of people are already asking for a new Dreamcast.
@@skycloud4802 I think I heard one of their other IPS is getting a reboot/ rebirth If I'm guessing correctly, but I still agree with everything you said about Sega.
It's a big shame they went third party and I would totally buy a new Dreamcast if they ever did invent one, I never grew up in '90s. I was a 2000s person but I would love to see what it was like back then.
People criticize Nintendo for how they treat fan works or how they artificially drip feed legacy content and how some of their games are too expensive for what they are. They did make the the NES and SNES mini and I would like to see more mini consoles released by them but $500 is way too steep of a price.
There is multiple reasons. Nintendo makes money on hardware. And exclusives sell consoles.
Also third party sales, people often forget that. The reason to manufacture a console is to collect royalties on third party sales, without that there’s no reason to have exclusives or even a console at all.
They don't make that much money on consoles though. The games is really money makers . And I ain't talking about exclusives. I'm talking about the 30% from EVERY games sold on the switch(including microtractions)
Also Nintendo is a software maker first, and a hardware maker second.
The NES was created to sell first party games only, there were originally no plans to sell third-party games
@@l3rvn0 Tell me 5 first party games Nintendo made for the famicom before 1985
Definitely and exactly!!!
While Sony and Microsoft lose money on console sales, Nintendo makes a profit on them (a slim margain, but still a margin)
Nintendo wants you to buy their hardware as well as their software
Sony doesn't lose money on console sales anymore. Both the PS4 and PS5 became profitable shortly after launch.
I won't buy them as long as they're underpowered.
Exactly.
Sony doesn't loose hardware sales, they even break even in first year. U just Nintendo Dorks kid.
@@sheershaw22 I read the contrary for PS5. They lost money for a while and that's why the price has remained high.
Because they value their IPs and value their platform. 1st party games should only be on their own plarform.
Porting to PC is short time money in exchange for long term relevance. And people now got surprise why XB console are in this state of irrelevance, and why some devs simply skip that platform...
I hope Nintendo does not make the same mistake that MS did and Sony is also doing now.
There's tons of 3rd party multiplatform games nowadays, thats why exclusives should be special, a differentiation point.
False equivalence. You’re suggesting that platform agnosticism is the reason for Xbox console sales decline. It isn’t. The issue is that MS don’t have relevant IP. Sony do and have ported their console exclusives to PC and seen great success AND huge console sales. The difference isn’t the strategy, it’s that Sony’s IP is ostensibly better received and regarded.
@@stephenwakeman3074 Sony is just doing it, MS has been doing it for 2 generation already, that's the only difference. MS is just in a more advanced state of irrelevance. But Sony is going the same route, they are slowly digging their grave. Nintendo is the only one smart enough to see the trap.
@@stephenwakeman3074Xbox does have good ip halo, forza, rare, Minecraft, etc
@@eded9157 I do not see Sony going irrelevant anytime soon. A lot of people prefer console, they do not want the hassle of a PC and have built up big digital libraries on Playstation. That is where Xbox failed. The Xbox 360 did amazingly well, but they absolutely flopped with the Xbox One so most people went for Playstation 4.
PS4/Xbone generation was where people actually started to build their digital game libraries and Xbox severely underdelivered on the library of games while Sony (imo I do not find a lot of their games fun anymore, too much movie influence, but that is contrary to popular opinion) released banger after banger.
The CEO of Sony himself stated that Sony will not release all of their first party games on PC. They aim to mostly release the first game or two in the series and keep the sequels exclusively on Playstation, pretty much using FOMO to get PC players to buy a Playstation.
stay mad 🤣
Nintendo putting their games on PC would be one of the stupidest decisions for them to ever make. They’d lose so much money
Because it isn't necessary. Nintendo, unlike their competitors, have a large number of evergreen titles on a very successful console. They don't need to put games on PC to make a ton of money.
Mario Galaxy is a very strange example to turn to. I don't think there's anything to gain by playing that game with a keyboard and mouse.
The pointer for collecting and shooting star bits
@@ask343 I found the Wiimote pointer more accurate/sensitive than a mouse pointer. Problem is, so many didn't seem to know you could simply use the pointer by resting the wiimote on your lap and aiming with slight tilts, rather than having to hold it like a gun all the time.
Actually there is. I played it on dolphin years ago with kbm. It was seamless.
You can simply play it on PC with a normal controller. Why would you use keyboard and mouse? Wtf
but the trauma of usin a controller dude ? and those 30fps games ?!
Let's face it: people who advocate for PC ports don't care if it is a better strategy for Nintendo. They only care about what they want.
good lol
No I just wanna play switch games with better performance legally. The shitty thing is, we don’t know if the switch 2 will be backwards compatible, let alone offer performance updates to the switch’s library
We want more than 30fps on medium graphics.
@@christianr.5868 Based on Nintendo's history with consoles, it is very likely the Switch 2 will be backwards compatible with Switch.
Gameboy Colour could play Gameboy.
Gameboy Advance could play Gameboy and Gameboy Colour.
Nintendo DS could play Gameboy Advance.
Nintendo 3DS could play NIntendo DS and also supported DSiWare.
The WIi could play Gamecube.
The Wii U could play Wii (also Gamecube if you softmodded the Wii U).
I am a lot more unsure about performance patches. It could happen, but it could also not happen.
Not true, we have a switch and it is fine for TV gaming and on the go. We don't have Xbox or PS5 though...because of PC
The obvious reason is because it would divert users away from their consoles and reduce the switch value. But also why?
Realistically why should they? The efforts to make games for pc would be a lot more then developing on a console and since most pc gamers never wanna pay full price. They would also be diverting manpower away from other projects. They could put all the money in effort into making a 60$ port and make double the amount.
Why put in more effort for less?
"the efforts to make games on PC would cost alot more than developing on a console"
Switch uses an outdated mobile chip that most mobile chip today can outperform it, surely it doesnt cost THAT much to just port it on PC
"PC gamers never want to pay for full price"
Someone surely do not understand PC gaming to make this kind of dumb statement.
"PC gamers never want to pay for full price"
No one wants to pay full price. Everyone likes sales, console gamers are not an exception.
@@ProjectionProjects2.7182 The difference is that PC players expect huge sales quickly
@@amadeus.7436 True, they do get sales more often. But you cant tell me that console gamers do not want sales as much as anyone else though.
@@ProjectionProjects2.7182 Of course, but that's not really the argument that the other person was making.
The argument is that PC players are less prone to pay full price than a console player.
John is correct.
All of my pc friends except for 1 owns a switch. Nintendo has no reason to port to pc.
If that business model is working, why would they change it? I will dare to say that emulators don't make a dent in Nintendo's finances and piracy would get worse with PC ports.
And they seem to be taking quite good care of those parasites. If yuzu hadn’t taken one for the team, emulators as a whole would have gone down.
@@minecrafter3448 Don't worry, for every emulator taken down, there are a couple new ones that emerge, Sudachi, Suyu, Torzu, to name a few that have already replaced Yuzu.
@@zretil What even happened to suyu? It got shut down a while ago and I haven’t heard news of it recently
@@zretil , meh, those who pirate are just broke people who call themselves gamers which the community doesn't care.
@@minecrafter3448bunch of script kiddies trying to make a name for themselves... nothing new really
Why the hate on Mario Galaxy, it’s a brilliant game with great controls
Terrible controls, that’s what kills the game for me. I’m sure it’s a perfectly fine game once you get used to the controls, but it’s objectively unoptimized and sluggish, making it heavily overrated.
@@minecrafter3448 Can your gamer cankles not handle slightly moving the Wii remote for more than few seconds at a time? Mario Galaxy is a masterpiece.
Unoptimized? That game runs at 60 FPS on Wii, my guy.
@minecrafter3448 I heavily disagree with this, especially since SMG is my favorite of all time.
But hey, that's what opinions are for.
Although, I wouldn't as far as to say that the controls are objectively bad, just different from a regular controller.
@@MarioandLuigiplaygames17 I wouldn’t call them objectively bad, just objectively worse than they could be. The Wii remote and nunchuk limits it heavily. You seem to like the game, how does it play with the switch pro controller in 3d all stars?
When I bought switch OLED, I bought it for Zelda and Mario games and Nintendo knows that. They make profit on console sales, as well as on subscription and I am ready to jump on Switch 2 when it is released. I would say they easily secured $1000 from me and it even doesn’t include other games I bought. So no wonder they are not releasing for PC.
Youre 60 dollars nintendo physical games will have value atleast 150 dollars in the future. Nintendo physical games is not just a game, its a collection and an investment.
Excellent point @@QuantumChrist
The answer, which no pc gamer will ever accept (from my experience) is Hardware value is paramount for Nintendo. They don't care if you hate 30fps or controllers, the only way to (legally) play Nintendo games is on nintendo hardware, and that makes the console valuable, more than other consoles with fewer exclusives if at all.
Thankfully I aint so close minded and play on both controller and pc/kb without "suffering" every time a game is at 30fps (btw theres plenty 60fps switch games like MK8, Splatoon, Smash Bros, Mario Odyssey...)
No. Don’t do it. Protect your own gaming eco system as first party. Look at PS and Xbox. Yes their game are more accessible than ever , but look how they hurt their own console.
Because Nintendo considers game development to be bespoke craftsmanship tied to specific hardware.
Easiest answer: Nintendo doesn't need the PC audience, unlike Sony or Microsoft.
Alternate answer: PC gamers aren't known for self-awareness, but they're not the main characters in the video game community. They aren't entitled to have every game in the world any more than console gamers.
"...but ...but We're the master race."
Which begs the question. How can you guys be the "master race" if your platform doesn't have the best playing games released on it?
"...but ...but 4K ...but ...but 120 fps."
(Observes them in the fetal position rocking themselves back and forth while mumbling incoherently.)
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
Where is the standing ovation gif when you need it?
Brilliant stuff. 👍
@@davidaitken8503 so mad 🤣🤣🤣
uff!! This comment exudes "inferiority complex".
I mean having one system that can play everything would be the dream.
Think every console should have exclusives and time in the sun, but at the end the whole library gets ported.
Because it’s a bad business model and it’s what’s killing Xbox currently. Nintendo’s biggest strength over its competitors is their exclusives
Xbox exists to get people on gamepass who don't own a pc
4:08 I don't know if this was ever true but in the Wii U era we were constantly hearing that Nintendo made so much money during the Wii and DS era that they could make three consecutive Wii U flops in a row and still be fine and not go bankrupt lol
You forgot to mention that chest gets bigger from the movies. They made $1 billion from the Mario movie.
playstation has spiderman (ip owned by Sony), uncharted, tlou, Gran Turismo, twisted metal movies/show & many other projects (days gone, horizon, god of war, until dawn movies/tv show)
@@johnlennon5326 yeah none as successful as the mario movie...
@@johnlennon5326Sony isn’t really a gaming company though they sell cameras and TVS and have a movie studio that doesn’t count. Also they spilt the profits with marvel on the latest spider man movies.
@@tomgu2285 Spider-Man is obviously debatable. No Way Home made a lot more money than the Mario movie, tbf. Can't really speak about the profits for TV shows but more people watched The Last Of Us than almost all of the Game Of Thrones seasons and House Of The Dragon. It's up there.
@@idakevyeah but how much of that movie's profits did they retain. I think the Spiderverse movies were a bigger success for sony.
Nintendo will never release any of their games on pc even if they stop making a new console. Their games are family oriented, but they are likely to release their games on mobile phones as they did when wii u failed to achieve sales, especially since they always do not focus on graphics, only on fun games.
They shouldn't
2:20 What's running in Johns backround there?
I'm sorry, but anyone not playing amazing games simply because they don't want to step outside their comfort zone of their preferred interface and platform need to get their priorities straight. You won't find games as innovative and amazing as Super Mario Galaxy on the PC precisely because PC games are basically just designed for the X Box controller or the keyboard and mouse. Neither of which can adequately handle such an impressive game. It isn't just the ridiculously ballooning budgets of modern AAA games that make them so safe and dull. It is also the more limited controls of those games as they are pandering to that close mindedness of the PC crowd. For all the talk about how the technology of the Switch is supposedly so limiting, nobody ever seems to acknowledge that a game like Splatoon could have never been made on the PC because it's controls and design are too ambitious for a mainstream PC release. The keyboard and mouse is inadequate for the movement of your character which requires precision analog movement, and too few people own the controllers that do have adequate gyro support for that to be an essential feature of the game. That is why it would be terrible for the consumer for Nintendo to develop their games for PC. They are literally the last company still pushing innovation of any kind.
Nintendo is officially a hardware company, and their games are just a support to sell more hardware. So that’s why it makes no sense to bring games to PC
Because Nintendo isn’t stupid like Xbox. They value their IPs and gaming ecosystem.
nintendo wants to keep their exclusivity, they’ll make more money not having it on pc, plus then it’ll be more obvious how much better these games run on better hardware
Literally 90% of Nintendo's success is because of their exclusivity. It sells consoles, which makes them a lot of money, because, unlike Playstation and Xbox, Nintendo actually *_does_* make a profit from the sales of its consoles, and doesn't solely rely on the games to recoup the loss of manufacturing them. Nintendo doesn't make the most powerful consoles because they have no incentive to when they have a super stacked exclusive library of games.
People will buy the consoles just to play their games, so they can get away with creating "underpowered" consoles that are cheaper to manufacture and can be sold a much lower cost, thereby reaching a much wider audience than the competition, and thereby having a substantially larger profit margin than the competition. Yes, Sony and Xbox still make more gross revenue than Nintendo, but Nintendo has a higher operating profit than either company's game division because of this tactic they follow. So *_clearly_* it works.
Yup, it's a great idea to make moves that sabotage your business model. Then these genius console makers wonder why their business model is in decline. And their bright idea? To double-down on the actions that helped invoked that decline.🤦🏽♂️
That won't end well. Nintendo, at this rate, is guaranteed to be the "last one standing," in the home console space.
This isn't rocket science. If you chase after this short-term money, you will damage your console stretegy model in the long run. To the point where it's completely extinct. Just ask Microsoft how that worked out for them, though people thought it was a smart move when they LITERALLY gave people a reason NOT to buy Xbox hardware. You can't make this sh!t up...🤷🏽♂️
There's nothing wrong if a company want a PC-Console business model, but you don't just shoehorn it into your existing model. At some point, you have to be clear about what you're business actually model is, think about how sustainable it is, and then stand by it, so not to confuse your customers, or rub them the wrong way.
This attitude that we ought to be able to play all these games - for hardware which we opt not to own - has ramifications far beyond our own entitlement, especially when a company like Nintendo is selling a METHOD/MODE of playing games, just as much as they are selling the actual software.
Because when Sony and Microsoft entered the games market and tried to take it over with flash, Nintendo sat back and said enjoy it while it lasts
There's nothing stopping people from buying a currently available game even if they want to play it on PC. But the vast majority aren't doing that, and let's not pretend that they are.
Pirating a currently available game is not the same as pirating an old game that can't be found anymore.
Vast majority? I know it's a problem, but this seems hyperbolic.
@playin4k611 it's really not. The number of people downloading new titles that also buy them has always been negligible. A lot of the major forums even commonly boast about how it's "morally correct" to not pay.
@@Ash_YuSo no loss for the business since that person wasn’t a potential customer they were just bored and broke. Speaking for myself I eventually buy all the books, albums, and software I pirate if it’s good.
Why change a business model that works?
Nintendo seems like they focus on gameplay more than story or graphics, but they do care about graphics and art
Despite all of the clueless casuals that think that graphics are all about technical benchmarks, the reality is that Nintendo's 1st and 2nd party games are absolutely gorgeous. Only a complete moron would look at their games and say, "Ugh! It's hideous." simply because it isn't running in 4K at 120 fps.
Nintendo are innovators (and they like money). What this means is they want to keep selling hardware, and not just that; they especially love iterating on how people play in general. Though this may not always land for some, it is undeniable just how often they continue to introduce something new that is then later adopted by the wider industry. Obviously, we're no strangers to the setbacks from this as well: gimmicky controls can make some experiences feel unnecessary or invasive in an unnatural way, and the lack of focus in producing high fidelity games can really put off some devs and gamers. Even so, Nintendo values the pros more: resourceful use of outdated hardware allows for more of a return, and keeping titles exclusive ensures they can continue crafting games without worrying about other versions.
While everyone might not agree with this initiative to keep things exclusive (I'm certainly not defending Nintendo's acts against emulation), I think it's pretty great how they're able to still come up with new ways to play, and I think exclusivity has allowed them to really influence the competition in a positive way.
People feeling entitled to pirate their games just because they think they deserve better performance than what the Switch hardware offers are incredibly cringe.
The only reason the console is this easy to emulate in the first place on current gaming PCs is specifically because of the low-power nature of its ARM architecture lol
Exclusives are cringe 😂
nintendo consoles are easy to emulate... not "consoles"
till this day we still havent seen ps5 and xbox series s/x emulators
It was easy to emulate only the last 2-3 years really, before that emulation was pretty bad, and only really viable because nvidia screwed up the bootloader so it got hacked very early on. And once that got fixed on newer revision it took years for modchips to re-open that same exploit. But ofc with everythign open so early, it really helped emulation development, but outside that exploit none others were found since. They won't be so lucky with Switch 2, and if Nintendo manages to keep their own OS as secure as it was on Switch 1 then there wont be any easy piracy for a long time, let alone emulation.
@@schikey2076 The Switch piracy issue is twofold: Firstly there was a major security flaw in the first gen Switch due to Nvidia's carelessness. This allowed the homebrew and emulation communities to fasttrack their efforts despite Nintendo quickly reacting and fixing the vulnerability in every console produced after roughly mid-2018.
But also secondly, the only reason Switch games are this easy to run (and even enhance) is because the system they were made for is really weak compared modern PCs, and on top of that it is a common mobile ARM architecture that is relatively easy to backward engineer. That means anyone trying can brute force the games into better performance than the native hardware they were made for is capable. The Switch is quite literally an Android tablet from 2015 running a proprietary OS, it is not rocket science to emulate it.
You see the flaw in logic?
There is no PS5 or Series X emulators yet for two reasons:
1) There is no incentive whatsoever for anyone to crack these consoles. Why the f***k anyone should waste their time trying to emulate the Series X when its entire game library is already available natively on PC without the performance loss associated with emulation? PS5 is almost in the same situation, any game worth playing is or will be at some point on PC. These consoles are entry-level gaming PCs with a bunch of software restrictions, there is no point in emulating them.
2) Even if the security of these consoles was cracked, there would be no point in trying to run these games as no one would have the raw power necessary to emulate these systems in any playable fashion yet. There are no incentive to pirate these consoles because the technology required to emulate such systems barely exist yet, if at all at the consumer level. It's one thing to say that these consoles are entry-level gaming PCs, but it's an entirely different thing when you need the performance headroom necessary for running the emulation code on top of the games themselves.
I think PC gamers want Nintendo games on Steam, when that would never happen in a million years because Nintendo is not giving a share of Mario to Valve. If it ever came to PC it would be a Nintendo Store so they could control it.
Nintendo is the absolute KING of 1st party exclusives. Easy answer, they don't need to. Personal answer... I hope Nintendo gatekeep their games until the end of time.
because Nintendo is obsessed with controlling how people should have fun
And DF will get their first ever copyright claim from Nintendo in 3, 2, 1.
🤣🤣🤣🤣🤣
@@Wes_Trippy4life Yeah yeah hasn't happened yet. But there's a first time for everything.
I currently visited the Nintendo store in Osaka, and it was amazing fulled with so many people. Everything about Nintendo is special, and it’s why people buy there games and will continue to do so.
There is no innovation in videogames aside from Nintendo. Why everything has to be PC based? Its boring. Its 1984. PC gamers are drones.
New ideas on how to game and form factor is Nintendo. No other game company innovates. There would be no Steam Deck or any other clones without The Nintendo Switch.
Nintendo: “it’s not about money; it’s about sending a message…”
I really don’t think that many people do want to play these games on PC to be worth it. It’s just a vocal minority of ultra hardcore gamers.
Yeah, the ultra hardcore minority who want it probably already Pirate the stuff, so Nintendo putting out a PC port is just saving them the trouble of having to emulate the games (just need to bypass security).
Agreed. Don't call them "ultra hardcore gamers" though. They are a vocal minority of casuals. Hardcore gamers already own a Switch as it has most of the best games on it for this generation. If you are an "ultra hardcore gamer" you want to play the best games. Therefore, you own a Switch. Over 90% of the games I play are on my Switch, not my gaming PC.
More like, ultra hardcore whiners.
Because they are already dominating. They don’t need to go multiplatform.
I always go back to Nintendo's roots as a toy company. Their heart and soul is in creating interactive play experiences, and that includes the hardware. It's easy to overlook the massive peripheral market the Switch brought in, and all the revenue that generates either directly for Nintendo, or through licensing deals.
So going back to Sony' roots of being a Telecommunications Engineering Corporation.......
@@mikeuk666 Sony's perk with some of the generations was certainly DVD and Blu-ray inclusion at a time when such players were as or more costly than the consoles themselves.
"Why don't Nintendo just port their games to PC? Are they stupid?"
@John-PaulHunt-pv6ol Nobody has been jailed or fined recently. The Yuzu developers settled out of court because they were actually guilty of using leaked games to do pre release development.
@John-PaulHunt-pv6olVimms Lair got a DMCA takedown there wasnt any court action over it
@John-PaulHunt-pv6olemulation is legal assuming you own a copy of the game. Otherwise that’s piracy and then you will have the Ninjas on you.
@John-PaulHunt-pv6ol Vimm's Lair is still there. They removed specific games that received DMCA claims. That's how the DMCA works. If you put up a game you don't own, the copyright owner can file a DMCA claim and force you take it down. The flip side is that the DMCA protects sites from copyright infringement until a DMCA request is sent.
I personally think Nintendo should leave Vimm's Lair alone, because they don't have intrusive advertising and are primarily a historical archive. But Nintendo has a legal right to file DMCA claims for games they own the copyrights for.
@John-PaulHunt-pv6ol Most hardware that ships with games is manufactured in China. China does not enforce civil copyright law, which allows companies in China to put whatever they want on their devices with minimal legal risk.
Because Nintendo actually makes money on console sales. It's no surprise that Sony and Microsoft don't want to make hardware when they're taking a loss on each unit.
I think Sony is now selling at a slight profit idk about XBONE tho
@@THEONETRUEOVERLORD That is probably true now 4+ years into the life cycle. When you look into the lifetime cost of the loss vs the profit, especially considering that most of the buying happens early, it is a net loss.
This the way Nintendo sees it: their intellectual property is their most important asset. People love Mario, Zelda, Pokemon, etc. Their IP is what gives value to their hardware. They want people to associate their games with their hardware. That's why they won't allow skins of their characters in Fortnite, for example, because that would allow people to see their characters on other platforms. That's why they cruelly go after emulators and fan projects. It's why their games won't come to PC. They want their gaming IP to be on their platform and nowhere else, apart from a brief stint in mobile gaming that they've now mostly abandoned.
They make money on hardware, software and services. Keep dreaming
as long as the console is easy to emulate they don't care.
Nintendo should use a better hardware so it's not as easy to emulate
@@johnlennon5326ah yes use better hardware so they spend more money and time developing each game to look marginally better at most
@@johnlennon5326 Or secure it airtight so it cannot be hacked thus not easily emulated.
I think John got it to the point: Nintendo doesn't get much benefit out of it. Currently, they are in full control of their platform, it makes a ton of money - why should the spend money to put them somewhere else? Exklusivity even helps Nintendo, as they make a profit with every console sold, not just the software.
Kinda crazy how keeping a Gen behind has actually been seemingly beneficial for Nintendo. Keeps budgets lower while they sell amazingly. The leap will also be greater from Switch to Switch 2 if the leaks are to be believed.
Hopefully Switch 2 is powerful enough to get even more games. The first party games already looking great will look great and run better, but I’m curious about the ports
It’s because Nintendo realise the power narrative is BS. They proved it in the 90s with the gameboy vs the game gear
because they stopped doing the power race since the gamecube
With how high the Switch sales are, there is no incentive. In fact, most times, their consoles sell pretty well
I think the Nintendo situation is a unique one where, they probably would make less money if they released their games on other platforms. People can bitch and moan aboutwanting to play the games on more powerful hardware but at the end of the day most just end up buying the Nintendo console and the games. I'm an example of this. For years I cringed about the Switch's performance, then three years ago I caved and bought it. Now I have ton of Switch games. If Nintendo releases their games on other platforms they will end up loosing on console sales, plus share like 30% of the software sales to whatever platform they sold their games on. In their current situation theymake a killing on hardware sales, still sell millions of copies of their games and don't share any of the software sales money with anyone.
And soon we’ll all be rewarded with a system that can do everything the switch can but better
That was a great point by John I hadn't thought about: nintendo dosen't do battle passes. I'm still annoyed with their business practices and the disgusting way they treat modders and artists. But micro transactions are at least one horrible thing they haven't fully embraced, which is commendable.
Nintendo see themselves as a toy company, not a computer games company. Bear that in mind when you look at the decisions they make.
Nintendo will likely never make their own franchises available on PC, and here's why:
They are a game company first and foremost. They rely on their games to make them money. Playstation and Xbox feel less icky with making their games available on PC (Xbox for the most part) because both of their respective parent companies have other lanes of profit. Sony makes a lot of consumer-grade devices, from headphones to smartphones, Walkmans, and they've made some of the best (and worst) movies out there. Microsoft makes bank with licensing their software out to other companies for desktop and laptop computers (not to mention their own computers). Nintendo, on the other hand, makes most of their money via console and game sales. Anything else they sell leads back to the IPs found only in Nintendo games. If Nintendo ported their games to PC, people would be less inclined to buy their hardware.
At the end of the day, porting their games to PC would be much riskier for less profit for Nintendo than it'll ever be for Sony and Microsoft.
PC gamers ain't slick. They're just asking for PC ports so they can pirate them and not deal with having to use an emulator. 😆
how to tell you never used steam without telling you never used steam
Or you know... Maybe its just because they would like to play it on there preferred platform. Have you ever thought of that? Not all PC gamers are pirates, same as how not all console players are paying customers. You don't need to make extreme generalizations.
@@lolomo5787piracy is rife
My guess is they’ve already considered it and found there wasn’t enough profit to be made from it. Fine by me, I’m a PC gamer but I also always buy Nintendo consoles because I like their games enough to do so
The whole “piracy is a service problem” that people love to parrot is so ignorant as not even Gabe Newell believes in it.
Steam has so many anti-piracy measures built into it and actively encourages 3rd party DRMs like Denuvo, if Gabe believed in his own statement he would prohibit any and all forms of DRM on Steam.
Yeah, as someone who used to pirate games extensively when I was younger, piracy is a "do I want to pay money or get this for free?" problem. Any high-minded moral justification is just post-hoc reasoning in 99% of cases.
Valve is great, they’re just a perfect company that knows how to please everyone
@@ScubaSnacksExactly, I’m tired of people pretending piracy is some morally justified thing. All it does is kill the industry. If a game is good, it deserves to be paid for.
So the solution to the piracy problem is not to offer you a better service for your games, but rather to offer you a worse service on a closed platform (that is also worse)?
On my country, during my childhood, Steam wasn't too widespread, and in the console side it was nearly impossible to find original copies of games. Most people just bought pirated CD/DVD copies. As far as I knew back then, those crappy copies were the only way to get games in the country (I'm actually not joking, I asked the same question to some of my friends and they said they were also not aware of original copies even existing lol). I'm pointing this out because it shows that people are in fact very willing to pay for games (they were literally buying them from pirates), but in this example they simply were not available as original copies. As I grew up games became more readily available through Steam and more modern consoles, and piracy dropped off significantly. I rarely see people with a hacked console nowadays, and Steam is incredibly widespread on my friend circle.
There will always be people who'll pirate, be it for lack of money or whatever reason I won't justify; but as a rule of thumb, if you make your games actually AVAILABLE and decently affordable (i.e., a better service), people WILL buy them.
Regarding DRMs on Steam, I think it has more to do with Valve giving flexibility to publishers with their games. After all, if Valve banned third party DRM protections, some publishers may straight up leave the platform.
There's no service that could beat being free. I've never liked that phrase.
Nintendo see all of them as a competitor
Sony porting their games to pc is hurting their console sales, same with Xbox. Nintendo doesn’t want that to happen, their exclusives being on only their hardware is part of their brand. They even slowed down on mobile games it seems. Now, it’s not going to stop techies and enthusiasts from hacking their consoles and dumping the games for play on pc for an objectively better experience in terms of smoothness and customizability.
And they sell less. I would never buy a Switch. To much lag, low Resolution, flickering... Give me a PC Version and I will at least buy 10 Switch Games
Do you have any evidence for the claim that Sony games on PC are hurting PS5 sales?
Anecdotally, I don't see the point of having both consoles. PS5 simply has better games. Xbox has VERY few great exclusives, and if there is ever one I want to play, I can do so on PC.
Sony has SO many great exclusives, that for someone who wants a console, the PS5 is a no brainer.
There are MANY people who prefer to put their money into their PC, and will never buy a console. These folks are happy to pay for a PS5 exclusive on PC. They are not "lost" customers. They are largely extra revenue for Sony.
Is there SOME small impact on console sales? MAYBE. But it's not a net loss for Sony. It's a large, LARGE gain.
They don’t care about you, they are the market leader without PC users. Nintendo is the most profitable company in gaming.
I think that clearly the answer is yes that people using emulators on PC to run nintendo games is a clear sign of a service problem. I also think that nintendo doesn't care and they think they are better off without PC. I don't know if that is true or not and I really don't care that much. There are more games to play than anyone can ever play and I can just ignore that nintendo exists just like they ignore the PC.
If everyone just thought that way it be a lot better off, the constant complaining about not being serviced is an entitled mindset, considering the wealth and breadth of titles and genres u can still play on systems u own. In the end a business can decide what it wants to support or not, if they make the wrong choice they will find out sooner or later. So far it has not for Nintendo, so they will remain steadfast in sticking to their own platform.
Starship Troopers in the Background 👍
"I'm doing my part"
BigN does not NEED PC User Base...
*FACT*
We don't need nintendo then😂😂
Nintendo games on PC - absolute nope for Nintendo.
Except when they made Mario Teaches Typing, Mario is Missing, and all those other edutainment games.
@@karnovrpg .......so you're saying there's a chance?
@@HebrewGamer100 With the way the industry is going its not impossible in my opinion. Maybe not this year or decade, but if Nintendo somehow ever goes belly-up they're going to have to change with the times like MS.
Nintendo makes all their own hardware and doesn't rely much on live service multiplayer, and honestly I think they often leverage controller gimmicks as a way to deter emulation efforts since until recently it was not an easy feat to pull-off with emulators or normally accessible PC peripherals. Part of it is pure pride and arrogance but another part of it is that they profit off the hardware they produce and going multiplatform in any way would compromise their profit margins.
Why should they. I hope they never do
The answer to your question as you don’t seem to be paying attention is that there is a market for their games outside of their walled garden platforms. Your comment thereafter was dumb, spiteful and petty.
@stephenwakeman3074 only to you. That's what makes nintendo special. They keep their games where they belong on their console. If games are just anywhere, there's no point in the console. The best thing for pc gaming is RTS games.
Why should they? Because of money. The moment PC Gaming becomes too big to ignore they'll put their precious exclusives on PC the next day. Already happened with Xbox and Playstation.
@@Suhrvivor well I do think that will evantually happen.
@@Suhrvivor This is incorrect.
I didn’t do all the buildings so I didn’t have any graphical problems. I just got what I needed to finish the story. Tears of the kingdom. Just like in fallout four I never did the Minutemen because I ain’t about building.
It’s because Nintendo games don’t sell on production value, but on innovation and unique experiences. The former means they don’t have sky high costs to recoup from pc. The latter means they need to design software and hardware to work together and porting to pc will only compromise this strategy.
Bingo
where can i find some comparison between bayonetta 3's triler assets and release.
The reason why Nintendo is immune to going belly up like other companies have done, is because they get to make games at THEIR OWN PACE & based on the limits of their hardware. They can't do that on PC.
If they were a third party developer, they would need to invest a lot more money into each game designed for powerful hardware. So we would see less output from them than we have now.
So its key for them to stay a generation behind the other big companies (Sony, MS) in the console arena. And that they don't have to compete with other 3rd party devs by producing AAA games that run at 4k at 60fps on PC.
What Nintendo does now, works perfectly for them. Instead of doing any layoffs, they are actually hiring new people to work on Switch 2 games. They also have billions to fall back on. Thanks to following this business model that works for them.
They can still jump to the PC scene without compromising their business model, tho.
Like they could put on PC their old library of games. Thus making Dolphin and other emulators obsolete. And profit from those games.
Everything in those last two paragraphs was wrong
they wouldn't "need" to match the fidelity of mid to top-end PCs or whatever current gen PlayStation is available unless a specific game actually called for it. that's how money pits are dug. when BOTW and TOTK are routinely emulated with zero visual enhancements outside of resolution and frame rate, it's clear the art direction speaks for itself and resonates with PC gamers.
@@earlyriser03 bro there is visual improvement mods available for PC for Zelda Games.. in future we would also get HD Texture Pack for both BOTW & TOTK.. also you can enhance graphics with Reshade like Ray Tracing Shaders & stuff.
If the rumors of the next Switch are true, it should be decently powerful console slightly below the Series S. So it should be able to run most games. And it's going to have DLSS, something Series S console don't have.
@@awsomeboy360 and frame generation.. yeah it is possible even at 30fps.. so 60fps for every game.
One of the things I've heard is that Nintendo prices there consoles so that they always make a profit on the sale of a console. I've heard that Xbox and Sony use the console as a loss leader at least for the first several years of production so I can see that it make more sense for Sony and Xbox to have PC ports and less sense for Nintendo from a profit standpoint.
Valve is basically an ant compared to Nintendo. They make money on hardware, software and services. Putting games on steam would jeopardize their model which is probably the most profitable one in the business.
Even nintendo online have roughly 40m paying subscribers, and they probably make a lot more money on it than Gamepass.
Valve's total equity (as of 2019) was 10 billion dollars, compared to Nintendo's 16 billion. That's not "an ant", especially when Valve almost exclusively get that money from their storefront, whereas Nintendo have multple revenue streams. They wouldn't lose money because most PC owners that want to play Nintendo games aren't buying Switches unless they're supremely dumb, because paying money gives you an actively inferior experience compared to downloading a Switch emulator _for free_ and downloading Switch games _for free._ Anyone who owns an even moderately capable PC *should* be pirating Switch games, it's undeniably the only logical decision. That would not be the case if they sold their games on PC.
@@alfiehicks1 You're pretty dumb to advocate theft. Unless you are poor a real gamer would buy the game then emulate it on pc anyway
@@alfiehicks1 Valve's net worth is estimated around $7 billion. Nintendo is 10x of that. Not even close.
@@alfiehicks1 lmao what nintendo is like a 80 bio company lmao. Were the fuck did you get those numbers clown???
@@alfiehicks1 goober take.
I don't think it would benefit Nintendo to put their games on pc. Nintendo gets money from consoles sales, and placing their games on pc won't make people buy their consoles. If people doesn't buy their consoles they also get less money from the commissions of third party sales. And if they were to put their games on pc it would be on Steam, which takes 30% commission of games sales.
The only way I can think it might work is if they make their own store on pc and give you the game on console or a discount if you wanna have it portable. That way they get full money for sales, and give you an incentive for buying their console.
All nice and dandy.
But even games present on steam gets pirated.
Has steam a service problem itself?
Even gog games are passed around via piracy. Even gog, a drm free store where you basically OWN the games, has a service problem?
a lot of the times it is just a service problem, but there's also a lot of people who just don't want to pay for video games. that's just how it is lol
I don't like PC for gaming. I see gaming on consoles as something fun, like playing with toys and playing on PC is not as fun for me.
except for games made specifically for PC. I loved playing AoM AoE3
Porting their games to PC would reduce hardware sales, but maybe less than it would increase software sales. Either way it's 100% about a solid and protected brand. I'm sure they've run the numbers, and their long term outlook just appears stronger when they control the pipeline.
I don't think their software sales will grow. Look at the sales numbers for Mario Kart 8, Zelda, and all their other 1st party games. Most of them are well over 10 million units. Compare that to some MS or Sony games that are also on PC. Many of them barely reach 10 million copies.
I’m the short term I imagine it would slightly increase profits, but long term they would plummet
1) they are already emulated to death.
2) this is short term vs long term sales.
PS on PC is a quick way to get money but it does by all means devalue the consoles for a 2 year early access.
And Xbox got completely replaced by PC and now the fanboys wonder why Xbox is bottom of the competition by a large margin.
1) those who pirated to emulate their games could be a potential customer they never got any money from. Its harder to configure emulators and find a reliable ROM source than just paying steam $20-60 dollars. Id rather buy it on steam.
2) Timed exclusivity will can easily satisfy short and long term sales. How many are still buying Nintendo last gen games like Xenoblade X today? Probably 0. How many are still buying Sony last gen games like Horizon zero dawn? see my point?
PS games are timed exclusives. They got their short term sales as a timed exclusive then PC sales are long term.
Xbox is just a disaster, I agree with you on this one.
PC gamers are just port beggars. Fixed console platforms will always enable artists to create an exact experience. Consoles let developers have exact tools and control. I don’t get why people don’t understand this. PC gamers are so obsessed with getting the scraps from console titles when instead they should want games that utilize a PC’s unique capabilities. The best games on PC are PC games who would’ve thought ._.
Completely disagree, PC with a controller is the best way to experience the games if you have good hardware as you can crank up the visuals and resolutions far beyond what even the current gen consoles can do, hell probably what even a future PS6 would most likely be capable of, while doing it at far higher frame rates. I play on PC exclusively but I use an Xbox Elite 2 controller for every game I play, PVE and PVP. At the end of the day the current gen consoles are literally mid range PC's anyway with a Ryzen CPU, AMD GPU and an NVMe SSD, there is nothing special about them whatsoever.
What do you mean by "Consoles let developers have exact tools and control."? Why cant PC not do that to? Your arguments are very vague and don't specifically explain how more powerful machines cant do what a less powerful machine can.
@@richard-davies PC is for nerds
@@angelvillegas9604 PC is no different than modern consoles, its just a different OS these days. PC gaming has never been simpler, just install and play.
@@richard-davies and more expensive and hard to move around
Why don't they sell it in App Store