Using Poliigon displacement textures in Cinema 4D with Octane

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  • Опубліковано 27 січ 2025

КОМЕНТАРІ • 11

  • @orfmad459
    @orfmad459 5 років тому +2

    hey , when I add the file into the polygon material converter it doesn't recognize any materials. Does this have to do the the textures format? If yes whats the texture format that I have to use (ex. jpeg ,png.. etc.)?

  • @tritruong198
    @tritruong198 6 років тому +3

    Can you show me Node Editor of material, please?

    • @poliigondocumentation3584
      @poliigondocumentation3584  6 років тому

      You can see the imported nodes for Octane on the previous videos as it's all done via our Material Converter.

  • @FusionzzYT
    @FusionzzYT 6 років тому

    How can I get the material converter?

    • @poliigondocumentation3584
      @poliigondocumentation3584  6 років тому +1

      You can find the Material Converter for Cinema 4D here: help.poliigon.com/tools-and-add-ons/poliigon-material-converter-addon-for-cinema-4d

  • @mamama_7
    @mamama_7 6 років тому +7

    no octane tutorials. Why? it's not octane tutorial

    • @poliigondocumentation3584
      @poliigondocumentation3584  6 років тому +1

      Hi, I assume you would like an Octane Standalone tutorial? If so, that's a great idea! I'll be sure to add that to the list!

    • @thebigpicture3480
      @thebigpicture3480 5 років тому

      ps, probably rendered with octane, however, I have issues until now achieving this effect despite following step by step every click. maps do not displace at all and remain flat. any ideas please?

    • @thebigpicture3480
      @thebigpicture3480 5 років тому

      c4d r19/octane 3,07/w10

    • @DooleyNathan
      @DooleyNathan 4 роки тому

      @@thebigpicture3480 Same, Did you find a solution?

    • @thebigpicture3480
      @thebigpicture3480 4 роки тому

      @@DooleyNathan hi, yes, as per previous post, do not use a [floor], use planes instead