The really cool thing about this game, for me at least, is that it's called Tempest 4000, meaning they're acknowledging the existence of Tempest 3000 on the Nuon.
i am Russian professional Tempest champion player this a guy should be play inside pro league, his movement resembles Olympic skater. btw this a game was made for a VR why no a VR?
I just wanted let let people know that on the ps4, when a device is plugged in that doesn't have motion controls such as an arcade stick, motion controls are disabled between rounds allowing you to use the joystick as normal.
Geometry Wars 3 has entirely supplanted everything I used to get out of Tempest 2000 anyway. If you want me to buy a new Tempest game, it needs to be more than a blurry ass recolor of that 23 year old game.
I don't agree with the softness of the controls, I feel that the older versions were less intuitive to play because of snapping into a particular lane, where these controls allow the player to move around the web easier and rock back and forth between lanes. Wish he'd patch out those motion controls between rounds though...
Agree completely. Using the analog stick provides a feel remarkably close to that of playing with the weighted dial from the arcade game. It's really impressive. And yet they insisted on playing with the d-pad in this video.....
YES, YES, YES!!! A fix exists that COMPLETELY fixes the PC version on Steam! In the video you did talk about the undocumented "left trigger" that acts as a brake and holds you in one spot where you can lean right or left to shoot down the web either way AND while leaning you can kill anything that makes it to the top of the web without them grabbing you or killing you, Very Handy! Also, I've modded the main Tempest4k.exe on the PC to enable mouse (usb spinners) support and it disables the fake inertia for instant claw movement and no more overshooting!!! What more could you ask for? Look for me on steam talking about using a rotary controller...
This is very much like TxK and Tempest 2000 and Tempest X in the level shapes and game design. The graphics and music and effects are updated though. definitely not a direct port at all. The vita is still primarily my TxK machine... Oh and now that you are doing the music player I see that there are lots of new music while all older versions had the same music as Tempest 2000 just in updated quality in the newer versions.
You can use any controller you want using WoJ XInput Emulator, I'm using an Atari Jaguar Pro Controller! If I can use that to play this game you should be able to use any controller within reason!
That is part of the game challenge as you have to relax your brain the right way to just keep flowing with the game. The weird shapes and eventually overlapping shapes like a number 8 really force you to not be precise and just flow or you will get mixed up about the directions by overthinking.
Tempest 2000 was actually on PC as well, I played a great deal of it with the sound cranked up. Enough to find this video really disappointing. Its the same game! It has the same sound track (The CD had the proper tracks on even back then, search Tempest 2000 minds eye. Notice anything familiar...), same levels, same game play, it doesnt even look that much better. If Giant Bomb are right about the controls, and it looks like they are, (You can contrast his movement in this vid to the movement in the vids of Tempest 2000) then they somehow made a near identical game, only worse.
Tempest 2000 also came out for Sega Saturn.....this seems a little bit different from TxK.....I have it on PS Vita....it looks better/different from TxK....It is very similar though.....the gameplay/power-ups.....to TxK...
I was on the fence about buying this game...not anymore. Crappy music, just too much shit going on in the screen that it takes away from the game, although this game appears to be smooth it does not have the same flow/smoothness the vector graphic arcade game had. I think I'll just save my money.
Tempest 2000 was available for PC (DOS) and on the Sega Saturn. They were the same as the Jaguar version of the game.
The really cool thing about this game, for me at least, is that it's called Tempest 4000, meaning they're acknowledging the existence of Tempest 3000 on the Nuon.
i am Russian professional Tempest champion player this a guy should be play inside pro league, his movement resembles Olympic skater.
btw this a game was made for a VR why no a VR?
Kind of strange to see the flagship launch title for the Atari VCS coming out on other systems...
So everyone else can get their hands on it.
Tempest 2000 was on sega Saturn, ps1, ms-dos not just the jaguar
I just wanted let let people know that on the ps4, when a device is plugged in that doesn't have motion controls such as an arcade stick, motion controls are disabled between rounds allowing you to use the joystick as normal.
Wow, yeah, this definitely looks like a port of TxK. Glad I managed to get it on my Vita before it was removed from the store.
Geometry Wars 3 has entirely supplanted everything I used to get out of Tempest 2000 anyway. If you want me to buy a new Tempest game, it needs to be more than a blurry ass recolor of that 23 year old game.
I can't tell if I will love this game or hate this game. I'm leaning towards picking it up.
I don't agree with the softness of the controls, I feel that the older versions were less intuitive to play because of snapping into a particular lane, where these controls allow the player to move around the web easier and rock back and forth between lanes. Wish he'd patch out those motion controls between rounds though...
Agree completely. Using the analog stick provides a feel remarkably close to that of playing with the weighted dial from the arcade game. It's really impressive. And yet they insisted on playing with the d-pad in this video.....
Karly Warly yep I've done the same.
You're forgetting Tempest 3000 on the Nuon. This game is much more the sequel to that game
he mentioned it around 10:30
YES, YES, YES!!! A fix exists that COMPLETELY fixes the PC version on Steam! In the video you did talk about the undocumented "left trigger" that acts as a brake and holds you in one spot where you can lean right or left to shoot down the web either way AND while leaning you can kill anything that makes it to the top of the web without them grabbing you or killing you, Very Handy! Also, I've modded the main Tempest4k.exe on the PC to enable mouse (usb spinners) support and it disables the fake inertia for instant claw movement and no more overshooting!!! What more could you ask for? Look for me on steam talking about using a rotary controller...
Don't agree about the controls. This game is great. I never had any problems playing those transitions either.
This is very much like TxK and Tempest 2000 and Tempest X in the level shapes and game design. The graphics and music and effects are updated though. definitely not a direct port at all. The vita is still primarily my TxK machine... Oh and now that you are doing the music player I see that there are lots of new music while all older versions had the same music as Tempest 2000 just in updated quality in the newer versions.
Come on Jeff! No, the Llama one!
Tempest 2000 did come out for the PC. It was a really bad Windows 95 game. PCs weren't quite able to do what the game needed visually back then.
You can use any controller you want using WoJ XInput Emulator, I'm using an Atari Jaguar Pro Controller! If I can use that to play this game you should be able to use any controller within reason!
Geez, this doesn't even LOOK better than the Tempest 2000 I can fire up in dosbox.
I’m kinda with Jeff on the controls. I played TKX and whenever you’d be in a closed shape, with how movement is handled, would throw me off every time
That is part of the game challenge as you have to relax your brain the right way to just keep flowing with the game. The weird shapes and eventually overlapping shapes like a number 8 really force you to not be precise and just flow or you will get mixed up about the directions by overthinking.
Tempest 2000 was actually on PC as well, I played a great deal of it with the sound cranked up. Enough to find this video really disappointing.
Its the same game! It has the same sound track (The CD had the proper tracks on even back then, search Tempest 2000 minds eye. Notice anything familiar...), same levels, same game play, it doesnt even look that much better.
If Giant Bomb are right about the controls, and it looks like they are, (You can contrast his movement in this vid to the movement in the vids of Tempest 2000) then they somehow made a near identical game, only worse.
Really making it sound way more complicated than it is. It's just an analog slide. TxK was better though, thanks to the music and sound design.
Tempest 2000 also came out for Sega Saturn.....this seems a little bit different from TxK.....I have it on PS Vita....it looks better/different from TxK....It is very similar though.....the gameplay/power-ups.....to TxK...
never been a fan of llamasoft games
I was on the fence about buying this game...not anymore. Crappy music, just too much shit going on in the screen that it takes away from the game, although this game appears to be smooth it does not have the same flow/smoothness the vector graphic arcade game had. I think I'll just save my money.
MAKE MINE MINTER!
I think this game looks like shit. It would be much better with vector graphics.
Are these reviews now? Why so much editorializing?
Booooring. Your first joke got old fast. Hope you improved. On to other UA-camrs...