Move.AI and Unreal Engine 5 Metahuman Cinematic - HACKER

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  • Опубліковано 25 лис 2024

КОМЕНТАРІ • 61

  • @cj5787
    @cj5787 3 місяці тому +50

    Finally. someone who made more than 1 take in the metahuman animator, and also with some good acting. most metahuman shortfilms on youtube look like crap mainly because the acting and animation on their metahumans is utter garbage. and this one is so nice!.

  • @samster_vfx
    @samster_vfx 3 місяці тому +19

    Dude! This is so sick! I’m fascinated by this world, wanna see more 100% keep it up!

  • @MyAmazingUsername
    @MyAmazingUsername 3 місяці тому +3

    Oh my god your animation and voice acting skills are amazing. Good use of AI voice conversion too! Didn't realize it until I saw your description.

  • @IamSH1VA
    @IamSH1VA 3 місяці тому +8

    Wow , animations look so nice... Great Work.
    & that Piggy Hacker/metahuman, looks fantastic...

  • @VA_N_VE
    @VA_N_VE 3 місяці тому +3

    This has a lot to learn, and it's such a cool cinematic!!

  • @MamadMoghadam93
    @MamadMoghadam93 3 місяці тому +1

    This really a very nice film specially the woman's character is very realistic! Maybe I'm wrong but it seems that the pig character is a bit stylized comparing to her.
    also must praise you on your well written script!

  • @pinaboytoons
    @pinaboytoons 3 місяці тому +1

    Wow! This is excellent!!! 🔥

  • @juandiegoloboads
    @juandiegoloboads 3 місяці тому +5

    Amazing, please make a video showing this project running on unreal engine!!

  • @MySheepIsStaring
    @MySheepIsStaring 3 місяці тому

    This is incredibly impressive!!! Congrats! How long does something like this take to create?

  • @sinnwalker
    @sinnwalker 3 місяці тому +6

    I agree with a comment here, most artists on youtube are not on this level, this was beautiful to see! Great work, do you mind telling me how long it took to make this? And how long for final render?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому +6

      once the animations were recorded and processed, it took about 16 hours over two days in UE. I only recorded two takes of each performance, and since I did both performances myself, they were a bit out of sync and their eyelines were way off at points. So I had to go shot by shot and line everything up, rather than filming coverage of both performances at once. This made the process longer than it needs to be.

  • @MADMOVIESINC
    @MADMOVIESINC 3 місяці тому +2

    Nice work!

  • @mootion
    @mootion 3 місяці тому

    It would be awesome to have tutorial on this. Great channel, subbed ^^

  • @SeekoGT
    @SeekoGT 3 місяці тому +2

    Wow.. What exactly am I looking at? This is so cool.

  • @jaikumarb1467
    @jaikumarb1467 3 місяці тому

    Awesome mate

  • @MendigoLouco
    @MendigoLouco 3 місяці тому +1

    Pigman neck not looking right in some shots (ironically it's sticking out lol), most noticeably when he turns his head in 0:54.

  • @TheDigitalGuerrilla
    @TheDigitalGuerrilla 3 місяці тому +14

    Those lens flares ruin the video quality

    • @injectionAI
      @injectionAI 3 місяці тому +1

      Yes, we need to stop emulating film and old lenses and move past that paradigm

    • @ArthurBaum
      @ArthurBaum 3 місяці тому

      @@injectionAI Film has nothing to do with lens flares. Also, old lenses don't necessarily cast flares. I'm not quite sure what the creator wanted to achieve with the excessive amount of flares but it certainly doesn't help with the nice acting, storytelling or the well made cinematography.

    • @injectionAI
      @injectionAI 3 місяці тому

      @@ArthurBaum I said nothing about flares

  • @Thies_Gruenewald
    @Thies_Gruenewald 3 місяці тому

    pretty damn good! :)

  • @ThinkingUkranian
    @ThinkingUkranian Місяць тому

    Nice! How did u put a pig head to metahuman ? It is possible to add additional bones, for example, to the ears ?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  Місяць тому

      It's d9ne using a workflow and software called metapipe. It is pretty complicated and requires multiple pieces of software like Maya, although I think it can be done with blender as well. We have tried adding bones to the ears but it is very difficult

  • @chuckflamingo4275
    @chuckflamingo4275 3 місяці тому

    This is awesome and I got Beyond Good and Evil vibes. Did you use Nuke for the compositing?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому +1

      Thanks! No Nuke, everything is rendered in UE and then cut in Adobe Premiere. I didn't do any compositing

  • @Tahycoon
    @Tahycoon 3 місяці тому +1

    Now let them date

  • @JackVM1997
    @JackVM1997 3 місяці тому

    Bravo!

  • @sam14986
    @sam14986 3 місяці тому

    That is so beautiful, comparable to some of the big studios. Might I ask what kind of system you have, CPU/GPU, to create something like this!

  • @danielastrom8368
    @danielastrom8368 3 місяці тому

    Great stuff, is it real time or pathtracer? :)

  • @莫名其妙-z7p
    @莫名其妙-z7p 3 місяці тому

    Amazing work !Will there be detailed tutorials in the future? thx

  • @jhemotion
    @jhemotion 3 місяці тому

    I love it. It looks awesome! You have very nice mouth animatiom. Are head expresions recorded on iphone or on some more expensive setup? Thanks for info

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому

      The face expressions are all done using an iPhone 13 and rokoko headrig. Headrig is like $275 or so

  • @JonCG
    @JonCG 3 місяці тому

    nice one bro.but you ignore those penetration of the cloth in the neck area hehe, 0:38

  • @AINIMANIA-3D
    @AINIMANIA-3D 3 місяці тому

    Looks amazing. How did you make the pig? I’m a noob

  • @mazenezou
    @mazenezou 3 місяці тому

    nice! but please decrease the lens effect

  • @TronikXR
    @TronikXR 3 місяці тому

    This is great work! Is the Pigman a metahuman character? Or is it a character that you applied control rig to then used Metahuman Animator to do the facial mocap?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому

      The pigman was a character I found on the UE marketplace: www.unrealengine.com/marketplace/en-US/product/pigman
      I then passed the asset to a character artist to do the conversion to metahuman. It is then animated the same way as any metahuman, and I am able to use metahuman animator for the face. In this case, the face wasn't as expressive as I would like after applying a metahuman animator animation, so I baked to control rig and expanded the curves using the transform tool on all the mouth controls and the brow controls.

  • @PainnGames
    @PainnGames 3 місяці тому

    Amazing! How do you animate the camera movement?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому +1

      Thank you! All the camera movement is hand animated, just keyframed in the Sequencer. Honestly I feel the camera movement is a bit stiff, I am trying to get it to look much more natural

    • @PainnGames
      @PainnGames 3 місяці тому +1

      @@NorthwoodsInteractive honestly it looks really good!

  • @Honestly15
    @Honestly15 3 місяці тому

    Bro who teaches you how to cook 😊

  • @TheRkby
    @TheRkby 3 місяці тому

    wtf?! 🔥

  • @doodlve
    @doodlve 3 місяці тому

    So you are saying a single guy with all the go pros etc made this?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому

      Yeah this was one person who assembled and animated everything, and did both performances. I did not create the environment or the characters.

  • @DFACLOTHING
    @DFACLOTHING 3 місяці тому

    WHATS A GOOD EMAIL FOR YOU

  • @lucasmarciel1527
    @lucasmarciel1527 3 місяці тому

    Uncanny valley somehow

  • @Silentiumfilms007
    @Silentiumfilms007 3 місяці тому

    What is your rendering setting?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому +1

      I'm just using hardware RTX and movie render queue, 4k, jpeg sequence

    • @Silentiumfilms007
      @Silentiumfilms007 3 місяці тому

      ​@@NorthwoodsInteractive rtx 4090?

    • @NorthwoodsInteractive
      @NorthwoodsInteractive  3 місяці тому

      @@Silentiumfilms007 3090

    • @Silentiumfilms007
      @Silentiumfilms007 3 місяці тому

      @@NorthwoodsInteractive I have rtx4050, can't do a shit, shame!

    • @Silentiumfilms007
      @Silentiumfilms007 3 місяці тому +1

      @@NorthwoodsInteractive please make a complete tutorial bro, and whhere i can learn that?

  • @jaycub4711
    @jaycub4711 3 місяці тому

    wtf is that

  • @ramsaybolton9151
    @ramsaybolton9151 3 місяці тому

    lol the writing is very cringe

  • @corpsebreath1029
    @corpsebreath1029 3 місяці тому

    Не вистачає анімації брів у жіночого персонажа, через що присутній ефект "мертвих очей" у 2d анімації зазвичай брови анімують через що погляд у персонажів "живий" на відміну від 3d персонажів.