Thanks for the wonderful video! Great editing! The only problem with 1v1v1 is that the player in the lead always gets ambushed by the 2 other players which disincentivize players from playing well (although you managed to win nevertheless) A common solution is to allow players to attack only the player on their left (or only the player on their right)
At 29:27 - a covered source well isn't concidered a source well. So it's not concidered a source well hex in my opinion. For instance, the "Reap" talent says "...If this unit is adjacent to a Source well, spire, or landmark..." - if a covered source well was concidered a source well - then every landmark is a source well and therefore saying "or landmark" is redundant.
Thanks for the wonderful video!
Great editing!
The only problem with 1v1v1 is that the player in the lead always gets ambushed by the 2 other players which disincentivize players from playing well (although you managed to win nevertheless)
A common solution is to allow players to attack only the player on their left (or only the player on their right)
Yeah, it definitely causes the target to be on the stronger player. But that's not a 1v1v1 problem, that a human nature problem:)
At 29:27 - a covered source well isn't concidered a source well. So it's not concidered a source well hex in my opinion.
For instance, the "Reap" talent says "...If this unit is adjacent to a Source well, spire, or landmark..." - if a covered source well was concidered a source well - then every landmark is a source well and therefore saying "or landmark" is redundant.
Never thought about it that way but I think you are right!
Привет! Спасибо за видео! Лучший канал по такой редкой игре! Скажи пожалуйста, есть ли у вас планы снять командную партию 2 на 2?
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@@mortalcompass5229 Thank you! Looking forward to new videos!