Yeah not real sure why Nava got nerfed. I feel like the heal was fine cause in order to do any consistent damage you're gonna have to face tank quite a lot of heat coming your way. And those shell catchers don't do you any favors. Also, our Alaska has a 32mm bow and stern. Which is different from PC which is where I'm assuming you got 27 from.
As an avid russian BB enjoyed I see Navarin as an absolute W of a campaign ship seeing as we rarely if ever get new russian ships let alone a secondary brawler which is unique for a soviet ship.
I'm not expecting great things from this ship but I always get admiralty backing and looking forward to getting it as it brings another dimension to the Russian BB line. Thanks for showcasing the Navarin, GG👍
I wish they would eventually allow EoP / IFHE as a Choice for Legendary skill on Battleship commanders too (like on PC Wows). That would allow us to boost Navarin’s 22mm base HE pen on the secondary guns ..up to 27mm ! This would be a huge improvement for her performance, though you do sacrifice Half her Fire chances per shell, as a tradeoff… 🤔
Really don’t understand why they nerfed the heal on this thing it was preforming fine, not a single soul was saying the navarin was overpowered with that improved heal. Not to mention our version is already nerfed in another way compared to the pc version, on pc the secondaries (main gimmick of this ship) base reload is 5 seconds while ours is 6 seconds, not sure why they felt the need to do that as well. However I do know our development team that handles legends has a history of nerfing almost anything to do with battleships secondary effectiveness.
Borodino would have been the better choice for a campaign ship...that's Wargaming for ya... When I observe the Navarin, I'm reminded of the Zieten-similar main turret configuration that seems to invite kiting, so this brings forth a logical question. Is the Navarin a kiting battleship? If so, what is the practical application of a kiting brawler that has that typical exposed Soviet citadel?
This Thing suffers like no other russian bb from the Lack of hybrid commanders. Any type of secondaries+ accuracy will make this ship more fun instantly
A brawler build and complaining about accuracy? Maybe if you did an accuracy build and still, then fine. But I'm annoyed when someone doesn't spec into accuracy complains about accuracy
A few torpedoes could have made for some more bawling fun
Yeah not real sure why Nava got nerfed. I feel like the heal was fine cause in order to do any consistent damage you're gonna have to face tank quite a lot of heat coming your way. And those shell catchers don't do you any favors.
Also, our Alaska has a 32mm bow and stern. Which is different from PC which is where I'm assuming you got 27 from.
As an avid russian BB enjoyed I see Navarin as an absolute W of a campaign ship seeing as we rarely if ever get new russian ships let alone a secondary brawler which is unique for a soviet ship.
So Navarin gets 1.5 sigma with normal USN dispersion, no increased accuracy at closer ranges.
That's why it feels so inaccurate... because it is.
I'm not expecting great things from this ship but I always get admiralty backing and looking forward to getting it as it brings another dimension to the Russian BB line. Thanks for showcasing the Navarin, GG👍
I wish they would eventually allow EoP / IFHE as a Choice for Legendary skill on Battleship commanders too (like on PC Wows). That would allow us to boost Navarin’s 22mm base HE pen on the secondary guns ..up to 27mm ! This would be a huge improvement for her performance, though you do sacrifice Half her Fire chances per shell, as a tradeoff… 🤔
Really don’t understand why they nerfed the heal on this thing it was preforming fine, not a single soul was saying the navarin was overpowered with that improved heal. Not to mention our version is already nerfed in another way compared to the pc version, on pc the secondaries (main gimmick of this ship) base reload is 5 seconds while ours is 6 seconds, not sure why they felt the need to do that as well. However I do know our development team that handles legends has a history of nerfing almost anything to do with battleships secondary effectiveness.
I remember this match!! Your teammates interrupted our fun lol.
Borodino would have been the better choice for a campaign ship...that's Wargaming for ya...
When I observe the Navarin, I'm reminded of the Zieten-similar main turret configuration that seems to invite kiting, so this brings forth a logical question.
Is the Navarin a kiting battleship?
If so, what is the practical application of a kiting brawler that has that typical exposed Soviet citadel?
Yeah don’t see myself ever putting this in my favorites so I’m skipping this one.
Don’t skip just collect even if you don’t run it
I'll second that. Even if you never play it, better to have it than not. And all the extra stuff you get from the campaign is worth it.
I thought the Alaska’s bow was 32 mm
It is. Congress has 27mm bow.
This Thing suffers like no other russian bb from the Lack of hybrid commanders.
Any type of secondaries+ accuracy will make this ship more fun instantly
Maybe try a full sniper build with Galler , Cunningham and Iachino as inspirations and Epic main battery reload mod
Secondary are already good, build into guns
Having hella innacurate guns with miserable 11000 AP damage alpha on 406's makes no sense to me.
A brawler build and complaining about accuracy? Maybe if you did an accuracy build and still, then fine. But I'm annoyed when someone doesn't spec into accuracy complains about accuracy
Oooh first!
Easy skip