She probably thinks those are only rookie shops and her family thought her better than that "Hump! This childs don't even know to run a business" which to me is even funnier
I can't believe you never touched on Anna's supports in FE warriors. Especially the celica one which references the fact that they never had an Anna so she is the first Anna that Celica meets which is just so cute
That is cute. I never got her in warriors because I'm bad at warriors so I didn't get her supports I guess I could have looked them up on the wiki though
"Anna isn't in Gaiden or SoV because she doesn't like bad video games." But Anna is in Blazing Blade... Dani Doyle thinks FE7 is a not bad video game confirmed.
Ironically, that actually also mean that a literal *HALF* of entire Fire Emblem series are shit, half of them are from Marth and Valentia is only a boat away
I don't recall noticing when I originally played Engage, but Anna's End card, the other Annas she's running up to appear to have the designs from the prior playable Annas. you can clearly see the one behind the other one has Awakening's Trickster outfit look. A neat touch.
I think part of what makes Engage Anna one of the more charming playable Annas is also that she has a lot of pride in her products, so much so that in one of her supports, I think her Hortensia one, when she believes one of her products was defective she reluctantly offers a refund. She might be a capitalist but she still has integrity in Engage
Quick summary of Anna in FeH from a recovering gacha player: She's a commander of the Askran army and basically just one of the lords. She's not that important to the story, kinda just chipping in when things happen. She still often tries to use some get rich quick schemes but I think it's going towards the army's coffers rather than just to her, but she's definitely still greedy.
I love the Annas so much, the way they made them a canon massive family of clones like nurse joy to account for her being omnipresent across timelines is extremely funny to me. Awakening was my first introduction to her though, so I didn’t have the past versions to compare with. Edit: mekkah got the secret shop in thracia in his reverse recruitment playthrough, and it was instrumental to the success by letting his staffers actually have 100% hit on heal and etc, peak humor
I don't know if anyone mentioned it yet, but I believe that the characters from Awakening that are brought into Fates were picked because they were the top three of their respective generations on character popularity polls in Japan.
Jugdral being in the same world as Archanea and Valentia is confirmed. Naga plays a part in Jugdral's backstory and Loptous is an Earth Dragon. Their calendars can be aligned, by the fact, that Loptous went to Jugdral during the war between the divine and earth dragons, making, FE4&5 take place ca. 1000 years before FE1,2&3.
Loptous is a earth dragon, worshiped as a god like the gods of FE2 Also heroes heavily implies Naga and Salmander is Naga and Bantu Kaga likes his worlds being connected, even Liberia was originally part of the Judgral world.
Playable Anna's neat, feel like her characterization gets better every playable appearance, 3H Anna even has a few fun lines (i think its cool she knew Jeralt, unexpected bit if sympathy after jeralt does the jeralt thing)
The votes that chose which characters were ported to Fates were actually a pair of Japanese-only POPULARITY polls, of which originally were to decide which characters would get CGs for two of Awakening's DLCs. There was a poll for both the first main generation and then the secondary future child generation. The top two men and top two women for each got the CGs, and the kids one just gave all of them blue hair dye for the CG so they wouldn't need a million hair colours despite the fact that neither Owain or Severa could even HAVE that blue. Chrom and Lucina did end up within their generation's selections, so when it came time for Fates and they for some reason decided to include fan favourite characters, I think they rather logically figured that Chrom and Lucina were just too important to Awakening to include them, but then the others from those polls got to go forward to Fates.
@@archerestarcher ik you're talking about the scramble maps but what does CG stand for here? Also never realized that was the reason for the hair dye lol
@@consensuslphisk I've just seen people use CG to mean either cutscenes or those singular images. I dunno what it actually stands for in that context, might be Computer Generated but idk. Either way, I am talking about the beach images of Chrom, Gaius, Tharja, and Cordelia; and the hair dye kimono images of Lucina, Severa, Owain, and Inigo.
I don't think it's mentioned ingame but there is outside material saying Loptyr was an Earth Dragon from Archanea. A guy from Jugdral travelled there, made a blood pact with him, and returned to Jugdral to create the Loptrian Empire.
@@Olimario34_ That would explain why all the child units are tied to their fathers in Fates rather than their mothers like in Awakening. Maybe Mpreg is the norm in Ifia / Fateslandia.
Funnily enough, there is actually also a separate character referred to as Anna in TearRing Saga that isn't the Secret Shop lady. (And yes, she also has red-ish hair, and the name in Katakana is written アンナ) Between Chapters 36 and 37, Runan and his party drops by a town called Rimne (where the Water Shrine is located) to ask about a certain female character's whereabouts. Rimne is the last place the player can shop for weapons and items in the main campaign before the final stretch of maps. If Meriel or Rishel (or both) is in the party, they have a scene with a "Sister Anna" where they also discuss this character's whereabouts. In dialogue it is implied that Meriel and Rishel grew up in Rimne and this Sister Anna is someone familiar to them. If Rishel died, there is also a scene in the epilogue between Enteh and Meriel where Meriel says that she'll be living with Sister Anna in Rimne. Meriel canonically becomes the next Water Sage as long as she's alive so presumably she always goes back to Rimne where the Water Shrine is, but this comment about living with Anna is only mentioned if Rishel is dead (Note that if Rishel is alive he becomes the Fire Sage at Salia so the siblings part ways anyways).
As for TMS#FE, that Anna is not explicitly stated to even be "Anna" just a girl who happens to look exatly like her that works at a convenience store. The costume shop worker is also modeled after Cath from FE6 while being just a normal person who happens to look like them. The other Anna that appears wears a Black Frost mask and is very much aware of the Idolasphere and shows up in them and has you do quests for her that involve going in them. It really only goes as far as being a cute easter egg and reference to have her there as TMS likes to do given its nature. Also minus points for the TMS slander
I love Anna throughout the series and would like her to be a playable character often, or at least play some role in every game. I also have incorporated her into my D&D campaigns. She’s a trickster god in my setting and she shows up in odd places to give hints and sell magic items to the players.
It's (probably) nothing more than a funny coincidence, but the Dragon Quest 3 Female Merchant actually looks quite similar to Anna. The DQ3 Merchant is actually the character with the most character development (and it happens entirely off-screen). During your travel, you end up in an open field when some old guy ask your merchant to help him start a town. Soon enough, it becomes a huge city, a commercial center full of rare deals. But this come at a cost, as the Merchant becomes increasingly greedy. And the population grows so angry they end up starting a coup and putting them into prison (in the remake, they eventually get out and decide to joins back your party and let the people runs the city on their own).
I’m happy you touched on how these Engage Anna “zero to hero/growth units” aren’t supposed to be the peak of peaks usually, but she’s fun to use because “free” money and big magic number goes up! As for her personality, I’m fine with different Anna’s being either very selfish and capitalist, with others being more jokey types who don’t care about the sale, or even a merchant with a deeper goal trying to get back to her family. That’s fun! I’m a big fan of Engage Anna, I hope the next playable Anna we get will be one who’s closer to the older Anna’s though. Maybe Jake can make an appearance??? That would be cute!
The best thing about siege spells in Three Houses is equipping them so that your unit can contribute to linked attacks from 10+ tiles away and it helps Dorothea and Mortal Savant Hilda the most because they have so many supports. Its the one good thing 3H Anna could do and they went and gave no supports so she can't do that. Generationally ass unit
to elaborate on Heroes Anna a bit (I stopped playing FEH years ago so anyone who's up to date can correct me on stuff), I do unfortunately have to say something positive about the gacha game because like Engage they do more with her than evil con artist; she's the commander of the order of heroes and in the main story takes a Seth-like mentor role to the lords Alfonse and Sharena, and her money-making schemes are relegated to non-main story content while having the added context that she's trying to fund the army she's in charge of that said, and anyone who still plays this game can correct me if I'm wrong, from what I understand on a cursory look at the game from after I stopped playing + what other people have told me, Anna seems to have become less relevant in the story over time in favor of The Alfonse Show feat. whoever the poster girl of the current arc is (and sometimes Veronica)
The only thing I can add is that I think they kinda stopped using Anna (and the other lords) in the side story stuff, so it's mostly just the mentor role nowadays.
You got me to look up all of Cid's appearances and not only is he in every single game and spinoff, (and THE PHANTOM MENACE), Dissidia also apparently has a late game twist where he's a primordial being, father of Chaos, seeking revenge against his home, the setting of Final Fantasy 1, the game he was retconned back into. Also he's like 5 moogles.
Its funny how with the male robin support we can infer that Old Anna characterization is a cause of living happily with Jake as boyfriend that may her appreciate some other things but money (hence the secret shop ideas)
41:57... that was written... certainly *in a way* anyways, anna... yeah a weird character, made to be an easter egg/tutorial character then eventually put into the role of playable character * everywhere *. the issue here is that anna is recognised by veteran players of FE, so making her playable even after awakening was probably just to catch the eyes of older players as a way to just nostalgia shove them into playing the newer games. capitalist anna is funny as a child and you won't convince me otherwise.
Something I find mildly amusing in Awakening is that Anna features as the final boss of the secret battle path of the Apotheosis DLC, with monstrous stats and Aether, Dragonskin and Rightful God included in her skillset. That whole DLC is basically 'grind your parties for this challenge' which probably does not interest many at this point, but it is somewhat amusing nonethless.
3H Anna is kind of bad but I do find it intriguing that she is the sole unit that can autolevel beyond the timeskip while non-recruited if one has the DLC and imo it is a facet of hers that is somewhat underexplored. I suppose this leaves people to play her as a prepromote sort of unit as you go along without having to train her. Her personal stats can get kind of high, though she autolevels swords and bows so realistically she is only going Swordmaster or Assassin this way, or maybe as a dedicated Thief if you want one with a high Speed stat. Not having had monastery investment (in terms of instructions etc) and lack of supports does hurt her but I keep wondering if maybe there is a certain use case for a unit like this. That said, there is a time window if you want to play her paralogue (except in Silver Snow where the paralogue is completely inaccessible), but most people don't like playing her paralogue.
Her 3H paralogue is a weird one. If you pick Blue Lions or Golden Deer, it's a pre-timeskip one (and you only have 3 chapters where it can be done), while if you pick Black Eagles, it becomes a post-timeskip one, and for whatever reason, it's a shared one with Jeritza (what he has to do with Anna is anyone's guess), so it's Crimson Flower only.
32:46 I heavily disagree with you here. If anything, Anna prior to Awakening barely had a personality, being tied to the Secret Shop limited her and her Easter Eggs appearances were she wasn't connected to it were too few and far in-between and all of them were just this basic "hurr durr I can see the 4th Wall, meet Jake" spiel and nothing else. There was nothing to her. In Awakening, though, she was a full-fleshed character. She had interests but also she could see beyond them, as can be seen in the Event Space quote if Anna married Male Robin. That more could have been done with her? Sure, but she wasn't downgraded in Awakening, I can feel your nostalgia bias speaking at that point.
re: 8:56 This section is wrong. Anna appears when you suspend the game(or at least it's a character that looks a lot like her) and is not the shopkeeper of the Chapter 24 secret shop. The secret shop is run by the same shopkeeper as the rest of the game's stores. I wasn't sure if my memory was right, but luckily I had a save file at chapter 24 with the member card I could check.
So for some context for Anna in Cipher, you are correct in that she has never really been good before or after the change, but part of that was due to just how bad the original 2 Annas with the self-support skill had. It was more than likely moved away from when they wanted to make more "real" Anna cards for FEH Anna and being able to play any number of a card in your deck, as opposed to 4 of each, and being able to self support can break things very fast. Though these days she does have a funny gimmick deck built around Medallion, a powerful card with a normally huge risk involved that Anna completely ignores due to that 100 worlds skill
Awakening's Anna might be a money grubbing penny pincher, but she IS the ride or die Anna that joined your army specifically because she wanted to, with no strings attached, even when the world was ending. She wants to make a long term buck, yes, but she is very much one of the best Annas rivalling gremlin Anna from Engage.
I have a screenshot of Anna running the secret shop from the one time I went there so unless project manster changes the game to put her there (which would be a weird change and I assume not one they made), I think it's safe to say that she runs the shop
You are overthinking Asugi, Caeldori, and Rhajat. They're just weird kids that happen to look like Awakening characters. They're completely separate entities that were made to capitalize on popular Awakening characters. At most Rhajat implies she might reincarnate as Tharja but thats about it (Fates takes places in ancient history compared to Awakening given the Before Awakening DLC shows Chrom is aware of Nohr and Hoshido as being kingdoms of old legend. It's weird).
Me with a suspiciously large corckboard, red string, and messy hair: no, I'm not overthinking, you're under thinking! They're the secret to solving the zero emblem. I'm so close! So close!
Considering Gaius, Cordelia and Tharja are very popular in their games, can't hardly blame them when they added Inigo, Owain and Severa in the flesh. Something something Japan popularity pool. Not complaining, I like them very much.
I feel like you should have mentioned apotheosis anna since she is the strongest boss in the series as far as im aware, also FE 1,2,3,4,5,13 all take place in the same universe with the deadlords and weapons they drop being from fe4, verdanes lake drying up could also explain the desert though fe4 would be before fe1. if you want to really strech it tellius also fits in as first in the timeline and taking place in verdane/plegia with the taguel being the last laguz and manaketes being dragon laguz that chose to use stone to transform possibly since as seen in gameplay laguz and the most consistantly capable fighters with there laguz bar and all. Also Priam exists and ragnell is in much worse shape than any other weapons that we see other than the redesigned ones. Also awakening mystletainn is the best mystlerainn design. Finally I would highly recommend downloading the awaken dlc so you can try out the more fun builds that chacters can have sch as getting a bunch of breaker skills or doing robin x aversa for shadow gift morgan, or try nowi x donnel and have nah grab arms thrift and sol hop back into manakete and you will barely ever have to re equip her and she will be very hard to kill with these growth hp 133 str 81 mag 53 ski l78 spd 76 luk 91 def 78 res 65
You actually did mention Anna's 3H Personal skill at 50:05, but then you said that you forgot to mention it at 53:45. I guess her personal skill was just *so* forgettable that you didn't remember talking about it lmaoooo, I don't blame you tbh. And to fill in your inquiry about FEH Anna, she isn't really that important? Like she talks a decent amount, sure, but she doesn't really do a whole lot that's unique, she's just kind of a generic face that exposits things. Like she could be replaced with any character and nothing would change. I haven't played it in a solid couple years but I can only assume nothing has changed on that front. Anyways, good video! Solid overview of the character and how she's changed with both the ups and downs.
Anna going from goofy and chaotic merchant to an evil money hungry gremlin that seeks only money and tricks their friends to try to make money is a lesson in the evils of capitalism and why Anna is the worst character in all games from Awakening to Engage
Instead of hearing Anna/tiki support i misheard it as "Anna tehee" and honestly that how i feel about her awakenning version,getting money and tehees her way out with scams.
59:54 Warriors nerd here. From my experience, Gold Skulltulas and Anna's Mementos are pretty much original to the Nintendo Musou games. The default requirement of 1,000 K.O.s might be a reference to the "True Warrior of the Three Kingdoms" title, which is something your allies in Dynasty Warriors call you once your K.O. count hits that number in any given mission, but that's pretty much it. Unless there's something specific with the mission in question (namely the unlock requirements for Lu Bu in some of the earlier games often requiring you to get 1,000 K.O.s on Hulao Gate) obtaining that title doesn't actually do anything. On the bad side of things, Anna is more or less a clone of the other archers in the game minus the usual special attacks that differentiate clones in FEW, but on the good side, she's often considered the best of those archers thanks to her statline, primarily her extremely high Luck which, in Warriors, defies the series' usual dump stat stereotype by being practically the king offensive stat thanks to its interactions with skills like Luna and Lethality, which respectively function in Warriors to debuff enemy defenses on hit and grant your weak point breaks a chance to deal FAR more damage. The DLC also gives her a personal weapon in the form of Anna's Bow, which unlike its appearance in Fates, is well and truly exclusive to her and can potentially be upgraded into her ultimate weapon equal in strength to all the other legendary/signature weapons in the game.
Making anna playable for Awakening was a cute little thing because that was supposed to be the final game but it got really stale and corny after that, personally. Her relationship with Jake is also sweet and the modern iterations all seemed to cut that
@@SweaterPuppys I agree, she was mostly up to interpretation but it was always nice to encounter her every once in a while and know she had her own story taking place that we just couldn’t see. Her being playable in the new games takes away from it. At least to me, she’s less interesting. I know others love her more now.
Something I dont get is why Fates made Anna a Outlaw when the Merchant class is right there. It really just feels like an "awakening but again" moment, which fates has a lot of.
It's not too hard to put Every FE in the same world, the three houses devs talk about how the names of places that reference past characters or places maybe being evidence of Fodlan existing in the Archanea/Jugdral world, the Archanea regalia Gradivus, Parthia, Mercurius and Hauteclere, also exist in three houses, outside of TH these weapons only appear in Archanea and Valentia [or as engage weapons]. As for fates, Asugi and friends are implied to reincarnate into their awakening counterparts, and the before awakening DLC implies that fates is either the very distant past or a pocket dimension... I blame fates for existing that this even needs to be discussed. Although not concrete many things like this such as the Wo Dao existing at all outside Elibe, or the lore of FE8 having what is clearly a Falchion user do leave room for the main series to exist in one world. Of course all of this can be argued back and forth, but the point still stands that it's not too much of a stretch to assume that all or at least most of main series FE is one timeline/world [Also the emblems in engage does not disprove this if it did you are also arguing that FE1/11/3/12 and awakening a different worlds, and that FE9/10 are too, as the game list them all as different worlds]. My silly conspiracy aside, I don't think there's anything to really imply Anna is the same pre-awakening in every game, and if she is, she is certainly some god-like or highly magical entity, with things like appearing in FE4 which takes place long before FE 1/11, or the dragon's gate having two secret shops.
But he also have wierd things like the manakete lore in elibe or lack of them in fe8 The laguz and gods of tellius, and even in Arkanea/Yilisse, Jugdral and Valentia/Valm There is a contradiction in how both the holy blood and the weapons work.
7:57 I appreciate a recurring character existing across universes in a series. Even though we only have 2 so far, I love Mikk and Makk in Octopath Traveler, and if we get a 3rd game, I hope we see them show up again.
My favorite one is still Asagi in the Disgaea franchise. Despite being the same character with the same basic joke (her game was cancelled, so she's trying to become a main character), she changes her voice actress (and her personality) every time
I had this on in the background, listening to it like a podcast, and I randomly turned the video back on around the 10 minute mark and all I see on my screen is Leif hitting the gangnam style. Truly this is peak Fire Emblem.
Engage Anna I think is probably the best one next to the Pre awakening one. Like you said, they humanized her again after awakening, but I also feel that she simultaneously emphasizes the money portion of Anna from modern FE while also trying something else. Like you said for engage, she won’t immediately give you bank for your buck, but what’s interesting here is that the fact she requires money to make work whether it’s forges or reclassing, it fits her character that you’re spending all this money for a goofy side character, when Anna started off making goofy secret shops selling you useful or broken items. Her being a growth trainee unit goes into this a lot too, you’re spending more money and resources for her to become Awakening Anna strong, and doing so rewards you with just silly fun. You won’t get the same joy seeing 500g 9 times from a massive Soren Engage Attack if you don’t spend money on her, she offers her own set of goofy fun which is the illusion of bonus monetary gain. She combines the fun of seeing numbers going up after dumping stat boosters you bought from the Anna Secret shop in previous games with the fun of getting occasional bonus money from it all. It’s goofy, silly, and fun. While you can argue this sentiment is shared with other units, the difference is that Anna contributed in previous games for your favorite units to become powerful. You can’t get a maxed out Nino without Anna, and now Anna can’t become a nuclear warhead without that same money. It’s cool imo
59:30 TLDR, she is a pretty solid character, and the money obsession is played up more for laughs then anything else almost like it's a sort of evil spirit or a Mr. Hyde to her Dr. Jeckel. Also rather then being a merchant she's the General of the Order of Heroes, it doesn't stop her from occasionally selling stuff still but for the most part she does take her job fairly seriously, also I'm pretty sure she isn't even the only playable Anna either but it's been a long while since I played, as for gameplay she is completely unremarkable from my experience, she's a Green/Axe character and being one of your starters she's at least a good baseline on what to expect from Green Axes going forwards. 59:59 Generally yeah, the Warriors games have some characters you have to REALLY go out of your way to unlock, like for example in order to unlock Lu Bu in Orochi 3 Ultimate you have to go pretty far out of your way to do so, and you need to have Diaochan (I think her name was) unlocked and in your team of three characters to unlock him (this is kind of hinted at by most of their appearances as Neutral characters has them both together or looking for the other (going off memory) as if I recall correctly you need to approach him with her as your active character during the battle, just never be surprised when the Warriors games make you jump through hoops for the secret characters even if they aren't exactly good (O3U for example has some pretty trash secret characters stats wise), but they will either be one of the most powerful characters in the game, one of the most fun or both (like the Great Faries in Age of Calamity, they are both really strong but also REALLY fun).
I think that from what we see, it seems like the Annas from awakening and onwards are the kids of the original chaotic secretive shopkeeper Anna and her boyfriend.
I think I remember a dialogue in Heroes that proved your theory of each game being a distinct universe (even games set in the same universe) correct but I don't remember where I heard it
Book 1 of Feh covers this idea to great extent! And alts of, for example, Male Robin and Female Robin also confirm that each gendered version of a game is from a different universe--same for the universes where male and female robin respectively succumb to Grima's curse. Fallen Rhea, for example (her Silver Snow version) also existing while Fallen Edelgard (her Azure Moon version) further implies as far as FEH cosmology is concerned that all possibilities of each and every game exist in a near-infinite (if not actually infinite) multiverse. The same is further implied when, for example, you have versions of Corrin that followed Nohr, versions that followed Hoshido, and even one that took the Revelations route, all in the same game.
I do think Jugdrall is in the same continent just by the Pantheon of Dragons from the crusaders just by the fact one of them happens to be Naga, Jugdral might just be taking place in a different time to the Archanea games so Anna might’ve still done some world hopping for it since we can’t discount the possibility with Awakening, Fates and Heroes having Anna’s be dimensional hoppers for the sake of profits
The skulltulas and anna shops in the nintendo warriors games don't reference anything exact but in a lotta dynasty warriors games, especially older ones, maps usually have secret objectives that unlock stronger weapons and equippable items if done. I.e going to a specific spot on the map to trigger a fire attack on an enemy base
She has Apothecary and therefore Merchant as a reclass option, but I think the idea behind Outlaw is that Adventurer is kinda the fates equivalent to Trickster to match Awakening? It’s strange anyways
My Anna headcanon is that there's a separate Anna universe that delivers an Anna into a FE universe when it gets created. And the reason Gaiden and Echoes didn't get theirs it's because they're Archanea sequels. I guess for Awakening what happened is that the previous Anna died at some point in the timeskip so the Anna universe had to bring in another one, and compensated by having her actually capable of fighting. Which is what it's been doing since then.
BRO I'VE BEEN PLAYING FE7 FOR 20 YEARS AND I ONLY JUST NOW LEARNED THAT THERE'S A SECOND SECRET SHOP IN DRAGON'S GATE? I ONLY KNEW ABOUT THE BOTTOM RIGHT ONE
No mention of Fire Emblem Heroes? (Edit: You gave it less than a minute and it went by so fast I missed that you even mentioned it, I am not retracting my rant.) That game's Anna is one of the story's main characters and literally the first playable unit you get. She's the Commander of the Order of Heroes, and I think it makes sense for a character who keeps appearing across various worlds to lead a massive crossover army made of those worlds' inhabitants. Her obsession with money is justified, given that she's *the commander of a multiversal army* and, as she often points out, that shit ain't cheap to run. It also allows her to resist mind control on two separate occasions, one being exactly what you brought up as a joke at 4:32. In a realm of nightmares, a magical aphrodisiac makes all the female characters start fawning over Prince Alfonse (who is trying to stop the nightmare queen from killing them all and they're not helping), but Anna alone resists the temptation of lust by focusing on the reward money they'll get for completing the mission.
Wait... so its possible that every possible vatiation on a Fire Emblem story is its own world in the multiverse. And they can cross over and interact. Does Anna somehow make Fire Emblem Heroes the most canon Fire Emblem?!
Appreciate the implication that all mentioned Fates pairings are T4T Also, it’s worth noting that Jugdral does canonically exist on the same planet as Archanea and Valentia, with the events of those games taking place “hundreds or thousands” of years before FE1~3. As for how other settings relate to each other geographically or chronologically, it’s just not stated, but I do think the original intention was Final Fantasy-esque wholly-separate worlds. Regarding the various “gods”, given the lore around them, I’ve always interpreted most of them less as being “gods” in the same sense that many real-world religions conceive of such beings so much as very powerful-but still mortal, fallible, and finite-magical/spiritual beings that humans REGARD as gods or otherwise beings of deific caliber. This is just my own interpretation of the stories, of course, and obviously the Tellius games DO feature more (of an) outright capital-G God-type character(s). Regarding Anna, the classic Pokémon anime fan in me actually finds the whole Nurse Joy/Officer Jenny-type deal with her kinda silly and charming, but yeah, I’m really not big on moneygrubbing hypercapitalist Anna as the direction for her characterization. Gameplay-wise, I don’t really mind her being playable, but I tend to be a bit less excited to see her than I am to see the characters who are original to a new FE game. (Also, the G in Asugi is a hard G as in “good”, not a soft G as in “geode”!)
I'd argue that, because Anna is meant to be the *same* person (and not just a reference), she's more like Gilgamesh from Final Fantasy. The games don't establish Anna as a multiversal being like Gilgamesh, and she doesn't reference other games like Gilgamesh does, but each Cid is a different person. If Anna is the same lady, or meant to be, then I think Gilgamesh is a better comparison. Good video I enjoyed it a lot
New to the series- is fe: awakening dialogue this bad because of translations or is it just like that? Cause I've heard the 3DS games suffer from 'wacky funny' nintendo translation
Before the release of Awakening, I've played every FE game except for Gaiden and didn't know that Anna was a recurring character. I actually thought Awakening Anna was funny.
I never really thought of the Elibe Anna and Jake as being the same as the Akaneia/Jugdral one, because I feel like Anna wasn't established as a dimension-hopper until Awakening, and Elibe is definitely a separate world to Akaneia/Jugdral. But it's an interesting thought in the light of Awakening. Also, PAL Shadow Dragon names Larabel "Aimee" for consistency with Tellius. Same reason PAL RD kept "Deghinsea" and "Kysha" from all versions of PoR, I guess - the PAL localisers favoured consistency with previous entries. I do really dislike Anna's characterisation in modern FE, especially the Fates/TH model of "you have to buy her as DLC because haha funny money meme". I also hate the Awakening thing where there are no less than TWELVE Annas with specific roles on maps or in story events, not counting the Secret Sellers that spawn on the world map and can potentially join in on skirmishes. I do like the idea of Anna being Robin's bride and naming both her children "Morgan" because she can't cope with siblings having different names, but "Anna" doesn't work for a boy. :-p
Anna in 1-12 is not all the same character, nor are those all the same Jake. It's more evident with Jake, but just look at the dude's face. Completely different person. Many Final Fantasy's have a Biggs and Wedge. Just because they come as a pair does not indicate that they are the same people.
Reply to this comment if you were here before I fixed the video title!
I was wondering why it looked different in my notifications then from when I clicked on it.
P A T R O N
I wasn't I think, but find it funny how many people now started to call Fates continent as Fateslandia because of Excelblem
@@Zwei-II what do you even mean? People have been using that term since the game came out
@@DaniDoyle really? It makes it even funnier then
Engage Anna not having a shop where she sells lemonade or useless cool rocks she found on the ground is such a missed opportunity.
She probably thinks those are only rookie shops and her family thought her better than that "Hump! This childs don't even know to run a business" which to me is even funnier
I can't believe you never touched on Anna's supports in FE warriors. Especially the celica one which references the fact that they never had an Anna so she is the first Anna that Celica meets which is just so cute
That is cute. I never got her in warriors because I'm bad at warriors so I didn't get her supports I guess I could have looked them up on the wiki though
@@DaniDoyle l’m a bit late but the UA-camr Justonegamr has a compilation of Anna’s supports from Warriors
I like having one fun reoccuring playable character personally
"Anna isn't in Gaiden or SoV because she doesn't like bad video games." But Anna is in Blazing Blade... Dani Doyle thinks FE7 is a not bad video game confirmed.
😞
@@DaniDoylesorry Dani, checkmate
Ironically, that actually also mean that a literal *HALF* of entire Fire Emblem series are shit, half of them are from Marth and Valentia is only a boat away
Blazing Blade isn't bad
But I have realized how insane the story is after Mekkah's "Plinkett" video. How embarrassing!
I don't recall noticing when I originally played Engage, but Anna's End card, the other Annas she's running up to appear to have the designs from the prior playable Annas. you can clearly see the one behind the other one has Awakening's Trickster outfit look. A neat touch.
I think part of what makes Engage Anna one of the more charming playable Annas is also that she has a lot of pride in her products, so much so that in one of her supports, I think her Hortensia one, when she believes one of her products was defective she reluctantly offers a refund. She might be a capitalist but she still has integrity in Engage
Quick summary of Anna in FeH from a recovering gacha player: She's a commander of the Askran army and basically just one of the lords. She's not that important to the story, kinda just chipping in when things happen. She still often tries to use some get rich quick schemes but I think it's going towards the army's coffers rather than just to her, but she's definitely still greedy.
She's greedy, but at least she's goofy about it again.
Thracia secret shop is useful in making you think Shannam's bargain is actually useful so is top tier game desing.
@@Juniperjungbyhey, I used him to buy 5 hp rings for selphina in the secret shop!
I love the Annas so much, the way they made them a canon massive family of clones like nurse joy to account for her being omnipresent across timelines is extremely funny to me. Awakening was my first introduction to her though, so I didn’t have the past versions to compare with.
Edit: mekkah got the secret shop in thracia in his reverse recruitment playthrough, and it was instrumental to the success by letting his staffers actually have 100% hit on heal and etc, peak humor
I don't know if anyone mentioned it yet, but I believe that the characters from Awakening that are brought into Fates were picked because they were the top three of their respective generations on character popularity polls in Japan.
Jugdral being in the same world as Archanea and Valentia is confirmed. Naga plays a part in Jugdral's backstory and Loptous is an Earth Dragon. Their calendars can be aligned, by the fact, that Loptous went to Jugdral during the war between the divine and earth dragons, making, FE4&5 take place ca. 1000 years before FE1,2&3.
I pretty sure that Kaga it self say it
Loptous is a earth dragon, worshiped as a god like the gods of FE2
Also heroes heavily implies Naga and Salmander is Naga and Bantu
Kaga likes his worlds being connected, even Liberia was originally part of the Judgral world.
Playable Anna's neat, feel like her characterization gets better every playable appearance, 3H Anna even has a few fun lines (i think its cool she knew Jeralt, unexpected bit if sympathy after jeralt does the jeralt thing)
The votes that chose which characters were ported to Fates were actually a pair of Japanese-only POPULARITY polls, of which originally were to decide which characters would get CGs for two of Awakening's DLCs. There was a poll for both the first main generation and then the secondary future child generation. The top two men and top two women for each got the CGs, and the kids one just gave all of them blue hair dye for the CG so they wouldn't need a million hair colours despite the fact that neither Owain or Severa could even HAVE that blue.
Chrom and Lucina did end up within their generation's selections, so when it came time for Fates and they for some reason decided to include fan favourite characters, I think they rather logically figured that Chrom and Lucina were just too important to Awakening to include them, but then the others from those polls got to go forward to Fates.
@@archerestarcher ik you're talking about the scramble maps but what does CG stand for here? Also never realized that was the reason for the hair dye lol
@@consensuslphisk I've just seen people use CG to mean either cutscenes or those singular images. I dunno what it actually stands for in that context, might be Computer Generated but idk.
Either way, I am talking about the beach images of Chrom, Gaius, Tharja, and Cordelia; and the hair dye kimono images of Lucina, Severa, Owain, and Inigo.
I don't think it's mentioned ingame but there is outside material saying Loptyr was an Earth Dragon from Archanea. A guy from Jugdral travelled there, made a blood pact with him, and returned to Jugdral to create the Loptrian Empire.
Anna should get a cool hat in the next game
Fire Emblem Warriors Anna!
Warriors Anna had a hat and it's legit her best design
41:24 MPREG SAIZO LET'S GOOOOOOO
And Subaki at 41:56
@@Olimario34_ That would explain why all the child units are tied to their fathers in Fates rather than their mothers like in Awakening.
Maybe Mpreg is the norm in Ifia / Fateslandia.
She may appear the least in thracia but that's also her most baller design so it all evens out
Yes! Exactly!
Funnily enough, there is actually also a separate character referred to as Anna in TearRing Saga that isn't the Secret Shop lady. (And yes, she also has red-ish hair, and the name in Katakana is written アンナ)
Between Chapters 36 and 37, Runan and his party drops by a town called Rimne (where the Water Shrine is located) to ask about a certain female character's whereabouts. Rimne is the last place the player can shop for weapons and items in the main campaign before the final stretch of maps. If Meriel or Rishel (or both) is in the party, they have a scene with a "Sister Anna" where they also discuss this character's whereabouts. In dialogue it is implied that Meriel and Rishel grew up in Rimne and this Sister Anna is someone familiar to them.
If Rishel died, there is also a scene in the epilogue between Enteh and Meriel where Meriel says that she'll be living with Sister Anna in Rimne. Meriel canonically becomes the next Water Sage as long as she's alive so presumably she always goes back to Rimne where the Water Shrine is, but this comment about living with Anna is only mentioned if Rishel is dead (Note that if Rishel is alive he becomes the Fire Sage at Salia so the siblings part ways anyways).
As for TMS#FE, that Anna is not explicitly stated to even be "Anna" just a girl who happens to look exatly like her that works at a convenience store. The costume shop worker is also modeled after Cath from FE6 while being just a normal person who happens to look like them. The other Anna that appears wears a Black Frost mask and is very much aware of the Idolasphere and shows up in them and has you do quests for her that involve going in them. It really only goes as far as being a cute easter egg and reference to have her there as TMS likes to do given its nature.
Also minus points for the TMS slander
What about Naga? She's both in FE4 and heavily involved in Archanea lore so that's a possible connection between the settings.
The Deadlords and the holy weapons appear in Awakening so they are implied to be the same world
I love Anna throughout the series and would like her to be a playable character often, or at least play some role in every game. I also have incorporated her into my D&D campaigns. She’s a trickster god in my setting and she shows up in odd places to give hints and sell magic items to the players.
Thats awesome. I remember making Larcei from fe4 as a dnd character back in high school... Using fire emblem characters for d&d is peak
It's (probably) nothing more than a funny coincidence, but the Dragon Quest 3 Female Merchant actually looks quite similar to Anna.
The DQ3 Merchant is actually the character with the most character development (and it happens entirely off-screen). During your travel, you end up in an open field when some old guy ask your merchant to help him start a town.
Soon enough, it becomes a huge city, a commercial center full of rare deals.
But this come at a cost, as the Merchant becomes increasingly greedy.
And the population grows so angry they end up starting a coup and putting them into prison (in the remake, they eventually get out and decide to joins back your party and let the people runs the city on their own).
I’m happy you touched on how these Engage Anna “zero to hero/growth units” aren’t supposed to be the peak of peaks usually, but she’s fun to use because “free” money and big magic number goes up!
As for her personality, I’m fine with different Anna’s being either very selfish and capitalist, with others being more jokey types who don’t care about the sale, or even a merchant with a deeper goal trying to get back to her family. That’s fun!
I’m a big fan of Engage Anna, I hope the next playable Anna we get will be one who’s closer to the older Anna’s though. Maybe Jake can make an appearance??? That would be cute!
Thing is, in Three Houses, Anna *has* no supports with anyone. So... greater insult to injury.
i know, shes somehow even worse than i thought :( the literal zero supports is so bad i gaslit myself into thinking the MUST have a byleth one
@@DaniDoyle Still somehow has *something* over Mercedes, though. Maybe not Ashe.
@@azurethescaletipper210 i think Ashe having free curved shot and a good boon spread is valuable
The best thing about siege spells in Three Houses is equipping them so that your unit can contribute to linked attacks from 10+ tiles away and it helps Dorothea and Mortal Savant Hilda the most because they have so many supports. Its the one good thing 3H Anna could do and they went and gave no supports so she can't do that. Generationally ass unit
So sad 😢
I don't know how you have direct access to my childhood but hitting me with lego racers and age of empires 2 music in the same video shook me
to elaborate on Heroes Anna a bit (I stopped playing FEH years ago so anyone who's up to date can correct me on stuff), I do unfortunately have to say something positive about the gacha game because like Engage they do more with her than evil con artist; she's the commander of the order of heroes and in the main story takes a Seth-like mentor role to the lords Alfonse and Sharena, and her money-making schemes are relegated to non-main story content while having the added context that she's trying to fund the army she's in charge of
that said, and anyone who still plays this game can correct me if I'm wrong, from what I understand on a cursory look at the game from after I stopped playing + what other people have told me, Anna seems to have become less relevant in the story over time in favor of The Alfonse Show feat. whoever the poster girl of the current arc is (and sometimes Veronica)
The only thing I can add is that I think they kinda stopped using Anna (and the other lords) in the side story stuff, so it's mostly just the mentor role nowadays.
"Anna doesn't like bad video games."
Yet she appears in FE6 🤔
Edit: Anna has the best death quote in Awakening.
41:55 For some reason this series of words flash banged me while I was trying to sleep lmao. Great video btw
You got me to look up all of Cid's appearances and not only is he in every single game and spinoff, (and THE PHANTOM MENACE), Dissidia also apparently has a late game twist where he's a primordial being, father of Chaos, seeking revenge against his home, the setting of Final Fantasy 1, the game he was retconned back into. Also he's like 5 moogles.
Its funny how with the male robin support we can infer that Old Anna characterization is a cause of living happily with Jake as boyfriend that may her appreciate some other things but money (hence the secret shop ideas)
In Three Houses, Anna doesn't even support Byleth btw.
41:57... that was written... certainly *in a way*
anyways, anna... yeah a weird character, made to be an easter egg/tutorial character then eventually put into the role of playable character * everywhere *. the issue here is that anna is recognised by veteran players of FE, so making her playable even after awakening was probably just to catch the eyes of older players as a way to just nostalgia shove them into playing the newer games.
capitalist anna is funny as a child and you won't convince me otherwise.
i cannot get the idea that "Anna is the Mr. Krabs of Fire Emblem" out of my head esp bc of her red color scheme.... thank u for that one
Something I find mildly amusing in Awakening is that Anna features as the final boss of the secret battle path of the Apotheosis DLC, with monstrous stats and Aether, Dragonskin and Rightful God included in her skillset. That whole DLC is basically 'grind your parties for this challenge' which probably does not interest many at this point, but it is somewhat amusing nonethless.
3H Anna is kind of bad but I do find it intriguing that she is the sole unit that can autolevel beyond the timeskip while non-recruited if one has the DLC and imo it is a facet of hers that is somewhat underexplored. I suppose this leaves people to play her as a prepromote sort of unit as you go along without having to train her. Her personal stats can get kind of high, though she autolevels swords and bows so realistically she is only going Swordmaster or Assassin this way, or maybe as a dedicated Thief if you want one with a high Speed stat. Not having had monastery investment (in terms of instructions etc) and lack of supports does hurt her but I keep wondering if maybe there is a certain use case for a unit like this. That said, there is a time window if you want to play her paralogue (except in Silver Snow where the paralogue is completely inaccessible), but most people don't like playing her paralogue.
Her 3H paralogue is a weird one. If you pick Blue Lions or Golden Deer, it's a pre-timeskip one (and you only have 3 chapters where it can be done), while if you pick Black Eagles, it becomes a post-timeskip one, and for whatever reason, it's a shared one with Jeritza (what he has to do with Anna is anyone's guess), so it's Crimson Flower only.
Do I absolutely disagree with everything you said about Anna's depictions post-Awakening? Yes. Do I still enjoy the video? Yes.
32:46 I heavily disagree with you here. If anything, Anna prior to Awakening barely had a personality, being tied to the Secret Shop limited her and her Easter Eggs appearances were she wasn't connected to it were too few and far in-between and all of them were just this basic "hurr durr I can see the 4th Wall, meet Jake" spiel and nothing else. There was nothing to her.
In Awakening, though, she was a full-fleshed character. She had interests but also she could see beyond them, as can be seen in the Event Space quote if Anna married Male Robin. That more could have been done with her? Sure, but she wasn't downgraded in Awakening, I can feel your nostalgia bias speaking at that point.
re: 8:56
This section is wrong. Anna appears when you suspend the game(or at least it's a character that looks a lot like her) and is not the shopkeeper of the Chapter 24 secret shop. The secret shop is run by the same shopkeeper as the rest of the game's stores.
I wasn't sure if my memory was right, but luckily I had a save file at chapter 24 with the member card I could check.
So for some context for Anna in Cipher, you are correct in that she has never really been good before or after the change, but part of that was due to just how bad the original 2 Annas with the self-support skill had. It was more than likely moved away from when they wanted to make more "real" Anna cards for FEH Anna and being able to play any number of a card in your deck, as opposed to 4 of each, and being able to self support can break things very fast. Though these days she does have a funny gimmick deck built around Medallion, a powerful card with a normally huge risk involved that Anna completely ignores due to that 100 worlds skill
The kindest thing Anna does in Awakening is remind the player to take a break every once in a while.
Joining the army doesn't count?
@@cryguy0000Well they're aren't the same person, J.R isn't talking about Anna, they're speaking about Anna.
Awakening's Anna might be a money grubbing penny pincher, but she IS the ride or die Anna that joined your army specifically because she wanted to, with no strings attached, even when the world was ending.
She wants to make a long term buck, yes, but she is very much one of the best Annas rivalling gremlin Anna from Engage.
6:48 the barrier sword actually gives +7 res ☝️🤓
Shit I'm a fake fan confirmed!!!
8:58 Anna actually does not run the secret shop in Thracia
she's relegated to menu girl for this game
No, she does run the secret shop. In fact, I don't think she's on any menus in thracia (though that I'm less sure about)
@@DaniDoyle the regular shop guy runs the 1 secret shop in the game. Anna appears in the suspend menu
I have a screenshot of Anna running the secret shop from the one time I went there so unless project manster changes the game to put her there (which would be a weird change and I assume not one they made), I think it's safe to say that she runs the shop
I can never not see the fact that Fates Anna has 6 fingers on her right hand.
Shw bought an extra finger with all her money haha
You are overthinking Asugi, Caeldori, and Rhajat. They're just weird kids that happen to look like Awakening characters. They're completely separate entities that were made to capitalize on popular Awakening characters. At most Rhajat implies she might reincarnate as Tharja but thats about it (Fates takes places in ancient history compared to Awakening given the Before Awakening DLC shows Chrom is aware of Nohr and Hoshido as being kingdoms of old legend. It's weird).
Me with a suspiciously large corckboard, red string, and messy hair: no, I'm not overthinking, you're under thinking! They're the secret to solving the zero emblem. I'm so close! So close!
Considering Gaius, Cordelia and Tharja are very popular in their games, can't hardly blame them when they added Inigo, Owain and Severa in the flesh. Something something Japan popularity pool.
Not complaining, I like them very much.
I feel like you should have mentioned apotheosis anna since she is the strongest boss in the series as far as im aware, also FE 1,2,3,4,5,13 all take place in the same universe with the deadlords and weapons they drop being from fe4, verdanes lake drying up could also explain the desert though fe4 would be before fe1. if you want to really strech it tellius also fits in as first in the timeline and taking place in verdane/plegia with the taguel being the last laguz and manaketes being dragon laguz that chose to use stone to transform possibly since as seen in gameplay laguz and the most consistantly capable fighters with there laguz bar and all. Also Priam exists and ragnell is in much worse shape than any other weapons that we see other than the redesigned ones. Also awakening mystletainn is the best mystlerainn design. Finally I would highly recommend downloading the awaken dlc so you can try out the more fun builds that chacters can have sch as getting a bunch of breaker skills or doing robin x aversa for shadow gift morgan, or try nowi x donnel and have nah grab arms thrift and sol hop back into manakete and you will barely ever have to re equip her and she will be very hard to kill with these growth hp 133 str 81 mag 53 ski l78 spd 76 luk 91 def 78 res 65
You actually did mention Anna's 3H Personal skill at 50:05, but then you said that you forgot to mention it at 53:45. I guess her personal skill was just *so* forgettable that you didn't remember talking about it lmaoooo, I don't blame you tbh.
And to fill in your inquiry about FEH Anna, she isn't really that important? Like she talks a decent amount, sure, but she doesn't really do a whole lot that's unique, she's just kind of a generic face that exposits things. Like she could be replaced with any character and nothing would change. I haven't played it in a solid couple years but I can only assume nothing has changed on that front.
Anyways, good video! Solid overview of the character and how she's changed with both the ups and downs.
LMAO i forgot that i mentioned it in the 5 minutes between recording those segments 🤦🏻♀️
I love ALL Dani Doyle videos!!!! ❤
Anna going from goofy and chaotic merchant to an evil money hungry gremlin that seeks only money and tricks their friends to try to make money is a lesson in the evils of capitalism and why Anna is the worst character in all games from Awakening to Engage
Instead of hearing Anna/tiki support i misheard it as "Anna tehee" and honestly that how i feel about her awakenning version,getting money and tehees her way out with scams.
MTG+FE nerd here, I got that reference at the end.
59:54 Warriors nerd here. From my experience, Gold Skulltulas and Anna's Mementos are pretty much original to the Nintendo Musou games. The default requirement of 1,000 K.O.s might be a reference to the "True Warrior of the Three Kingdoms" title, which is something your allies in Dynasty Warriors call you once your K.O. count hits that number in any given mission, but that's pretty much it. Unless there's something specific with the mission in question (namely the unlock requirements for Lu Bu in some of the earlier games often requiring you to get 1,000 K.O.s on Hulao Gate) obtaining that title doesn't actually do anything.
On the bad side of things, Anna is more or less a clone of the other archers in the game minus the usual special attacks that differentiate clones in FEW, but on the good side, she's often considered the best of those archers thanks to her statline, primarily her extremely high Luck which, in Warriors, defies the series' usual dump stat stereotype by being practically the king offensive stat thanks to its interactions with skills like Luna and Lethality, which respectively function in Warriors to debuff enemy defenses on hit and grant your weak point breaks a chance to deal FAR more damage.
The DLC also gives her a personal weapon in the form of Anna's Bow, which unlike its appearance in Fates, is well and truly exclusive to her and can potentially be upgraded into her ultimate weapon equal in strength to all the other legendary/signature weapons in the game.
Making anna playable for Awakening was a cute little thing because that was supposed to be the final game but it got really stale and corny after that, personally. Her relationship with Jake is also sweet and the modern iterations all seemed to cut that
@@SweaterPuppys I agree, she was mostly up to interpretation but it was always nice to encounter her every once in a while and know she had her own story taking place that we just couldn’t see. Her being playable in the new games takes away from it. At least to me, she’s less interesting. I know others love her more now.
Something I dont get is why Fates made Anna a Outlaw when the Merchant class is right there. It really just feels like an "awakening but again" moment, which fates has a lot of.
It's not too hard to put Every FE in the same world, the three houses devs talk about how the names of places that reference past characters or places maybe being evidence of Fodlan existing in the Archanea/Jugdral world, the Archanea regalia Gradivus, Parthia, Mercurius and Hauteclere, also exist in three houses, outside of TH these weapons only appear in Archanea and Valentia [or as engage weapons].
As for fates, Asugi and friends are implied to reincarnate into their awakening counterparts, and the before awakening DLC implies that fates is either the very distant past or a pocket dimension... I blame fates for existing that this even needs to be discussed.
Although not concrete many things like this such as the Wo Dao existing at all outside Elibe, or the lore of FE8 having what is clearly a Falchion user do leave room for the main series to exist in one world.
Of course all of this can be argued back and forth, but the point still stands that it's not too much of a stretch to assume that all or at least most of main series FE is one timeline/world [Also the emblems in engage does not disprove this if it did you are also arguing that FE1/11/3/12 and awakening a different worlds, and that FE9/10 are too, as the game list them all as different worlds].
My silly conspiracy aside, I don't think there's anything to really imply Anna is the same pre-awakening in every game, and if she is, she is certainly some god-like or highly magical entity, with things like appearing in FE4 which takes place long before FE 1/11, or the dragon's gate having two secret shops.
But he also have wierd things like the manakete lore in elibe or lack of them in fe8
The laguz and gods of tellius, and even in Arkanea/Yilisse, Jugdral and Valentia/Valm There is a contradiction in how both the holy blood and the weapons work.
30:21 click on the time code for Jeb Bush!
Jeb victory 🙌🏻
7:57 I appreciate a recurring character existing across universes in a series. Even though we only have 2 so far, I love Mikk and Makk in Octopath Traveler, and if we get a 3rd game, I hope we see them show up again.
My favorite one is still Asagi in the Disgaea franchise.
Despite being the same character with the same basic joke (her game was cancelled, so she's trying to become a main character), she changes her voice actress (and her personality) every time
I had this on in the background, listening to it like a podcast, and I randomly turned the video back on around the 10 minute mark and all I see on my screen is Leif hitting the gangnam style. Truly this is peak Fire Emblem.
Trying to figure out how Severa impregnates Subaki, like i could see her being the top in a relationship but....
Mpreg
Like FNaF
Engage Anna I think is probably the best one next to the Pre awakening one. Like you said, they humanized her again after awakening, but I also feel that she simultaneously emphasizes the money portion of Anna from modern FE while also trying something else.
Like you said for engage, she won’t immediately give you bank for your buck, but what’s interesting here is that the fact she requires money to make work whether it’s forges or reclassing, it fits her character that you’re spending all this money for a goofy side character, when Anna started off making goofy secret shops selling you useful or broken items. Her being a growth trainee unit goes into this a lot too, you’re spending more money and resources for her to become Awakening Anna strong, and doing so rewards you with just silly fun. You won’t get the same joy seeing 500g 9 times from a massive Soren Engage Attack if you don’t spend money on her, she offers her own set of goofy fun which is the illusion of bonus monetary gain. She combines the fun of seeing numbers going up after dumping stat boosters you bought from the Anna Secret shop in previous games with the fun of getting occasional bonus money from it all. It’s goofy, silly, and fun. While you can argue this sentiment is shared with other units, the difference is that Anna contributed in previous games for your favorite units to become powerful. You can’t get a maxed out Nino without Anna, and now Anna can’t become a nuclear warhead without that same money. It’s cool imo
59:30 TLDR, she is a pretty solid character, and the money obsession is played up more for laughs then anything else almost like it's a sort of evil spirit or a Mr. Hyde to her Dr. Jeckel.
Also rather then being a merchant she's the General of the Order of Heroes, it doesn't stop her from occasionally selling stuff still but for the most part she does take her job fairly seriously, also I'm pretty sure she isn't even the only playable Anna either but it's been a long while since I played, as for gameplay she is completely unremarkable from my experience, she's a Green/Axe character and being one of your starters she's at least a good baseline on what to expect from Green Axes going forwards.
59:59 Generally yeah, the Warriors games have some characters you have to REALLY go out of your way to unlock, like for example in order to unlock Lu Bu in Orochi 3 Ultimate you have to go pretty far out of your way to do so,
and you need to have Diaochan (I think her name was) unlocked and in your team of three characters to unlock him (this is kind of hinted at by most of their appearances as Neutral characters has them both together or looking for the other (going off memory) as if I recall correctly you need to approach him with her as your active character during the battle, just never be surprised when the Warriors games make you jump through hoops for the secret characters even if they aren't exactly good (O3U for example has some pretty trash secret characters stats wise), but they will either be one of the most powerful characters in the game, one of the most fun or both (like the Great Faries in Age of Calamity, they are both really strong but also REALLY fun).
I think that from what we see, it seems like the Annas from awakening and onwards are the kids of the original chaotic secretive shopkeeper Anna and her boyfriend.
I think I remember a dialogue in Heroes that proved your theory of each game being a distinct universe (even games set in the same universe) correct but I don't remember where I heard it
Book 1 of Feh covers this idea to great extent! And alts of, for example, Male Robin and Female Robin also confirm that each gendered version of a game is from a different universe--same for the universes where male and female robin respectively succumb to Grima's curse. Fallen Rhea, for example (her Silver Snow version) also existing while Fallen Edelgard (her Azure Moon version) further implies as far as FEH cosmology is concerned that all possibilities of each and every game exist in a near-infinite (if not actually infinite) multiverse. The same is further implied when, for example, you have versions of Corrin that followed Nohr, versions that followed Hoshido, and even one that took the Revelations route, all in the same game.
I do think Jugdrall is in the same continent just by the Pantheon of Dragons from the crusaders just by the fact one of them happens to be Naga, Jugdral might just be taking place in a different time to the Archanea games so Anna might’ve still done some world hopping for it since we can’t discount the possibility with Awakening, Fates and Heroes having Anna’s be dimensional hoppers for the sake of profits
The skulltulas and anna shops in the nintendo warriors games don't reference anything exact but in a lotta dynasty warriors games, especially older ones, maps usually have secret objectives that unlock stronger weapons and equippable items if done. I.e going to a specific spot on the map to trigger a fire attack on an enemy base
I wish they kept bringing Jake back
6:50 Barrier Sword gives plus 7 resistance but whatever, going good so far
My question is; why the hell isn't fates Anna a merchant for her class?
She has Apothecary and therefore Merchant as a reclass option, but I think the idea behind Outlaw is that Adventurer is kinda the fates equivalent to Trickster to match Awakening? It’s strange anyways
My Anna headcanon is that there's a separate Anna universe that delivers an Anna into a FE universe when it gets created. And the reason Gaiden and Echoes didn't get theirs it's because they're Archanea sequels. I guess for Awakening what happened is that the previous Anna died at some point in the timeskip so the Anna universe had to bring in another one, and compensated by having her actually capable of fighting. Which is what it's been doing since then.
Enter the annaverse
The for Bunet is never getting old. Hilarious, gold, peak comedy.
Umm, actually, you can buy infinite boots in fe1
It's in the penultimate map which no body plays (I can't blame them)
1:04:40 Thalia mention! lets gooo! gotta love being annoying and aggresive. some of my favourite decks in magic do that.
Let's not be hasty here, the best way to be annoying is by being slow, because the longer the game goes, the more fun it is, right?
BRO I'VE BEEN PLAYING FE7 FOR 20 YEARS AND I ONLY JUST NOW LEARNED THAT THERE'S A SECOND SECRET SHOP IN DRAGON'S GATE? I ONLY KNEW ABOUT THE BOTTOM RIGHT ONE
No mention of Fire Emblem Heroes? (Edit: You gave it less than a minute and it went by so fast I missed that you even mentioned it, I am not retracting my rant.)
That game's Anna is one of the story's main characters and literally the first playable unit you get. She's the Commander of the Order of Heroes, and I think it makes sense for a character who keeps appearing across various worlds to lead a massive crossover army made of those worlds' inhabitants. Her obsession with money is justified, given that she's *the commander of a multiversal army* and, as she often points out, that shit ain't cheap to run.
It also allows her to resist mind control on two separate occasions, one being exactly what you brought up as a joke at 4:32. In a realm of nightmares, a magical aphrodisiac makes all the female characters start fawning over Prince Alfonse (who is trying to stop the nightmare queen from killing them all and they're not helping), but Anna alone resists the temptation of lust by focusing on the reward money they'll get for completing the mission.
Wait... so its possible that every possible vatiation on a Fire Emblem story is its own world in the multiverse. And they can cross over and interact.
Does Anna somehow make Fire Emblem Heroes the most canon Fire Emblem?!
Each anna in the games are actually different people sisters if I recall.
I only started noticing Anna after booting up FE:H and going down the rabbit hole. I like her, she's a great recurring character.
41:58 “If she impregnates Subaki” lol
Wonder if they'll ever put Anna in a main lord role at some point that'd be interesting
Imagine if Anna became the tactician in one game
How much of Awakening Anna is from the translation vs. the Japanese script?
Appreciate the implication that all mentioned Fates pairings are T4T
Also, it’s worth noting that Jugdral does canonically exist on the same planet as Archanea and Valentia, with the events of those games taking place “hundreds or thousands” of years before FE1~3. As for how other settings relate to each other geographically or chronologically, it’s just not stated, but I do think the original intention was Final Fantasy-esque wholly-separate worlds.
Regarding the various “gods”, given the lore around them, I’ve always interpreted most of them less as being “gods” in the same sense that many real-world religions conceive of such beings so much as very powerful-but still mortal, fallible, and finite-magical/spiritual beings that humans REGARD as gods or otherwise beings of deific caliber. This is just my own interpretation of the stories, of course, and obviously the Tellius games DO feature more (of an) outright capital-G God-type character(s).
Regarding Anna, the classic Pokémon anime fan in me actually finds the whole Nurse Joy/Officer Jenny-type deal with her kinda silly and charming, but yeah, I’m really not big on moneygrubbing hypercapitalist Anna as the direction for her characterization. Gameplay-wise, I don’t really mind her being playable, but I tend to be a bit less excited to see her than I am to see the characters who are original to a new FE game.
(Also, the G in Asugi is a hard G as in “good”, not a soft G as in “geode”!)
Edit: Just saw the updated video for this, so nevermind the comment.
Oh no, editing lost your heart though :( I'll give you another
(UA-cam automatically removes hearts and pins if a comment is edited so you cant edit a comment to "heart this if you eat babies" or something)
@@DaniDoyle Got it, wasn't aware of that.
Anna is just the officer jenny/nurse joy of fire emblem
Is that Lego Racers music i hear in the opening section? Clearly you are person of great taste
Yes, Lego Racers was my CHILDHOOD its so good
Anna is not the shopkeeper in the secret shop in thracia.
Its just a random guy
Hey Dani, can you tell me where the Marth and Anna conversation takes place? I don’t remember encountering it in my FE1, FE11, or FE12 playthrough.
IIRC it takes place in FE3B2 or 12
Age of Mythology music, nice! Are you planning to play Retold?
Jail for the Gaiden/Shadows of Valentia comment 😂😂 amazing video!!
I'd argue that, because Anna is meant to be the *same* person (and not just a reference), she's more like Gilgamesh from Final Fantasy.
The games don't establish Anna as a multiversal being like Gilgamesh, and she doesn't reference other games like Gilgamesh does, but each Cid is a different person. If Anna is the same lady, or meant to be, then I think Gilgamesh is a better comparison.
Good video I enjoyed it a lot
3:18 ok that’s cap shadows was not that baaa………. Alms route was not that bad. So it was like 50% not that bad… we don’t talk about the other 50
New to the series- is fe: awakening dialogue this bad because of translations or is it just like that? Cause I've heard the 3DS games suffer from 'wacky funny' nintendo translation
Before the release of Awakening, I've played every FE game except for Gaiden and didn't know that Anna was a recurring character. I actually thought Awakening Anna was funny.
WHAT IS THIS LEGO RACERS 64 MAIN THEME
HOW DARE YOU
Anna doesn't even have support with Byleth in FE3H
There is evidence that Jugdral and Archanea are on the same world: Naga, the god of Jugdral, is the same Naga that is the god of Archanea.
I never really thought of the Elibe Anna and Jake as being the same as the Akaneia/Jugdral one, because I feel like Anna wasn't established as a dimension-hopper until Awakening, and Elibe is definitely a separate world to Akaneia/Jugdral. But it's an interesting thought in the light of Awakening.
Also, PAL Shadow Dragon names Larabel "Aimee" for consistency with Tellius. Same reason PAL RD kept "Deghinsea" and "Kysha" from all versions of PoR, I guess - the PAL localisers favoured consistency with previous entries.
I do really dislike Anna's characterisation in modern FE, especially the Fates/TH model of "you have to buy her as DLC because haha funny money meme". I also hate the Awakening thing where there are no less than TWELVE Annas with specific roles on maps or in story events, not counting the Secret Sellers that spawn on the world map and can potentially join in on skirmishes. I do like the idea of Anna being Robin's bride and naming both her children "Morgan" because she can't cope with siblings having different names, but "Anna" doesn't work for a boy. :-p
you see, in each game, each new anna generation slowly gains autism, with it fully developing in awakening
Anna in 1-12 is not all the same character, nor are those all the same Jake. It's more evident with Jake, but just look at the dude's face. Completely different person. Many Final Fantasy's have a Biggs and Wedge. Just because they come as a pair does not indicate that they are the same people.
Unless my name is Jake, don’t let me marry this woman.