SMITE 2's Hidden Mechanics Explained!

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  • Опубліковано 11 вер 2024
  • With SMITE 2 going 24/7 very soon, it's time to start making some guides! This first one is relatively small but larger guides like my Full Conquest Guide and Role Guides series' will be coming soon!
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    ► Outro Song: Allen Lande - The Forgotten Ones
    • Allen/Lande - The Forg...

КОМЕНТАРІ • 81

  • @jomaroal22
    @jomaroal22 21 день тому +50

    For real, one of the only useful videos a content creator has created for Smite2

    • @Inters3ct
      @Inters3ct  21 день тому +13

      Unfortunately making these kinds of videos when 1. We couldn't play 24/7 to gather data, 2. The playerbase couldn't play 24/7 to get use out of them, and 3. Things were changing so rapidly, means they weren't really worth making. But now we're going 24/7 there will be a lot more of these kinds of guides coming out from me!

  • @cutzurnutzov402
    @cutzurnutzov402 12 днів тому +3

    You forgot the mechanic for when my team is a bunch of people that have never played a video game in their life, and the enemy team is a bunch of Smite 1 pros.

  • @larsordelmans2887
    @larsordelmans2887 11 днів тому +1

    For people interested, the new cooldown is as an increase in uptime.
    If you have 50 CDR you can get a 3rd cast in the time of 2 (33% CDR in old Smite)
    100 CDR the abilities van be cast 2x as fast (50% CDR)
    200 you can get 3 casts in at the normal duration (66% CDR)
    Hope some this helps some people

  • @ohadhefets9973
    @ohadhefets9973 21 день тому +9

    I recommend doing a guide on scalings & INT/STR after the changes. We'll see if they make any more changes but then it needs to be explained properly how much it scales and on what gods in what way

    • @Inters3ct
      @Inters3ct  21 день тому +7

      I do plan on doing a 'What god scales best with what, which can go hybrid, etc.' kind of video once the alpha is fully live!

    • @Victor-rs2ws
      @Victor-rs2ws 21 день тому

      Won’t it change, though?
      Let’s say the first meta is Hunters building STR, so then tanks start counter-building STR.
      So even if Hunters scale better with STR, it might become better to build INT to hit tanks harder.
      I feel like the ability to change is going to add to the complexity of builds and probably make it hard to keep up with the meta, if a meta is even possible?
      It might actually make it impossible to know how to build before a match starts?
      (I haven't watched enough Smite 2 content to know rather or not this could be a thing so this is more of a question based on my limited understanding)

    • @Inters3ct
      @Inters3ct  21 день тому +2

      @@Victor-rs2ws It seems to me you're confusing Strength/Int with Physical/Magical damage. Just because you build strength doesn't necessarily mean you deal physical damage and vice versa. There isn't really much tank counterbuilding to strength and int, it's not like they can build 'Strength Protections'. It's just a handful of items that might reduce enemy strength on-hit or in an aura or whatever. It won't be enough to make a full strength god want to build int and hybrid Gods will be building hybrid anyway, I don't think it will be an issue.

  • @TheNitrean
    @TheNitrean 21 день тому +5

    Just a thing about the Cdr formula. The percentage divsion is diminshing in return but the effectiveness is not diminishing in return. lets say your ability is 10s. with 100 cd rate it is 5s with 200 cd rate it is 3.3s and 300 it is 2.5s. It looks diminishing but it translates to 2x, 3x, 4x as many casts in the same time. so the number goes down less quick but it translates to the same amount of ability uses extra per same time frame. each point of cd rate is 1% extra cast per same time frame.

    • @honorsmith9612
      @honorsmith9612 20 днів тому +1

      It is because the reduction gives less value as you continue to increase your cdr. After investing 100 cdr to get a reduction of 5 seconds you need another 100 to get a reduction of just 1.7 seconds more and then another 100 to get an additional .8 seconds. Thats a major loss in value after the initial 100 meaning going over 100 cdr is counterproductive to a meaningful build.

  • @spunoffsee
    @spunoffsee 21 день тому +2

    Truly hope new players watch this. Hell, if Titanforge just put this video in the game, that'd be great as well.

  • @THEDILLYWIGGLE
    @THEDILLYWIGGLE 21 день тому +1

    This is such a great video. Every new player should see this video. Even players who have played the game for a while might not know these things.

  • @Balila_balbal_loki
    @Balila_balbal_loki 6 днів тому

    i have to say this, attack speed isnt capped at 2.5 like smite 1 and your hit chain that is less than x1 animation are more valuable for item procs in smite 1 kali for example is x1 inton 0.5 twice meaning kali compared to a thor at the same attack speed would proc a quins sais one extra time. In smite 2 since attack speed can be built higher than 2.5 a loki can out dps an anubis ult build attack speed which means you can shred tanks as well

  • @jettblade
    @jettblade 21 день тому

    I do think they could have experimented with different formulas during the Betas to see if there could be any changes they could makes, this would be more of an optional thing to see if it opens up any modes or custom game options. Might be fun to see a custom game where you have no DR on movement speed or attack speed, could also be neat to see one where you have a stricter formula so you really have to build better for that but would only do that with something like a Joust map where its much smaller.

  • @revere649
    @revere649 21 день тому

    The first weekend patch notes said the following about xp splitting and support xp… in addition to saying it “hasn’t changed from smite 1”. I’m assuming the patch notes are wrong?
    Split XP Bonus: +25%
    Teammates that split XP rewards from local NPC kills and assists get a 25% bonus to the final amount of XP they receive
    Lowest Level Split XP Bonus: +45%
    The lowest level God on each team gets a 45% additional bonus when splitting XP with a teammate

  • @Mariodr70
    @Mariodr70 21 день тому +8

    You forgot to add the cap on atk speed but i'll asume is 2.5 still

    • @FluxCrush
      @FluxCrush 21 день тому +1

      I thought they were doing away with the attack speed cap in smite 2?

    • @Inters3ct
      @Inters3ct  21 день тому +8

      It's still 2.5 yeah, didn't consider to include that.

    • @ezecarol11
      @ezecarol11 21 день тому

      I oddly enough got to 2.75 but it was In green color

    • @numeritos1799
      @numeritos1799 21 день тому +2

      @@Inters3ct wait really? The stat doesn't really cap ingame

  • @goat369
    @goat369 21 день тому +1

    Bro was cookin in the gameplay lmao

  • @POWDERPACKS
    @POWDERPACKS 21 день тому +2

    Can't wait for Smite 2

  • @imillnotsick420
    @imillnotsick420 День тому

    What's the attack speed cap in smite 2? I was messing with jing wei in jungle practice and hit like 3.71 attack speed.

  • @FireKeeperCat
    @FireKeeperCat 21 день тому

    Thank you so so much for this video! Makes me feel more prepared to play Smite 2!

  • @richicr3510
    @richicr3510 13 днів тому

    praise zeus almighty for the rework to CC Diminishing Returns

  • @jordantiburcio4541
    @jordantiburcio4541 11 днів тому

    They should put support xp on the starter item rather than making it a shadowy background mechanic.

  • @malosinapoleon3530
    @malosinapoleon3530 21 день тому +2

    I thought the patch notes came out today😢

  • @ethanalspencer7294
    @ethanalspencer7294 17 днів тому

    This was super informative, thank you

  • @Nonco-1
    @Nonco-1 21 день тому +1

    Im really not into cooldown rate, it makes understanding what your current cooldown percent is more complicated. Every other stat in the game is a percent. Attack speed, Move speed, life steal, why did they have to change cooldown?

    • @Inters3ct
      @Inters3ct  21 день тому +4

      Protections have worked this way forever and no one complains about that. I don't think it's super important to know your exact cooldown % at all times, just look at your current cooldowns on abilities. This system is much more flexible and should make builds more diverse as you can invest in as much CDR as you want rather than just buying 40% and being done with it.

    • @TheDesius
      @TheDesius 11 днів тому

      At least in smite 1 you could hover over your god to see your current percentage and if you reached the cap. They don't have that yet in smite 2 or at least I can't find it. I'm not going to pull out a calculator in the middle of a match to see if I reached my cap 😅

  • @truetrepid2267
    @truetrepid2267 8 днів тому

    is there a cap on % pen?

  • @OMGWaffi
    @OMGWaffi 21 день тому

    For the movement speed cap I thought it was 740 cap. Aside from merc ult being 1k

  • @Trxxvv
    @Trxxvv 21 день тому

    Great maths lesson, thanks inter!

  • @breadDren
    @breadDren 9 днів тому

    thank you much

  • @HiHi-yk1mv
    @HiHi-yk1mv 21 день тому

    So, why haven’t the private beta open again?

  • @rpscorp9457
    @rpscorp9457 14 днів тому

    TDLW Version: They have considerably dumbed the game down for casuals.

  • @A.D.Dragiev
    @A.D.Dragiev 16 днів тому

    Haven't been following Smite 2 all that much, but seriously why do they try to sell certain mechanics as "new" and unique for Smite 2? Sure, these mechanics might not be in Smite 1 anymore, but back in the day you could've bought any item on any character and people when crit.c. Ymir or "ability based" hunters. Certain icons are also reused old art, such as that purplish eye, which was the icon for combat blink back in the day. (Yea, I get that it's the Alpha stages of the dev., but knowing Hi-Rez I am not too optimistic. They could've always just used "place-holder-icon" instead of reusing.)

  • @mikeyyahle3841
    @mikeyyahle3841 21 день тому

    Does anyone know if they have changed attack speed slows for
    smite 2?

  • @Sharkfin628
    @Sharkfin628 21 день тому

    Honestly, I don't know how they cant apply these changes to Smite 1. They made Smite 2 so they have more opportunities and ideas for Gods but they have all these amazing ideas for game play and don't implement it to Smite 1 that they "love so deeply".

    • @BasedChadman
      @BasedChadman 21 день тому

      They would have to recode every single god and item. It could be a mess for sure.

    • @Sharkfin628
      @Sharkfin628 21 день тому

      @@BasedChadman true but easier than making another game with an engine they never used before. Still excited for Smite 2 it's big to have a 11 year old game come back with new eyes on it

  • @MasterFrostyGaming
    @MasterFrostyGaming 21 день тому +1

    Patch note today ?

    • @Inters3ct
      @Inters3ct  21 день тому +1

      Got moved to tomorrow!

  • @badkermit180
    @badkermit180 17 днів тому

    For the love of Pete let us get weak aura style overlays like wow/lol for ability tracking

  • @andrewbisson1541
    @andrewbisson1541 21 день тому

    Arent they doing a patch note today?

    • @Inters3ct
      @Inters3ct  21 день тому +1

      They got moved to Thursday instead

    • @andrewbisson1541
      @andrewbisson1541 21 день тому

      @Inters3ct ahh OK thanks for letting me know

  • @TAG_8118
    @TAG_8118 20 днів тому

    There was no flat pen in Smite 2 r u sure?

  • @twistednwarped314
    @twistednwarped314 13 днів тому

    Needs chapters

  • @deny2332
    @deny2332 21 день тому

    Hirez making smite into a mathematics class Smh yeah I’ll just get the refund

    • @hiimnifty3625
      @hiimnifty3625 16 днів тому

      Cya never!

    • @deny2332
      @deny2332 16 днів тому

      @@hiimnifty3625 already did just for it back two days ago

  • @GTOUranus
    @GTOUranus 21 день тому +3

    I wonder how many ppl will move straight to smite 2, smite 2 still feels way worse and feels ages off

  • @guilhermevictor5574
    @guilhermevictor5574 7 днів тому

    caramba que videozão tudo muito bem explicado valeu de mais

  • @tubbisaurusrex
    @tubbisaurusrex 21 день тому

    Wait are you actually the thumbs up meme kid?

  • @KONSACZ
    @KONSACZ 21 день тому

    Futa

  • @ed4wg380
    @ed4wg380 21 день тому

    As a consumer i really dont know where this idea that i would want to play an unfinished game came from. Its cool to see it and all but i want a finished product

    • @holyblade2
      @holyblade2 16 днів тому

      Keep playing smite 1 then

    • @inrisd3704
      @inrisd3704 16 днів тому +1

      I think betas and alphas are generally more fun than finished games because of how dynamic they are. New gods every week, New jank, constantly changing metas, any UA-cam clip you see will be irrelevant by the weekend so every player has to innovate and improvise, watching the game slowly get polished as New tech is added. It's very very fun to be part of the development cycle. I feel like you are skipping the teenage years and wanting to skip right to your 9-5 desk job

    • @ed4wg380
      @ed4wg380 16 днів тому

      @@inrisd3704 its nice to force players to think for themselves and whatnot but i just dont care to play a buggy mess. Like the set in stone types. Then again i played alot during the 360 days so that was standard back then.

    • @hopefullionsfan8223
      @hopefullionsfan8223 15 днів тому

      @@ed4wg380the answer is simple then, just don't play

  • @michaelgruss1272
    @michaelgruss1272 13 днів тому

    The smite 2 store is HORRIBLE for console

  • @HulkMeeche
    @HulkMeeche 21 день тому +63

    Gotta appreciate your level of intelligence to not only understand all of this but also be able to articulate this information to explain this to the rest of us in the smite community 🫡💯🤝🏾

    • @keepaneyeout7364
      @keepaneyeout7364 21 день тому +8

      Need to get this man an official Kuzenbo skin for this alone. 🎉 Especially if streamers can get skins in CoD 💁‍♂️

    • @Inters3ct
      @Inters3ct  21 день тому +12

    • @FriendlyDirt
      @FriendlyDirt 21 день тому +1

      @@keepaneyeout7364how would you make a turtle have a skinny human skin? Maybe they could make an Arthur skin but I doubt they’d do anything with kuzenbo

    • @keepaneyeout7364
      @keepaneyeout7364 21 день тому +2

      @FriendlyDirt By slapping a Team T-Shirt onto Kuzenbo. Just have it say INTERSECT w Kuzenbos face under it. Put some sun glasses on him, and change the skin tone. When he dashes, he says " Peace out, you nerds."

  • @Pennygame
    @Pennygame 21 день тому +1

    ^^ so much copy from league of legends

    • @hiimnifty3625
      @hiimnifty3625 16 днів тому

      How so?

    • @brandoncue3013
      @brandoncue3013 15 днів тому

      Why recreate the wheel? I’d rather paint it red, and see if people are tired of black.

  • @Ace....
    @Ace.... 21 день тому +1

    Hidden mechanics? Where did they hide Smite 2 playerbase 😂

  • @stevenrowled132
    @stevenrowled132 21 день тому

    How are there 2 views after 19 seconds of it being uploaded?😂🎉

  • @OMGWaffi
    @OMGWaffi 21 день тому

    I hope none of this changes going into tomorrows patch 🫣🤞

    • @juliantorres7896
      @juliantorres7896 21 день тому

      Even if it did it wouldn't matter to you since you can't read that this all for smite 2

    • @OMGWaffi
      @OMGWaffi 21 день тому

      @@juliantorres7896 that’s ironic because SMITE 2 PATCH NOTES ARE TOMORROW LOSER.

    • @OMGWaffi
      @OMGWaffi 21 день тому

      @@juliantorres7896smite 2 patch notes are tomorrow so your comment is not relevant