Interesting video though I think the first few rounds in chimps are harder than these like 6, 7 and 15. Think about it, on some maps there's only a single solution to round 6
chimps early game isn't a big problem on easier maps, but like you, I played expert map chimps, and those rounds are really tight, perfect timings required just to survive, like flooded valley for example, you place the first sub at the bottom, then during the round place another sub on the top to catch the leaks, ravine require the 24 tap sword to even get pass the round with pixel perfect dart placement, so is bloody puddles with pixel perfect placement, dark dungeons(require a trap use to even survive round 9) and ouch while super hard maps in their own right, didn't have such extreme pixel perfect placement requirement, and early game on expert maps is still a pain
Lowkey 82 is slept on as a hard round with fortified super ceramics which are pretty hard to deal with on most expert maps unless you get a shattering shells mortar to defortify the bfbs
I can say Shadow Viper is good at this game because he mentioned r75 However he forgot r92, the round with lots of spaced fmoabs and zomgs, and you won't have much cash before this round, makes saveups like anti bloon or flying fortress being dead ended.
about 97, it is hard but on true expert maps with short tracks only, not because of the extra high health zomg, but you want to save your abilities and not used them against those zomgs, as the round right after is 98, with absurd amounts of RBE that require way more abilities to even get pass the massive amount of blimps and ceramics thay round.
In my opinion, 81 could very well be on this list due to it being the first time you see super ceramic, so if you're not prepared, you could easily lose.
@@Daedalus.Editss That's the thing. It forces you to buy upgrades that you otherwise wouldn't have needed. And that's the thing with most difficult rounds. It's not that it's impossible, but it's that it forces more defenses out of you
The idea behind this video is great but the execution wasnt quite good. What would benefit new players is gathering the 10 rounds that could end un experienced newbies game or make them panic and mess up. So rounds like 24, 28, 33, 40, 58, 63, 90 and 95 are these run ending dangers. A rounds difficulty doesnt depend on the amount of bloons it depends on how likely it is that your defense is unprepared. 90 isnt "hard" but if you only used a low damaging tower to pop the outside layer of camo leads then 90 is a round you have no time to think and begin panicing.
I understand what you’re saying and you make some good points. This list wasn’t really made for new players though. It was solely about how much of a challenge a round brings to the player.
@@rmg259 it took me awhile to realize there was two people in this video. That's why I thought you were doing it on purpose but then I realize that it was two people
@@rmg259 there never is a truly hardest round because there are so many different strategies that struggle to different rounds but like cmon you never really die to 51 do you??
Yo thanks for the feature, I enjoyed helping with this list! Got a few chimps medals out of it too:)
"Yo thanks for the feature, I enjoyed helping with the list! Got a few chimps medals out of it too:) "-🤓
@@sneezywheezyboy1652you need to be in hell
🤓🤓🤓🤓🤓
Dawg shut up what if he actually helped with the lisr@@sneezywheezyboy1652
@@eliastecle1315 🤓
Interesting video though I think the first few rounds in chimps are harder than these like 6, 7 and 15. Think about it, on some maps there's only a single solution to round 6
The first 3 were by far the hardest to decide. I see what you’re saying though.
chimps early game isn't a big problem on easier maps, but like you, I played expert map chimps, and those rounds are really tight, perfect timings required just to survive, like flooded valley for example, you place the first sub at the bottom, then during the round place another sub on the top to catch the leaks, ravine require the 24 tap sword to even get pass the round with pixel perfect dart placement, so is bloody puddles with pixel perfect placement, dark dungeons(require a trap use to even survive round 9) and ouch while super hard maps in their own right, didn't have such extreme pixel perfect placement requirement, and early game on expert maps is still a pain
@@rmg259 what is rbe
@@Brooklyntguy-l4ored bloon equivalent
@@Mr.Slime711 yeah you deserve for like
0:00 ninja paragon is a cool paragon
this vid deserves more likes, love the vid!
Lowkey 82 is slept on as a hard round with fortified super ceramics which are pretty hard to deal with on most expert maps unless you get a shattering shells mortar to defortify the bfbs
The custom thumbnail of the btd monkey was cute and had a very btd6 style to it
I can say Shadow Viper is good at this game because he mentioned r75
However he forgot r92, the round with lots of spaced fmoabs and zomgs, and you won't have much cash before this round, makes saveups like anti bloon or flying fortress being dead ended.
Rmg developed most of the list, I mainly recorded background gameplay and my voiceover sections
about 97, it is hard but on true expert maps with short tracks only, not because of the extra high health zomg, but you want to save your abilities and not used them against those zomgs, as the round right after is 98, with absurd amounts of RBE that require way more abilities to even get pass the massive amount of blimps and ceramics thay round.
In my opinion, 81 could very well be on this list due to it being the first time you see super ceramic, so if you're not prepared, you could easily lose.
82 is worse with fortified BFBs releasing fortified super cerams. I never had a problem with cerams on round 81.
people underestimate the power of round 6 on chimps lmao
The bane of 2tcs on any map harder than logs
Where’s 96?and 94?the weaker versions of 98
I think Round 138 is the hardest pre-determined round.
Round 4
Fun fact: I was originally gonna add Round 4 to the number 10 spot until we implemented the CHIMPS rule.
Round 6
XD
Great vid guys! 💕🌸
If we include after round 100 its 163
I would say 63 is so painful u dint have enough camo detect there are so many darnbloons aswell
Round 95 in chimps? Bro the ddts 💀
Here is an honorable mention: ROUND 6
Good video. I'd probably replace Round 97 with Round 40 since you don't have a lot of cash to pop the MOAB and it comes out so early
noob cant beat easy mode?
That's not what I was saying. I was saying that the MOAB can be difficult to defend on any game mode on more difficult maps
@@Boomerang455 NOOB CAN'T BEAT EASY MODE?
Moab assassin. Ballistic missile. There
@@Daedalus.Editss That's the thing. It forces you to buy upgrades that you otherwise wouldn't have needed. And that's the thing with most difficult rounds. It's not that it's impossible, but it's that it forces more defenses out of you
63 will always be the bane of my existence when it comes to BTD6 😓
i think its round 0
My answer for it all?
Glaive Lord.
The BAD:
@@sneezywheezyboy1652 Logs and buffs:
@@Banana_Farmer897 what if youre playing an expert map
@@sneezywheezyboy1652and? Glaive lord doesnt need circular areas to be OP
@@Banana_Farmer897 yeah but then there's better options
63 ceramic rushes first has 40 ceramics while second and third has 41 ceramics, thats why which adds up to the total of 122 ceramics
I realized that when researching but I decided to just keep it simple
I'm pretty sure it's 40'40'42
Why does this guy sound like that one duck from looney toones
The idea behind this video is great but the execution wasnt quite good. What would benefit new players is gathering the 10 rounds that could end un experienced newbies game or make them panic and mess up. So rounds like 24, 28, 33, 40, 58, 63, 90 and 95 are these run ending dangers. A rounds difficulty doesnt depend on the amount of bloons it depends on how likely it is that your defense is unprepared. 90 isnt "hard" but if you only used a low damaging tower to pop the outside layer of camo leads then 90 is a round you have no time to think and begin panicing.
I understand what you’re saying and you make some good points. This list wasn’t really made for new players though. It was solely about how much of a challenge a round brings to the player.
Its obvoise that 63 and 78 or 76 is gonna be in this list i think😅
Yay im right!🎉😊
4:57
"120 ceramics"
No
The final wave has two additional
I realized that when researching but I decided to just keep it simple
What about round 126 with like 27-57 fortified ddts and a single fortified camo regrow ceramic
❤Hardest round is 192829191
If you do up to round 200 round 159 is insanity
All rounds after 140 are random
163. 200 and 263 are not random
I'm not trying to make fun of you but do you have a Speech Impediment or are you doing it on purpose
Lisp. Also no need to feel bad, I get these comments quite often🙂
@@rmg259 it took me awhile to realize there was two people in this video. That's why I thought you were doing it on purpose but then I realize that it was two people
These rounds are so easy dude
r15?
95…
I only agree with round 96 and 99 and the rest is IS so wrong😡😡😡😡😡😡😡😡
163 in the challenges is insane
god video
by far 200 is the hardest. it's two(2) fortified bads, and it's like they are invincible. try it out maybe on freeplay!
jk it's round 1000 in which is impossible in a normal game
R U BRITISH???? Every time you say s you instead say hsh
No im not
Pleas get a better 🎤
My mic is already good. Thats just how my voice is.
This list sucks.....
ROUND 63 163 263
Bro after BAD spam in other freeplay rounds, 163 and 263 are weak af by comparison
💀💀💀💀💀💀this is so wrong
What would you say is the hardest round?
@@rmg259 there never is a truly hardest round because there are so many different strategies that struggle to different rounds but like cmon you never really die to 51 do you??