Thank you for your video TEG :) I would like to emphasize that most of the functions (actually even the fleet board which was reactivated by mistake in our latest update) are not supposed to be available, and everything should be treated as work in progress. This includes the armor scheme, the module view, the deck view, etc... The strategic map, the tactical map and the cameras are, at that point, the only functions that work in a way that is satisfying enough to be shown as being close to final (and even then obviously changes will be made to the way for instance aircraft can be selected, consider everything in the top menu to be in essence makeshift shortcuts for functions that will be integrated into the gameplay-GUI in the future. My fault probably for not having made it clear enough in the readme and on discord. Thanks nonethless again for your thoughtful & deep look :) Cheers
Thank you for the opportunity to cover the game, I'm very grateful for it. I should have been clearer about how its a work in progress for sure. Thanks for watching the video, looking forward to more!
Nice preview. I'm really excited for this one. It's nice to see the updates the developers post on YT and FB. It's looking like this is going to be very much the next generation of naval strategy and tactics games. The cinematic shots look out of this world.
If you released this tomorrow half finished I would pay full price and donate more. This looks stunning you are doing an awesome job Drydock. Thankyou for your passion and effort in this project
When you said it looked very clear. I was like huh doesn't look very clear to me. Checked the quality saw it was on 720p switched to 4k and yes lol it is very clear.
Would be very cool down the line with like a multiplayer aspect, you mentioned about the squadrons taking a while to be prepared on deck, it might be hard to manage all of this stuff alone. Would be cool to see different players working together controlling different aspects of fleet?
I think that woukd be great, as well as competitive. Co-op makes all games that much more enjoyable and the the roleplay/immersion would really be great if you had a friend to play this game with.
@@theedifiedgamer8350 Yeah exactly, I think it would require quite a bit of communication and tactical strategy and I have a few mates who I know would be down for this. I think it would also be cool as it would perhaps allow for teams in game to use real life strategies and see if anyone can come up with ones of their own which are more effective.
Honestly this, and Sea Power are two of my most anticipated games. Oh this also reminds me so much of a heavily updated Battlestations Pacific. And I don't say that as an insult.
I'd have to agree with you there. I genuinely think this game could be a leading product in the genre. We've been starved of good WW2 naval games for so many years. I'd be very happy for a Battlestations clone to be released.
I don't know I'm afraid. I hope its an open campaign, hopefully on a grand scale. So long as you can have freedom to custom build task forces I'll be happy.
Thank you for your video TEG :)
I would like to emphasize that most of the functions (actually even the fleet board which was reactivated by mistake in our latest update) are not supposed to be available, and everything should be treated as work in progress. This includes the armor scheme, the module view, the deck view, etc... The strategic map, the tactical map and the cameras are, at that point, the only functions that work in a way that is satisfying enough to be shown as being close to final (and even then obviously changes will be made to the way for instance aircraft can be selected, consider everything in the top menu to be in essence makeshift shortcuts for functions that will be integrated into the gameplay-GUI in the future. My fault probably for not having made it clear enough in the readme and on discord.
Thanks nonethless again for your thoughtful & deep look :)
Cheers
Thank you for the opportunity to cover the game, I'm very grateful for it. I should have been clearer about how its a work in progress for sure. Thanks for watching the video, looking forward to more!
No worries, it will certainly highlight the future progress if all goes according to the plan ^^ cheers @@theedifiedgamer8350
Nice preview. I'm really excited for this one. It's nice to see the updates the developers post on YT and FB. It's looking like this is going to be very much the next generation of naval strategy and tactics games. The cinematic shots look out of this world.
Same. I honestly think this game will be the leading product of the genre and hopefully inspires more in the future.
If you released this tomorrow half finished I would pay full price and donate more. This looks stunning you are doing an awesome job Drydock. Thankyou for your passion and effort in this project
When you said it looked very clear. I was like huh doesn't look very clear to me. Checked the quality saw it was on 720p switched to 4k and yes lol it is very clear.
The formation editor reminds me of my NAVY days
The graphics are impressive, the gameplay very detailed and accurate, this game has a lot of potential to rival and Head to Head with WoTS 👏👏👏
Well...this looks interesting. Cant wait to see the real action.
Morning Admiral Edifier 😎🇬🇧👍, looks pretty good. Hope you do well with this game.
Good morning. Its looking like this game should turn out well so fingers crossed.
Would love to see Battleships in this
I'm sure we will at some stage. This game just lends itself to the booming of their guns.
Would be very cool down the line with like a multiplayer aspect, you mentioned about the squadrons taking a while to be prepared on deck, it might be hard to manage all of this stuff alone. Would be cool to see different players working together controlling different aspects of fleet?
I think that woukd be great, as well as competitive. Co-op makes all games that much more enjoyable and the the roleplay/immersion would really be great if you had a friend to play this game with.
@@theedifiedgamer8350 Yeah exactly, I think it would require quite a bit of communication and tactical strategy and I have a few mates who I know would be down for this. I think it would also be cool as it would perhaps allow for teams in game to use real life strategies and see if anyone can come up with ones of their own which are more effective.
Honestly this, and Sea Power are two of my most anticipated games.
Oh this also reminds me so much of a heavily updated Battlestations Pacific. And I don't say that as an insult.
I'd have to agree with you there. I genuinely think this game could be a leading product in the genre. We've been starved of good WW2 naval games for so many years.
I'd be very happy for a Battlestations clone to be released.
Actually it’s my fifth look at this game. Paaat was first yesterday but go for it old boy.
Yeah and of course the likes of Wolfpack and Stealth were priorites for the devs. I'm definitely counting.myself lucky to be invluded though.
Would be great if you could take over direct control of the planes, Also as japanese kamikaze :D
That's all to come later I'm sure. Can't wait for it.
so you know it will have a dynamic campaign like War on the Sea or more likely just playing historical battles?
I don't know I'm afraid. I hope its an open campaign, hopefully on a grand scale. So long as you can have freedom to custom build task forces I'll be happy.
When will this come out...release date...???
I actually don't know just yet.