Lets point out some tiny mistakes in Snowrunner

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  • Опубліковано 1 гру 2024

КОМЕНТАРІ • 172

  • @Hybris51129
    @Hybris51129 Місяць тому +36

    One thing that I find is a common "mistake" that admittedly is likely done for balance issues is steering angle. A good example is that the P16 stock in game as only a 16 degree steering angle but from brochures I could find they list the steering angle as being 40 degrees.
    There are others like the Derry based off of the M911 HET has a 36 degree steering angle but in real life if I remember correctly was closer to 28 degrees. It really can radically change the feel of the truck having those extra degrees of steering angle to make a given truck more nimble in tight quarters.

  • @KaanKaan-f1f
    @KaanKaan-f1f Місяць тому +40

    7:04 Bandit's fuel tank is under it's cabin, between the chassis. You can see it by tipping it to side.

    • @VCN01
      @VCN01 Місяць тому +5

      But what about the small scouts? Most of them don't have fuel tank, only some like AAC

    • @The101Shadow
      @The101Shadow Місяць тому

      @@VCN01 they do like chevy ck its behind cab on frame under bed

  • @Sohanjkarkera
    @Sohanjkarkera Місяць тому +92

    they need to add tire sounds when like climbing hills and all like, the sense when ur vehicle struggles to climb and tries to find grip and all
    also thanks for the likes its highest ive ever gotten

    • @SD1ONE
      @SD1ONE  Місяць тому +16

      spintires had such sound.... sounds in general are going downhill add the series progressing

    • @Sohanjkarkera
      @Sohanjkarkera Місяць тому

      fr

    • @TamerTamerTamer-d7i
      @TamerTamerTamer-d7i Місяць тому

      ​@@SD1ONE👉🚚 vapid Speedo cutaway livery pack brute steed and Yankee mapped bravado rumpo box truck🚚 👀👌👆🫵👉 you tube 👈🙏☺️😇😊🤗♥️🥹 love 🙏☺️

    • @KrumpedKriegsman
      @KrumpedKriegsman Місяць тому +6

      Sound design is definitely a low point in SR.

    • @rokkyplays
      @rokkyplays Місяць тому +1

      Right a nice little “er er er er errrrr” noise goes a long way

  • @Mineiran
    @Mineiran Місяць тому +13

    Fix issues and listen to the community seems not to be on SR Devs plans as we have seen in the game for years now

  • @maxshramko5214
    @maxshramko5214 Місяць тому +8

    Regarding Boar, it’s a feature. Stiffness of suspension depends on tire weight, the heavier the tire, the stiffer is suspension which pushes the truck higher, especially noticeable under load. UODs are just lighter than OHDs

    • @20985229147
      @20985229147 Місяць тому +1

      Well, it's not much of a "feature" as it makes balancing Boar's suspension impossible and there is never a reason to pick UOD over OHD anyway.

    • @maxshramko5214
      @maxshramko5214 Місяць тому

      @@20985229147 well, for Boar it’s kinda ok. This “feature” really annoys when you compare single tire with duals on the back. You may notice how suspension collapses with fuel tank on singles but keep itself much higher on duals. In this scenario that’s a bug :-)

    • @bartosz5029
      @bartosz5029 Місяць тому +1

      How in the hell would suspension stiffness be affected by tire weight? The whole wheel is unsprung weight!

    • @maxshramko5214
      @maxshramko5214 Місяць тому

      @@bartosz5029 I have no idea, seems like a quick dirty fix for a physics engine calculations

    • @aggrocanthosaurus9368
      @aggrocanthosaurus9368 Місяць тому

      ​@20985229147 I think the only reason the boar has UODs still is to keep from messing up people's save files, since when the boar first came out it only had uods which made it have weird power issues and they added ohds later to fix that. It's the same reason for the ank getting a new truck that can fit addons instead of just updating the ank to allow it to fit different addons

  • @DeenanTheKemon1
    @DeenanTheKemon1 Місяць тому +10

    I just finished Austria (season 14) and I have to say, after Two Thousand One Hundred and Eighteen Hours.. I'm ready for a new game. I will always Love Snowrunner. But it's time I moved on. Happy trucking Guys. Been a solid 6 yrs.

    • @SD1ONE
      @SD1ONE  Місяць тому +2

      it's actually 4 year old game but yes feels like 6😅

    • @otg4088
      @otg4088 Місяць тому

      Maybe RoadCraft will be good but i feel like it’s so hard to make a better game than Snowrunner

  • @graysongreydeathcarlyle
    @graysongreydeathcarlyle Місяць тому +9

    The spare tire should always change to whatever tires are used on the truck! Would be so much better looking

    • @SD1ONE
      @SD1ONE  Місяць тому

      Yeah, that's not how this game works though...even in mods you get like mulitple spare tires which you've to select manually to match with your installed ones.

  • @realRyanMeade
    @realRyanMeade Місяць тому +14

    Somebody on the SR team said that the AWD was never supposed to be part of the wolf pack and WS never gave permission for AWD but the community really begged for AWD so we just got AWD.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      one way or another it's in game.... why not do something about it

    • @realRyanMeade
      @realRyanMeade Місяць тому +1

      @@SD1ONE I think the better short term solution is to have diff lock for all of the trucks instead of all wheel drive. The 57x really only should have diff lock and not AWD.

    • @2k2malin
      @2k2malin Місяць тому +3

      The main question is why they put highway trucks to the offroad game in the first place. Just bring back XD series and it will be fine.

  • @vladvulcan
    @vladvulcan Місяць тому +14

    I love my Pubstar 5070 and Roadstar 1700😂

  • @vladvulcan
    @vladvulcan Місяць тому +23

    6:55 I'm blowing their inbox about this issue for 2 years now, they can only promise, but never did anything

    • @SD1ONE
      @SD1ONE  Місяць тому +3

      yeah...i also mentioned it in my videos multiple times... the least they can do is change AWD description text to say it's hydraulic AWD system to make it more sensible

  • @Rage_Spammer
    @Rage_Spammer Місяць тому +2

    I did find the reason of why some trucks have gaps with addons. For almost every truck, Saber puts all of their exhaust options into 1 socket. This means they have to place the addons based the exhaust that takes up the most space on the frame.
    It doesn't have to be like that though. You can separate exhausts into separate sockets. The Warthog does this for its exhausts that are attached to the cab. They do this to block the maintainer body when a cabin exhaust is attached.
    Now if you did this for the 49X, HX520, W990, and Grad, you could move the addons closer to the cab and get rid of that empty space. If a big exhaust is installed, it would shift those addons back in the same manner as installing a crane with a bed.

    • @SD1ONE
      @SD1ONE  Місяць тому

      Yes, Most likely there always would be a reason behind things but I think if devs put their mind to fix these bugs, they can...They already fixed that crane issue with Tatra Phoenix...it had similar clipping issues with crane just like Azov 5319

  • @Gau-tp2wt
    @Gau-tp2wt Місяць тому +6

    I wish the tire tread pattern in mud/dirt would always match the tires that are on the truck. A lot of times its different if you change tires from stock.

    • @2k2malin
      @2k2malin Місяць тому

      Yep, it's annoying.

  • @stephenmcdermott1218
    @stephenmcdermott1218 Місяць тому +3

    I've got over 1k hours into snowrunner alone and my biggest issue is how the trucks treat rocks like ice blocks. There is seemingly no traction on rocks unless you catch the lip of it or have the momentum to get the fronts over.

    • @SD1ONE
      @SD1ONE  Місяць тому

      lukily they fixed that gripless rock issue in Expedition...so basically they figured it out and it won't be same in next main game.

    • @stephenmcdermott1218
      @stephenmcdermott1218 Місяць тому

      @@SD1ONE aw that's amazing to hear!

  • @VCN01
    @VCN01 Місяць тому +5

    You forgot one thing - water doesn't have a weight! Only two ZikZ trucks and Derry Special have proper working water tanks. Other ones and trailers have the same weight, no matter being empty or full

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      water use basically more denser... is that what you're saying.... yes that was way less of an issue in old games

    • @VCN01
      @VCN01 Місяць тому +1

      @@SD1ONE I don't understand you because transporting water was absent in old games. I mean that if you put a water cistern semi-trailer on your truck, it weights the same empty and full. When you do the same with fuel tanker semi, you can see how heavy it is and how much harder is to pull that trailer

    • @SD1ONE
      @SD1ONE  Місяць тому +3

      oh Sorry...I didn't fully read your comment and thought you're taking about trucks floating on water... like they're weightless but you're taking about water as cargo... yes water has basically no weight... truck suspension dont compress as much as they do with fuel

    • @VCN01
      @VCN01 Місяць тому +2

      @@SD1ONE Exactly what I meant!

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Місяць тому

      Its the same for the purchasable semi fuel trailer, and even the special superheavy oil tanker.
      Its something I still have yet to understand. Why give the hitchable fuel cistern proper weight, and not do that with the semi trailers as well?

  • @Afmu
    @Afmu Місяць тому +1

    You forget one very good: When you pause the game driving the Aramatsu, the cabin rotates by its own. When you come back to the game it's turned 180 degrees xD

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      hmm...I didn't noticed this...have to try it next time I play the game.

  • @Papa_Swish
    @Papa_Swish Місяць тому +1

    The Bandit's fuel tank is located between the frame, under the rear of the cab.
    Also the BOAR doesn't get heavier with UODs, OHDs weigh more than UODs and for some reason heavier tires make truck suspension firmer. The OHDs just handles the weight better without compressing and so it sits higher.

  • @Horned_Cat
    @Horned_Cat Місяць тому +17

    a lot of these things are either oversight from devs or its something that they couldnt figure out yet
    or devs just dont care about players and smol improvements(

    • @Stanislawvw
      @Stanislawvw Місяць тому +1

      it would not be an inspection on their part if the game was a year old at most, but it is already 4 years old and it is clear that they just do not care about the game just make new regions everything

  • @SNOWDUDE13
    @SNOWDUDE13 Місяць тому +2

    That's just John Cena in the logging seat. No worries there.

  • @SchazmenRassir
    @SchazmenRassir Місяць тому +3

    Minor gripes. Insignificant annoyances on their own. But when they keep piling on...

  • @20985229147
    @20985229147 Місяць тому +4

    There are even exceptions to the jerry cans - IIRC, Kenworth W900's roofrack and Loadstar's pickup bed both have more fuel than the jerry cans would indicate. And one of the newer light scouts actually has less.
    Wider wheels are likely a result of "deeper" rims on some JAT tires. If the wheels had old position the hubs would clip through them. Form over function...
    Trying to balance fuel tanks by their size is kind of pointless because the authors seem to have taken some liberties when designing the trucks(and they would usually result in huge tank capacities) I think McKillem's spreadsheet has list of calculated volumes based on the in-game models.
    In case of Azov 5, if you move the minicrane to the front the supports clip through the wheels as they turn. The devs could move it to the back though, like on the Mastodon.
    CAT fuel tanks don't show fuel because they technically don't actually have fuel - they weigh the same full or empty. I once tried to add "liquid fuel" to them but the game only allows fuel tanks to be a cylinder or a rectangular cuboid, and neither one fits well inside their add-ons.
    If you're interested in even more oddities in the game, check changelog of this mod: mod.io/g/snowrunner/m/snowrunner-bugfixes-tweaks-and-rebalance

    • @VCN01
      @VCN01 Місяць тому +2

      Great, now I know why CAT's doesn't show fuel in their tanks. Thank you

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      All I would say that these issues can be fixed if devs decide to fix them...Tatra Phoenix also had similat crane clipping issue but they fixed it by putting a raiser below crane to life it up...It seems that devs dont want to touch base game trucks specifically

  • @ivanoozbolt3845
    @ivanoozbolt3845 Місяць тому +3

    The pic for drumond island is showing p16 with russian all terain tyres

  • @mikulás201
    @mikulás201 Місяць тому +3

    They need to fix some sound related bugs on consoles too (for example some trucks dont have engine and winch sound after traveling to another region)

  • @SudeennnSam
    @SudeennnSam Місяць тому +2

    Is it too much to ask them to return back the squelching mud sound whenever u drive on them??
    Just a minor thing that will add so much realism in this game man

  • @peterv8459
    @peterv8459 Місяць тому +1

    there was (and maybe still is) a mod that turn on these lights on logging cranes. So it is possible to get them working, but devs do not care.

  • @aggrocanthosaurus9368
    @aggrocanthosaurus9368 Місяць тому +1

    Whats weird about the log crane lights is that all the big cranes have working lights so I feel like its more of an oversight rather than them not being able to figure it out

    • @aggrocanthosaurus9368
      @aggrocanthosaurus9368 Місяць тому

      Also at 7:33 weirdly enough some trucks do get the couplers when attached to certain trailers, or at least the ct680 does when attached to the flatbed semi trailer I'm not sure if any others do

    • @SD1ONE
      @SD1ONE  Місяць тому

      I would've belived that but since the days of Mudrunner they're like that...I mean MR also had russian cranes from spintires and those work fine but the cranes which saber themselves build for American wilds didn't had working lights...Its same in SR which leads me to belive it's something they're stuggling with...I could be wrong though.

    • @aggrocanthosaurus9368
      @aggrocanthosaurus9368 28 днів тому

      @SD1ONE but even the newer super heavy crane they added for some trucks has working lights, there's no way it's that much more complicated to add working lights to the little log crane

  • @krazykaleb274
    @krazykaleb274 24 дні тому

    7:39 if you look closely at the add-on, you’ll see it’s built like a water tank because it has sprayers along the back and one on the front that looks like it can aim.

  • @bucket0072
    @bucket0072 Місяць тому +1

    7:08 I think, maz 7130(zikz 612h)is also missing fuel tanks. Also on low graphics in the night light from the lamps sometimes goes through buildings. Like you videos a lot!

    • @SD1ONE
      @SD1ONE  Місяць тому

      It's fuel tank is behind the cabin in real life, I think that's where it is in game as well.

    • @bucket0072
      @bucket0072 22 дні тому

      ​@@SD1ONEI have checked, there's no tank behind the cabin in game, there's service kit.// However, most of the real life trucks have 2 tanks between 2 and 3 axles(in addition to what You mentioned)

  • @freighttrain444
    @freighttrain444 Місяць тому

    7:49 Cat 745’s fuel tank is in the nose. There is a little door in front of the front left wheel where you fill it up.
    2:55 saddle height refers to where the fifth wheel is on the truck. Not necessarily the heights. A “high” saddle moves the fifth wheel forward to put weight on the steering axle(s) to improve maneuverability over rough terrain or to distribute the weight better to make the truck legal.

    • @SD1ONE
      @SD1ONE  Місяць тому

      Regarding saddle...It's just weird IMO that most trucks uses different saddle model for high & low but these few trucks uses same model for both...In the end its a game and by having different saddle designs, its easier to tell what type of trailer its going to attach.

  • @lorvik
    @lorvik Місяць тому +2

    Snowrunner devs, get your act together!

  • @pilot_xoan
    @pilot_xoan Місяць тому +1

    Fuel capacity has absolutely no sense. Cat 745C fuel tank is not visible in real life too, it is in the cab area protected by iron plates.

  • @GrySgtBubba
    @GrySgtBubba 14 днів тому

    With the increased front height on the Boar with OHD's...thats not a bug. Its due to the tires' weight. OHD are 300kg or 350kg...the others are 200 or 250kg. Tire weight affects suspension ride height and strength too. Its weird, but is what it is.

  • @Алекс-у1ъ5ш
    @Алекс-у1ъ5ш Місяць тому

    I noticed that detail about OHS tires a long time ago. Comparing to UOD tires, the suspension on trucks gets much stiffer. And it's pretty cool IMO :)

  • @iSkiLLeTXx
    @iSkiLLeTXx 25 днів тому

    the clipping suspension is present on almost every vehicle especially once you install wider tires, this is especially true for tayga tires. but it gets worse, some suspensions are completely fucked from the beginning, for example the derry 3194 front suspension is collapsed and clips into the frame by default and the front wheels are ridiculously far tucked in (just compare the ingame vanilla front axle with some pics online of the oshkosh m911 which is what the derry is based on and you see what I mean), I fixed it myself by just changing some values for suspension height and stiffness and track width and suddenly the old derry performs better than ever and even looks good.
    most of these things from the video can be fixed by just changing some values or adding a line of code (like the worklights of the log crane) to the xml files, which literally everyone can do with a text editor. there are some great mods out there which only change some values in the xml files and make a huge difference, like realistic fuel capacities.

  • @krazykaleb274
    @krazykaleb274 Місяць тому +1

    I must point out you didn’t make a comment I hoped you would. Unnecessary barricades. There are barricades at busted pipeline spots or rock slides. After the mission to clean them is finished the barricades still spawn and end up damaging the vehicle when you go through them, even though the road is clear.

  • @Sklefasovsky
    @Sklefasovsky Місяць тому

    Hah! About saddle I could do a wild guess! Some developer might have said: "why bother with trailer based offset, lets do two different saddles instead". Lights on the crane, mismatched spares also irk my eyes. But something I've mentioned in one of the discussions with you, is how badly devs align things. There are literally gaps where there are not supposed to be, including saddle sizes in relevance to frame they are on (yes, Mastodon, I am looking at you).

    • @SD1ONE
      @SD1ONE  Місяць тому

      I think they rushed the game for launch and that's why there're so many things that looks unfinished specially in base game trucks....I mean that's fine but it's been 4 years and many of these things are still the way they were at release

  • @alexlovelace7504
    @alexlovelace7504 Місяць тому

    For some trucks different tires change the suspension stiffness, resulting in a higher ride hight, it actually sucks for some vehicles because it makes them tip way easier ( this happens on the crocodile, zigzag 5368, and the reverse happens on the tatra 805, just to name a few I know off hand, all these ones happen with the AMHS I tires)

  • @Mangled_Spirit
    @Mangled_Spirit Місяць тому

    The fuel tank capacities and spare tires drive me crazy. The fuel tank capacities should be a customizable option that are more accurate instead of starving the trucks for fuel. Yes, you could argue that it was once for balancing, but not anymore. We now have plenty of behemoth trucks that have more power and well over 100 gallons of fuel.
    The spare tires are purely esthetic as well but matching spare tire would be a huge plus.
    Something else I could add to the video would be an option for turning off the day and night cycle. I think the game only has 11 minutes of actual clear daylight at a time. That's ridiculous. There needs to be a way to either turn off day/night cycles or extend both at the very least.

  • @bradbex9051
    @bradbex9051 Місяць тому

    The mismatched spare tires drives me crazy. lol And the wrong tread pattern on the ground when a tires rolls over the area.

  • @SlimTheBugGuy
    @SlimTheBugGuy Місяць тому +1

    The clipping suspension is gonna drive me insane lol

  • @aviano72
    @aviano72 Місяць тому

    Yeah this is something for the SR devs to look at

  • @krazykaleb274
    @krazykaleb274 Місяць тому

    6:35 on the note of the P16, they didn’t fix the loading screen for Drummond Island. It still has the wrong tires on that truck.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      Yeah those loading screens are still not changed but still these are minor things nonetheless....I think crane lights issue should be first priority before any of this.

  • @adamkoindustries88
    @adamkoindustries88 Місяць тому

    Most of these I never noticed (but I sure will now). The mismatched spare tire has always irked me. Same with the missing airlines connecting the truck to the trailer. Another thing that bugs me is that the release handle for the fifth wheels are all on the right (passenger) side. I don’t know if it is like that on the other side of the world, but every truck I have ever seen or driven here in Canada has the release handle on the driver’s side.

  • @pedropeter8841
    @pedropeter8841 29 днів тому

    4:21 same goes with the WHITE Western Star it was a nice truck now you need mods to make it look like the original

  • @Edward-wk9su
    @Edward-wk9su Місяць тому

    Love you’re channel

  • @splitsecondmagician
    @splitsecondmagician Місяць тому

    There's also things like the DPF on the right side of the Freightliner 114SD being used as a fuel tank, or the fuel and hydraulic tanks having their roles reversed on the K-700.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      Yeah, there're a lot of such minor inconsistencies compared to real life vehicles...I think its because the team is bigger now and not all people are very passionate or knowlegeble on the subject they're working on...In old games, the team was small & they know their trucks very well...I saw videos of Spintires devs recording sounds & other details on real life trucks...I mean that's why attention to detail was top notch in old games.

  • @Stryker425
    @Stryker425 Місяць тому

    Paystar also has incorrect snorkels. Instead of attaching to the engine intake (the round cutout on the left side of the hood), they attach to a cabin air intake (the rectangular plates on both sides of the hood).

  • @tovarishdimov3317
    @tovarishdimov3317 Місяць тому

    Fuel tanks are something special for the devs. All games had wrong capacity and that can be fixed so easily, it's their specialty to make it like that. For example Ural 4320 in Spintires had 375L comressed in one fuel tank with size of zil 130 which had only 170L.

    • @SD1ONE
      @SD1ONE  Місяць тому

      yes old games were sensible in that regards...maz 7310 has like 800L or something

    • @tovarishdimov3317
      @tovarishdimov3317 Місяць тому

      @@SD1ONE Actually i meant it is the same way as Snowrunner, and in Spintires things are easy to fix, so if they made it wrong it was intentional or they googled it and just copy/paste.

  • @terran462
    @terran462 Місяць тому

    I Miss the old game...Spintires Original Game, it was so good

  • @RamazanG
    @RamazanG Місяць тому

    You should also see the mod scout vehicles, the fuel and repair capacity carried in a scout vehicle can be as much as 3 tanker trucks lol

    • @SD1ONE
      @SD1ONE  Місяць тому

      We should keep mods aside because a mod is as accurate as their creators want them to be.

  • @chriswilliams9069
    @chriswilliams9069 Місяць тому

    I notice a lot of little detail like this all the time. The only one that really bugs me, because it affects game play, is how bouncy all the vehicles are. You get the Royal BM17 off-road truck when you get to Alaska. It’s a decent truck for that stage in the game. It just acts like a 20,000lb bouncy ball while driving down a trail. I don’t remember any MR vehicles doing that.
    My wife asked me the other day, “why is there a house in the middle of a river?” She has a valid point. Terrain is very natural looking but unrealistic. It’s all easily over looked because when it comes to distances, alternate directions that’s where the game shines. It’s incredibly well balanced. You can go the long way or take 2 shorter way of varying difficulty. One you likely can’t take large loads down at all. It’s this balancing that makes the game so enjoyable for most people. It keeps you thinking rather than blindly driving from point a to b.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      Yes, the weight of trucks is been an issue in SR from start...Regarding houses, etc stuff...I think the deserted feel of old games maps is what suits this series the best because In SR there're cool buildings and all but there's no trace of life...It's like ghost town..like Thanos snapped his fingers and all life vanished.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Місяць тому +1

      Idk how old the bm 17 would be, but many older trucks irl and even ingame were and are naturally bouncy and springy. I think the main problem regarding that is just how rough even paved roads are ingame compared to real life, especially when youre hitting bumps that amplify the bounce, instead of letting it dampen back to normal.

    • @chriswilliams9069
      @chriswilliams9069 Місяць тому

      @@SD1ONE I agree. That’s a good way to put it. It’s very post apocalyptic. Obviously there are people you never see but for the most part it feels like you’re working in a dessert area that’s been abandoned. Adds mystery to it.
      The terrain does look very natural. It’s just some things seem out of place when you think about it. I grew up in the mountains off-roading my entire life. I also built a lot of houses IRL. I tend to over think where things like houses are placed in the game. Some location really makes you wonder. Like the dam in Michigan there is a house on the river but there is also the house in the middle of the flooded field. Bet that had never flooded before, until one day it did and had to be abandoned.
      MR runner had much better physics IMO. It was a lot more fun do drive around rock crawlers in that game. You could watch the suspension flex. SR is just bouncy. It definitely does seem like it’s a weight issue. Trucks drive like they’re heave but bounce like RC cars.

    • @chriswilliams9069
      @chriswilliams9069 Місяць тому

      @@Gracefulwarrior2124 I agree that a lot of big truck can be bouncy. If you’ve ever compared the physics in MudRunner to SR then you might get a better idea of what I mean. The physics is much better in MR. I loved using rock crawlers in MR. You can watch the suspension flex with every bump. SR vehicles just bounce around. Not all but most do. I hate using the Scout 800. Every person I’ve seen play the game rolls the 800 before they can get it down the hill from where you find it. Big heavy trucks drive like they’re heavy but act like lightweight RC cars when they hit a small bump. I think there could be a better balance between MR and SR and the game would feel better.

  • @LokoMotiva477
    @LokoMotiva477 Місяць тому +1

    6:34 the cabin looks more square in the left picture I think

    • @EyoniWalsh
      @EyoniWalsh 16 днів тому +1

      I honestly like the square cabin more, gives the truck an overall more aggressive look

  • @bask6753
    @bask6753 Місяць тому +1

    Saber's logic is simple and it's been working for 4 years (why change anything if it's already making money) So don't expect a wow! effect from Saber, they're not capable of that 😂 The same Expedition is a stupidly remade Snow Runner for a full price Their last hope is Road Craft, if they don't do that properly, it will be a failure for such a big company.

    • @SD1ONE
      @SD1ONE  Місяць тому

      Expedition was doubtful from start but Roadcraft looks promising...lets hope it do good.

  • @mahuba2553
    @mahuba2553 Місяць тому

    DUDE ive always felt like those fuel tanks were completly wrong.. the caterpiller should be at least like 3000 litres lmao

  • @dirtbag_dustin
    @dirtbag_dustin Місяць тому

    so for the 745c fuel tank, its internal under the engine so it wouldn't be seen under normal circumstances.

  • @KoruptDawg
    @KoruptDawg Місяць тому

    It always bugged me that they linked trailers to specific saddle heights. A fifth wheel is a fifth wheel. It doesn't matter how high the mount is, you can still hook a trailer with it. The only reason to use a higher mount is to get more clearance. So it's even more ridiculous when they have both saddles at the same height and placement on some trucks. Not having sliding fifth wheels is also really bloody annoying.

    • @SD1ONE
      @SD1ONE  Місяць тому

      I think they should remove high sadle from those highways, etc truck...nobody is going to use them for hauling heavy trailers anyway and why give everything to every truck in game.

  • @pritttab1914
    @pritttab1914 Місяць тому

    That reminds me of wot, they have a lot of imaginary vehicles, but when the game started, there were only historical vehicles…

  • @loonieundsucci
    @loonieundsucci Місяць тому

    Fueltanks of the CAT 745C are in the Front of the Truck. Everything Engine relatet ist on the front Part of this Truck.

  • @KhaledAlfaris
    @KhaledAlfaris Місяць тому +1

    Game is ruined for me. Refunding right now. Hopefully 1000 hours won't be an issue.

  • @nikolaigerasimov8632
    @nikolaigerasimov8632 Місяць тому

    6:20 the Foresters poster look is actually just a normal full red, not any of the patterns.

    • @SD1ONE
      @SD1ONE  Місяць тому

      It has those black patterns which I don't know if you get those by putting plain paints...have to check again.

  • @akoshorvath-risko5838
    @akoshorvath-risko5838 Місяць тому

    I hate the wide stance. It's probably the thing I hate the most. Especially because it was fine before! I never use the Paystar anymore because of it.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      yes... paystar 5070 is one is my favourite truck but this just ruins it for me

    • @akoshorvath-risko5838
      @akoshorvath-risko5838 Місяць тому

      @@SD1ONE Exactly

  • @distracted...
    @distracted... Місяць тому

    i want a mod that recalculates all fuel capacities from their actual modelled size. would completely unbalance the game and would ruin scout fuel carriers but would be more realistic

  • @Mostafa-vs8bd
    @Mostafa-vs8bd Місяць тому

    Hello
    I am sure you can find more. I am waiting for part 2 and 3
    Tanker and fuel tank capcity is Ridiculous.
    5 ×2×2 meter tank are 2000liter. Atleast should be 15000to 20000l and another tanker with smaller size is 2000l too.
    I wish the add hazard light and indicator light i know it is off road game not city driving game but hazard light could be good for emergency and add realistic thing to game.

  • @antesosic1600
    @antesosic1600 Місяць тому

    you pointed out so mucj things that annoy me like the widened stance and step pike no green colour, it looks so good in taht green

    • @SD1ONE
      @SD1ONE  Місяць тому

      they should've atleast kept those colors as extra in custom skins

  • @helderdias7451
    @helderdias7451 Місяць тому

    I played mud runner, spintyres and snowrunner for a long time and buy a lot of dlcs, because i belive they deserve it, but after some time i belive they got lazy and it was always more of the same and the old ever lasting issues get forgoten and never fixed, so i give up and unistalled the game….
    This game as the potential to become a huge best seller but i belive that gredd is starting to get the upper hand……

  • @saabaton169
    @saabaton169 Місяць тому

    The add-on gaps and fuel tank sizes (for balance, I get it) really irritate me though, especially on the Azov 5319. Apart from balance I also don't see why all trucks can't get all tyres.

    • @SD1ONE
      @SD1ONE  Місяць тому

      Honestly, All trucks getting all tires would really make a lot of mess in tire section of garage...I think tire types should be reduced per trucks and should be diveded among different truck classes.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Місяць тому

      ​@@SD1ONE Not only that, but make drop down subcatagories for tire type. I and many console players have likely spent many total real life hours just scrolling through tires because of how long it lags between each tire loading time, and trucks like the 5600 paystar for example don't help lol

    • @SD1ONE
      @SD1ONE  Місяць тому

      @@Gracefulwarrior2124 I still don't think its a good idea...I mean if a vehicle has offroad or Mud tires...there's little to no sense going for highway or allterrain...I am not saying highway & all terrain should exist in game but there should be less variety of such tires to reduce clutter.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Місяць тому

      @@SD1ONE Even then it would still likely take a minute or two to scroll through, despite having fewer unreliable tire options.
      A dropdown submenu for tire type would save having to scroll all the way through each tire and overall getting you the option you want faster. It's the biggest UI issue I have frankly. Also, wouldn't this menu style reduce clutter even more than simply having fewer tires?

  • @Sidubcub
    @Sidubcub 14 днів тому

    4:38 at least it helps with stability… a little…

  • @khode_game_quest
    @khode_game_quest Місяць тому +1

    hello
    first coment
    a question can you make more video about 10 cars we need in gta vi or best cars in gta v?

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      I will as long as I can

    • @khode_game_quest
      @khode_game_quest Місяць тому

      @@SD1ONE great thinks🤩🤩🤩

  • @Isaac-rt6tk
    @Isaac-rt6tk 26 днів тому

    hello, what are your fov settings, audio and control settings

  • @Dezzyworld1
    @Dezzyworld1 Місяць тому +2

    The tank sizes isn’t a mistake ! It’s for balancing purposes

  • @lucassantos7474
    @lucassantos7474 3 дні тому

    I played this game one time and the lack of NPCs is kinda disturbing, looks like the game is dead and the protagonist is just high on LSD

  • @JoshKoshGaming
    @JoshKoshGaming Місяць тому

    What map do you record on?

  • @truthbetold7170
    @truthbetold7170 Місяць тому

    Maybe this is stuff they will fix in road craft

    • @SD1ONE
      @SD1ONE  Місяць тому

      Roadcraft is completly new game from what I can tell...it's like similar jump from what we got from Mudrunner to Snowrunner.

  • @JoelNelson-h5p
    @JoelNelson-h5p Місяць тому

    Cat 745 fuel tanks are built into the fenders in real life

    • @SD1ONE
      @SD1ONE  Місяць тому

      There's some other guy who says it's under engine, you're saying its in fenders...don't know who to belive.

  • @ekremzr6
    @ekremzr6 Місяць тому

    This game never reflects reality

  • @Afmu
    @Afmu Місяць тому

    Laziest devs ever

  • @ИгорьРыбков-з3ь
    @ИгорьРыбков-з3ь Місяць тому +1

    А думаете разрабы учтут это, сомневаюсь, они и так игру кое как содержат

  • @TrentHavoc
    @TrentHavoc Місяць тому

    Speaking of minor mistakes, it's "saddle", not "sadle"; it's "Aramatsu Forester", not "Forestor". 😉

    • @SD1ONE
      @SD1ONE  Місяць тому

      yeah I do that to shorten the sentences...sadle is a misspelling though

  • @ManoFerrero
    @ManoFerrero Місяць тому

    Now make a video with mods that fix all these problems

  • @et4han160
    @et4han160 28 днів тому

    That wide stance from the JATs omg so annoying…

  • @silviofilho29
    @silviofilho29 Місяць тому

    For me, the tire grip is completely nonsense. Asphalt or mud, don’t matter. People who have driven in mud at least once know that.

  • @xXCRASHXx
    @xXCRASHXx Місяць тому

    Did you report all of these bugs to developers? Or only create a film?

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      I think making videos is best way to report it to devs and hopefully my channel is big enough for devs to notice.

    • @Gracefulwarrior2124
      @Gracefulwarrior2124 Місяць тому

      Some of this stuff has been told for years to devs, but very few things have changed as a result

  • @MartyKay
    @MartyKay Місяць тому

    2:29 What is that truck on the left?

    • @SD1ONE
      @SD1ONE  Місяць тому

      That's like diesel variant of zil 133 which step pike is based on.

    • @MartyKay
      @MartyKay Місяць тому

      @@SD1ONE Can it be found in the game? Or is it mod?

    • @linalkhun733
      @linalkhun733 Місяць тому +1

      It is in the game but I think it is dlc​@@MartyKay

  • @mutantlavalampderg412
    @mutantlavalampderg412 Місяць тому

    I think ill just watch roadcraft shit itself like expeditions and even worse, Dakar that was absolutely awful, you'd think they'd be competent at this stage

    • @SD1ONE
      @SD1ONE  Місяць тому

      I think Roadcraft would do better than those other 2 you mentioned...Still its too early to tell

    • @mutantlavalampderg412
      @mutantlavalampderg412 Місяць тому

      @@SD1ONE yeah idk i can only hope sabre doesnt also nerf the us trucks on purpose again, and that the kirovets k700 sounds like it did in mudrunner, fun fact sulphur springs texas has a Kirovets dealer

  • @peterv8459
    @peterv8459 Місяць тому

    All tires has effect on suspension of cars (trucks). If You look at YAR87 and its tires, You will see, that it has Scout mud tires (JAT), than YAR mud tires and heavy mudtires. Suspension is weakest with scout tires and also ride height is lowest. Suspension is stronger and ride height is bigger when You use Yar mudtires. And suspension is much stiffer and ride height is much bigger with heavy mudtires. That was also problem with Tayga tires on Tayga itself. When you use heavy mudtires everything was ok, but rear of truck dropped down when you use tayga mudtires.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      yes I noticed some of those

    • @aggrocanthosaurus9368
      @aggrocanthosaurus9368 Місяць тому

      The actaeon tires are even worse than the tayga tires, the ank nearly bottoms out with them

  • @oceanp4493
    @oceanp4493 Місяць тому

    I would prefer to buy new mudrunner dlc instead of snowrunner

    • @SD1ONE
      @SD1ONE  Місяць тому

      Yes, I think Mudrunner remaster would've sold better than Expeditions

  • @abcdefghijklmnopqrstuvwxya108
    @abcdefghijklmnopqrstuvwxya108 Місяць тому

    7:58 tutorial please

    • @SD1ONE
      @SD1ONE  Місяць тому

      That clip is actually from PTS of season 3...It was a bug that's fixed in final release..so you can't do it now.

    • @abcdefghijklmnopqrstuvwxya108
      @abcdefghijklmnopqrstuvwxya108 Місяць тому

      @@SD1ONE Ah okay. I had it sometime, that the packed long wood jumped over the trailer, thats weird to.

  • @МаксимСинайко
    @МаксимСинайко Місяць тому

    st mr sr same developer just diferent game engines and new team

    • @SD1ONE
      @SD1ONE  Місяць тому

      spintires devs were different for sure...MR & SR is done by saber.

  • @jelly2398
    @jelly2398 Місяць тому

    5 hour

  • @KleineErbse
    @KleineErbse Місяць тому +1

    They don't love their game. Problems are not fixed. The players are ignored. Is my last game from this publisher.

  • @alain_sans_c
    @alain_sans_c Місяць тому

    Snowrunner is such a bad game, fortunately you're here to remind us how good were SpinTires and Mudrunner.

    • @SD1ONE
      @SD1ONE  Місяць тому +1

      I don't think old games were better overall but I do belive that they were in right direction and if they were developed more, they could've been better than SR but As for present day..SR is better game overall.

  • @WarWar2915
    @WarWar2915 Місяць тому

    what the mode? I NEED IT