Tom Clancy's Rainbow Six: Vegas - PSP Gameplay 4k 2160p (PPSSPP)

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  • Опубліковано 27 вер 2024
  • Tom Clancy's Rainbow Six: Vegas - PSP Gameplay 4k 2160p (PPSSPP)
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    Tom Clancy's Rainbow Six: Vegas is the sixth game in the Rainbow Six series of video games. It was released in November 2006 for the Xbox 360, December 2006 for Windows, and in June 2007 for the PlayStation 3 and PlayStation Portable. The game's storyline follows a new team that is dispatched to Las Vegas, Nevada to defeat international terrorist Irena Morales and her army of mercenaries that are repeatedly attacking key locations in the city. A sequel developed by Ubisoft Montreal was released on Xbox 360, and PlayStation 3 consoles in March 2008 and on PC in April 2008. The game is also playable on Xbox Series X with online features still available.
    Rainbow Six Vegas changes the series with multiple new features, such as a new health system where the player regenerates health while not taking fire (the player may sometimes be killed instantly, without a chance to regenerate health; this usually happens from grenades, as well as taking close-range fire from very powerful weapons, particularly to the head). The player's vision is greatly impaired while damaged, similar to the health system in Gears of War. Furthermore, a third-person view has been included for moments where players can blind-fire around corners to lay down suppression or covering fire. Other changes include a larger enemy presence and much tougher artificial intelligence, a shift in focus to where kills will be much harder to obtain, a reincarnated aiming system similar to the aiming system of the old Rainbow Six games and a context-sensitive D-pad based command system for the player's squad and sections of gameplay where the player will scale buildings and cause environmental damage. The player can also give voice commands using the Xbox 360 and PlayStation 3 headset, but teammates are no longer audible through the headset.
    There is no mission planning feature or save system; instead, the game uses a checkpoint system. The developers also opted to almost entirely exclude cutscenes, telling the story through video feeds on a heads-up display. The player also has various skills, such as the ability to rappel up and down buildings while shooting and the ability to fast rope into an area.
    Used a dev build - v1.16.6-229-g5580d47d8
    Enhanced graphics with emulator PPSSPP.
    - recording sw Nvidia Share.
    - some games can have graphical issues, lags and other problems...
    PPSSPP download:
    buildbot.orphis.net/ppsspp/
    PC specs:
    CPU - AMD Ryzen 9 5900X @ 4.8 Ghz Stock
    RAM - G.SKILL 32GB DDR4 3600MHz CL16
    GPU - GeForce RTX 2080 SUPER GAMING OC 8G
    OS - Windows 10 64bit
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