Milsim Gamers In VR Conduct Night Raid on Enemy Hideout || Tactical Assault VR Gameplay
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- Опубліковано 8 лют 2025
- First map of TAVR done by our squad of "coordinated buffoons'". Went over moderately well all things considered. Much love for the POV clips from Daedone again and hope you guys enjoyed. Leave a comment below if you prefer White Sauce or Red Sauce on pizze.
lolled at “yah ok just initiate”
Wow that briefing was amazingly well put together! Great video!
Much love and thank you!
Oh wow its actually twistedbarralgames
Great vid brotha much love
Edit more like this im here for it
@@NovaZq much love
We need more im thinking about starting my gaming channel on this
Spread the god word of Milsim and tactical shooters
Good shit
Such a great video for the amount of views and subs . I’d love to join up for a game
Thanks man, were pretty much done with the game right now but we may play it more later once mod support/new maps release
Can I join you guys?
This is so awesome, any way I could join a game once?
not right now were not a public group but maybe in the future
How did you pull that briefing off????
Briefing animation was made in Blender
I like your set-up, but I'd really, really like to see you guys practice your weapon handling some more. Focus on flagging your teammates less.
I mean yeah that would seem like common sense and a lot of it boils down to positioning and the latency of movements of people clipping through each other to mash into a stack on a door or people stepping in front of each other which just boils down to its a VR game with narrow FOV so its hard to be aware of whos up against your back/sides while your looking around keeping your gun up straight out of your FOV.
It happens, were in gamer mode and I do often catch myself flagging people and becoming aware of it and adjusting, but i know for sure were less aware of it because we know were not actually holding any real firearm. Yeah its bad practice, but this is a game and not a training simulator. We really only go over SOPs/roles for people in the stack, how to flow fluidly and evenly, or how to "look for work" a bit and problem solve a bit. All that basic gun awareness I leave to assuming the people im playing with (who a majority have handled firearms before in the police force/military/hobby) are already aware of it but im not gunna micromanage people and ruin the fun, because being hyper aware of all that micro stuff is exhausting and takes away from the experience especially for a game like TAVR where your constantly having to be "guns up", like always, for which my shoulders hurt for days after a solid 2-3 hour session just holding my arms in front of me for many minutes at a time.
As for including some of our practice session recordings id love to do that more or even do videos specifically on how our group of people do things so that people can more easily grab people and have some basic level of SOP for them to do things fluidly together and all be on the same page.
@L33T_Taco Hell yeah, dude. Gotcha. Speaking of, do you guys have a discord or anything? I'd love to play this game more with an organized group.
@@WindowsAndGhosts Were thinking of opening it up to get more people in so we can have more full sessions as we are expanding into other VR games like Contractors and VTOL and hopefully soon GERONIMO but not right now
How do you create a briefing like that?
Its a blender animation, real janky but yeah lol
Gun?
I need to get VR 😔
Hop in and get the quest 2 if its still available. Still a solid headset and if you already have a PC you can airlink or cable link to it to do PCVR
pc specs?
Ryzen 5 5600x
GTX 1650
32 gigs of ram