Thats because back then they bothered to explicitly hire a musician to make a soundtrack, when I try look up any Warhammer soundtracks its just 40 minute ambient mixes instead, just sad times man
I agree with the music of Rome 1 being absolute masterpieces for each of them. However, the Warhammer series does have a few amazing and memorable ones. When I said a few, I meant it. It's like they poured their hearts and souls into the first few and just gave up half way. For example, that disjointed feeling you get when you hear the Main Menu music and battle music in Warhammer. The Main Menu music was amazing - memorable even - but most of the battle music just feels underwhelming.
Parthia’s commitment to cheese at Carrhae was legendary. They even brought baggage trains loaded with extra arrows so their horse archers could keep firing. They also clad their cataphracts in unassuming garb, so as to trick the Romans into believing that they were light cavalry. So when the cataphracts would charge, the Roman line was not prepared for super duper heavy cavalry to come crashing in. They were also able to sustain this assault throughout the day and into the night, the Romans really could not do anything but hold their square formation and watch the Parthians make camp in front of them. Really quite devastating tactics. The sort of thing Hannibal would use.
The main problem with Hannibal (and other great skilled commanders on that times) where the politicians in home. They could send resources to him, but because the mayority of Carthage's politic body where anti-Hannibal, they refuse. Surena, the parthian commander and mastermind on Carrhae, was executed by his king Orodes II who feared his popularity on the people and soldiers.
@@hernanreipp5259 Hannibal was a victim of his own hubris. The politicians COULD have sent more resources to him, but that would've left Iberia vulnerable and without those holdings they wouldn't have had the resources to support his army full stop. He overextended the Carthaginian war effort and doomed the whole thing. Hannibal made the same mistake the Carthaginians and every other power did in the early rise of the empire, he assumed he could destroy Rome with a swift decisive battle but Rome had already clearly shown Carthage that they didn't believe in the decisive battle, it was sheer arrogance to think his plan would work
@@hernanreipp5259 He was in enemy territory, no way the carthaginians could send resources. Hannibal was a great tactician, but a pretty poor campaign strategist
Lmao I honestly wonder how much this kind of stuff impacts the numbers..... because honestly It happens to me alot..... For example LOTW started doing Shogun videos again and I installed Shogun for a campaign.... and then he did a Napolean one and despite the fact I hate the fact Napoleon released without a huge "empires map" I installed it again just for the improved mechanics/fighting/naval battles etc. (Dear god I crave a Napoleon based game but modded onto the huge Empires map.... I wish that mod existed or they did Empires 3.... now I don't trust CA to do Empires 3 or Medieval 3) When he started showing Rome Total war videos I installed rome total war and had a nice Carthage campaign etc. Medieval 2 the same thing except with the Stainless Steel Historical Improvement mod etc. It also happens when I see HOI4, and EU4 videos too. xD So yes it would be nice to have some insight on how youtubers impact steam player bases. I'm still waiting for Pharoah to one day hit 20$ or (a cracked version comes online so I can try it. cause even at 50$ I'm not paying that)
I played medieval 2 when i was a kid a lot. I started seeing legend like a month ago and now I have 40 hours on m2. To be honest I can't play rome 1 due to lack of graphics and other stuff. I have 400 hours on rome 2 and I still prefer to play it over rome 1
@@LeoMajor1 Empire II total war is out for some time and it's extending the time frame from the 9 years war to 1805 I think. It is easily the dei of empire tw, feels like a completely different game
@@NBBeskaI like Rome 2 a lot too, I think it’s come a long way, however I still often get pulled back to Rome 1 (including remaster). It could be mainly nostalgia but I also love the UI, unit collision, the barebones fun of it, the factions, the great mods it has. I also don’t mind the graphics too much. I’ve always been an advocate of gameplay > graphics .
A top Legend quote: “All the dominos are in position. Our Calvary is on the high ground. These guys are exhausted in the middle of the ground. They’re about to get pincered between infantry, elephants and horses. They’re fucked, we’ve won!” 😂
Rome 1 Testudo: "I will absorb every missile that is fired at me and lose 5% of my troops" Rome 2 Testudo: "stop firing for 1 second pls my troops stopped using testudo"
What rome 2 are you playing testudo is literally op in rome 2 and attila unless your fighting horse archer which just like irl it fails immensely against 🤦🏾
Oh I miss that music :( I once saved a whole army just by forming up around my beliaric slingers on a hill and just holding. Up against 2 armies I think, as Romans. And we just held before we ran out of ammo. Good memories.
God, the music takes me back to being a kid. Watching my dad play this campaign for an hour before bed every evening has to be a highlight of my childhood.
Watching you play this is like watching a virtuoso play a classic guitar that isn't as smooth as it once was, but can still carry the tune. Great battle. Also remembering your Seleucid Europa Barbarorum campaign, can't help but feel you get a warm sense of satisfaction in killing as many phalanx pikemen as possible.
It's such a joy to watch the older titles with the iconic battle music and mechanic. As a long time fan of the historical games - who dislikes all of Warhammer TW tbh - it gladdens me to see this kind of Renaissance on your channel. Wish you and everyone a happy new year!
Even old games like this still hold up compared to the new ones. Just need people like Legend here to show them some love and amazing displays of tactics and strategy and the love will spread to so many others. First it waz FOTS, then Medieval 2, now RTW. So, Legend, what's next? Which game is next to be loved?
As a real fan of the Barbarian factions I almost never have artillery so I was quite surprised to see the Onegers not really be much help here, part of me was thinking "Oh! Awesome artillery will be great for those dense phalanxes but it seems not.
@@stephens021 I feel that you can ger some devastating damage done in Med 2, It is not something I do too often but getting a catapult or two on a bridge defence can be a dream.
@@winndypops I always found they would slow down my armys to much and an extra unit of almost anything else was better, as for bridge defence all you need is an infantry blob and some cav to clean up.
still, these onager manage to kill about 300 i think, still decent considering their poor accuracy, some time it even hit your own troop eventhough they are far away from the target
I don't really understand why remaster is despised so much. I've had my share of hours on cd and steam version of vanilla rome and was upset to see that it ran like shit when I got a new machine and monitor. Got the remaster a month ago and while I can't comment on how it was on release, right now I am delighted that I can send hastati to death on a goddamn ultrawide and have more than 30 frames. I can say the UI was horrible to get used to at the beginning. I almost dropped it because of that. But this was the only way for me to play rome for the time being, so I just forced myself to get used to it. Hid those garbage circles that had no place in the UI and honestly I am very happy with the experience now. Formation preview is amazing. Friend and foe color button has saved me a couple times amidst chaos. And hiding tree leaves in forested areas is useful. Add to that beautiful unit models with some unique faces. While I can also nitpick hover tabs and AI being shit, everything else is great.
UI is catastrophic, that's all And camping map green colour is so ugly I think they did good job with units look and game engine, but they ruined overall look of the game and destroyed UI...
@@KhalDrogo493 You missed the point. The point was that I am exceeding 30 (by a lot) which was pretty much the max you're getting on vanilla due to no support for newer hardware. And that's also with black bars because it has no support for uw either. Remaster runs 3x better (literally, 90) on native resolution considering I have a budget 3060.
@@nightvvisher7713 I guess that's fair. I'm probably a bit biased since I couldn't run vanilla well anyway. I'll put it this way - if vanilla works fine for you, there's no point getting the remaster. The UI sacrifice is not worth the couple new textures you're getting.
Yeah I like the remaster and it has some awesome mods however the UI still bugs me. The option to increase it makes it more tolerable but I really wish they included an option to return to the older UI
In fact the way you use the cav in this battle is exactly how you'd use them in a real life battle. Horses taking damage charging into infantry is realistic You can't charge into a tight infantry line in good order like you can do in games like Medieval 2. Horses aren't batteing rams and will be damaged if they run into a mass of men, at best you end up with a bunch of lame horses that can't be used in battle anymore and at worst the horses die or buckle the riders out of the saddle Instead the power of a cavalry charge is in the morale. It's really difficult to stand in formation when a bunch of horses is charging at you. It's more likely that some of the men break from formation, creating gaps the riders can ride through killing infantrymen on the way, or the men outright break and get ran down like what happens in the video
Everything about Rome one was just such a masterpiece. Of course there could have been more unit variety and Egypt, lol. But compared to games today. Just so good. And that sound track! 👌
@@GeraltofRivia22how is it bad? Looks like a solid ui upgrade, optimisation for modern systems, graphics update and unified game for modding instead of unpacking for individual expansions found through the file explorer and hope it doesnt just decide to break. My og Barbarian Invasion disk died so hard it refused to even uninstall. That sort of crashing is gone, so whats the issue? Its the unchanged pathfinding isnt it?
@@Rynewulf Solid UI update ? Is this a joke ? Its just much worse than the original and Clunky, as for the IA its as stupid as it was before, and the pathfinding is still crap in siege
With Carthage I usually pin the frontline with the mediocre infantry and run the elephants back and forth along the line, preferably just behind the enemy units. Seeing/hearing the elephants thunder past tends to break them every time.
Tactically I would have done the same, but I can only really do it using the pause button every few seconds as I would be extremely picky in choosing what units to target with my slingers. But Pause Total War isn't fun to watch 😂
Onagers = mobile bonus kills? Onagers = Fire magic kills on mount! Legend finds a way to wizard cheese and cast Piercing Bolts of Burning in Rome: Total War.
The UI is mostly fine. As someone still playing Rome on Windows XP, I would deal with it more. I'd just use your left hand and actually use hot keys more. Cheers
I think it was all Calvarybut it was just an animation that had a potential to play I don’t remember seeing more than one or two doing the jumping in a single charge
The cavalry jump animation happen mostly when charging against foot troops. And NOT. Never front charge against a wall of phalanx with Cataphracts, always try from the rear or the flanks and even doing that you can have casualties.
Elephants, especially War Elephants etc. can charge most hoplites fine. Just not very often or very long. They lose hitpoints but they have plenty of them. It's not like with chariots. So obviously don't charge the front if you can avoid it but if you do, make sure to combine it with other units to ensure an insta rout. Note how only 2 died and zero from the lateral charge.
I could see a Carthaginian General use this tactic, have their units keep close but retire in good order, while the cave picks off any over rushed or extended units, like I'm sure Hannible himself could have pulled something like this off. The Carthaginian cavalry was made for this.
Pre Rome 2 diamond and wedge formations are all broken, because the physical collision is good and bad enough that the front like 3 cav apply yhe charge properly then the rest just sort of trot into place. Its always more efficient to manually drag cav into long thin lines, otherwise most of the charge bonus is completely wasted
Excellent fight. Only thing I noticed is that those heavy merc peltasts could have been shifted over to the melee infantry mob after they ran out of ammo. They have melee stats at least as good as the worst Carthaginian infantry. Why not? Edit - eventually he did it, lol.
Would have optimized the skirmishers to only hit the back of a unit. Shield dont count that way, armor only half. Slingers are not great in most battles but make pretty good hoplite killers. Also would have placed the Ellis near every charge as they cause additional fear in enemies, increasing chance they'll rout.
been playing this since 2005 played last night lol. never tried massive unit size. does it affect outcomes or battle time? or is it all pretty much the same ?
@@Rynewulf You should try Rise of the Samurai on the smallest unit scale. Really messes with balance. Naginata cavalry becomes almost useless as they can only take out one other cavalry unit before losing to many men. They are supposed to be the anti-cav cavalry.
Im rome tw. If a cavalry unit is walking it still recovers fatigue, infantry does not. You can easily fatigue kite units down and exhaustion is a massive debuff.
Yes, that is why I like the old TW games more. IRL soldiers didn't fight to the death against overwhelming odds like they do in modern games (until "army losses" kicks in), an army could lose maybe 10-20% of its soldiers before routing. Also, the power of cavalry wasn't that it could be used as a battering ram, the power of cavalry charge was that it was so terrifying that all but the most disciplined soldiers would rout or break formation before it even reached them
@@exantiuse497 no offense but have you played Attila and Shogun 2 morale plays a huge factor in battles in those games, especially Attila don't remember for Shogun 2 but Fatigue also plays a huge role in Attila and I think rome 2 as well, so saying that morale doesn't play a factor in the "newer " game is 100% blatantly false especially for the mainline historical games
Hey Legend! It would be so cool if you could have the replays saved when you do these awesome battles, and then edit the video to show amazing cut scenes of the battle. I know it seems like a lot of work, but after you do it 20 times or so the task will be faster because you'll conquer the learning curve. I promise the work will be worth the effort because you'll be able to gain more viewers with insanely good edits. THEN if it works well you'll be able to eventually hire an editor. At that point you can just play the save and send out the recording and the replay video. We would also see you crush the AI with good cuts of the battle.
Are you and the wife going to revisit valheim on the other channel with the new content coming out? I really miss those legend! I love the new stuff on your main channel too.
I'm actually kinda surprised at your games list on steam... I mean I haven't seen what your uncategorized list looks like. and I do the same thing where I sort games into "favorites" "games I am playing" "games I like but am not playing" "games I need to try" and even have lists like "redundant, old , legacy, outdated" "Trash that is over rated" and even a "why do I have this" list 🤣😂 The paradox list is funny to me cause although I do own Hoi3, hoi4..... I can't be bothered to buy EU4 and it's 100 DLCS. I love EU4. I prob have 1000 hours if not more in that game...... but I don't like the money gouging of DLC's...... They honestly should merge half of their dlcs...... like merge 3 of them into 1 dlc and do that for all of them..... instead of nickle and dime every single mechanic.... Actually this is the way I feel about it and if you didn't read any of the above read this TLDR: Paradox likes to put out a game like EU4.... MOD their own game and then call it DLC and charge you for it. That's literally all it is. Modding their own game and asking for 20$. Modders could have done it themselves if given the Dev tools.
so many beautifull mods which skyrocket playability about 100000000xxxxxx % , and thereare people still playing this vanilla shit :D Seeing that reminds me, and comparing their vanilla games to any mod starting with those pure visage ones( reskined units, more appealing stuff on campaign map and such) up to more units, traits for FMs, diversification of factions etc. up to complete overhaul - what shallow shit CA ever created. Not even talking about AI- but this one couldn't be dealt with not even by moders - hardcoding. i have seen just 1 solid battle AI mod for M2TW where AI was trullycompetitive but rest of the mod was quite unfair and overall not fun despite all the great work put in that.
Doesn’t suck any more than any of the other total war games to be fair Key point is morale isn’t affected so you can still break them with tactics and still come out unscathed
I’m sorry but Onagers are awesome on field battles. Especially on the attack because on rome 1 the AI just stands it’s ground and let’s you flatten them. 😅 Can also be used in defence, just fire them Center mass on flame ammo and they will get plenty of kills before the enemy get In close combat.
Having played both games, and the original Rome prior to the remastered, there is clearly nothing wrong with the UI, really... It takes some time to get used to but why such a fuss about it ? Obviously some crazy fanboys who just want to get noticed and have their pov validated by Legend. "Oh no something new, I can't deal with it !" Come on guys --' Carthage is one of my favourite faction, because as Legend said, you need to be a bit more careful and inventive as to how to engage the enemy. Swiftness, flanking, skirmishing, this is how Carthage used to fight historically. The battle of Cannae is the epitome of the Carthaginian art of war, and they used ruse, retreat, feigning charge, mobility superiority.
Yeah carthage is ass in the early game. Long shield cav and elis are the only useful units till you get poeni and sacreds. Gotta pray for good mercs till then. I tend to self balance the game which includes massive buffs to carthage
I deleted all short pike phalanxes in the game and it will cripple Greeks for sure, but they seem to win in auto resolve against Macedon anyways so I will face them having lots armoured hoplites anyways. The bad side is now sacred band and poeni also don’t have phalanx formation, so the game will feel harder I guess.
@@radoslawpiotrpaszek3257I once did that too but I found when I deleted the phalanx option for those units they would end up pushing and being really clunky/messy in melee (off guard mode) similar to eastern infantry. Is there a way to stop that?
@vakkius you wont get far with that alone. Esp since despite their historical naval prowess their ships are identical to any other civilized factions in this game. They dont even have shrines to upgrade em. Carthage is just all round mediocre outside of sacred bands and the city
@@pastorofmuppets9346 yeah it's not strong and by the time you get sacred bands the game is already over, but I enjoy the challenge of making just ships, eles, mercs and a few cav work
I have more than 5k hours on Rome total war and all the mods. I never bought or played any other total war. Remaster has terrible UI and it was never an option. I was hyped for Rome 2 but with all bad reviews I never bought it. Medieval 2 seems cool but I cannot get used to weak ass looking cavalry charges.
@@bubee8123light cavalry units like Hobilars have the fast looking charges you are looking for. No surprise that dudes riding armoured horses while having armor themselves are not too fast into dashing at the enemy like Hermes
You know you are a slow unit when Onager crews are skirmishing you.
There's just something about hoplites that warms the soul
Isn't there just? Takes me back.
Not if you are fighting them.
Its like a small piece of my childhood.
😂😂😂
@@XxKINGatLIFExX I fucking hate fighting hoplites
The game has a clunky interface, but you can't deny the music has held up well. It still evokes the feelings it did all those years ago.
@andreasahrlund-richter2289yea I can’t remember a single soundtrack from Rome 2. But every single Rome 1 track invokes a memory
Thats because back then they bothered to explicitly hire a musician to make a soundtrack, when I try look up any Warhammer soundtracks its just 40 minute ambient mixes instead, just sad times man
@andreasahrlund-richter2289 I play Rome II with DEI + Rome I music, it's fucking great
Held up? Lmfao its better than anything today
I agree with the music of Rome 1 being absolute masterpieces for each of them. However, the Warhammer series does have a few amazing and memorable ones.
When I said a few, I meant it. It's like they poured their hearts and souls into the first few and just gave up half way.
For example, that disjointed feeling you get when you hear the Main Menu music and battle music in Warhammer. The Main Menu music was amazing - memorable even - but most of the battle music just feels underwhelming.
Parthia’s commitment to cheese at Carrhae was legendary.
They even brought baggage trains loaded with extra arrows so their horse archers could keep firing. They also clad their cataphracts in unassuming garb, so as to trick the Romans into believing that they were light cavalry. So when the cataphracts would charge, the Roman line was not prepared for super duper heavy cavalry to come crashing in. They were also able to sustain this assault throughout the day and into the night, the Romans really could not do anything but hold their square formation and watch the Parthians make camp in front of them.
Really quite devastating tactics. The sort of thing Hannibal would use.
The main problem with Hannibal (and other great skilled commanders on that times) where the politicians in home. They could send resources to him, but because the mayority of Carthage's politic body where anti-Hannibal, they refuse.
Surena, the parthian commander and mastermind on Carrhae, was executed by his king Orodes II who feared his popularity on the people and soldiers.
@@hernanreipp5259 Hannibal was a victim of his own hubris. The politicians COULD have sent more resources to him, but that would've left Iberia vulnerable and without those holdings they wouldn't have had the resources to support his army full stop. He overextended the Carthaginian war effort and doomed the whole thing.
Hannibal made the same mistake the Carthaginians and every other power did in the early rise of the empire, he assumed he could destroy Rome with a swift decisive battle but Rome had already clearly shown Carthage that they didn't believe in the decisive battle, it was sheer arrogance to think his plan would work
Imagine putting in all that work, and your king has you executed
@@hernanreipp5259they really couldn't? Perhaps through the alps, but the one army that attempted do to that was ultimately unsuccessful
@@hernanreipp5259 He was in enemy territory, no way the carthaginians could send resources. Hannibal was a great tactician, but a pretty poor campaign strategist
RTW is about to see a 50% rise in concurrent players after this video
Lmao I honestly wonder how much this kind of stuff impacts the numbers..... because honestly It happens to me alot..... For example LOTW started doing Shogun videos again and I installed Shogun for a campaign.... and then he did a Napolean one and despite the fact I hate the fact Napoleon released without a huge "empires map" I installed it again just for the improved mechanics/fighting/naval battles etc. (Dear god I crave a Napoleon based game but modded onto the huge Empires map.... I wish that mod existed or they did Empires 3.... now I don't trust CA to do Empires 3 or Medieval 3) When he started showing Rome Total war videos I installed rome total war and had a nice Carthage campaign etc. Medieval 2 the same thing except with the Stainless Steel Historical Improvement mod etc.
It also happens when I see HOI4, and EU4 videos too. xD
So yes it would be nice to have some insight on how youtubers impact steam player bases. I'm still waiting for Pharoah to one day hit 20$ or (a cracked version comes online so I can try it. cause even at 50$ I'm not paying that)
I played medieval 2 when i was a kid a lot. I started seeing legend like a month ago and now I have 40 hours on m2. To be honest I can't play rome 1 due to lack of graphics and other stuff. I have 400 hours on rome 2 and I still prefer to play it over rome 1
@@LeoMajor1 Empire II total war is out for some time and it's extending the time frame from the 9 years war to 1805 I think.
It is easily the dei of empire tw, feels like a completely different game
@@LeoMajor1was your stainless steel campaign pretty stable? It kept crashing on me after every other battle
@@NBBeskaI like Rome 2 a lot too, I think it’s come a long way, however I still often get pulled back to Rome 1 (including remaster). It could be mainly nostalgia but I also love the UI, unit collision, the barebones fun of it, the factions, the great mods it has. I also don’t mind the graphics too much. I’ve always been an advocate of gameplay > graphics .
A top Legend quote: “All the dominos are in position. Our Calvary is on the high ground. These guys are exhausted in the middle of the ground. They’re about to get pincered between infantry, elephants and horses. They’re fucked, we’ve won!” 😂
Rome 1 Testudo: "I will absorb every missile that is fired at me and lose 5% of my troops"
Rome 2 Testudo: "stop firing for 1 second pls my troops stopped using testudo"
What rome 2 are you playing testudo is literally op in rome 2 and attila unless your fighting horse archer which just like irl it fails immensely against 🤦🏾
@@undary0u 🤫
Oh I miss that music :( I once saved a whole army just by forming up around my beliaric slingers on a hill and just holding. Up against 2 armies I think, as Romans. And we just held before we ran out of ammo. Good memories.
Sacred Group and Poeni are comparable to Armored Hoplites, you absolutely can play phalanx Carthage in later parts of the campaign.
Clearly we haven’t gotten there yet.
After some sicily situations they basicly stop to exist at all , historicly we should not be ale to recruit them after this period:-)
God, the music takes me back to being a kid. Watching my dad play this campaign for an hour before bed every evening has to be a highlight of my childhood.
Watching you play this is like watching a virtuoso play a classic guitar that isn't as smooth as it once was, but can still carry the tune. Great battle.
Also remembering your Seleucid Europa Barbarorum campaign, can't help but feel you get a warm sense of satisfaction in killing as many phalanx pikemen as possible.
Coming from mainly TW: Warhammer, I'm always amazed at the sheer real estate of these battle maps.
There's so much room to maneuver by comparison.
lol you should see the sieges
@@antoniodelaugger9236 Yep, they are massive.
I did play OG TW:Rome back in the day, but didn't remember the maps being this large.
Aye, it is NICE. It is GOOD. It is hard to go back to new Total Wars once you get a taste for the old.
@@georgethakur not really, actually that's just blatantly false
@@undary0u Speak for yourself ― it is blatantly false for _you._
The romans: stop cheesing, legend the parthian general
It's such a joy to watch the older titles with the iconic battle music and mechanic. As a long time fan of the historical games - who dislikes all of Warhammer TW tbh - it gladdens me to see this kind of Renaissance on your channel. Wish you and everyone a happy new year!
Four (4) onagers in an army 😁😍
Reminds me when I was a noob 20 years ago.
I'm impressed this guy wiped out all the Roman factions before the Romans could conquer the Hellenic factions
Even old games like this still hold up compared to the new ones. Just need people like Legend here to show them some love and amazing displays of tactics and strategy and the love will spread to so many others. First it waz FOTS, then Medieval 2, now RTW. So, Legend, what's next? Which game is next to be loved?
love when the opening theme starts playing at the crucial moment of the battle..
I Wish they had made a Rome 2 that would have been so cool to play.
If only
Still at a loss over TW: Pharaoh.
But they did make a Rome 2
@@JozsefPocsi No TW Game called Rome 2 exists
Am I missing something? They made Rome 2 10 years ago
These were the most carthage-ass tactics ive ever seen
Keep up the good work Legend!
As a real fan of the Barbarian factions I almost never have artillery so I was quite surprised to see the Onegers not really be much help here, part of me was thinking "Oh! Awesome artillery will be great for those dense phalanxes but it seems not.
I always found artillery to be useless in the older games.
@@stephens021unless they've got high experience then they never even hit
@@stephens021 I feel that you can ger some devastating damage done in Med 2, It is not something I do too often but getting a catapult or two on a bridge defence can be a dream.
@@winndypops I always found they would slow down my armys to much and an extra unit of almost anything else was better, as for bridge defence all you need is an infantry blob and some cav to clean up.
still, these onager manage to kill about 300 i think, still decent considering their poor accuracy, some time it even hit your own troop eventhough they are far away from the target
Very nice work, Mate 🏴👏🏴
I don't really understand why remaster is despised so much. I've had my share of hours on cd and steam version of vanilla rome and was upset to see that it ran like shit when I got a new machine and monitor. Got the remaster a month ago and while I can't comment on how it was on release, right now I am delighted that I can send hastati to death on a goddamn ultrawide and have more than 30 frames.
I can say the UI was horrible to get used to at the beginning. I almost dropped it because of that. But this was the only way for me to play rome for the time being, so I just forced myself to get used to it. Hid those garbage circles that had no place in the UI and honestly I am very happy with the experience now. Formation preview is amazing. Friend and foe color button has saved me a couple times amidst chaos. And hiding tree leaves in forested areas is useful. Add to that beautiful unit models with some unique faces. While I can also nitpick hover tabs and AI being shit, everything else is great.
UI is catastrophic, that's all
And camping map green colour is so ugly
I think they did good job with units look and game engine, but they ruined overall look of the game and destroyed UI...
Bro pulling more than 30 frames on a ultrawide is just horrible, especially remaster of an ancient game.
@@KhalDrogo493 You missed the point. The point was that I am exceeding 30 (by a lot) which was pretty much the max you're getting on vanilla due to no support for newer hardware. And that's also with black bars because it has no support for uw either. Remaster runs 3x better (literally, 90) on native resolution considering I have a budget 3060.
@@nightvvisher7713 I guess that's fair. I'm probably a bit biased since I couldn't run vanilla well anyway. I'll put it this way - if vanilla works fine for you, there's no point getting the remaster. The UI sacrifice is not worth the couple new textures you're getting.
Yeah I like the remaster and it has some awesome mods however the UI still bugs me. The option to increase it makes it more tolerable but I really wish they included an option to return to the older UI
How much I love RTW soundtrack... It is so good.
Lmao legend with the innovative tactics like the “love tap”. GG
In fact the way you use the cav in this battle is exactly how you'd use them in a real life battle. Horses taking damage charging into infantry is realistic
You can't charge into a tight infantry line in good order like you can do in games like Medieval 2. Horses aren't batteing rams and will be damaged if they run into a mass of men, at best you end up with a bunch of lame horses that can't be used in battle anymore and at worst the horses die or buckle the riders out of the saddle
Instead the power of a cavalry charge is in the morale. It's really difficult to stand in formation when a bunch of horses is charging at you. It's more likely that some of the men break from formation, creating gaps the riders can ride through killing infantrymen on the way, or the men outright break and get ran down like what happens in the video
And then a bunch of Flemish guys rediscovered that standing your ground while being armed with reeeeealy long spears is good against French cavalry.
This battle was a work of art
Everything about Rome one was just such a masterpiece. Of course there could have been more unit variety and Egypt, lol. But compared to games today. Just so good. And that sound track! 👌
I love rome, wish people played the remaster more so we'd get to see more disasters for it
If only the remaster wasn't bad
@@GeraltofRivia22 its not bad
remaster looks like ass
@@GeraltofRivia22how is it bad? Looks like a solid ui upgrade, optimisation for modern systems, graphics update and unified game for modding instead of unpacking for individual expansions found through the file explorer and hope it doesnt just decide to break. My og Barbarian Invasion disk died so hard it refused to even uninstall. That sort of crashing is gone, so whats the issue?
Its the unchanged pathfinding isnt it?
@@Rynewulf Solid UI update ? Is this a joke ? Its just much worse than the original and Clunky, as for the IA its as stupid as it was before, and the pathfinding is still crap in siege
Armoured hoplites and bull warriors pretty much the bane of my early days in the game can't believe it was so long ago
nice vid dude. thanks again for the content.
This is basically the same battle as your epic battles against the Greeks at Thermon in your Rome 1 Carthage campaign
With Carthage I usually pin the frontline with the mediocre infantry and run the elephants back and forth along the line, preferably just behind the enemy units. Seeing/hearing the elephants thunder past tends to break them every time.
Rome music has to be the best in the series
You were a Mongol general in a previous life Legend.
Tactically I would have done the same, but I can only really do it using the pause button every few seconds as I would be extremely picky in choosing what units to target with my slingers. But Pause Total War isn't fun to watch 😂
Rome just had the best sound track
i donno ive been playing shogun 2 and the sound track for that in the battles slaps so fucking hard
hearing the music and seeing the gameplay just reminds me of and watching loads of prince of Macedon and that being my introduction to total war
Onagers = mobile bonus kills?
Onagers = Fire magic kills on mount!
Legend finds a way to wizard cheese and cast Piercing Bolts of Burning in Rome: Total War.
The UI is mostly fine. As someone still playing Rome on Windows XP, I would deal with it more. I'd just use your left hand and actually use hot keys more. Cheers
Me too. Thanks to Legend now I never charge a phalanx formation from the back, but: Now! Walk and salute them until they broke!😂.
I use to love these Hoplites as a kid.
Nice, well played
Based LegendxRTW video
Ah, very hard battle difficulty, thanks for letting me know
Ahh... Nothing screams the Greek Cities at war like Armoured Hoplites do....
Weren't Cataphracts or however they were called able to jump those spears or sth? Has been a while.
I think it was all Calvarybut it was just an animation that had a potential to play I don’t remember seeing more than one or two doing the jumping in a single charge
The cavalry jump animation happen mostly when charging against foot troops.
And NOT. Never front charge against a wall of phalanx with Cataphracts, always try from the rear or the flanks and even doing that you can have casualties.
Elephants, especially War Elephants etc. can charge most hoplites fine. Just not very often or very long. They lose hitpoints but they have plenty of them. It's not like with chariots. So obviously don't charge the front if you can avoid it but if you do, make sure to combine it with other units to ensure an insta rout. Note how only 2 died and zero from the lateral charge.
I could see a Carthaginian General use this tactic, have their units keep close but retire in good order, while the cave picks off any over rushed or extended units, like I'm sure Hannible himself could have pulled something like this off. The Carthaginian cavalry was made for this.
That soundtrack ❤
Also cavalry can use triangle formation is more efficient when charging from flank or back
Pre Rome 2 diamond and wedge formations are all broken, because the physical collision is good and bad enough that the front like 3 cav apply yhe charge properly then the rest just sort of trot into place.
Its always more efficient to manually drag cav into long thin lines, otherwise most of the charge bonus is completely wasted
Ah! Those glorious days...
Excellent fight. Only thing I noticed is that those heavy merc peltasts could have been shifted over to the melee infantry mob after they ran out of ammo. They have melee stats at least as good as the worst Carthaginian infantry. Why not?
Edit - eventually he did it, lol.
their morale is low if they break it could cause mass rout
Hey Legend *in a mocking Legend voice* " You did another easy disaster battle where he can just wipe and send another army! wah wah wah" 🤣😂
aye bro tyvm for bringing back saving disaster campaigns, ty for giving us OG viewers something to watch
Would have optimized the skirmishers to only hit the back of a unit. Shield dont count that way, armor only half. Slingers are not great in most battles but make pretty good hoplite killers. Also would have placed the Ellis near every charge as they cause additional fear in enemies, increasing chance they'll rout.
been playing this since 2005 played last night lol. never tried massive unit size. does it affect outcomes or battle time? or is it all pretty much the same ?
The largest and smallest battle sizes dramatically changes the balance of the old games. I explicitly tried a tiny size M2tw campaign once, was wild
welp time to play for another 8 hrs today.. only put in like 5000 hrs since it existed sigh@@Rynewulf
@@gootubesucks9390 oh boy I feel you on that one
@@Rynewulf You should try Rise of the Samurai on the smallest unit scale. Really messes with balance. Naginata cavalry becomes almost useless as they can only take out one other cavalry unit before losing to many men.
They are supposed to be the anti-cav cavalry.
i had no idea the charge bonus was a 2-way street
I honestly would just called this battle a write-off, no idea how you do this
Im rome tw. If a cavalry unit is walking it still recovers fatigue, infantry does not. You can easily fatigue kite units down and exhaustion is a massive debuff.
Fantastic video
guys, i have a confession to make....
i play RTW on mobile and on PC
ITS NOT A PROBLEM I CAN QUIT ANYTIME
36:53 which is actually historically accurate.
Yes, that is why I like the old TW games more. IRL soldiers didn't fight to the death against overwhelming odds like they do in modern games (until "army losses" kicks in), an army could lose maybe 10-20% of its soldiers before routing. Also, the power of cavalry wasn't that it could be used as a battering ram, the power of cavalry charge was that it was so terrifying that all but the most disciplined soldiers would rout or break formation before it even reached them
@@exantiuse497 I've heard some accounts that it was slow and sluggish till around 5% then routing and after that half were dead or captured.
@@exantiuse497 no offense but have you played Attila and Shogun 2 morale plays a huge factor in battles in those games, especially Attila don't remember for Shogun 2 but Fatigue also plays a huge role in Attila and I think rome 2 as well, so saying that morale doesn't play a factor in the "newer " game is 100% blatantly false especially for the mainline historical games
Damn, I missed RTW music.
Hey Legend! It would be so cool if you could have the replays saved when you do these awesome battles, and then edit the video to show amazing cut scenes of the battle.
I know it seems like a lot of work, but after you do it 20 times or so the task will be faster because you'll conquer the learning curve. I promise the work will be worth the effort because you'll be able to gain more viewers with insanely good edits.
THEN if it works well you'll be able to eventually hire an editor. At that point you can just play the save and send out the recording and the replay video. We would also see you crush the AI with good cuts of the battle.
How many battles/campaigns do you get sent in each day?
Rome Total War Remaster have a tiny UI where you cannot read shit. Also, there are menus hidden into menus that did not exist in the original game .
There’s an option to make the Ui bigger if you want it
thumbs up for Rtw
What stability issues had he been dealing with? Seems like I missed a few vidoes
Is there a reason he never groups his units?
You're more flexible without groups since In rtw if you want to make a line but reacted to a attack the battle line won't look like a line
Are you and the wife going to revisit valheim on the other channel with the new content coming out? I really miss those legend! I love the new stuff on your main channel too.
Charging pikes with cav....no prob 😂😂
Someone could pls tell me how to sett the large type of units?, 4some reason its always set me in the small unit type.
lets gooo boys
Hoplites are my favorite in rtw
Hamilcar the Handsome won the battles thanks to Legend the Wrathful.
Legend
Legend, my ratio of what to watch on your channel boils down to -
80% Original RTW and/or Any Tier Lists
19% Medievel 2
1% Other
Nice
When it says a unit is fighting to the death but it’s already broken, does it actually fight back or just kinda sit in place?
A broken unit would only fight to the death if they have nowhere to run. In that case the flag of the unit would flash in red.
They do fight back and will try to take down some of your units with them
May I ask what is in you complete trash folder?
I'm actually kinda surprised at your games list on steam... I mean I haven't seen what your uncategorized list looks like. and I do the same thing where I sort games into "favorites" "games I am playing" "games I like but am not playing" "games I need to try" and even have lists like "redundant, old , legacy, outdated" "Trash that is over rated" and even a "why do I have this" list 🤣😂
The paradox list is funny to me cause although I do own Hoi3, hoi4..... I can't be bothered to buy EU4 and it's 100 DLCS. I love EU4. I prob have 1000 hours if not more in that game...... but I don't like the money gouging of DLC's...... They honestly should merge half of their dlcs...... like merge 3 of them into 1 dlc and do that for all of them..... instead of nickle and dime every single mechanic....
Actually this is the way I feel about it and if you didn't read any of the above read this TLDR: Paradox likes to put out a game like EU4.... MOD their own game and then call it DLC and charge you for it. That's literally all it is. Modding their own game and asking for 20$. Modders could have done it themselves if given the Dev tools.
Is her butchering the pronunciation of Balearic slingers on purpose?
It’s how the unit actually pronounces it in game tbh
GG
a lovely
so many beautifull mods which skyrocket playability about 100000000xxxxxx % , and thereare people still playing this vanilla shit :D Seeing that reminds me, and comparing their vanilla games to any mod starting with those pure visage ones( reskined units, more appealing stuff on campaign map and such) up to more units, traits for FMs, diversification of factions etc. up to complete overhaul - what shallow shit CA ever created. Not even talking about AI- but this one couldn't be dealt with not even by moders - hardcoding. i have seen just 1 solid battle AI mod for M2TW where AI was trullycompetitive but rest of the mod was quite unfair and overall not fun despite all the great work put in that.
That’s what I called an easy win tbh army wise
Day #11 of asking Legend to bring back his old outro quote "See you next time... Fuckers!"
Don’t use fire 🔥 just without fire artillery is more accurate! Honestly legend u don’t know basically this !
fuuugg :DDD
It seems like very hard battle difficulty kind of sucks in this game
Doesn’t suck any more than any of the other total war games to be fair
Key point is morale isn’t affected so you can still break them with tactics and still come out unscathed
how do you expect to get a challenge out of the AI
hello, can u tell me pls who is the strongest solo lord in tww3 rn?
Carthage, my beloved 😢❤
I’m sorry but Onagers are awesome on field battles. Especially on the attack because on rome 1 the AI just stands it’s ground and let’s you flatten them. 😅 Can also be used in defence, just fire them Center mass on flame ammo and they will get plenty of kills before the enemy get In close combat.
Having played both games, and the original Rome prior to the remastered, there is clearly nothing wrong with the UI, really... It takes some time to get used to but why such a fuss about it ? Obviously some crazy fanboys who just want to get noticed and have their pov validated by Legend. "Oh no something new, I can't deal with it !" Come on guys --'
Carthage is one of my favourite faction, because as Legend said, you need to be a bit more careful and inventive as to how to engage the enemy. Swiftness, flanking, skirmishing, this is how Carthage used to fight historically. The battle of Cannae is the epitome of the Carthaginian art of war, and they used ruse, retreat, feigning charge, mobility superiority.
Rome Remaster's UI is genuinely god awful.
Funny how people hate remastered terrible ui when the orginal rome total war alsp has atrocious abysmal ui
Ur crazy
yea, I much prefer the remastered one. And Rome: TW was a foundational game for teenage me. I put a ridiculous number of hours in.
Yeah carthage is ass in the early game. Long shield cav and elis are the only useful units till you get poeni and sacreds. Gotta pray for good mercs till then. I tend to self balance the game which includes massive buffs to carthage
I deleted all short pike phalanxes in the game and it will cripple Greeks for sure, but they seem to win in auto resolve against Macedon anyways so I will face them having lots armoured hoplites anyways. The bad side is now sacred band and poeni also don’t have phalanx formation, so the game will feel harder I guess.
@@radoslawpiotrpaszek3257I once did that too but I found when I deleted the phalanx option for those units they would end up pushing and being really clunky/messy in melee (off guard mode) similar to eastern infantry. Is there a way to stop that?
Who needs units when you got ships, just blockade the mediterranean lol
@vakkius you wont get far with that alone. Esp since despite their historical naval prowess their ships are identical to any other civilized factions in this game. They dont even have shrines to upgrade em. Carthage is just all round mediocre outside of sacred bands and the city
@@pastorofmuppets9346 yeah it's not strong and by the time you get sacred bands the game is already over, but I enjoy the challenge of making just ships, eles, mercs and a few cav work
Well base rome is just better then remstered lol
No it isn't
@@undary0u Yes it is
I have more than 5k hours on Rome total war and all the mods. I never bought or played any other total war.
Remaster has terrible UI and it was never an option.
I was hyped for Rome 2 but with all bad reviews I never bought it.
Medieval 2 seems cool but I cannot get used to weak ass looking cavalry charges.
What do you mean? Med 2 has disgustingly OP cavalry which Legend demonstrated many times
@@crimsoncardinal208 It is Op considering gameplay it just looks like a love tap because speed of cavalry is to low.
I recommend medieval 2. It’s similar to Rome 1 but IMO better. I still think those two are the best though
@@bubee8123light cavalry units like Hobilars have the fast looking charges you are looking for. No surprise that dudes riding armoured horses while having armor themselves are not too fast into dashing at the enemy like Hermes